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- Cogmind - Beta 9 X5 @@@ ROGUE MODE // 2019.09.22 @ 14:15:06
- Player: cptwinky
- Result: Core destroyed
- Performance
- -------------
- Evolutions (6) 3000
- Regions Visited (31) 6200
- Robots Destroyed (325) 1625
- Value Destroyed (14306) 14306
- Prototype IDs (53) 1060
- Alien Tech Used (2) 400
- Bonus (6618) 6618
- TOTAL SCORE: 33209
- Bonus
- -------
- High Alert Combat Kills 1497
- Follower Combat Kills 928
- Met Data Miner 300
- Met Imprinter 300
- Was Imprinted 300
- Met Warlord at Base 500
- MAIN.C Attacked Warlord 500
- Warlord Defense Kill 2672
- Friendly Fire -379
- Cogmind
- ---------
- Core Integrity 0/1150
- Matter 300/300
- Energy 100/100
- System Corruption 13%
- Temperature Cool (0)
- Location -3/Proximity Caves
- Parts
- -------
- Power (2)
- Propulsion (5)
- Utility (8)
- Improved Melee Analysis Suite
- Weapon (4)
- Inventory (4)
- High-capacity Storage Unit
- Experimental Energy Well (1000)
- Reaction Control System
- Peak State
- ------------
- Power
- Cold Fusion Reactor
- Reinforced Fission Core
- Propulsion
- Armored Medium Treads
- Heavy Siege Treads
- Heavy Siege Treads
- Utility
- Large Storage Unit
- Large Storage Unit
- High-capacity Storage Unit
- Experimental Energy Well
- Experimental Signal Interpreter
- Damper Plating
- Weapon
- Tri-rail Accelerator
- Tri-rail Accelerator
- Inventory
- Vortex Chain Reactor
- Heavy Siege Treads
- Improved Coolant Injector
- Matter Compressor
- Makeshift Sensor Array
- Precision Matter Filter
- Improved Weapon Cycler
- Makeshift Transmission Jammer
- Improved Medium Armor Plating
- Improved Energy Mantle
- High-powered Tractor Beam
- Transdimensional Reconstructor
- HERF Cannon
- BFG-9k Vortex Edition
- Proton Missile Launcher
- Ionic Axe
- [Rating: 129]
- Favorites
- -----------
- Power Cold Fusion Reactor
- Engine Heavy Ion Engine
- Power Core Reinforced Fission Core
- Reactor Cold Fusion Reactor
- Propulsion Improved Heavy Treads
- Treads Improved Heavy Treads
- Leg Flexi-carbon Leg
- Wheel Compact Wheel
- Hover Unit Gyrokinetic Inverter
- Utility Large Storage Unit
- Device Advanced Sensor Array
- Storage Large Storage Unit
- Processor Experimental Signal Interpreter
- Hackware Advanced Hacking Suite
- Protection Hardened Medium Armor Plating
- Weapon Tri-rail Accelerator
- Energy Gun Shock Rifle
- Energy Cannon EM Pulse Cannon
- Ballistic Gun Hypervelocity Gauss Rifle
- Ballistic Cannon Tri-rail Accelerator
- Launcher Grenade Launcher
- Impact Weapon Flail
- Slashing Weapon Ripper
- Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . .
- Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . .
- Utility 6 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . .
- Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . .
- Parts Attached 367 | 7 12 5 19 3 1 4 12 2 8 48 5 5 1 14 24 15 8 11 13 12 11 19 5 . 12 10 34 9 14 14 10
- Power 26 | 1 1 1 2 . . . . . 1 4 1 1 . 1 1 . . . 1 1 1 2 2 . 1 . 1 . 2 1 .
- Engine 12 | 1 1 1 2 . . . . . 1 3 1 . . 1 . . . . 1 . . . . . . . . . . . .
- Core 7 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 . 1 . . . . . 1 . .
- Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . 1 1 .
- Propulsion 56 | 2 3 1 5 . . 1 4 1 6 8 . . . 1 6 1 . . . 4 1 1 . . 2 1 4 . . 2 2
- Treads 42 | . . 1 3 . . . 3 1 6 6 . . . . 5 1 . . . 3 1 1 . . 2 1 4 . . 2 2
- Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . .
- Wheel 12 | 2 3 . 2 . . 1 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . .
- Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Utility 164 | 2 4 . 6 . 1 1 3 . . 16 3 1 . 4 7 8 4 3 8 6 5 8 3 . 7 7 25 9 12 7 4
- Device 76 | . . . . . . 1 . . . 4 2 . . 3 3 5 2 . 5 1 1 4 2 . 3 7 10 8 10 3 2
- Storage 18 | 2 4 . . . 1 . . . . 3 . . . . 1 . . . . 1 1 1 . . . . 2 . . 2 .
- Processor 8 | . . . 1 . . . . . . 2 . . . . . . . 2 . . 1 . . . . . 1 . . . 1
- Hackware 8 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 3 . 1 . 1
- Protection 54 | . . . 5 . . . 3 . . 6 1 1 . 1 3 3 2 1 2 4 2 2 1 . 4 . 9 1 1 2 .
- Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Weapon 121 | 2 4 3 6 3 . 2 5 1 1 20 1 3 1 8 10 6 4 8 4 1 4 8 . . 2 2 4 . . 4 4
- Energy Gun 24 | . 1 . 1 . . . 2 1 . 7 1 . . 4 3 . . 3 1 . . . . . . . . . . . .
- Energy Cannon 9 | . . . . . . . . . . . . . . . 2 2 3 1 . . . . . . . . . . . . 1
- Ballistic Gun 41 | 2 1 3 4 . . 1 3 . . 9 . 1 . 2 3 1 . 2 2 . 3 4 . . . . . . . . .
- Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 3 . . 2 .
- Launcher 20 | . 1 . 1 1 . 1 . . . 1 . 1 1 2 2 1 1 2 1 . . . . . . 1 1 . . 1 1
- Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Impact Weapon 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . .
- Slashing Weapon 15 | . . . . 2 . . . . 1 3 . 1 . . . . . . . 1 1 2 . . 1 . . . . 1 2
- Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Unidentified Prototypes 14 | . . . 2 . . . . . . 1 . . . . . . . 2 . 1 . . . . 4 . . . . 3 1
- Parts Lost 69 | . 6 2 5 . . 1 2 . 1 9 . 3 . 6 2 . . . 4 . 3 2 . . . 3 1 . . 9 10
- Power 8 | . 2 . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 2 .
- Propulsion 15 | . 1 1 1 . . 1 1 . . 1 . . . 2 . . . . . . 1 . . . . 1 . . . 3 2
- Utility 16 | . . . 1 . . . . . . 3 . . . . . . . . 1 . 1 1 . . . 2 . . . 3 4
- Weapon 30 | . 3 1 2 . . . 1 . 1 4 . 3 . 3 2 . . . 2 . 1 1 . . . . 1 . . 1 4
- Highest Loss Streak 8 | . 3 2 2 . . 1 1 . 1 4 . 3 . 4 1 . . . 4 . 3 1 . . . 2 1 . . 8 7
- Average Slot Usage (%) 81 | . 91 86 99 100 89 88 89 92 79 85 84 80 53 66 86 86 85 84 82 83 81 81 76 76 73 75 77 72 68 65 30
- Engine 2 | . 9 2 11 11 11 11 9 7 7 4 7 6 . 2 . . . . 1 5 5 . . . . . . . . . .
- Core 3 | . . . . . . . . . . 2 . . 7 4 5 6 6 6 3 1 4 . . 5 5 5 5 5 4 4 .
- Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 10 10 5 5 5 5 5 5 4 2
- Treads 14 | . . 2 11 11 11 11 19 23 19 16 . . . . 17 20 20 20 20 17 13 15 17 17 17 17 15 15 15 14 3
- Wheel 3 | . 28 24 10 11 11 11 6 7 1 2 15 15 15 11 1 . . . . . . . . . . . . . . . .
- Device 4 | . . . . . . 5 3 . . 1 4 5 . 5 5 5 5 . 2 4 . 1 7 11 9 13 10 4 4 5 9
- Storage 12 | . 28 28 22 22 12 11 9 7 7 12 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 13 6
- Processor 5 | . . . 9 11 11 5 . . . 5 7 7 7 7 6 6 6 6 6 5 10 10 5 5 5 5 5 5 5 4 .
- Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 9 10 5 1 1
- Protection 6 | . . . 12 11 11 11 15 15 15 6 2 1 7 . 6 6 6 12 10 11 9 5 8 5 4 2 3 5 4 4 .
- Energy Gun 3 | . 6 . 5 . . . 6 7 4 7 15 13 . 7 9 6 6 9 7 . . . . . . . . . . . .
- Ballistic Gun 9 | . 12 6 15 13 11 22 20 23 19 21 15 11 . 7 9 13 13 12 15 17 16 10 . . . . . . . . .
- Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 11 11 10 10 9 10 10 9 2
- Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Heaviest Build 187 | 14 37 45 51 49 96 98 103 105 105 111 60 57 48 52 70 78 80 80 76 86 86 117 120 120 126 126 128 131 161 187 130
- Greatest Support 178 | 26 26 26 40 16 16 16 60 10 140 140 56 56 56 56 178 178 172 172 172 178 178 172 172 145 145 140 140 140 140 167 70
- Greatest Overweight (x) 10 | . 1 2 3 3 5 8 10 10 10 2 1 1 . 1 2 . . . . . . . . . . . 1 . 1 1 1
- Average Overweight (x) 1 | . . 1 2 2 4 7 6 10 2 . 1 . . . . . . . . . . . . . . . . . . . .
- Largest Inventory Capacity 30 | 8 16 16 16 16 24 24 24 24 24 30 16 16 16 16 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 24 24
- Average Capacity 17 | 5 9 16 16 16 22 24 24 24 24 18 16 16 16 16 16 16 16 16 16 16 15 17 18 18 18 18 18 18 18 21 12
- Most Carried 24 | 5 13 15 16 16 19 21 24 23 24 24 16 16 16 16 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 24 18
- Average Carried 16 | 3 8 12 15 15 17 18 22 22 23 17 15 15 15 14 15 15 16 15 15 15 13 16 17 18 17 17 17 18 17 20 11
- Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
- Final Carried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
- Class Distribution
- --------------------
- 25% | Messiah-Skirmisher
- 15% | Mutant
- 12% | Messiah-Tank
- 8% | Skirmisher
- 8% | Messiah-Mutant
- 6% | Hauler-Mutant
- 6% | Tank
- 5% | Hauler-Tank
- 4% | Scavenger-Tank
- Dominant Class
- ----------------
- Mutant | -10/Materials
- Mutant | -10/Mines
- Mutant | -9/Materials
- Mutant | -9/Mines
- Hauler-Mutant | -9/Exiles
- Hauler-Mutant | -8/Mines
- Hauler-Tank | -8/Materials
- Hauler-Tank | -7/Factory
- Hauler-Tank | -7/Waste
- Scavenger-Tank | -7/Factory
- Skirmisher | -7/Lower Caves
- Skirmisher | -7/Lower Caves
- Mutant | -7/Data Miner
- Mutant | -6/Proximity Caves
- Skirmisher | -6/Factory
- Skirmisher | -6/Lower Caves
- Skirmisher | -6/Lower Caves
- Tank | -6/Zion
- Messiah-Tank | -5/Proximity Caves
- Messiah-Mutant | -5/Factory
- Messiah-Tank | -5/Waste
- Messiah-Gunner | -5/Factory
- Messiah-Skirmisher | -5/Upper Caves
- Messiah-Skirmisher | -5/Upper Caves
- Messiah-Skirmisher | -5/Zhirov
- Messiah-Skirmisher | -4/Proximity Caves
- Messiah-Skirmisher | -4/Factory
- Messiah-Skirmisher | -4/Upper Caves
- Messiah-Skirmisher | -4/Upper Caves
- Messiah-Skirmisher | -4/Warlord
- Messiah-Mutant | -3/Proximity Caves
- Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Matter Collected 11499 | 278 434 70 512 4 60 197 316 . 80 1825 84 19 . 405 326 339 137 107 291 604 419 823 270 181 163 531 1403 451 472 467 231
- Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Salvage Created 15332 | 93 706 112 1133 66 . 225 497 . . 1779 46 76 . 232 216 99 124 78 259 598 1561 1317 449 432 319 687 1645 414 334 1246 589
- Parts 660 | 3 40 9 76 2 . 13 34 . . 84 4 4 . 15 22 10 3 1 18 21 40 55 8 10 1 37 63 8 12 46 21
- Haulers Intercepted 13 | . . . 6 . . . 2 . . . . . . . . . . . . . . 2 . . . . 3 . . . .
- Recyclers Shooed 5 | . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . .
- Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Self-Destructed 331 | . . . . . . . . . . . 3 7 . 23 . 6 1 . 25 . . . 13 14 . 30 . 8 12 173 16
- Prevented 49 | . . . . . . . . . . . . . . . . 3 . 1 9 . . . 1 . . 5 . . 4 24 2
- Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Combat Hostiles Destroyed 279 | . 19 2 19 3 . 8 10 . . 34 1 1 . 10 4 5 4 1 7 2 5 20 9 11 . 21 32 10 10 21 10
- Melee 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3
- Guns 90 | . 11 2 16 . . 4 8 . . 30 1 . . 2 3 . . . 4 2 4 3 . . . . . . . . .
- Cannons 117 | . . . . . . . . . . . . . . . . 1 . . . . . 14 8 11 . 16 28 10 10 14 5
- AOE 64 | . 7 . 3 3 . 4 2 . . 4 . 1 . 8 1 4 3 . 3 . . 3 1 . . 5 4 . . 6 2
- Classes Destroyed 20 | 1 6 1 4 . . 2 . . . 1 . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1
- Worker 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . .
- Builder 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . .
- Tunneler 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . .
- Hauler 13 | . . . 6 . . . 2 . . . . . . . . . . . . . . 2 . . . . 3 . . . .
- Recycler 9 | 1 . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . .
- Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . .
- Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Watcher 7 | . 2 . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . .
- Swarmer 69 | . 6 . 4 . . 4 4 . . 4 . 1 . 4 3 4 3 . 4 . . . . 2 . 10 8 . 4 3 1
- Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
- Grunt 110 | . 13 . 9 3 . 2 2 . . 17 . . . 5 . . . . 1 1 . 9 2 6 . 10 7 8 2 13 .
- Brawler 12 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 3 1 . . . . . 2 3
- Duelist 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 1 .
- Sentry 30 | . . 2 5 . . . 2 . . 7 . . . . . . . . . . . 2 1 1 . 1 8 . . . 1
- Hunter 21 | . . . . . . 1 2 . . 2 . . . . . 1 . 1 1 . . 6 . 1 . . . 2 2 2 .
- Programmer 24 | . . . . . . . . . . 3 1 . . . 1 . . . . 1 . 2 1 . . 1 9 . 1 . 4
- Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
- Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . .
- Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . .
- Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . .
- Best Kill Streak 20 | 1 6 2 4 3 . 4 5 . . 5 1 1 . 6 4 4 3 1 5 1 3 13 7 7 . 5 9 4 4 20 5
- Combat Bots Only 20 | . 5 2 3 3 . 4 4 . . 4 1 1 . 6 2 4 3 1 5 1 3 12 7 7 . 5 6 4 4 20 5
- Max Kills in Single Turn 4 | 1 3 1 4 2 . 4 2 . . 2 1 2 . 3 1 2 3 1 2 1 1 4 2 1 . 3 3 1 2 4 2
- Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Exploded 4 | . 2 . 3 2 . 4 2 . . 2 . 1 . 3 1 2 3 . 2 . . 3 1 . . 3 3 . . 3 1
- Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1
- Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Damage Taken 22366 | . 732 231 746 10 . 265 571 . 46 3052 91 776 . 580 461 205 118 149 1346 113 218 1893 309 339 . 1152 1525 561 454 4268 2155
- Core 2140 | . 145 68 29 . . 20 38 . . 176 15 118 . 62 14 . . 9 47 . . 149 24 13 . 71 125 . 13 232 772
- Absorbed by Shields 535 | . . . . . . . . . . 34 . . . . . . . . . . . . . . . . 21 . . 279 201
- Reduced by Siege Mode 1700 | . . . . . . . . . . 148 . . . . 4 . 4 . 130 . . 164 4 18 . 65 133 87 57 688 198
- Core Remaining (%) 72 | 100 . 14 . . . 87 93 . . . . . . 47 . . . . 91 . . . . . . 74 . . . . .
- Volleys Fired 721 | 2 69 9 102 2 . 18 26 . . 92 3 11 . 14 25 7 5 3 38 21 19 40 11 12 . 37 70 21 19 25 20
- Largest 4 | 2 2 2 2 1 . 2 3 . . 4 4 2 . 4 4 2 4 4 4 3 3 4 2 2 . 2 2 2 2 2 2
- Hottest 191 | 40 60 43 63 30 . 46 91 . . 161 156 105 . 178 159 113 179 191 191 96 108 136 120 120 . 120 120 120 120 120 148
- Shots Fired 1455 | 4 93 12 158 2 . 35 78 . . 319 11 16 . 24 44 9 13 10 86 39 53 99 22 22 . 50 114 38 34 47 23
- Gun 1013 | 4 86 12 157 . . 34 78 . . 312 11 9 . 16 42 2 9 7 83 39 53 59 . . . . . . . . .
- Cannon 383 | . . . . . . . . . . . . . . . 1 2 3 3 . . . 40 22 22 . 47 111 38 34 42 18
- Launcher 59 | . 7 . 1 2 . 1 . . . 7 . 7 . 8 1 5 1 . 3 . . . . . . 3 3 . . 5 5
- Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Kinetic 1126 | 4 39 12 102 . . 34 59 . . 251 6 1 . 6 16 . 6 4 64 39 53 99 22 22 . 47 111 38 34 42 15
- Thermal 11 | . . . . . . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . .
- Explosive 43 | . 7 . 1 2 . 1 . . . 7 . 7 . 8 1 5 1 . 3 . . . . . . . . . . . .
- Electromagnetic 275 | . 47 . 55 . . . 19 . . 55 5 8 . 10 27 4 6 6 14 . . . . . . 3 3 . . 5 8
- Robot Hit Streak 50 | 2 12 13 18 . . 10 20 . . 35 5 1 . 5 5 4 7 10 16 17 23 43 17 20 . 33 30 18 33 50 17
- Robot Miss Streak 7 | 1 3 . 4 . . 3 3 . . 5 2 7 . 3 2 1 1 1 3 3 2 3 5 2 . 3 3 3 2 3 3
- Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . .
- Secondary Targets 12 | . 1 . 2 . . 1 2 . . 4 . . . . . . . . . 1 . 1 . . . . . . . . .
- Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . .
- Shots Hit Robots 1115 | 2 58 12 107 . . 27 55 . . 233 8 1 . 15 23 7 11 8 74 33 47 85 18 17 5 45 95 34 30 37 28
- Core Hits 686 | 2 36 4 43 5 . 14 22 . . 87 3 2 . 20 14 8 6 1 21 16 17 67 20 22 2 42 83 30 22 52 25
- Critical Hits 82 | . . . 1 . . . . . . 3 1 . . . . . 1 1 24 9 22 16 . . . 1 1 1 . . 1
- Critical Kills 20 | . . . 1 . . . . . . 1 1 . . . . . . . 1 5 4 3 . . . 1 1 1 . . 1
- Critical Parts Destroyed 37 | . . . . . . . . . . 2 . . . . . . 1 1 12 4 5 12 . . . . . . . . .
- Melee Attacks 90 | . 1 . . 7 . . . . . 8 . 12 . . . 10 . . . 14 1 16 . . 5 . . . . 2 14
- Impact 11 | . 1 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . .
- Slashing 79 | . . . . 7 . . . . . 8 . 12 . . . . . . . 14 1 16 . . 5 . . . . 2 14
- Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . .
- Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Damage Inflicted 38015 | 19 1258 159 1871 272 . 589 784 . . 4218 50 111 . 1301 631 418 288 94 1047 759 481 3854 1376 1131 748 2610 6259 1842 1307 3043 1495
- Guns 9514 | 19 686 159 1598 . . 363 700 . . 3555 50 16 . 48 439 38 81 27 650 260 460 365 . . . . . . . . .
- Cannons 19439 | . . . . . . . . . . . . . . . . 26 52 67 . . . 2975 1225 1131 . 2303 6051 1842 1307 1632 828
- Explosions 7251 | . 555 . 273 272 . 226 84 . . 663 . 95 . 1253 192 354 155 . 397 . . 418 151 . . 307 184 . . 1411 261
- Melee 1778 | . 17 . . . . . . . . . . . . . . . . . . 499 21 96 . . 748 . . . . . 397
- Ramming 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . 9
- Kinetic 26252 | 19 259 159 1058 . . 363 447 . . 2862 41 . . 32 204 . 41 9 387 260 460 3340 1225 1131 . 2303 6051 1842 1307 1632 820
- Thermal 1643 | . 74 . 123 97 . . 84 . . 104 . 95 . . 82 . . . 94 . . 418 . . . 81 . . . 320 71
- Explosive 4187 | . 481 . 150 175 . 226 . . . 636 . . . 1253 110 354 155 . 397 . . . . . . . . . . 250 .
- Electromagnetic 4122 | . 427 . 540 . . . 253 . . 616 9 16 . 16 235 64 92 85 169 . . . 151 . . 226 184 . . 841 198
- Impact 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Slashing 1761 | . . . . . . . . . . . . . . . . . . . . 499 21 96 . . 748 . . . . . 397
- Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Highest Corruption 15 | . 1 1 . . . . . . . 6 7 15 15 15 2 2 2 2 . . . 3 4 4 4 4 8 8 8 8 13
- Average Corruption 4 | . 1 1 . . . . . . . 2 6 8 15 15 2 2 2 2 . . . 2 3 4 4 4 4 8 8 3 7
- Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Effects 291 | . 1 1 . . . . . . . 32 7 15 3 31 7 12 5 2 . . . 12 17 16 9 22 34 21 28 5 11
- Message Errors 73 | . 1 1 . . . . . . . 5 1 1 1 2 3 3 2 2 . . . 4 2 5 2 5 14 6 9 1 3
- Matter Fused 48 | . . . . . . . . . . 10 3 1 . 5 . . . . . . . . 5 4 3 6 1 3 5 . 2
- Heat Flow Errors 43 | . . . . . . . . . . 9 . 2 . 7 . 3 2 . . . . 3 2 1 1 5 3 1 . 1 3
- Energy Discharges 42 | . . . . . . . . . . 1 1 1 . 5 4 5 . . . . . 1 3 3 1 3 6 3 4 1 .
- Parts Rejected 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . .
- Data Loss (minor) 29 | . . . . . . . . . . 2 2 2 . 3 . 1 1 . . . . 2 2 1 2 2 3 1 3 1 1
- Data Loss (major) 10 | . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . 2 2 1 . .
- Misfires 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 1 .
- Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . .
- Misdirections 8 | . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . 1
- Targeting Errors 25 | . . . . . . . . . . 4 . 2 . 1 . . . . . . . 2 3 1 . 1 4 2 4 . 1
- Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . .
- Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Overflow Damage 1301 | . 7 . 9 8 . 16 . . . 61 . . . 29 . 32 . . 10 183 . 138 . 24 325 41 152 46 70 118 32
- Projectiles 477 | . . . . . . . . . . . . . . . . . . . . . . 135 . 24 . 40 152 46 70 8 2
- Explosions 296 | . 7 . 9 8 . 16 . . . 61 . . . 29 . 32 . . 10 . . 3 . . . 1 . . . 110 10
- Melee 528 | . . . . . . . . . . . . . . . . . . . . 183 . . . . 325 . . . . . 20
- Knockbacks 141 | . . . . . . . . . . . . . . . . . . . . . . 29 7 2 . 23 33 5 20 17 5
- Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
- Kinetic 127 | . . . . . . . . . . . . . . . . . . . . . . 27 7 2 . 18 31 5 19 14 4
- Secondary 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 2 . 1 3 .
- Self-Inflicted Damage 466 | . 5 . 39 . . . 39 . . 52 . 69 . . . . . . . . . . . . . . 3 . . 111 148
- Shots 16 | . 1 . 1 . . . 1 . . 1 . 3 . . . . . . . . . . . . . . 1 . . 3 5
- Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4
- Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4
- Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Highest Temperature 428 | . 88 10 335 . . 6 187 . . 373 191 172 . 243 203 227 248 281 428 42 358 297 220 243 71 210 176 188 252 316 173
- Average Temperature 79 | . 19 6 42 . . 3 57 . . 106 106 69 . 88 66 84 104 151 136 16 151 91 59 94 51 50 40 47 88 100 104
- Received Heat Transfer 3306 | . 306 72 222 6 . 63 45 . . 882 . 81 . 72 . . . . 120 39 . 171 51 27 . 204 207 63 . 494 181
- Effects 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . .
- Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . .
- Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . .
- Siege Activations 50 | . . . . . . . . . . 8 . . . . 1 . 1 . 2 1 . 4 2 2 . 5 13 3 4 2 2
- Total Turns 1459 | . . . . . . . . . . 240 . . . . 143 . 11 . 111 38 . 130 34 63 . 110 340 54 80 68 37
- Longest Duration 143 | . . . . . . . . . . 90 . . . . 143 . 11 . 96 38 . 71 22 32 . 50 62 27 23 67 26
- Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 .
- Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 .
- Parts Fried 23 | . 3 . 2 . . . 2 . . 3 . . . . 2 1 3 2 . . . . . . . 2 . . . 3 .
- Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
- Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Heat Transferred 1922 | . 100 . 250 100 . . 150 . . 222 . 50 . . 100 . . . 200 . . 300 . . . 100 . . . 300 50
- Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
- Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Power Chain Reactions 14 | . 2 . 3 . . . 1 . . . . 1 . . 1 . . . . . . . . . . 2 . . . 3 1
- Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Peak Influence 1015 | 5 398 189 382 202 . 214 186 110 38 633 . . . . 424 . . . . 263 16 1015 . . . . 785 . . . .
- Average Influence 240 | 1 175 160 155 125 . 106 56 97 34 377 . . . . 209 . . . . 81 2 334 . . . . 333 . . . .
- Maximum Alert Level 3 | . 1 . 1 1 . 1 . . . 2 . . . . 2 . . . . 1 . 3 . . . . 3 . . . .
- Low Security (%) 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 1 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 2 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Squads Dispatched 45 | . 6 . 3 . . . 2 1 . 11 . . . . 6 . . . 1 3 . 5 . . . . 6 . . . 1
- Investigation 19 | . 6 . . . . . 2 1 . 4 . . . . 2 . . . 1 1 . 1 . . . . 1 . . . .
- Extermination 13 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 2 . . . . 4 . . . .
- Reinforcement 11 | . . . 3 . . . . . . 3 . . . . 1 . . . . 1 . 2 . . . . 1 . . . .
- Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1
- Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Construction Impeded 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . .
- Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Distress Signals 14 | . 1 . 3 . . . 1 . . 4 . . . . . . . . . 1 . 2 . . . . 2 . . . .
- Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . .
- Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . .
- Times Spotted 409 | . 31 6 34 3 . 8 11 . 1 60 4 6 . 16 6 5 4 1 13 11 6 37 10 6 . 20 39 9 10 32 20
- Peak Tracking Total 15 | . 7 2 5 3 . 4 3 . 1 6 5 4 . 7 3 4 3 1 4 6 4 15 7 7 . 5 4 4 4 14 7
- Tactical Retreats 26 | . 3 1 2 . . . . . . 4 . . . 1 . . . . 1 . 2 7 2 . . 1 . . . 2 .
- Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Traps Triggered 8 | . 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . .
- Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . .
- Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . .
- Triggered 21 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . 1 . 7 9 .
- Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Machines Disabled 38 | . . . . 1 . 5 . . . 5 . . . . 4 . 1 1 . 2 . 6 1 1 . . 8 . . 2 1
- Max in Single Turn 5 | . . . . 1 . 5 . . . 2 . . . . 1 . 1 1 . 1 . 4 1 1 . . 2 . . 1 1
- Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . .
- Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Machines Accessed 70 | . 6 . 6 . 4 . 5 2 . 14 . . 4 . 9 . . . 1 2 . 3 . . 4 . 7 . 1 2 .
- Terminals 29 | . 5 . 5 . . . 4 2 . 7 . . . . 4 . . . 1 . . . . . . . . . 1 . .
- Fabricators 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . .
- Repair Stations 8 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 2 . . . .
- Recycling Units 6 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . .
- Scanalyzers 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . .
- Garrison Access 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . .
- Total Hacks 210 | . 22 . 17 . 4 . 12 6 . 38 . . 29 . 20 . . . 4 4 . 13 . . 17 . 17 . 5 2 .
- Successful 127 | . 6 . 6 . 4 . 7 2 . 21 . . 29 . 10 . . . . 1 . 9 . . 17 . 12 . 1 2 .
- Failed 83 | . 16 . 11 . . . 5 4 . 17 . . . . 10 . . . 4 3 . 4 . . . . 5 . 4 . .
- Catastrophic 15 | . 2 . 1 . . . 1 . . 3 . . . . 4 . . . 1 . . . . . . . 1 . 2 . .
- Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Manual 107 | . 19 . 8 . . . 8 5 . 14 . . . . 7 . . . 4 10 . 20 . . . . 6 . 5 1 .
- Terminals 86 | . 21 . 11 . . . 10 6 . 21 . . . . 8 . . . 4 . . . . . . . . . 5 . .
- Fabricators 14 | . . . . . . . . . . 5 . . . . 4 . . . . . . 4 . . . . 1 . . . .
- Repair Stations 28 | . . . 6 . . . . . . 3 . . . . 2 . . . . 2 . 9 . . . . 6 . . . .
- Recycling Units 10 | . 1 . . . . . 2 . . 2 . . . . 1 . . . . 2 . . . . . . 2 . . . .
- Scanalyzers 11 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . 5 . . . .
- Garrison Access 9 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . 3 . . . .
- Terminal Hacks 66 | . 3 . 2 . 4 . 2 . . 6 . . 29 . . . . . . . . . . . 17 . . . 1 2 .
- Record 20 | . . . . . 4 . . . . . . . 11 . . . . . . . . . . . 5 . . . . . .
- Part Schematic 15 | . 1 . . . . . 1 . . 1 . . 8 . . . . . . . . . . . 4 . . . . . .
- Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . .
- Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . .
- Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . .
- Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 .
- Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
- Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Fabricator Hacks 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . .
- Load Schematic 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . .
- Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . .
- Repair Station Hacks 21 | . . . 4 . . . . . . 3 . . . . 2 . . . . 1 . 7 . . . . 4 . . . .
- Scan Component 12 | . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . 4 . . . . 2 . . . .
- Repair 9 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 2 . . . .
- Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . .
- Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Retrieve Components 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . .
- Scanalyzer 9 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 4 . . . .
- Insert Component 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . .
- Analyze 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . .
- Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . .
- Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . .
- Unauthorized Hacks 55 | . 8 . 3 . . . 8 7 . 19 . . . . 8 . . . . . . . . . . . 2 . . . .
- Terminals 15 | . 2 . . . . . 3 2 . 7 . . . . 1 . . . . . . . . . . . . . . . .
- Track 5 | . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . .
- Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Botnet 6 | . . . . . . . 2 1 . 2 . . . . 1 . . . . . . . . . . . . . . . .
- Disrupt 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
- Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
- Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . .
- Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . .
- Jam 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . .
- Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Hacking Detections 47 | . 5 . 5 . . . 4 2 . 12 . . . . 8 . . . 1 2 . 3 . . . . 4 . 1 . .
- Full Trace Events 14 | . 5 . 1 . . . 1 1 . 3 . . . . 1 . . . 1 . . 1 . . . . . . . . .
- Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Robot Schematics Acquired 11 | . . . . . . . . . . . . . 7 . . . . . . . . 4 . . . . . . . . .
- Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Part Schematics Acquired 44 | . 1 . . . . . 1 . . 7 . . 8 . 1 . . . . 12 . 9 . . 4 . 1 . . . .
- Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . .
- Matter 552 | . . . . . . . . . . . . . . . 234 . . . . . . 318 . . . . . . . . .
- Time 286 | . . . . . . . . . . . . . . . 117 . . . . . . 169 . . . . . . . . .
- Total Part Build Rating 20 | . . . . . . . . . . . . . . . 14 . . . . . . 6 . . . . . . . . .
- Parts Repaired 9 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 2 . . . .
- Time 421 | . . . 58 . . . . . . 86 . . . . 19 . . . . . . 201 . . . . 57 . . . .
- Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Retrieved Matter 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . .
- Retrieved Components 19 | . . . . . . . 7 . . . . . . . 2 . . . . . . . . . . . 10 . . . .
- Parts Scanalyzed 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . .
- Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . .
- Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . 5 .
- Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Total Allies 26 | . . . . . . . . . . 1 . . . 1 . . . 9 . 4 1 . 2 2 . . 1 . . 5 .
- Largest Group 9 | . . . . . . . . . . 1 . . . 1 1 . . 9 9 3 1 . 2 2 2 2 1 . . 5 .
- Highest-Rated Group 265 | . . . . . . . . . . 26 . . . 94 94 . . 265 265 126 31 . 59 59 59 59 27 . . 260 .
- Highest-Rated Ally 94 | . . . . . . . . . . 26 . . . 94 94 . . 41 41 42 31 . 30 30 30 30 27 . . 60 .
- Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . .
- Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
- Total Orders 63 | . . . . . . . . . . 1 . . . . . . . . . 2 2 1 2 4 2 . 48 . 1 . .
- STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . .
- GOTO 40 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 37 . . . .
- FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 5 . . . .
- DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
- EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 . . 4 . 1 . .
- Ally Attacks 149 | . . . . . . . . . . . . . . 17 7 . . . 42 31 17 . 13 . . 3 . . . 19 .
- Total Damage 3891 | . . . . . . . . . . . . . . 519 274 . . . 707 1184 319 . 280 . . 19 . . . 589 .
- Kills 33 | . . . . . . . . . . . . . . 7 1 . . . 9 9 . . 2 . . . . . . 5 .
- Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . .
- Derelict Logs Recovered 12 | . . 2 . . . . . . . . . 2 . 2 . . 1 . 2 . . . . . . 1 . . 2 . .
- Drone Launches 16 | . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . . 7 . 3 . .
- Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . .
- Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
- Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . .
- Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . .
- Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Turns Passed 25075 | 65 612 294 1267 276 757 817 688 96 291 2580 201 369 84 559 1401 796 737 1676 729 559 273 1312 866 802 356 929 2637 538 885 1300 323
- Spaces Moved 13159 | 50 455 225 678 202 513 436 306 47 154 1276 158 296 84 451 747 419 450 1044 346 225 112 566 459 379 198 461 1162 249 350 529 132
- Core 69 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
- Treads 8630 | . . . 8 . . . 63 . 114 991 . . . . 439 419 450 1044 346 225 112 566 459 379 198 461 1162 249 350 529 66
- Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Wheels 4460 | 47 455 225 670 202 513 436 243 47 40 285 158 296 84 451 308 . . . . . . . . . . . . . . . .
- Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Fastest Speed 50 | 50 90 100 120 120 100 150 170 180 160 100 110 100 100 100 110 155 155 155 155 155 160 160 160 160 160 160 160 180 180 176 50
- Average Speed 150 | 88 90 103 123 122 144 169 172 180 172 148 110 102 100 107 142 159 155 155 155 158 160 161 160 160 160 160 161 180 206 205 151
- Slowest Speed 210 | 100 110 120 200 130 150 170 180 180 180 160 110 110 100 110 160 160 160 160 155 160 160 163 163 160 160 160 210 180 210 210 210
- Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . .
- Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
- Exploration Rate (%) 51 | 3 81 36 55 45 90 83 24 2 75 33 35 44 69 73 15 61 57 89 56 11 87 22 57 70 60 56 39 42 67 73 25
- Regions Visited 31
- Branch Regions 20
- Pre-discovered Areas 12 | . 1 2 . . . . 1 . . . . 2 1 . . . . 1 . . . . . . 3 . . . 1 . .
- Known Exits Taken 20 | . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . .
- Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 .
- Scrap Searched 21 | . . . . 1 . 1 . . . . . . . 2 . 2 1 2 1 . . . 3 2 . 1 . 1 3 . 1
- Spaces Dug 153 | . . . . 7 . . . . . 8 . 100 . . . 4 . . . 5 . 14 . . . . 7 . . 5 3
- Terrain Destroyed 789 | . 44 . 20 20 . 20 4 . . 62 1 114 . 23 2 41 8 . 28 5 . 98 30 8 . 33 72 20 20 87 29
- Melee 55 | . . . . 7 . . . . . 8 . 12 . . . 4 . . . 5 . 14 . . . . . . . 2 3
- Projectile 191 | . . . . . . . . . . . 1 . . . . . . . . . . 17 14 8 . 22 56 20 20 23 10
- AOE 543 | . 44 . 20 13 . 20 4 . . 54 . 102 . 23 2 37 8 . 28 . . 67 16 . . 11 16 . . 62 16
- Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3
- --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro
- Total 17026 | 64 565 274 950 217 532 476 414 60 182 1754 176 325 84 504 1043 522 477 1093 459 371 162 855 568 552 231 601 1808 309 488 696 214
- Wait 2110 | . 5 32 125 . . 15 52 11 . 264 11 . . 18 221 61 12 19 59 85 2 185 60 132 . 87 495 29 95 14 21
- Move 13128 | 49 454 224 677 201 512 435 305 47 153 1275 157 293 83 450 746 418 449 1043 345 225 111 565 458 378 197 460 1161 248 349 528 132
- Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Pick Up 192 | 6 14 4 15 2 16 4 10 . 6 29 . . . 4 12 4 1 4 1 4 9 11 4 . 4 3 17 . 3 5 .
- Fast Attach 114 | 6 2 2 5 . 1 . 2 . 5 8 . 1 . 4 8 3 1 9 3 3 7 8 3 . 8 3 7 3 4 3 5
- Attach 90 | 1 3 1 8 . . 1 4 2 . 16 1 2 1 6 5 1 . . 3 2 1 4 . . 3 4 4 . 1 10 6
- Detach 44 | . . . . . . . . . 1 6 . 2 . 3 2 . . 1 1 2 2 5 2 . 2 1 1 . 2 7 4
- Swap 166 | . 7 2 7 3 . 3 6 . 3 24 4 2 . 4 11 11 7 2 7 7 3 7 2 . 2 3 23 6 9 1 .
- Drop 207 | . 10 . 11 2 3 . 9 . 14 32 . . . 1 13 7 2 12 1 7 6 14 7 . 10 3 22 2 5 5 9
- Fire 721 | 2 69 9 102 2 . 18 26 . . 92 3 11 . 14 25 7 5 3 38 21 19 40 11 12 . 37 70 21 19 25 20
- Melee 90 | . 1 . . 7 . . . . . 8 . 12 . . . 10 . . . 14 1 16 . . 5 . . . . 2 14
- Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
- Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
- Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . .
- Escape Stasis 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . .
- Rewire 143 | . . . . . . . . . . . . . . . . . . . . 1 . . 16 30 . . . . . 96 .
- Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . .
- Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 3 . 1 . .
- Route
- -------
- -11/Scrapyard
- -10/Materials (discovered 3 exits: *Mat x2 / *Min)
- -10/Mines
- -9/Materials (discovered 2 exits: *Mat / *Min)
- -9/Mines
- -9/Exiles
- -8/Mines
- -8/Materials
- -7/Factory
- -7/Waste
- -7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
- -7/Lower Caves
- -7/Lower Caves
- -7/Data Miner
- -6/Proximity Caves
- -6/Factory (discovered 2 exits: Fac / *Low)
- -6/Lower Caves
- -6/Lower Caves
- -6/Zion
- -5/Proximity Caves
- -5/Factory
- -5/Waste
- -5/Factory
- -5/Upper Caves
- -5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
- -5/Zhirov
- -4/Proximity Caves
- -4/Factory (discovered 4 exits: *Res x3 / *Upp)
- -4/Upper Caves
- -4/Upper Caves (discovered 2 exits: *Res / *War)
- -4/Warlord
- -3/Proximity Caves
- History
- ---------
- Turn | Location | Event
- 11 | -11/Scrapyard | Discovered new exit (range 15)
- 66 | -11/Scrapyard | Entered Materials
- 239 | -10/Materials | Discovered new exit (range 6)
- 313 | -10/Materials | Build established: Mutant
- 321 | -10/Materials | Lost 3 parts (1p2w)
- 501 | -10/Materials | Identified exit to Mines
- 550 | -10/Materials | Core integrity fell below 50%
- 582 | -10/Materials | Lost 3 parts (1p1n1w)
- 598 | -10/Materials | Discovered new exit (range 15)
- 678 | -10/Materials | Entered Mines
- 705 | -10/Mines | Met a Derelict bent on vengeance
- 831 | -10/Mines | Discovered new exit (range 16)
- 920 | -10/Mines | Core integrity fell below 20%
- 972 | -10/Mines | Entered Materials
- 972 | -9/Materials | Evolved 2 slots: Utility x2
- 1138 | -9/Materials | Identified exit to Mines
- 1768 | -9/Materials | Discovered new exit (range 8)
- 1811 | -9/Materials | Repaired Lgt. Armor Plating
- 1847 | -9/Materials | Repaired Imp. Ion Engine
- 2239 | -9/Materials | Entered Mines
- 2319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
- 2319 | -9/Mines | Discovered new exit (range 5)
- 2515 | -9/Mines | Entered Exiles
- 2515 | -9/Exiles | Found Exiles lab abandoned
- 2916 | -9/Exiles | Build established: Hauler-Mutant
- 3256 | -9/Exiles | Discovered new exit (range 14)
- 3272 | -9/Exiles | Entered Mines
- 3808 | -8/Mines | Discovered new exit (range 8)
- 4089 | -8/Mines | Entered Materials
- 4089 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
- 4386 | -8/Materials | Build established: Hauler-Tank
- 4660 | -8/Materials | Discovered new exit (range 10)
- 4777 | -8/Materials | Entered Factory
- 4777 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1
- 4873 | -7/Factory | Sucked down chute
- 4873 | -7/Factory | Entered Waste
- 4873 | -7/Waste | The area was eerily silent
- 5007 | -7/Waste | Found Damper Plating
- 5050 | -7/Waste | A Compactor rumbled back to life
- 5050 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
- 5051 | -7/Waste | Spotted C-40 Crusher
- 5145 | -7/Waste | Discovered new exit (range 10)
- 5164 | -7/Waste | Entered Factory
- 5309 | -7/Factory | Identified exit to Lower Caves
- 5528 | -7/Factory | Lost 4 parts (1n2u1w)
- 6325 | -7/Factory | Build established: Scavenger-Tank
- 6415 | -7/Factory | Discovered new exit (range 12)
- 6504 | -7/Factory | Identified exit to Factory
- 7407 | -7/Factory | Discovered exit to Factory (range 11)
- 7529 | -7/Factory | Repaired Imp. Heavy Treads
- 7564 | -7/Factory | First assault squad dispatched
- 7578 | -7/Factory | Build established: Tank
- 7744 | -7/Factory | Entered Lower Caves
- 7936 | -7/Lower Caves | Discovered new exit (range 10)
- 7944 | -7/Lower Caves | Identified exit to Lower Caves
- 7945 | -7/Lower Caves | Entered another Lower Caves area
- 7951 | -7/Lower Caves | Encountered a Warlord checkpoint
- 7999 | -7/Lower Caves | Spotted B-75 Beast
- 8091 | -7/Lower Caves | Learned location of Zion (-6)
- 8250 | -7/Lower Caves | Crushed by falling debris
- 8251 | -7/Lower Caves | System corruption reached 10%
- 8265 | -7/Lower Caves | Crushed by falling debris
- 8281 | -7/Lower Caves | Lost 3 parts (3w)
- 8305 | -7/Lower Caves | Discovered new exit (range 9)
- 8312 | -7/Lower Caves | Identified exit to Data Miner
- 8314 | -7/Lower Caves | Entered Data Miner
- 8314 | -7/Data Miner | Discovered new exit (range 6)
- 8333 | -7/Data Miner | Met Data Miner
- 8354 | -7/Data Miner | Learned location of Section 7 (-2)
- 8354 | -7/Data Miner | Acquired the access code to Warlord's prototype stash
- 8371 | -7/Data Miner | Received God Mode back door access code from Data Miner
- 8395 | -7/Data Miner | Identified exit to Proximity Caves
- 8398 | -7/Data Miner | Entered Proximity Caves
- 8449 | -6/Proximity Caves | Learned 8 Factory zone layouts
- 8472 | -6/Proximity Caves | Escorted by Enhanced Grunt
- 8742 | -6/Proximity Caves | Learned Factory terminal intel
- 8789 | -6/Proximity Caves | Core integrity fell below 50%
- 8816 | -6/Proximity Caves | Lost 4 parts (1p1n2w)
- 8949 | -6/Proximity Caves | Discovered exit to Factory (range 6)
- 8957 | -6/Proximity Caves | Entered Factory
- 8957 | -6/Factory | Accompanied by 1 ally
- 8957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
- 8958 | -6/Factory | Identified exit to Factory
- 8959 | -6/Factory | Loaded intel: 22 terminal locations
- 9091 | -6/Factory | Build established: Scavenger-Skirmisher
- 9362 | -6/Factory | Fabricated Imp. Heavy Treads?
- 9993 | -6/Factory | Discovered new exit (range 12)
- 10017 | -6/Factory | Identified exit to Lower Caves
- 10263 | -6/Factory | Repaired Missile Launcher
- 10271 | -6/Factory | Build established: Skirmisher
- 10351 | -6/Factory | Incoming investigation squad redirected
- 10358 | -6/Factory | Entered Lower Caves
- 10553 | -6/Lower Caves | Encountered a Warlord checkpoint
- 10963 | -6/Lower Caves | Discovered new exit (range 14)
- 11122 | -6/Lower Caves | Build established: Mutant
- 11139 | -6/Lower Caves | Identified exit to Lower Caves
- 11154 | -6/Lower Caves | Entered another Lower Caves area
- 11234 | -6/Lower Caves | Learned Factory emergency access door positions
- 11457 | -6/Lower Caves | Build established: Skirmisher
- 11636 | -6/Lower Caves | Discovered new exit (range 7)
- 11815 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts
- 11890 | -6/Lower Caves | Identified exit to Zion
- 11891 | -6/Lower Caves | Entered Zion
- 11945 | -6/Zion | System corruption cleaned by Quarantine Array
- 12126 | -6/Zion | Discovered new exit (range 16)
- 12234 | -6/Zion | Learned location of Quarantine (-3)
- 12351 | -6/Zion | Received a hallucinogenic algorithm
- 12507 | -6/Zion | Build established: Tank
- 12546 | -6/Zion | Given A8's code to call for help
- 12610 | -6/Zion | Found Exp. Signal Interpreter
- 12869 | -6/Zion | Gained Derelict followers
- 13031 | -6/Zion | Imprinted
- 13033 | -6/Zion | Declared Zion's savior
- 13320 | -6/Zion | Build established: Messiah-Tank
- 13479 | -6/Zion | Found Prototype Launcher
- 13479 | -6/Zion | Identified Rocket Array
- 13547 | -6/Zion | Identified exit to Proximity Caves
- 13567 | -6/Zion | Entered Proximity Caves
- 13567 | -5/Proximity Caves | Accompanied by 9 allies
- 13591 | -5/Proximity Caves | Learned Factory stockpile data
- 13760 | -5/Proximity Caves | Learned Factory terminal intel
- 13927 | -5/Proximity Caves | Spotted B-75 Beast
- 14069 | -5/Proximity Caves | Lost 4 parts (1p1u2w)
- 14076 | -5/Proximity Caves | Destroyed B-75 Beast
- 14246 | -5/Proximity Caves | Discovered exit to Factory (range 10)
- 14296 | -5/Proximity Caves | Entered Factory
- 14296 | -5/Factory | Accompanied by 2 allies
- 14296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1
- 14299 | -5/Factory | Loaded intel: 20 terminal locations
- 14475 | -5/Factory | Retrieved Zion intel report: Prototype Schematics
- 14527 | -5/Factory | Incoming investigation squad redirected
- 14597 | -5/Factory | Build established: Messiah-Mutant
- 14624 | -5/Factory | Retrieved Zion intel report: Component Stockpiles
- 14625 | -5/Factory | Zion Hacker squad teleported in
- 14652 | -5/Factory | Discovered new exit (range 66)
- 14813 | -5/Factory | Spotted B-75 Beast
- 14855 | -5/Factory | Sucked down chute
- 14855 | -5/Factory | Entered Waste
- 14856 | -5/Waste | Met a frightened Derelict
- 14897 | -5/Waste | Destroyed C-40 Crusher
- 14900 | -5/Waste | Destroyed C-40 Crusher
- 14907 | -5/Waste | Destroyed C-40 Crusher
- 14933 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
- 14939 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
- 14942 | -5/Waste | Crushed by Compactor (1 part destroyed)
- 14946 | -5/Waste | Destroyed C-40 Crusher
- 14973 | -5/Waste | Lost 3 parts (1n1u1w)
- 14978 | -5/Waste | Discovered new exit (range 50)
- 15018 | -5/Waste | Spotted C-40 Crusher
- 15030 | -5/Waste | Destroyed C-40 Crusher
- 15124 | -5/Waste | Identified exit to Factory
- 15128 | -5/Waste | Entered Factory
- 15128 | -5/Factory | Accompanied by 1 ally
- 15315 | -5/Factory | Retrieved Zion intel report: Active Terminals
- 15340 | -5/Factory | Repaired Hyp. Railgun
- 15415 | -5/Factory | Repaired Hyp. Gauss Rifle
- 15510 | -5/Factory | Repaired Hyp. Coil Gun
- 15624 | -5/Factory | Local fabrication network quarantined
- 15779 | -5/Factory | Fabricated Tri-rail Accelerator?
- 15817 | -5/Factory | Retrieved Zion intel report: Prototype Schematics
- 15933 | -5/Factory | Retrieved Zion intel report: Unaware Schematics
- 16069 | -5/Factory | Retrieved Zion intel report: Trap Installations
- 16208 | -5/Factory | Retrieved Zion intel report: Active Garrisons
- 16214 | -5/Factory | Discovered new exit (range 12)
- 16312 | -5/Factory | Destroyed 12 combat bots
- 16393 | -5/Factory | Terminal network hard line cut
- 16398 | -5/Factory | Identified exit to Upper Caves
- 16440 | -5/Factory | Entered Upper Caves
- 16502 | -5/Upper Caves | Encountered a Warlord checkpoint
- 16658 | -5/Upper Caves | Build established: Messiah-Skirmisher
- 16861 | -5/Upper Caves | Destroyed 7 combat bots
- 17111 | -5/Upper Caves | Discovered new exit (range 9)
- 17235 | -5/Upper Caves | Identified exit to Upper Caves
- 17306 | -5/Upper Caves | Entered another Upper Caves area
- 17306 | -5/Upper Caves | Accompanied by 3 allies
- 17330 | -5/Upper Caves | Discovered new exit (range 29)
- 17669 | -5/Upper Caves | Destroyed 7 combat bots
- 17907 | -5/Upper Caves | Discovered new exit (range 12)
- 17958 | -5/Upper Caves | Identified exit to Zhirov
- 18108 | -5/Upper Caves | Entered Zhirov
- 18108 | -5/Zhirov | Accompanied by 2 allies
- 18108 | -5/Zhirov | Discovered new exit (range 3)
- 18172 | -5/Zhirov | Learned location of Testing (-2)
- 18172 | -5/Zhirov | Learned location of Command (-1)
- 18210 | -5/Zhirov | Found Alien Artifact
- 18210 | -5/Zhirov | Identified Integrated Dissipator
- 18210 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%)
- 18371 | -5/Zhirov | Found Alien Artifact
- 18459 | -5/Zhirov | Identified exit to Proximity Caves
- 18464 | -5/Zhirov | Entered Proximity Caves
- 18464 | -4/Proximity Caves | Accompanied by 2 allies
- 19318 | -4/Proximity Caves | Discovered new exit (range 8)
- 19341 | -4/Proximity Caves | Learned location of 1 exit from Research
- 19379 | -4/Proximity Caves | Identified exit to Factory
- 19393 | -4/Proximity Caves | Entered Factory
- 19393 | -4/Factory | Evolved 2 slots: Utility x2
- 19503 | -4/Factory | Repaired Tri-rail Accelerator
- 19603 | -4/Factory | Zion Infowar Resupply teleported in
- 19604 | -4/Factory | Found Exp. Signal Interpreter
- 19684 | -4/Factory | Identified Transdimensional Reconstructor
- 19952 | -4/Factory | Discovered new exit (range 13)
- 19972 | -4/Factory | Identified exit to Research
- 20610 | -4/Factory | Terminal network hard line cut
- 20793 | -4/Factory | Discovered exit to Research (range 6)
- 21201 | -4/Factory | Discovered new exit (range 32)
- 21310 | -4/Factory | Repaired Lrg. Storage Unit
- 21441 | -4/Factory | Discovered exit to Research (range 77)
- 21455 | -4/Factory | Build established: Messiah-Tank
- 21898 | -4/Factory | Found Hvy. Insulated Plating
- 22013 | -4/Factory | Identified exit to Upper Caves
- 22030 | -4/Factory | Entered Upper Caves
- 22474 | -4/Upper Caves | Encountered a Warlord checkpoint
- 22534 | -4/Upper Caves | Discovered new exit (range 8)
- 22558 | -4/Upper Caves | Identified exit to Upper Caves
- 22568 | -4/Upper Caves | Entered another Upper Caves area
- 22571 | -4/Upper Caves | Discovered exit to Research (range 11)
- 23013 | -4/Upper Caves | Learned location of Armory (-3)
- 23062 | -4/Upper Caves | Learned 8 Research zone layouts
- 23278 | -4/Upper Caves | Build established: Messiah-Skirmisher
- 23434 | -4/Upper Caves | Discovered new exit (range 8)
- 23451 | -4/Upper Caves | Identified exit to Warlord
- 23453 | -4/Upper Caves | Entered Warlord
- 23523 | -4/Warlord | System corruption cleaned by Quarantine Array
- 23841 | -4/Warlord | Warlord's base attacked by MAIN.C
- 23911 | -4/Warlord | Met EX_DEC
- 23915 | -4/Warlord | Found Prototype Energy Cannon
- 24191 | -4/Warlord | Warlord forces counterattacked
- 24360 | -4/Warlord | Rebuked by Warlord
- 24381 | -4/Warlord | Opened Warlord's prototype stash
- 24387 | -4/Warlord | Found Prototype Reactor
- 24408 | -4/Warlord | Found Prototype Hackware
- 24621 | -4/Warlord | Destroyed 20 combat bots
- 24690 | -4/Warlord | Lost 8 parts (2p2n3u1w)
- 24703 | -4/Warlord | Opened side exit
- 24716 | -4/Warlord | Identified Vortex Chain Reactor
- 24734 | -4/Warlord | Discovered new exit (range 13)
- 24753 | -4/Warlord | Entered Proximity Caves
- 24909 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
- 24950 | -3/Proximity Caves | Identified Ghost Barrier
- 24952 | -3/Proximity Caves | System corruption reached 10%
- 24958 | -3/Proximity Caves | Core integrity fell below 50%
- 24996 | -3/Proximity Caves | Core integrity fell below 20%
- 25004 | -3/Proximity Caves | Lost 7 parts (2n3u2w)
- 25012 | -3/Proximity Caves | Warped through subspace
- 25076 | -3/Proximity Caves | Core destroyed
- Last Messages
- ---------------
- 25012_ Warped through subspace.
- 25022_ Searching scrap...
- 25022_ Found 34 Matter.
- 25022_ Found Lrg. Storage Unit.
- 25022_ Found Unknown Device.
- 25022_ Found Unknown Processor.
- 25023_ Acquired 28 matter.
- 25024_ Acquired Unknown Processor.
- 25024_ Identified Imp. Melee Analysis Suite.
- 25025_ Acquired 6 matter.
- 25027_ SBB6BHMYP/=9ICA3M>VN
- 25027_ Acquired Unknown Device.
- 25027_ Identified Reaction Control System.
- 25048_ System corrupted: Heat flow error (+232).
- 25057_ Ghost Barrier destroyed.
- 25068_ Destroyed Unknown Energy Gun.
- 25071_ System corrupted: Heat flow error (+222).
- 25071_ Ionic Axe destroyed.
- 25073_ Slammed into G-67 Veteran. <x4>
- 25076_ G-67 Veteran knocked back.
- Map
- -----
- +----------------------------------------------------+
- | ?????????????????????????????????????????????????? |
- | ?????????????????????????????????????????????????? |
- | ?????????????????????????????????????????????????? |
- | ?????????????????????????????????????????????????? |
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- | # "??????? #???????????????????????????? |
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- | ?# # "??#?### #???????????????????????????? |
- | ?# # ?? #?# # ##??????????????????????????? |
- | ## ### ### #?# ####???????????????????????? |
- | # " ??## ####????????????????????? |
- | "%"### ##??## ####?????????????????? |
- | % #?## #? ##???????????????? |
- | # % ### #? ##??????????????? |
- | ?# =%= # ### #??????????????? |
- | ?##" # ## # ##??????????????? |
- | ??### ### ##?# #g## #??????????????? |
- | ???# % #??#####??# # ##?????????????? |
- | ???# #?????????#@# # ## ##????????????? |
- | ##?# # #?????#???##g#"#### #????????????? |
- | #?## # ### #????#### ### #????????????? |
- | ##?# %!"# #???????##"## ##????????????? |
- | #??#" %/!" #???????## #?????????????? |
- | ####" !]*!# ## ????????# #?????????????? |
- | ##" !!!### ##?? ?????#### ###?????????????? |
- | #?? #???? ????# #???????????????? |
- | # ""#??##?????? ????# ## !#???????????????? |
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- | ?????????????????????????# """" "" #????????????? |
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- | ?????????????????????????# " " #????????????? |
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- | ?????????????????????????# #????????????? |
- | ?????????????????????????############????????????? |
- | ?????????????????????????????????????????????????? |
- | ?????????????????????????????????????????????????? |
- | ?????????????????????????????????????????????????? |
- +----------------------------------------------------+
- Best States
- -------------
- Heat Dissipation 67
- Coolant Potential 80
- Energy Generation 55
- Energy Capacity 820
- Matter Stores 300
- Matter Capacity 300
- Sight Range 16
- Robot Scan Range 22
- Terrain Scan Density 10
- Jamming Range 14
- Armor Coverage 2850
- Resistance: KI 30
- Resistance: EM 90
- Propulsion Shielding 66
- Utility Shielding 66
- Weapon Shielding 90
- Weapon Cycling 20
- Evasion (%) 50
- Melee Accuracy 6
- Target Analysis 6
- Core Analysis 10
- Recoil Reduction 5
- Kinecelleration 40
- Offensive Hacking 14
- Defensive Hacking 20
- Item Schematics
- -----------------
- Hcp. Storage Unit | -10/Materials | Hacked
- Adv. Signal Interpreter | -8/Materials | Hacked
- Imp. Heavy Treads | -7/Factory | Scanalyzed
- Med. Battery | -7/Factory | Extracted
- Carbon-fiber Leg | -7/Factory | Extracted
- Plasma Cutter | -7/Factory | Extracted
- Maneuvering Thrusters | -7/Factory | Extracted
- Hpw. Electrolaser | -7/Factory | Extracted
- Imp. Weapon Cycler | -7/Factory | Hacked
- Combat Drone Bay | -7/Data Miner | Free
- Lgt. Regenerative Plating | -7/Data Miner | Free
- Exp. Flexi-carbon Leg | -7/Data Miner | Free
- Cmb. Gravmag System | -7/Data Miner | Free
- Triangulator | -7/Data Miner | Free
- Exp. Targeting Computer | -7/Data Miner | Free
- Tactical Coordination Suite | -7/Data Miner | Free
- Kinetic Spear | -7/Data Miner | Free
- Adv. Sensor Array | -6/Factory | Scanalyzed
- Tri-rail Accelerator | -5/Factory | Z-intel
- Biomechanical Wings | -5/Factory | Z-intel
- Cld. Fission Core | -5/Factory | Z-intel
- Tiamat Missile Launcher | -5/Factory | Z-intel
- Lgt. Neutrino Core | -5/Factory | Z-intel
- Cold Fusion Reactor | -5/Factory | Z-intel
- Ionic Axe | -5/Factory | Z-intel
- Prc. Assault Rifle | -5/Factory | Z-intel
- Fusion Reactor | -5/Factory | Z-intel
- Enh. Fission Core | -5/Factory | Z-intel
- Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel
- Tesla Bomb Launcher | -5/Factory | Z-intel
- Exp. Signal Interpreter | -5/Factory | Z-intel
- Prc. Energy Filter | -5/Factory | Z-intel
- Imp. Matter Compressor | -5/Factory | Z-intel
- Cld. Plasma Rifle | -5/Factory | Z-intel
- Enh. Force Rifle | -5/Factory | Z-intel
- Gravity Neutralizing Apparatus | -5/Factory | Z-intel
- Com. Ion Cannon | -5/Factory | Z-intel
- Imp. Airjet | -5/Factory | Z-intel
- Enh. Flexi-carbon Leg | -5/Factory | Z-intel
- Assault Drone Bay | -5/Zhirov | Free
- Exp. Heat Sink | -5/Zhirov | Free
- Exp. Optical Array | -5/Zhirov | Free
- Imp. Arc Thrower | -5/Zhirov | Free
- Prc. Matter Filter | -4/Factory | Scanalyzed
- Robot Schematics
- ------------------
- S-27 Virus | -7/Data Miner | Free
- G-50 Soldier | -7/Data Miner | Free
- G-67 Veteran | -7/Data Miner | Free
- L-41 Fighter | -7/Data Miner | Free
- H-66 Slayer | -7/Data Miner | Free
- P-70 Sage | -7/Data Miner | Free
- I-36 Angel | -7/Data Miner | Free
- E-15 Imp | -5/Factory | Z-intel
- R-10 Processor | -5/Factory | Z-intel
- T-07 Excavator | -5/Factory | Z-intel
- R-06 Scavenger | -5/Factory | Z-intel
- Fabricated
- ------------
- Imp. Heavy Treads | x2 | -6/Factory
- Tri-rail Accelerator | x1 | -5/Factory
- Alien Tech Used
- -----------------
- Integrated Dissipator
- Transdimensional Reconstructor
- Achievements
- --------------
- None
- Challenges
- ------------
- None
- Game
- ------
- Seed MatterBiomechanicalSteel
- Manual? 0
- Play Time 03:34:31
- Cumulative 359.1 hours
- Start 2019.09.18 @ 02:05:14
- End 2019.09.22 @ 14:15:06
- Sessions 8
- Manual Loads 0
- Difficulty Rogue
- Special Mode None
- Game No. 275
- Rogue 267
- Adventurer 4
- Explorer 0
- Win Type -
- Total 27
- Types 21/2/1/1/2/0/0
- Lore% 92
- Gallery% 92
- Achievement% 86
- Wizard Run 0
- Options
- ---------
- ASCII 0
- Keyboard 0
- Movement Vi
- Keybinds 0
- Fullscreen 0
- Font 16/Terminus
- Map View 76x50
- Tactical HUD 1
- Map Filters NONE
- Filters NONE
- Steam 1
- RUN: dc6b882a-86a2-480d-ba3b-0041aec30e3d
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