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FrankenDaemon

LCU new runes

Nov 3rd, 2017
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  1. [
  2.   {
  3.     "iconPath": "/lol-game-data/assets/v1/perk-images/Template/7000.png",
  4.     "id": 7000,
  5.     "longDesc": "",
  6.     "name": "Template",
  7.     "shortDesc": "",
  8.     "tooltip": ""
  9.   },
  10.   {
  11.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  12.     "id": 8004,
  13.     "longDesc": "+18% Attack Speed",
  14.     "name": "The Brazen Perfect",
  15.     "shortDesc": "<pathBonus><pathPrecision>Precision</pathPrecision> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>",
  16.     "tooltip": "<pathPrecision>Precision</pathPrecision> + <pathSorcery>Sorcery</pathSorcery><br>+18% Attack Speed"
  17.   },
  18.   {
  19.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/PressThreeAttacks/PressThreeAttacks.png",
  20.     "id": 8005,
  21.     "longDesc": "Hitting an enemy champion with 3 consecutive basic attacks deals 30 - 120 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 12% from all sources for 6s.",
  22.     "name": "Press the Attack",
  23.     "shortDesc": "Hitting an enemy champion 3 consecutive times makes them vunerable, dealing bonus damage and causing them to take more damage from all sources for 6s.",
  24.     "tooltip": "Hitting an enemy champion with 3 consecutive basic attacks deals <scaleLevel>@f4@</scaleLevel> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 12% from all sources for 6s.<br><hr><br>Bonus Damage Dealt: <scaleAD>@f2@</scaleAD><br>Total Exposure Damage: <scaleAD>@f3@</scaleAD>"
  25.   },
  26.   {
  27.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  28.     "id": 8006,
  29.     "longDesc": "+18% Attack Speed",
  30.     "name": "The Eternal Champion",
  31.     "shortDesc": "<pathBonus><pathPrecision>Precision</pathPrecision> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>",
  32.     "tooltip": "<pathPrecision>Precision</pathPrecision> + <pathResolve>Resolve</pathResolve><br>+18% Attack Speed"
  33.   },
  34.   {
  35.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  36.     "id": 8007,
  37.     "longDesc": "+18% Attack Speed",
  38.     "name": "The Savant",
  39.     "shortDesc": "<pathBonus><pathPrecision>Precision</pathPrecision> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>",
  40.     "tooltip": "<pathPrecision>Precision</pathPrecision> + <pathInspiration>Inspiration</pathInspiration><br>+18% Attack Speed"
  41.   },
  42.   {
  43.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/FlowofBattle/FlowofBattleTemp.png",
  44.     "id": 8008,
  45.     "longDesc": "1.5s after damaging a champion gain 30 - 80% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.<br><br>Cooldown: 10s<br><br>Lethal Tempo allows you to temporarily exceed the attack speed limit.",
  46.     "name": "Lethal Tempo",
  47.     "shortDesc": "1.5s after damaging a champion gain a large amount of attack speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.",
  48.     "tooltip": "1.5s after damaging a champion gain 30 - 80% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.<br><br>Cooldown: 10s<br><br>Lethal Tempo allows you to temporarily exceed the attack speed limit.<br><hr><br>Total Time Active: @f1@s"
  49.   },
  50.   {
  51.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/LastResort/LastResortIcon.png",
  52.     "id": 8009,
  53.     "longDesc": "For 5s after gaining a level or takedown any mana you spend is fully restored.",
  54.     "name": "Presence of Mind",
  55.     "shortDesc": "For 5s after gaining a level or takedown any mana you spend is fully restored.",
  56.     "tooltip": "For 5s after gaining a level or takedown any mana you spend is fully restored.<br><hr><br>Mana from Leveling: <scaleAD>@f2@</scaleAD><br>Mana from Takedowns: <scaleAD>@f3@</scaleAD>"
  57.   },
  58.   {
  59.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png",
  60.     "id": 8014,
  61.     "longDesc": "Deal 10% more damage to champions who have less than 40% health.<br><br>Additionally, takedowns on champions grant an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 9 Attack Damage or 15 Ability Power for 10s.",
  62.     "name": "Coup de Grace",
  63.     "shortDesc": "Deal more damage to low health enemy champions.",
  64.     "tooltip": "Deal 10% more damage to champions who have less than 40% health.<br><br>Additionally, takedowns on champions grant an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 9 Attack Damage or 15 Ability Power for 10s.<br><hr><br>Total bonus damage dealt: <scaleAD>@f1@</scaleAD>"
  65.   },
  66.   {
  67.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  68.     "id": 8016,
  69.     "longDesc": "+18% Attack Speed",
  70.     "name": "The Merciless Elite",
  71.     "shortDesc": "<pathBonus><pathPrecision>Precision</pathPrecision> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>",
  72.     "tooltip": "<pathPrecision>Precision</pathPrecision> + <pathDomination>Domination</pathDomination><br>+18% Attack Speed"
  73.   },
  74.   {
  75.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/GiantSlayer/GiantSlayer.png",
  76.     "id": 8017,
  77.     "longDesc": "Deal 4% more damage to champions with 150 more max health than you, increasing to 10% at 2000 more max health.",
  78.     "name": "Cut Down",
  79.     "shortDesc": "Deal more damage to champions with more maximum health than you.",
  80.     "tooltip": "Deal 4% more damage to champions with 150 more max health than you, increasing to 10% at 2000 more max health.<br><br><rules>Minimum bonus is 4%.<br>Maximum bonus is granted against champions with 2000 or more health than you.</rules><br><hr><br>Total bonus damage: <scaleAD>@f1@</scaleAD>"
  81.   },
  82.   {
  83.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/KSFleetFootwork/KSFleetFootwork.png",
  84.     "id": 8021,
  85.     "longDesc": "Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.<br><br>Energized attacks heal you for 5 - 50 (+0.10 Bonus AD, +0.20 AP) and grant +30% Movement Speed for 1s.<br><rules>Healing is 60% as effective when used on a minion.</rules>",
  86.     "name": "Fleet Footwork",
  87.     "shortDesc": "Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword>.",
  88.     "tooltip": "Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.<br><br>Energized attacks heal you for <font color='#ffffff'>@f2@</font> (+<scaleAD>@f3@</scaleAD>) (+<scaleAP>@f4@</scaleAP>) and grant +30% Movement Speed for 1s.<br><rules>Healing is 60% as effective when used on a minion.</rules><br><hr><br>Total Healing: @f1@"
  89.   },
  90.   {
  91.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/ProlificHunter/ProlificHunter.png",
  92.     "id": 8105,
  93.     "longDesc": "Gain 8 <b>out of combat Movement Speed</b> plus 8 per <i>Bounty Hunter</i> stack.<br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.",
  94.     "name": "Relentless Hunter",
  95.     "shortDesc": "<b>Unique</b> champion <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword></b>. ",
  96.     "tooltip": "Gain 8 <b>out of combat Movement Speed</b> plus 8 per <i>Bounty Hunter</i> stack.<br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.<br><hr><br>Stacks earned: @f1@/5"
  97.   },
  98.   {
  99.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  100.     "id": 8109,
  101.     "longDesc": "+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  102.     "name": "The Ingenious Hunter",
  103.     "shortDesc": "<pathBonus><pathDomination>Domination</pathDomination> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>",
  104.     "tooltip": "<pathDomination>Domination</pathDomination> + <pathInspiration>Inspiration</pathInspiration><br>+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  105.   },
  106.   {
  107.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/TLords/TLords.png",
  108.     "id": 8112,
  109.     "longDesc": "Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage.<br><br>Cooldown: 50 - 25s<br><br><hr></hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>",
  110.     "name": "Electrocute",
  111.     "shortDesc": "Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_AdaptiveDmg\">adaptive damage</lol-uikit-tooltipped-keyword>.",
  112.     "tooltip": "Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br>Cooldown: 50 - 25s<br><hr><br>Current damage: @f2@ <scaleAP>(+@f3@)</scaleAP> <scaleAD>(+@f4@)</scaleAD><br>Total Damage Dealt: <scaleAD>@f1@</scaleAD>"
  113.   },
  114.   {
  115.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  116.     "id": 8114,
  117.     "longDesc": "+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  118.     "name": "The Immortal Butcher",
  119.     "shortDesc": "<pathBonus><pathDomination>Domination</pathDomination> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>",
  120.     "tooltip": "<pathDomination>Domination</pathDomination> + <pathResolve>Resolve</pathResolve><br>+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  121.   },
  122.   {
  123.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  124.     "id": 8115,
  125.     "longDesc": "+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  126.     "name": "The Aether Blade",
  127.     "shortDesc": "<pathBonus><pathDomination>Domination</pathDomination> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>",
  128.     "tooltip": "<pathDomination>Domination</pathDomination> + <pathSorcery>Sorcery</pathSorcery><br>+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  129.   },
  130.   {
  131.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/ViciousPoro/ViciousPoro.png",
  132.     "id": 8120,
  133.     "longDesc": "Enter a brush to summon a poro after a brief channel. The poro will stay behind to give you vision until you summon a new one.<br><br>If an enemy enters brush with a poro in it, they scare it away, putting Ghost Poro on a 3s cooldown.<br><br>Poro channel is interrupted if you enter combat with a champion.",
  134.     "name": "Ghost Poro",
  135.     "shortDesc": "When you enter brush, a poro appears. It will stay behind to give you vision.",
  136.     "tooltip": "Enter a brush to summon a poro after a brief channel. The poro will stay behind to give you vision until you summon a new one.<br><br>If an enemy enters brush with a poro in it, they scare it away, putting Ghost Poro on a 3s cooldown.<br><br>Poro channel is interrupted if you enter combat with a champion.<br><hr><br>Total poros spawned: <scaleAD>@f1@</scaleAD>"
  137.   },
  138.   {
  139.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/KSLycanthropy/KSLycanthropy.png",
  140.     "id": 8124,
  141.     "longDesc": "Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Channel for 1.5s out of combat to gain 45% movement speed for 15s. Damaging attacks or abilities end this effect, dealing 60 - 140 (+<scaleAD>0.4</scaleAD> bonus AD)(+<scaleAP>0.25</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 180s - 120s. Starts the game on cooldown and goes on cooldown if interrupted while channeling.",
  142.     "name": "Predator",
  143.     "shortDesc": "Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_AdaptiveDmg\">adaptive damage</lol-uikit-tooltipped-keyword>.",
  144.     "tooltip": "Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Channel for 1.5s without taking or dealing damage to gain <font color='#FFFFFF'>@f8@%</font> increased movement speed for 15s. Damaging attacks or abilities end this effect, dealing <font color='#FFFFFF'>@f3@</font> <font color='#99FF99'>(+@f5@)</font> <font color='#FF8C00'>(+@f4@)</font> bonus damage. <br><br>Cooldown: @f7@s<br><hr><br>Damage Dealt To Champions: @f1@"
  145.   },
  146.   {
  147.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/Bully/Bully.png",
  148.     "id": 8126,
  149.     "longDesc": "Damaging champions with <b>impaired movement or actions</b> deals 12 - 30 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>",
  150.     "name": "Cheap Shot",
  151.     "shortDesc": "Deal bonus true damage to enemies with <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_ImpairAct\">impaired movement or actions</lol-uikit-tooltipped-keyword>. ",
  152.     "tooltip": "Damaging champions with <b>impaired movement or actions</b> deals 12 - 30 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules><br><hr><br>Current Damage: @f2@<br>Total bonus damage dealt: @f1@"
  153.   },
  154.   {
  155.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  156.     "id": 8127,
  157.     "longDesc": "+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  158.     "name": "The Glorious Executioner",
  159.     "shortDesc": "<pathBonus><pathDomination>Domination</pathDomination> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>",
  160.     "tooltip": "<pathDomination>Domination</pathDomination> + <pathPrecision>Precision</pathPrecision><br>+11 attack damage or +18 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  161.   },
  162.   {
  163.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/KSSoulReaper/KSSoulReaper.png",
  164.     "id": 8128,
  165.     "longDesc": "Champions, large minions, and large monsters drop soul essence on death. Collect souls to become <font color='#c60300'>Soul Charged</font>. Your next attack on a champion or structure consumes <font color='#c60300'>Soul Charged</font> to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br><font color='#c60300'>Soul Charged</font> lasts 20s, increased to 300s after collecting 150 soul essence.<br><br>Bonus damage: 40 - 80 (+<scaleAD>0.25 bonus AD</scaleAD>) (+<scaleAP>0.2 AP</scaleAP>) + soul essence collected.<br><rules><br>Champions - 6 soul essence.<br>Monsters - 2 soul essence.<br>Minions - 4 soul essence.</rules>",
  166.     "name": "Dark Harvest",
  167.     "shortDesc": "Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb them and deal bonus <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_AdaptiveDmg\">adaptive damage</lol-uikit-tooltipped-keyword> on your next attack based on total soul essence collected.",
  168.     "tooltip": "Champions, large minions, and large monsters drop soul essence on death. Collect souls to become <font color='#c60300'>Soul Charged</font>. Your next attack on a champion or structure consumes <font color='#c60300'>Soul Charged</font> to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br><font color='#c60300'>Soul Charged</font> lasts 20s, increased to 300s after collecting 150 soul essence.<br><br>Bonus damage: <font color='#ffffff'>@f2@</font> (+<scaleAD>@f5@</scaleAD>) (+<scaleAP>@f6@</scaleAP> ) + <font color='#c60300'>@f3@ soul essence</font><br><rules><br>Champions - 6 soul essence.<br>Monsters - 2 soul essence.<br>Minions - 4 soul essence.</rules><br><br><hr><br>Total Damage Dealt: <font color='#ffffff'>@f1@</font>"
  169.   },
  170.   {
  171.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/BigGameHunter/BigGameHunter.png",
  172.     "id": 8134,
  173.     "longDesc": "Gain 10% <b>Active Item CDR</b> plus an additional 6% per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.",
  174.     "name": "Ingenious Hunter",
  175.     "shortDesc": "<b>Unique</b> <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">takedowns</lol-uikit-tooltipped-keyword> grant permanent Active Item <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_CDR\">CDR</lol-uikit-tooltipped-keyword> (includes Trinkets).",
  176.     "tooltip": "Gain 10% <b>Active Item CDR</b> plus an additional 6% per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.<br><hr><br>Stacks earned: @f1@/5"
  177.   },
  178.   {
  179.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/InsatiableHunter/InsatiableHunter.png",
  180.     "id": 8135,
  181.     "longDesc": "Heal for a percentage of the damage dealt by your abilities.<br>Healing: 2.5% + 2.5% per <i>Bounty Hunter</i> stack. <br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.<br><rules><br>Healing reduced to one third for Area of Effect abilities.</rules><br>",
  182.     "name": "Ravenous Hunter",
  183.     "shortDesc": "<b>Unique</b> <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">takedowns</lol-uikit-tooltipped-keyword> grant permanent healing from ability damage. ",
  184.     "tooltip": "Heal for a percentage of the damage dealt by your abilities.<br>Healing: 2.5% + 2.5% per <i>Bounty Hunter</i> stack. <br><br>Earn a <i>Bounty Hunter</i> stack the first time you get a takedown on each enemy champion.<br><rules><br>Healing reduced to one third for Area of Effect abilities.</rules><br><br><hr><br>Stacks earned: @f1@/5<br>Current Healing: @f2.1@%"
  185.   },
  186.   {
  187.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/ZombieWard/ZombieWard.png",
  188.     "id": 8136,
  189.     "longDesc": "After killing a ward, a friendly Zombie Ward is raised in its place. Additionally, when your wards expire, they reanimate as Zombie Wards.<br><br>Zombie Wards are visible, last for 180s and don't count towards your ward limit.",
  190.     "name": "Zombie Ward",
  191.     "shortDesc": "After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.",
  192.     "tooltip": "After killing a ward, a friendly Zombie Ward is raised in its place. Additionally, when your wards expire, they reanimate as Zombie Wards.<br><br>Zombie Wards are visible, last for 180s and don't count towards your ward limit.<br><hr><br>Wards corrupted: <scaleAD>@f1@</scaleAD>"
  193.   },
  194.   {
  195.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/WardSlayer/WardSlayer.png",
  196.     "id": 8138,
  197.     "longDesc": "Collect eyeballs for champion and ward takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 20 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 attack damage, or 10 ability power.<br><br>Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.",
  198.     "name": "Eyeball Collection",
  199.     "shortDesc": "Collect eyeballs for champion and ward <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Adaptive\">adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.",
  200.     "tooltip": "Collect eyeballs for champion and ward takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 20 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 attack damage, or 10 ability power.<br><br>Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.<br><hr><br>Adapative Force Gained: @f1@<br>Eyeballs Collected: @f3@ / 20"
  201.   },
  202.   {
  203.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/Feast/GreenTerror_Feast.png",
  204.     "id": 8139,
  205.     "longDesc": "Heal when you damage an enemy champion.<br><br>Healing: 18-35 (+0.20 bonus AD, +0.1 AP) health (based on level)<br><br>Cooldown: 20s",
  206.     "name": "Taste of Blood",
  207.     "shortDesc": "Heal when you damage an enemy champion.",
  208.     "tooltip": "Heal when you damage an enemy champion.<br><br>Healing: <font color='#ffffff'>@f2@</font> (+<scaleAD>@f3@</scaleAD>) (+<scaleAP>@f4@</scaleAP>)<br><br>Cooldown: 20s<br><hr><br>Total Healing: @f1@"
  209.   },
  210.   {
  211.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Domination/DashAttack/DashAttack.png",
  212.     "id": 8143,
  213.     "longDesc": "After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s.<br><br>Cooldown: 4s",
  214.     "name": "Sudden Impact",
  215.     "shortDesc": "Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.",
  216.     "tooltip": "After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s.<br><br>Cooldown: 4s<br><hr><br>Bonus champion damage: @f1@"
  217.   },
  218.   {
  219.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  220.     "id": 8205,
  221.     "longDesc": "+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  222.     "name": "The Incontestable Spellslinger",
  223.     "shortDesc": "<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>",
  224.     "tooltip": "<pathSorcery>Sorcery</pathSorcery> + <pathPrecision>Precision</pathPrecision><br>+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  225.   },
  226.   {
  227.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  228.     "id": 8207,
  229.     "longDesc": "+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  230.     "name": "The Cryptic",
  231.     "shortDesc": "<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>",
  232.     "tooltip": "<pathSorcery>Sorcery</pathSorcery> + <pathInspiration>Inspiration</pathInspiration><br>+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  233.   },
  234.   {
  235.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  236.     "id": 8208,
  237.     "longDesc": "+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  238.     "name": "The Ancient One",
  239.     "shortDesc": "<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>",
  240.     "tooltip": "<pathSorcery>Sorcery</pathSorcery> + <pathResolve>Resolve</pathResolve><br>+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  241.   },
  242.   {
  243.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Overcharger/Overcharger.png",
  244.     "id": 8210,
  245.     "longDesc": "Gain 10% CDR when you reach level 10.<br><br>Each percent of CDR exceeding the CDR limit is converted to an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power.",
  246.     "name": "Transcendence",
  247.     "shortDesc": "Gain 10% <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_CDR\">CDR</lol-uikit-tooltipped-keyword> when you reach level 10. Excess CDR becomes AP or AD, <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Adaptive\">adaptive</lol-uikit-tooltipped-keyword>.",
  248.     "tooltip": "Gain 10% CDR when you reach level 10.<br><br>Each percent of CDR exceeding the CDR limit is converted to an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power.<br><hr><br>Cooldown Reduction: +@f4*100@%<br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  249.   },
  250.   {
  251.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/KSPerxie/KSPerxie.png",
  252.     "id": 8214,
  253.     "longDesc": "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.<br><br>Damage: 20 - 60 based on level (+<scaleAP>0.10 AP</scaleAP> and +<scaleAD>0.15 bonus AD</scaleAD>)<br>Shield: 30 - 80 based on level (+<scaleAP>0.25 AP</scaleAP> and +<scaleAD>0.40 bonus AD</scaleAD>) <br><br>Aery cannot be sent out again until she returns to you.",
  254.     "name": "Summon Aery",
  255.     "shortDesc": "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.",
  256.     "tooltip": "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Aery cannot be sent out again until she returns to you.<br><br>Damage: <font color='#FFFFFF'>@f5@</font> (+<scaleAP>@f6@</scaleAP>) (+<scaleAD>@f7@</scaleAD>)<br>Shield: <font color='#FFFFFF'>@f8@</font> (+<scaleAP>@f9@</scaleAP>) (+<scaleAD>@f10@</scaleAD>) <br><hr><br>Aery has attacked enemies <font color='#FFFFFF'>@f1@</font> times for a total of <font color='#FFFFFF'>@f3@</font> damage.<br>Aery has helped allies <font color='#FFFFFF'>@f2@</font> times, shielding a total of <font color='#FFFFFF'>@f4@</font> damage."
  257.   },
  258.   {
  259.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  260.     "id": 8220,
  261.     "longDesc": "+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  262.     "name": "The Calamity",
  263.     "shortDesc": "<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>",
  264.     "tooltip": "<pathSorcery>Sorcery</pathSorcery> + <pathDomination>Domination</pathDomination><br>+15 attack damage or +25 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  265.   },
  266.   {
  267.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/PokeShield/Pokeshield.png",
  268.     "id": 8224,
  269.     "longDesc": "When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level (<scaleAP>+0.10 AP</scaleAP> and <scaleAD>+0.15 bonus AD</scaleAD>) for 4s.<br><br>Cooldown: 60s",
  270.     "name": "Nullifying Orb",
  271.     "shortDesc": "Gain a magic damage shield when taken to low health by magic damage.",
  272.     "tooltip": "When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs <font color='#ffffff'>@f2@</font> (+<scaleAD>@f3@</scaleAD>) (+<scaleAP>@f4@</scaleAP>) magic damage for 4s.<br><br>Cooldown: 60s<br><hr><br>Total Magic Damage Blocked: @f1@"
  273.   },
  274.   {
  275.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Clearcasting/Clearcasting.png",
  276.     "id": 8226,
  277.     "longDesc": "Every 60s, your next ability used has its mana or energy cost refunded, and restores 8% of your missing mana or energy.",
  278.     "name": "Manaflow Band",
  279.     "shortDesc": "Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.",
  280.     "tooltip": "Every 60s, your next ability used has its mana or energy cost refunded, and restores 8% of your missing mana or energy.<br><hr><br>Total resource restored: @f1@"
  281.   },
  282.   {
  283.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/KSDoomsayer/KSDoomsayer.png",
  284.     "id": 8229,
  285.     "longDesc": "Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.20 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>",
  286.     "name": "Arcane Comet",
  287.     "shortDesc": "Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.",
  288.     "tooltip": "Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules><br>Damage: <font color='#FFFFFF'>@f5@</font> (+<scaleAP>@f6@</scaleAP>) (+<scaleAD>@f7@</scaleAD>)<br>Cooldown: @f2@s<br><hr><br>You have hit with @f3@% of comets fired, for a total of @f1@ damage to champions."
  289.   },
  290.   {
  291.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/KSSpellslingersSurge/KSSpellslingersSurge.png",
  292.     "id": 8230,
  293.     "longDesc": "Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 3s grants 15 - 40% Movement Speed based on level.<br><br>Duration: 3s<br>Cooldown: 15s<br><i>Melee:</i> Additionally, gain 75% Slow Resistance for the duration.",
  294.     "name": "Phase Rush",
  295.     "shortDesc": "Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword>. ",
  296.     "tooltip": "Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 3s grants 15 - 40% Movement Speed based on level.<br><br>Duration: 3s<br>Cooldown: 15s<br><i>Melee:</i> Additionally, gain 75% Slow Resistance for the duration.<br><hr><br>Haste Bonus: @f2.2*100@%"
  297.   },
  298.   {
  299.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Roamer/Roamer.png",
  300.     "id": 8232,
  301.     "longDesc": "Gain 25 Movement Speed and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 attack damage or 30 ability power (based on level) when in the river.<br><br><hr></hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>",
  302.     "name": "Waterwalking",
  303.     "shortDesc": "Gain <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Adaptive\">adaptive</lol-uikit-tooltipped-keyword> in the river.",
  304.     "tooltip": "Gain 25 Movement Speed and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 attack damage or 30 ability power (based on level) when in the river."
  305.   },
  306.   {
  307.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/FlawlessCombatant/FlawlessCombatant.png",
  308.     "id": 8233,
  309.     "longDesc": "While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 24 attack damage or 40 ability power (based on level).",
  310.     "name": "Absolute Focus",
  311.     "shortDesc": "While above 70% health, gain extra <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_AdaptiveDmg\">adaptive damage</lol-uikit-tooltipped-keyword>.",
  312.     "tooltip": "While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 24 attack damage or 40 ability power (based on level).<br><hr><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  313.   },
  314.   {
  315.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/SpeedDemon/SpeedDemonTemp.png",
  316.     "id": 8234,
  317.     "longDesc": "Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> (based on level). ",
  318.     "name": "Celerity",
  319.     "shortDesc": "Gain 4% extra <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword>. Gain extra AP or AD, <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Adaptive\">adaptive</lol-uikit-tooltipped-keyword> based on your bonus MS. ",
  320.     "tooltip": "Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> (based on level). <br><hr><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  321.   },
  322.   {
  323.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/ElderGod/ElderGod.png",
  324.     "id": 8236,
  325.     "longDesc": "Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...",
  326.     "name": "Gathering Storm",
  327.     "shortDesc": "Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Adaptive\">adaptive</lol-uikit-tooltipped-keyword> over the course of the game.",
  328.     "tooltip": "Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...<br><hr><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  329.   },
  330.   {
  331.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Spellburn/Spellburn.png",
  332.     "id": 8237,
  333.     "longDesc": "Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.<br><br>Cooldown: 20s",
  334.     "name": "Scorch",
  335.     "shortDesc": "Your first ability hit every 20s burns champions.",
  336.     "tooltip": "Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.<br><br>Cooldown: 20s<br><hr><br>Current Damage: @f2@<br>Total Damage Dealt: @f1@"
  337.   },
  338.   {
  339.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Recharge/Recharge.png",
  340.     "id": 8242,
  341.     "longDesc": "After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown. ",
  342.     "name": "Unflinching",
  343.     "shortDesc": "After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown. ",
  344.     "tooltip": "After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown. <br><hr><br>Current Bonus Tenacity: @f1.-1@<br>Current Bonus Slow Resist: @f2@"
  345.   },
  346.   {
  347.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/UltiMore/UltiMore.png",
  348.     "id": 8243,
  349.     "longDesc": "Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.",
  350.     "name": "The Ultimate Hat",
  351.     "shortDesc": "Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.",
  352.     "tooltip": "Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.<br><hr><br>Ultimate Cooldown Reduction: +@f1*100@%<br>Stacks: @f3@ / 5"
  353.   },
  354.   {
  355.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Sorcery/ToTheDeath/ToTheDeath.png",
  356.     "id": 8299,
  357.     "longDesc": "Deal 5%-12% increased damage to champions while you are below 60% health. Max damage gained at 30% health.",
  358.     "name": "Last Stand",
  359.     "shortDesc": "Deal more damage to champions while you are low on health.",
  360.     "tooltip": "Deal 5%-12% increased damage to champions while you are below 60% health. Max damage gained at 30% health.<br><br><rules>Minimum bonus is 5%.<br>Maximum bonus is granted while below 30% health.</rules><br><hr><br>Total bonus damage: <scaleAD>@f1@</scaleAD>"
  361.   },
  362.   {
  363.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png",
  364.     "id": 8304,
  365.     "longDesc": "You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.<br><br>Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.",
  366.     "name": "Magical Footwear",
  367.     "shortDesc": "You get free boots at 10 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 30s sooner.",
  368.     "tooltip": "You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.<br><br>Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.<br><hr><br><scaleAD>Boots arrival time:</scaleAD> @f1@:@f2@@f3@"
  369.   },
  370.   {
  371.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/DontBlink/DontBlink.png",
  372.     "id": 8306,
  373.     "longDesc": "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.",
  374.     "name": "Hextech Flashtraption",
  375.     "shortDesc": "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.",
  376.     "tooltip": "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat."
  377.   },
  378.   {
  379.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Style5/AllInGoodTime/AllInGoodTime.png",
  380.     "id": 8313,
  381.     "longDesc": "Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 6 min. Stopwatch has a one time use Stasis effect.<br><br>Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.",
  382.     "name": "Perfect Timing",
  383.     "shortDesc": "Gain a free Stopwatch. Stopwatch has a one time use <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Stasis\">Stasis</lol-uikit-tooltipped-keyword> effect.",
  384.     "tooltip": "Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 6 min. Stopwatch has a one time use Stasis effect.<br><br>Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%."
  385.   },
  386.   {
  387.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/TheClearChoice/TheClearChoice.png",
  388.     "id": 8316,
  389.     "longDesc": "Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 155s of the game.<br><br>Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.<br>",
  390.     "name": "Minion Dematerializer",
  391.     "shortDesc": "Start the game with 6 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.",
  392.     "tooltip": "Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 155s of the game.<br><br>Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.<br><br><hr><br>Melee Bonus Damage: +@f1@%<br>Caster Bonus Damage: +@f2@%<br>Siege Bonus Damage: +@f3@%"
  393.   },
  394.   {
  395.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  396.     "id": 8318,
  397.     "longDesc": "+20% Potion and Elixir Duration<br>+16 attack damage or +27 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  398.     "name": "The Ruthless Visionary",
  399.     "shortDesc": "<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>",
  400.     "tooltip": "<pathInspiration>Inspiration</pathInspiration> + <pathDomination>Domination</pathDomination><br>+20% Potion and Elixir Duration<br>+16 attack damage or +27 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  401.   },
  402.   {
  403.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  404.     "id": 8319,
  405.     "longDesc": "+20% Potion and Elixir Duration<br>+16 attack damage or +27 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>",
  406.     "name": "The Stargazer",
  407.     "shortDesc": "<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>",
  408.     "tooltip": "<pathInspiration>Inspiration</pathInspiration> + <pathSorcery>Sorcery</pathSorcery><br>+20% Potion and Elixir Duration<br>+16 attack damage or +27 ability power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>"
  409.   },
  410.   {
  411.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  412.     "id": 8320,
  413.     "longDesc": "+20% Potion and Elixir Duration<br>+145 Health",
  414.     "name": "The Timeless",
  415.     "shortDesc": "<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>",
  416.     "tooltip": "<pathInspiration>Inspiration</pathInspiration> + <pathResolve>Resolve</pathResolve><br>+20% Potion and Elixir Duration<br>+145 Health"
  417.   },
  418.   {
  419.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Style5/NanaTaxman/NanaTaxman.png",
  420.     "id": 8321,
  421.     "longDesc": "You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold<br>Debt limit: 150 + 5/min<br>(Debt doesn't become available until 2 minutes)",
  422.     "name": "Future's Market",
  423.     "shortDesc": "You can enter debt to buy items.",
  424.     "tooltip": "You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold<br><hr><br>Debt limit: Available at 2 minutes<br>Future Purchases: @f3@"
  425.   },
  426.   {
  427.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/KSAlchemicalEsoterica/KSAlchemicalEsoterica.png",
  428.     "id": 8326,
  429.     "longDesc": "Gain a Summoner Shard at 2 min and another every 6 min after (Max 2 shards).<br><br>While near the shop, you can exchange 1 Summoner Shard to replace a Summoner Spell with a different one. <br><br>Additionally, your Summoner Spell Cooldowns are reduced by 25%.<br><br><rules><i>Smite:</i> Buying Smite won't grant access to Smite items<br>You cannot have two of the same Summoner Spell</rules>",
  430.     "name": "Unsealed Spellbook",
  431.     "shortDesc": "Get Summoner Shards and exchange them at the shop to change your Summoner Spells during game. Your Summoner Spells have reduced cooldown. <br>",
  432.     "tooltip": "Gain a Summoner Shard at 2 min and another every 6 min after (Max 2 shards).<br><br>While near the shop, you can exchange 1 Summoner Shard to replace a Summoner Spell with a different one. <br><br>Additionally, your Summoner Spell Cooldowns are reduced by 25%.<br><br><rules><i>Smite:</i> Buying Smite won't grant access to Smite items<br>You cannot have two of the same Summoner Spell</rules><br><hr><br>Summoner Shards: @f1@"
  433.   },
  434.   {
  435.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/TheThirdPath/TheThirdPath.png",
  436.     "id": 8339,
  437.     "longDesc": "+ 100 Health permanently<br>- 10% damage to champions and monster until 10 min<br><br><hr></hr><br><i>'The greatest legends live on in the stars.' <br>—Daphna the Dreamer</i>",
  438.     "name": "Celestial Body",
  439.     "shortDesc": "+ 100 Health permanently<br>- 10% damage to champions and monster until 10 min",
  440.     "tooltip": "+ 100 Health permanently<br>- 10% damage to champions and monster until 10 min"
  441.   },
  442.   {
  443.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  444.     "id": 8344,
  445.     "longDesc": "+20% Potion and Elixir Duration<br>+20% Attack Speed",
  446.     "name": "The Virtuoso",
  447.     "shortDesc": "<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>",
  448.     "tooltip": "<pathInspiration>Inspiration</pathInspiration> + <pathPrecision>Precision</pathPrecision><br>+20% Potion and Elixir Duration<br>+20% Attack Speed"
  449.   },
  450.   {
  451.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/BiscuitsAndBonuses/BiscuitsAndBonuses.png",
  452.     "id": 8345,
  453.     "longDesc": "Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.<br><br>Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently. <br><br><i>Manaless:</i> Champions without mana restore 20% missing health instead.",
  454.     "name": "Biscuit Delivery",
  455.     "shortDesc": "Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.",
  456.     "tooltip": "Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.<br><br>Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently. <br><br><i>Manaless:</i> Champions without mana restore 20% missing health instead.<br><hr><br>Biscuits Gained: @f1@ / @f2@"
  457.   },
  458.   {
  459.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/Intelligence/Intelligence.png",
  460.     "id": 8347,
  461.     "longDesc": "+5% CDR<br>+5% Max CDR<br>+5% Summoner Spell CDR<br>+5% Item CDR",
  462.     "name": "Cosmic Insight",
  463.     "shortDesc": "+5% <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_CDR\">CDR</lol-uikit-tooltipped-keyword><br>+5% Max CDR<br>+5% Summoner Spell CDR<br>+5% Item CDR",
  464.     "tooltip": "+5% CDR<br>+5% Max CDR<br>+5% Summoner Spell CDR<br>+5% Item CDR"
  465.   },
  466.   {
  467.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/KSGlacialAugment/KSGlacialAugment.png",
  468.     "id": 8351,
  469.     "longDesc": "Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.<li><i>Ranged</i>: Ranged attacks slow by up to 20% - 40%</li> <li><i>Melee</i>: Melee attacks slow by up to 40% - 50%</li><br>Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 50%.<br><br>Cooldown: 7-4s per unit",
  470.     "name": "Glacial Augment",
  471.     "shortDesc": "Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.",
  472.     "tooltip": "Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.<li><i>Ranged</i>: Ranged attacks slow by up to 20% - 40%</li> <li><i>Melee</i>: Melee attacks slow by up to 40% - 50%</li><br>Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 50%.<br><br>Cooldown: 7-4s per unit<br><hr><br>Time kept enemies slowed: @f1@s"
  473.   },
  474.   {
  475.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Inspiration/KSLooter/KSLooter.png",
  476.     "id": 8359,
  477.     "longDesc": "After using an ability, your next attack on a champion grants bonus gold. There's a chance you'll also gain a consumable.",
  478.     "name": "Kleptomancy",
  479.     "shortDesc": "Your first attack after using an ability grants gold and sometimes consumables.",
  480.     "tooltip": "After using an ability, your next attack on a champion grants bonus gold. There's a chance you'll also gain a consumable.<br><hr><br>Gold Gained: @f1@<br>Items Looted: @f3@"
  481.   },
  482.   {
  483.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/HotPursuit/HotPursuit.png",
  484.     "id": 8410,
  485.     "longDesc": "Gain 10% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair. <br><br>Range: 1000",
  486.     "name": "Approach Velocity",
  487.     "shortDesc": "Bonus <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_MS\">MS</lol-uikit-tooltipped-keyword> towards nearby ally champions that are <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_ImpairMov\">movement impaired</lol-uikit-tooltipped-keyword> or enemy champions that you impair.",
  488.     "tooltip": "Gain 10% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair. <br><br>Range: 1000<br><hr><br>Time Spent Hasted: @f1@s"
  489.   },
  490.   {
  491.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  492.     "id": 8414,
  493.     "longDesc": "+130 Health",
  494.     "name": "The Imperious Behemoth",
  495.     "shortDesc": "<pathBonus><pathResolve>Resolve</pathResolve> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>",
  496.     "tooltip": "<pathResolve>Resolve</pathResolve> + <pathPrecision>Precision</pathPrecision><br>+130 Health"
  497.   },
  498.   {
  499.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  500.     "id": 8415,
  501.     "longDesc": "+130 Health",
  502.     "name": "The Arcane Colossus",
  503.     "shortDesc": "<pathBonus><pathResolve>Resolve</pathResolve> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>",
  504.     "tooltip": "<pathResolve>Resolve</pathResolve> + <pathSorcery>Sorcery</pathSorcery><br>+130 Health"
  505.   },
  506.   {
  507.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  508.     "id": 8416,
  509.     "longDesc": "+130 Health",
  510.     "name": "The Enlightened Titan",
  511.     "shortDesc": "<pathBonus><pathResolve>Resolve</pathResolve> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>",
  512.     "tooltip": "<pathResolve>Resolve</pathResolve> + <pathInspiration>Inspiration</pathInspiration><br>+130 Health"
  513.   },
  514.   {
  515.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/NemFighter/NemFighter.png",
  516.     "id": 8429,
  517.     "longDesc": "After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.",
  518.     "name": "Conditioning",
  519.     "shortDesc": "After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.",
  520.     "tooltip": "After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%."
  521.   },
  522.   {
  523.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/NemMarks/NemMarks.png",
  524.     "id": 8430,
  525.     "longDesc": "Gain +5 Armor. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Armor by 5% for 3s.",
  526.     "name": "Iron Skin",
  527.     "shortDesc": "Gain +5 Armor. <br>Heals, including consumables, increase your Armor by 5% temporarily.",
  528.     "tooltip": "Gain +5 Armor. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Armor by 5% for 3s."
  529.   },
  530.   {
  531.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/NemMage/NemMage.png",
  532.     "id": 8435,
  533.     "longDesc": "Gain +5 Magic Resist. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Magic Resist by 5% for 3s. ",
  534.     "name": "Mirror Shell",
  535.     "shortDesc": "Gain +5 Magic Resist. <br>Heals, including consumables, increase your Magic Resist by 5% temporarily.<br>",
  536.     "tooltip": "Gain +5 Magic Resist. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Magic Resist by 5% for 3s. "
  537.   },
  538.   {
  539.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/KSRuinedKing/KSRuinedKing.png",
  540.     "id": 8437,
  541.     "longDesc": "Every 4s in combat, your next basic attack on a champion will: <li>Deal bonus magic damage equal to 4% of your max health</li><li>Heal you for 2% of your max health</li><li>Permanently increase your health by 5</li><br><rules><i>Ranged Champions:</i> Damage and healing are halved and gain 2 permanent health instead.</rules>",
  542.     "name": "Grasp of the Undying",
  543.     "shortDesc": "Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.",
  544.     "tooltip": "Every 4s in combat, your next basic attack on a champion will: <li>Deal bonus magic damage equal to 4% of your max health</li><li>Heal you for 2% of your max health</li><li>Permanently increase your health by 5</li><br><rules><i>Ranged Champions:</i> Damage and healing are halved and gain 2 permanent health instead.</rules><br><hr><br>Damage to Champions: <scaleHealth>@f1@</scaleHealth><br>Total Healing: <scaleHealth>@f2@</scaleHealth><br>Total Health Increase: <scaleHealth>@f3.1@</scaleHealth>"
  545.   },
  546.   {
  547.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/VeteranVengeance/VeteranVengeance.png",
  548.     "id": 8439,
  549.     "longDesc": "After immobilizing an enemy champion, increase your Armor and Magic Resist by 20 + 30% for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 40 - 140 (+3.5% of your maximum health)<br>Cooldown: 20s",
  550.     "name": "Aftershock",
  551.     "shortDesc": "After <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Immobilize\">immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of <lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_AdaptiveDmg\">adaptive damage</lol-uikit-tooltipped-keyword> around you.",
  552.     "tooltip": "After immobilizing an enemy champion, increase your Armor and Magic Resist by 20 + 30% for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 40 - 140 (+3.5% of your maximum health)<br>Cooldown: 20s<br><hr><br>Total damage dealt: <scaleAD>@f1@</scaleAD><br>Armor buff: @f2@<br>Magic Resist buff: @f3@"
  553.   },
  554.   {
  555.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/SecondWind/SecondWind.png",
  556.     "id": 8444,
  557.     "longDesc": "After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.",
  558.     "name": "Second Wind",
  559.     "shortDesc": "After taking damage from an enemy champion heal back some of your missing health over time. ",
  560.     "tooltip": "After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.<br><hr><br><scaleAD>Total healing: @f1@</scaleAD>"
  561.   },
  562.   {
  563.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/BrickHitHouse/BrickHitHouse.png",
  564.     "id": 8446,
  565.     "longDesc": "Charge up a powerful attack against a tower over 4s, while within 600 range of it. The charged attack deals 125 (+30% of your max health) bonus physical damage.<br><br>Cooldown: 45s",
  566.     "name": "Demolish",
  567.     "shortDesc": "Charge up a powerful attack against a tower while near it.",
  568.     "tooltip": "Charge up a powerful attack against a tower over 4s, while within 600 range of it. The charged attack deals 125 (+30% of your max health) bonus physical damage.<br><br>Cooldown: 45s<br><hr><br>Cooldown remaining: <scaleAD>@f2@</scaleAD><br>Total bonus damage: <scaleAD>@f1@</scaleAD>"
  569.   },
  570.   {
  571.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/HealthBandit/HealthBandit.png",
  572.     "id": 8451,
  573.     "longDesc": "Permanently gain 0.2% maximum health for every 8 monsters or enemy minions that die near you.",
  574.     "name": "Overgrowth",
  575.     "shortDesc": "Gain additional permanent max health when minions or monsters die near you.",
  576.     "tooltip": "Permanently gain 0.2% maximum health for every 8 monsters or enemy minions that die near you.<br><hr><br>Total Max Health Earned: <scaleHealth>@f1@ (@f2*100.1@%)</scaleHealth>"
  577.   },
  578.   {
  579.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/AmpShields/AmpShields.png",
  580.     "id": 8453,
  581.     "longDesc": "Heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.",
  582.     "name": "Revitalize",
  583.     "shortDesc": "Heals and shields are 5% stronger and increased by an additional 10% on low health targets.",
  584.     "tooltip": "Heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.<br><hr><br><scaleAD>Bonus healing</scaleAD>: @f1@<br><scaleAD>Bonus shielding</scaleAD>: @f2@"
  585.   },
  586.   {
  587.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png",
  588.     "id": 8454,
  589.     "longDesc": "+130 Health",
  590.     "name": "The Leviathan",
  591.     "shortDesc": "<pathBonus><pathResolve>Resolve</pathResolve> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>",
  592.     "tooltip": "<pathResolve>Resolve</pathResolve> + <pathDomination>Domination</pathDomination><br>+130 Health"
  593.   },
  594.   {
  595.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/BloodFromStone/BloodFromStone.png",
  596.     "id": 8463,
  597.     "longDesc": "Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 1.0% of your max health over 2s. ",
  598.     "name": "Font of Life",
  599.     "shortDesc": "<lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_ImpairMov\">Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ",
  600.     "tooltip": "Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 1.0% of your max health over 2s. "
  601.   },
  602.   {
  603.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Resolve/KSBuddyShield/KSBuddyShield.png",
  604.     "id": 8465,
  605.     "longDesc": "<i>Guard</i> allies within 175 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.<br><br>Cooldown: 45s<br>Shield: 60 - 150 +(<scaleAP>0.20 AP</scaleAP>) + (<scalehealth>+10% bonus health</scalehealth>).<br>Haste: +20% Movement Speed.",
  606.     "name": "Guardian",
  607.     "shortDesc": "Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield.",
  608.     "tooltip": "<i>Guard</i> allies within 175 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.<br><hr><br>Cooldown: 45s<br>Current shield strength: @f2@ + (<scaleAP>@f3@</scaleAP>) + (<scaleHealth>@f4@</scaleHealth>).<br>Haste: 20% increased Movement Speed."
  609.   },
  610.   {
  611.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/Overheal.png",
  612.     "id": 9101,
  613.     "longDesc": "Excess healing on you becomes a shield, for up to 10% of your total health + 10.<br><br>Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.",
  614.     "name": "Overheal",
  615.     "shortDesc": "Excess healing on you becomes a shield.",
  616.     "tooltip": "Excess healing on you becomes a shield, for up to 10% of your total health + 10.<br><br>Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.<br><hr><br><b>Total damage blocked: <scaleAD>@f1@</scaleAD></b>"
  617.   },
  618.   {
  619.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/Legend_Infamy.png",
  620.     "id": 9103,
  621.     "longDesc": "Gain 0.8% life steal for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.",
  622.     "name": "Legend: Bloodline",
  623.     "shortDesc": "<lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Lifesteal</b>. ",
  624.     "tooltip": "Gain 0.8% life steal for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total lifesteal granted: <scaleAD>@f1*100@%</scaleAD> (@f3@ of 10)<br>Progress towards next stack: @f2@%"
  625.   },
  626.   {
  627.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/Legend_Heroism.png",
  628.     "id": 9104,
  629.     "longDesc": "Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.",
  630.     "name": "Legend: Alacrity",
  631.     "shortDesc": "<lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ",
  632.     "tooltip": "Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total Attack Speed added: <scaleAD>@f1*100@%</scaleAD> (@f3@ of 10)<br>Progress towards next stack: @f2@%"
  633.   },
  634.   {
  635.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/Legend_Tenacity.png",
  636.     "id": 9105,
  637.     "longDesc": "Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.",
  638.     "name": "Legend: Tenacity",
  639.     "shortDesc": "<lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ",
  640.     "tooltip": "Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (max 10 stacks).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total tenacity granted: <scaleAD>@f1*100@%</scaleAD> (@f3@ of 10)<br>Progress towards next stack: @f2@%"
  641.   },
  642.   {
  643.     "iconPath": "/lol-game-data/assets/v1/perk-images/Styles/Precision/DangerousGame.png",
  644.     "id": 9111,
  645.     "longDesc": "Takedowns restore 15% of your missing health and grant an additional 25 gold. <br><br><hr></hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>",
  646.     "name": "Triumph",
  647.     "shortDesc": "<lol-uikit-tooltipped-keyword key=\"LinkTooltip_Description_Takedown\">Takedowns</lol-uikit-tooltipped-keyword> restore 15% of your missing health and grant an additional 25 gold. ",
  648.     "tooltip": "Takedowns restore 15% of your missing health and grant an additional 25 gold. <br><hr><br>Total health restored: <scaledAD>@f1@</scaleAD><br>Total bonus gold granted: <scaledAD>@f2@</scaleAD>"
  649.   }
  650. ]
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