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- {"name": "SotD",
- "nolynch": true,
- "ticks": {
- "standby": 1
- },
- "altname": "Seal of the Dragons",
- "author": [
- "Cobalt",
- "Dagger",
- "Espeon"
- ],
- "minplayers": 4,
- "summary": "Seal of the Dragons! This is set in 1550AD. In a distant land long ago, dragons used to rule the lands! There was only one way to stop them: sealing them! Be a sealer and seal the dragons or be a dragon and eliminate all the sealers! The objective of the game is to seal, then kill the dragons. PM Cobalt, Dagger, or Espeon with bugs, opinions, and criticism! 4-12 Players.",
- "sides": [
- {
- "side": "village",
- "translation": "Sealers",
- "winmsg": "The Sealers, ~Players~, have successfully sealed all the dragons and saved the world from endless destruction!"
- },
- {
- "side": "mafia",
- "translation": "Dragons",
- "winmsg": "The Dragons, ~Players~, have killed all the Sealers and triumph over the world with pride and fire. A lot of fire..."
- }
- ],
- "roles": [
- {
- "role": "sealer",
- "translation": "Sealer",
- "side": "village",
- "help": "You are a sealer, a normal citizen of the world, but you have joined the fight to slay the dragons. Use /seal to seal a dragon and convert them into a Sealed Dragon. Once they're sealed, you can use your /kill to kill them! But be careful, because unsealed dragons evade your nightkills! However, you can only /kill OR /seal once per night.",
- "info": "Can /seal one person per night to convert a dragon to a sealed dragon for one night. Can also /kill once per night. Can only use 1 of the 2 commands each night. Can't be nightkilled by other Sealers. Sided with the Sealers.",
- "actions": {
- "kill": {
- "mode": {
- "ignore": ["sealer"]
- }
- },
- "night": {
- "kill": {
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 2,
- "restrict": [
- "seal"
- ]
- },
- "seal": {
- "command": [
- "convert"
- ],
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 3,
- "restrict": [
- "kill"
- ],
- "newRole": {
- "sdragon": ["dragon"]
- },
- "canConvert": [
- "dragon"
- ],
- "convertmsg": "Zap! ~Old~ has been chained with strong magic, making them a ~New~!"
- }
- }
- }
- },
- {
- "role": "dragon",
- "translation": "Dragon",
- "side": "mafia",
- "help": "You are a mighty dragon! People fear you, and can't get close to you because of your deadly /fireball that can kill in an instant! Due to this, you are immune to nightkills; however, you can still be sealed, so watch out!",
- "info": "Can kill one person during the night (/fireball). Can't be nightkilled. Sided with the Dragons.",
- "actions": {
- "startup": "team-reveal-with-roles",
- "teamTalk": true,
- "night": {
- "fireball": {
- "command": "kill",
- "target": "AnyButTeam",
- "common": "Team",
- "broadcast": "team",
- "broadcastmsg": "Your teammate has decided to ~Action~ ~Target~!",
- "priority": 1
- }
- },
- "kill": {
- "mode": "ignore"
- }
- }
- },
- {
- "role": "sdragon",
- "translation": "Sealed Dragon",
- "side": "mafia",
- "help": "You have been chained and your powers have been weakened! However, you will not go down! You can /smash with your tail; however it is very weak so it fails 70% of the time. The magic binding you will wear off after the next night and you will be unsealed then! Be careful though, as you are no longer immune to nightkills!",
- "info": "Can kill one person during the night (/tail, has a 70% fail chance). Sided with the Dragons.",
- "actions": {
- "startup": "team-reveal-with-roles",
- "teamTalk": true,
- "initialCondition": {
- "curse": {
- "curseCount": 2,
- "cursedRole": "dragon",
- "curseConvertMessage": "The Dragon is no longer sealed!"
- }
- },
- "night": {
- "smash": {
- "command": "kill",
- "failChance": 0.7,
- "target": "AnyButTeam",
- "common": "Role",
- "broadcast": "team",
- "broadcastmsg": "Your teammate has decided to ~Action~ ~Target~!",
- "priority": 4
- }
- }
- }
- }
- ],
- "roles1": [
- "sealer",
- "sealer",
- "sealer",
- "dragon",
- "sealer",
- "dragon",
- "sealer",
- "dragon",
- "sealer",
- "sealer",
- "dragon",
- "sealer"
- ],
- "villageCantLoseRoles": [
- "sealer"
- ],
- "killmsg": "~Player~ (~Role~) sacrificed themselves for the sake of this malicious war!",
- "killusermsg": "You were outmatched and killed.",
- "votemsg": "~Player~ votes to kill ~Target~!",
- "lynchmsg": "~Player~ was chained and tortured to death, and turned out to be a ~Role~!",
- "border": "(O'~'O)=====================================================================(O'~'O)",
- "changelog": [ ]
- }
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