Advertisement
Guest User

Untitled

a guest
Jun 23rd, 2018
67
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.88 KB | None | 0 0
  1. [ INFO : packet ] ===============================================================================================================================================
  2. [ INFO : packet ] ==== severToClient PACKET RECEIVED (index 76, payloadLength: 231)
  3. [ INFO : packet ] Received serverToClient Packet 10014
  4. [ INFO : bunch ] Received serverToClient Bunch 742 (packetId: 10014 channel: 3, bControl: false, partial: true, reliable: true) of 1435 bits
  5. [ DEBUG : bunch ] processing bunch 742 for channel 3 10014
  6. [ INFO : actor_bunch ] Bunch has 1 mustBeMappedGUIDS
  7. [ INFO : actor_bunch ] Read must be mapped netGUID NetGUID(11)
  8. [ INFO : actor_bunch ] Must be mapped guid NetGUID(11) has already been loaded
  9. [ INFO : actor_bunch ] Peaking at channel 3 returned actorNetGUID of NetGUID(1800)
  10. [ ERROR : actor_channel ] serializing new actor
  11. [ INFO : package_map ] read netguid NetGUID(1800)
  12. [ INFO : package_map ] unable to find cache object for NetGUID(1800)
  13. [ DEBUG : package_map ] no Path. uObject is null? true should ignore
  14. [ INFO : package_map ] read netguid NetGUID(11)
  15. [ INFO : package_map ] cachedObject and object found for NetGUID(11)
  16. [ DEBUG : package_map ] no Path. uObject is null? false should ignore
  17. [ INFO : package_map ] Archetype GUID NetGUID(11) loaded Default__PlayerMale_A_C
  18. [ INFO : actor_creation ] Creating instance of Default__PlayerMale_A_C for actor channel
  19. [ INFO : actor_channel ] channel 3 actor set Actor Default__PlayerMale_A_C
  20. [ DEBUG : actor_channel ] ======================== reading payload ========================
  21. [ INFO : actor_channel ] there are 10622 in the payload. BitStream has 10730 bits left.
  22. [ DEBUG : actor_channel ] ====================== done reading payload =====================
  23. [ DEBUG : actor_channel ] ======================= processing payload Default__PlayerMale_A_C for Default__PlayerMale_A_C ======================
  24. [ INFO : actor_channel ] bitsLeft 10621
  25. [ INFO : actor_channel ] handle 11
  26. [ INFO : actor_channel ] processing handle 11 for Default__PlayerMale_A_C
  27. [ INFO : process_offset ] offset 11 for var Actor.instigator: Actor?
  28. [ DEBUG : UObject ] setting property var Actor.instigator: Actor? for subject Actor Default__PlayerMale_A_C
  29. [ INFO : package_map ] read netguid NetGUID(1800)
  30. [ INFO : package_map ] cachedObject and object found for NetGUID(1800)
  31. [ DEBUG : package_map ] no Path. uObject is null? false should ignore
  32. [ INFO : actor_channel ] finished processing handle 11 for Default__PlayerMale_A_C (consumed 16 bits, 10597 remaining)
  33. [ INFO : actor_channel ] bitsLeft 10597
  34. [ INFO : actor_channel ] handle 13
  35. [ INFO : actor_channel ] processing handle 13 for Default__PlayerMale_A_C
  36. [ INFO : process_offset ] offset 13 for var Actor.remoteRole: Role?
  37. [ DEBUG : UObject ] setting property var Actor.remoteRole: Role? for subject Actor Default__PlayerMale_A_C
  38. [ DEBUG : UObject ] reading type class Role for subject Actor Default__PlayerMale_A_C
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement