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- You can probably move the vertical third back about 2-3 cells and it'd be a bit easier to defend.
- I'd like to see some rocks or path changes to make the third bases a bit easier to defend and take, as it is a characteristic being sought after in Macro submitted maps.
- The bounds and rush distance of this map also are more suited towards a Standard map.
- I don't expect anyone to reasonably take the golds when their back is up a cliff.
- I don't like the center bases clockwise 12/6 oclock, they're pretty ambiguous towards each player.
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