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- We rushed through the doors, rounded the corner, and I found myself facing two more of the flat-eyed Fomor servitors, both of them bigger and heavier than average and wearing their more common uniform—black slacks with a tight black turtleneck.
- And machine guns.
- I don’t mean assault rifles. I mean full-on automatic weapons, the kind that come with their ammunition in a freaking box. The two turtlenecks had obviously been placed to cover the stairs, and they weren’t standing around being stupid. The second I came around the corner, one of them lifted his weapon and began letting loose chattering three- and four-round bursts of fire.
- In movies, when someone shoots at the hero with a machine gun, they hit everything around him but they don’t actually hit him. The thing is, actual machine guns don’t really work like that. A skilled handler can fire them very accurately, and can lay down so many rounds that whatever he’s shooting at gets hit. A lot. That’s why they make machine guns in the first place. Someone opens up on you with one of those, and you have two choices—get to cover or get shot multiple times. I was less than fifty feet away, down a straight, empty hallway. He could barely have missed me if he’d been trying.
- I threw back my right arm, hauling Anna Valmont behind me, and lifted my left arm, along with my will, snapping out, “Defendarius!”
- Something tugged hard at my lower leg, and then my will congealed into a barrier of solid force between us and the shooter. Bullets struck it, sending up flashes of light as they did, revealing it as a half-dome shape with very ragged edges. The impact of each hit was visceral, felt all the way through my body, like the beat of a big drum in a too-loud nightclub. Heavy rounds like that were specifically designed to hit hard and penetrate cover. They could kill a soldier on the other side of a thick tree, chew apart a man in body armor, and reduce concrete walls to powder and rubble.
- Skin Game Chapter 10, Page 68-69
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