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12Me21

chat stuffs

Oct 3rd, 2016
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  1.  
  2. The super simple chat
  3.  
  4. slackerSnailLacksAgency12Me21blizord
  5.  
  6. offtopic
  7. 08:58
  8. slackerSnailrip you
  9. offtopic
  10. 08:58
  11. slackerSnailI use a 13 13 sequence so it's very unlikely that they'll show up in real text but if they do
  12. offtopic
  13. 08:58
  14. 12Me21press escape lumage
  15. offtopic
  16. 08:58
  17. slackerSnailI need to figure out how to escape the delimiters
  18. offtopic
  19. 08:58
  20. 12Me21I really should make a random terrain generator, but I'm scared...
  21. offtopic
  22. 08:57
  23. slackerSnailso you'll probably end up breaking something
  24. offtopic
  25. 08:57
  26. slackerSnailAlso because tostring exists you can technically store a struct inside a struct but parse has no delimiter safety
  27. offtopic
  28. 08:57
  29. 12Me21use KEYs to display messages
  30. offtopic
  31. 08:56
  32. slackerSnailif something breaks I won't know unless I brutally test
  33. offtopic
  34. 08:56
  35. slackerSnailthe only problem is that SB has no errors so everything in my struct lib fails silently upon error
  36. offtopic
  37. 08:55
  38. 12Me21ok some 4 letter names this generation: NOO,MF,IL,HL,TH,NIS,GHAL,OI,EAL,CHOF
  39. offtopic
  40. 08:55
  41. 12Me21*2-3
  42. offtopic
  43. 08:54
  44. 12Me21ugh
  45. offtopic
  46. 08:54
  47. 12Me21for some reason though all the creatures have names that are 2-4 characters, after a few generations
  48. offtopic
  49. 08:54
  50. 12Me21(weighted as in, T is more common than X)
  51. offtopic
  52. 08:54
  53. LacksAgencyWhat if you preloaded it with combos and then combined them?
  54. offtopic
  55. 08:53
  56. 12Me21and it uses a weighted random letter generator which vastly improves the results
  57. offtopic
  58. 08:53
  59. 12Me21the one I use just tries (but not very hard) to prevent more than 2 vowels or consonants being in a row
  60. offtopic
  61. 08:53
  62. slackerSnailEven though you get names like Xoqekeba
  63. offtopic
  64. 08:52
  65. slackerSnailit's a really common method because it's remotely pronounceable
  66. offtopic
  67. 08:52
  68. slackerSnailBasically lacks the name generator is just random letter+vowel lairs
  69. offtopic
  70. 08:51
  71. 12Me21oops I mean 2 1 0
  72. offtopic
  73. 08:51
  74. 12Me21lol
  75. offtopic
  76. 08:51
  77. slackerSnailI hate c++ now lol
  78. offtopic
  79. 08:51
  80. 12Me21it formats BEEP 0,1,2 as probably arg:0 arg:1 arg:2 command:BEEP args:3
  81. offtopic
  82. 08:51
  83. slackerSnailThere's a portion of a c++ chip8 I tried to write in there somewhere
  84. offtopic
  85. 08:50
  86. 12Me21that's interesting
  87. offtopic
  88. 08:50
  89. 12Me21http://pastebin.com/YEWF7t1X
  90. offtopic
  91. 08:50
  92. LacksAgencyI want to make DM tools on sb lol but that is such a niche usage I might as well use the pre existing ones on my smartphone
  93. offtopic
  94. 08:48
  95. LacksAgency>_> how are you guys generating names? D&d has a decently reliable method of getting pronounceable name
  96. offtopic
  97. 08:48
  98. 12Me21all your pastes are just named like "AAAAAGGGHHHHHHHH" so it's hard to find stuff
  99. offtopic
  100. 08:48
  101. slackerSnailThe one EVERYONE uses
  102. offtopic
  103. 08:48
  104. slackerSnailit's just a clone of another name generator
  105. offtopic
  106. 08:47
  107. slackerSnailI wouldn't have cared
  108. offtopic
  109. 08:47
  110. 12Me21oh the really short one?
  111. 08:47
  112. systemblizord has left the chat.
  113. offtopic
  114. 08:47
  115. 12Me21*else's
  116. offtopic
  117. 08:47
  118. slackerSnailYou saw it on my pastebin so I thought maybe
  119. offtopic
  120. 08:47
  121. 12Me21>I stole someone elses XD
  122. 08:47
  123. systemblizord has entered the chat.
  124. offtopic
  125. 08:47
  126. slackerSnailoh
  127. offtopic
  128. 08:47
  129. 12Me21no
  130. offtopic
  131. 08:47
  132. slackerSnaildid you just steal my name generator
  133. offtopic
  134. 08:47
  135. 12Me21have*
  136. offtopic
  137. 08:46
  138. 12Me21their name has no effect on their survival so IDK why this is happening
  139. offtopic
  140. 08:46
  141. 12Me21I'm using a name generator that makes names that are actually pronounceable (sometimes) and they should have random lengths between 3 and 10
  142. offtopic
  143. 08:45
  144. 12Me21for some reason all the creatures evolve to have very short names now
  145. offtopic
  146. 08:45
  147. 12Me21oh well
  148. offtopic
  149. 08:45
  150. slackerSnailI probably just forgot a parens somewhere
  151. offtopic
  152. 08:45
  153. slackerSnailI tried to calculate the length at first but I kept getting type mismatch and gave up
  154. offtopic
  155. 08:44
  156. 12Me21(spin)
  157. offtopic
  158. 08:44
  159. module12Me21 skillfully dodges the question
  160. offtopic
  161. 08:44
  162. slackerSnailthe number of characters argument to the mid is just 2Β³ΒΉ-1 so it's always guaranteed to extract the files string
  163. offtopic
  164. 08:44
  165. 12Me21haha nice
  166. offtopic
  167. 08:43
  168. slackerSnailI abuse MID$'s range safety to return a string field lol
  169. offtopic
  170. 08:43
  171. slackerSnailI forget
  172. offtopic
  173. 08:42
  174. slackerSnailOh were you
  175. offtopic
  176. 08:42
  177. 12Me21at that point I was already only power user (which is a mostly useless rank anyway)
  178. offtopic
  179. 08:42
  180. slackerSnailbad admin, I know
  181. offtopic
  182. 08:42
  183. LacksAgencyI hope that wasn't because of me going full retard....
  184. offtopic
  185. 08:42
  186. slackerSnailhe didn't use it so I took it away
  187. offtopic
  188. 08:41
  189. LacksAgencyPrivilege*
  190. offtopic
  191. 08:41
  192. LacksAgencyWhatever happened to your chat mod Priceline?
  193. offtopic
  194. 08:40
  195. 12Me21>>12Me21
  196. Value would make a much better Head Admin
  197. offtopic
  198. 08:40
  199. slackerSnailso they work as complex save data objects too
  200. offtopic
  201. 08:40
  202. slackerSnailand you can export them to a parseable string
  203. offtopic
  204. 08:40
  205. 12Me21*XD
  206. offtopic
  207. 08:40
  208. 12Me21XF
  209. offtopic
  210. 08:40
  211. slackerSnail*pairs
  212. offtopic
  213. 08:39
  214. LacksAgencyOr we could have a quarantine area of the forums which is the only place they would be allowed to post. Thus allowing us to watch them like animals in a zoo
  215. offtopic
  216. 08:39
  217. slackerSnailit's basically a set of key value lairs
  218. offtopic
  219. 08:39
  220. slackerSnailI can vouch for structs as save data
  221. offtopic
  222. 08:39
  223. 12Me21lol
  224. offtopic
  225. 08:39
  226. 12Me21how about Value
  227. offtopic
  228. 08:39
  229. 12Me21>Which person should be the head admin?
  230. offtopic
  231. 08:38
  232. 12Me21yes please
  233. offtopic
  234. 08:38
  235. LacksAgencyI wish random could just shadow ban them lol
  236. offtopic
  237. 08:37
  238. 12Me21^
  239. offtopic
  240. 08:37
  241. blizord*cough* and dizzydude *cough*
  242. 08:37
  243. systemblizord has left the chat.
  244. 08:37
  245. systemblizord has entered the chat.
  246. offtopic
  247. 08:36
  248. 12Me21That's acceptable; I won't be using it for my evolution simulator (at least not inside the simulation) but I might use it for something else, maybe
  249. offtopic
  250. 08:36
  251. slackerSnailI made sure it was fast enough lol
  252. offtopic
  253. 08:35
  254. slackerSnailyou can set and read fields like 7500 times per second
  255. offtopic
  256. 08:35
  257. slackerSnailI tested and a struct with one field, you can declare like 70 of them inside one frame
  258. offtopic
  259. 08:34
  260. 12Me21I wish we could ignore people on the site... *cough*megamario1243*cough*
  261. offtopic
  262. 08:34
  263. slackerSnailI guess SET could work
  264. offtopic
  265. 08:34
  266. slackerSnailat least FIELD(STRUCT,"FIELD") works
  267. offtopic
  268. 08:34
  269. 12Me21S STRUCT,"FIELD",VALUE
  270. offtopic
  271. 08:33
  272. slackerSnailNot very elegant but
  273. offtopic
  274. 08:33
  275. slackerSnailSETFIELD STRUCT,"FIELD",VALUE
  276. offtopic
  277. 08:33
  278. 12Me21*like
  279. offtopic
  280. 08:33
  281. 12Me21or let S or something
  282. offtopic
  283. 08:33
  284. slackerSnailI really wish there was a way to hack VAR or something but there isn't
  285. offtopic
  286. 08:33
  287. 12Me21name the command _ lol
  288. offtopic
  289. 08:32
  290. slackerSnailotherwise I'm very satisfied
  291. offtopic
  292. 08:32
  293. slackerSnailthe one thing I don't like is that setting fields has to be done with SETFIELD
  294. offtopic
  295. 08:31
  296. 12Me21I'll definitely try it, but motivating myself to use it could be difficult
  297. 08:31
  298. systemSam has left the chat.
  299. offtopic
  300. 08:31
  301. SamHave a nice day
  302. offtopic
  303. 08:31
  304. slackerSnailIt's just a string array yeah
  305. offtopic
  306. 08:31
  307. blizordin the object
  308. offtopic
  309. 08:31
  310. blizordso do you use arrays to keep track of everything still?
  311. offtopic
  312. 08:31
  313. 12Me21hmm
  314. offtopic
  315. 08:31
  316. slackerSnailI expected it to be really slow but it's not
  317. offtopic
  318. 08:31
  319. slackerSnailit's actually pretty fast
  320. 08:31
  321. warningWarning: Your spam score is high. Please wait a bit before posting again.
  322. offtopic
  323. 08:31
  324. 12Me21colon
  325. offtopic
  326. 08:30
  327. 12Me21fuck
  328. offtopic
  329. 08:30
  330. 12Me21xolon
  331. offtopic
  332. 08:30
  333. 12Me21D
  334. offtopic
  335. 08:30
  336. slackerSnailDATA labels for defining the struct types
  337. offtopic
  338. 08:30
  339. 12Me21I might still use yours, but it's probably somewhat slow...
  340. offtopic
  341. 08:30
  342. 12Me21(sorry)
  343. offtopic
  344. 08:30
  345. blizordhow is it setup?
  346. offtopic
  347. 08:30
  348. slackerSnailwow 12me such a hater
  349. offtopic
  350. 08:29
  351. slackerSnailI would end up deleting the site
  352. offtopic
  353. 08:29
  354. 12Me21in a nicer way
  355. offtopic
  356. 08:29
  357. 12Me21I would use them if they were actually added to SB
  358. offtopic
  359. 08:29
  360. SamI'll find something new later
  361. offtopic
  362. 08:29
  363. LacksAgencyLmao
  364. offtopic
  365. 08:29
  366. slackerSnailplease no
  367. offtopic
  368. 08:29
  369. 12Me21>slackerSnail becomes [Owner]
  370. offtopic
  371. 08:29
  372. slackerSnailI don't expect many people to use structs in a BASIC language but *shrug*
  373. offtopic
  374. 08:29
  375. LacksAgency>_> I thought it just wasn't showing up in chat anymore
  376. offtopic
  377. 08:29
  378. 12Me21>no
  379. offtopic
  380. 08:29
  381. slackerSnailWhen I get off school
  382. room_8
  383. 08:29
  384. 12Me21room_8 is GR8 M8 I R8 8/8
  385. offtopic
  386. 08:29
  387. blizordare you going to share it?
  388. offtopic
  389. 08:28
  390. slackerSnailYeah
  391. room_8
  392. 08:28
  393. 12Me218
  394. offtopic
  395. 08:28
  396. 12Me21(Also slackerSnail is not head admin which I didn't notice because minichat)
  397. offtopic
  398. 08:28
  399. 12Me21woah rank colors are different whaaat
  400. offtopic
  401. 08:28
  402. blizordin sb, slacker?
  403. offtopic
  404. 08:27
  405. LacksAgency;-; I didn't steal mine. I asked for it
  406. offtopic
  407. 08:27
  408. slackerSnailI wrote a library with actual applications feels good
  409. offtopic
  410. 08:27
  411. slackerSnailMan this struct lib is a good feeling
  412. offtopic
  413. 08:26
  414. 12Me21*steal one from random
  415. offtopic
  416. 08:26
  417. LacksAgencyGet random to draw you one :p
  418. offtopic
  419. 08:26
  420. Sammmmm I need a good avatar
  421. offtopic
  422. 08:25
  423. slackerSnailI hated being admin as much as you did Sam don't feel bad
  424. 08:25
  425. systemblizord has left the chat.
  426. 08:25
  427. systemblizord has entered the chat.
  428. offtopic
  429. 08:25
  430. 12Me21yeah that one, yeah that one, yeah
  431. offtopic
  432. 08:25
  433. slackerSnailyeah that one, yeah that one
  434. offtopic
  435. 08:25
  436. 12Me21Finally Sam is back
  437. offtopic
  438. 08:25
  439. 12Me21yeah that one, yeah
  440. offtopic
  441. 08:25
  442. 12Me21yeah that one
  443. offtopic
  444. 08:25
  445. slackerSnailyeah that one
  446. offtopic
  447. 08:25
  448. 12Me21yeah
  449. offtopic
  450. 08:24
  451. slackerSnailThe one with the 280+ line switch?
  452. offtopic
  453. 08:24
  454. 12Me21yeah the one called "longest switch case" or something
  455. offtopic
  456. 08:24
  457. Sam>37 notifications and 1 Unread message
  458. offtopic
  459. 08:24
  460. slackerSnailYeah
  461. offtopic
  462. 08:24
  463. slackerSnailI think
  464. offtopic
  465. 08:24
  466. slackerSnailI wrote that one
  467. offtopic
  468. 08:24
  469. LacksAgencyHi sam
  470. offtopic
  471. 08:24
  472. SamI'M BACK
  473. offtopic
  474. 08:24
  475. slackerSnailin my pastebin?
  476. offtopic
  477. 08:24
  478. 12Me21hi
  479. offtopic
  480. 08:24
  481. SamFINALLY
  482. 08:24
  483. systemSam has entered the chat.
  484. offtopic
  485. 08:24
  486. 12Me21*PASTEBIN
  487. offtopic
  488. 08:24
  489. 12Me21hey where did you get that JS chip-8 interpreter in your dropbox?
  490. offtopic
  491. 08:24
  492. LacksAgencyIs that why it was so spastic sometimes?
  493. offtopic
  494. 08:24
  495. slackerSnailStructs will be SOOO much better for this
  496. offtopic
  497. 08:23
  498. slackerSnailThinking I'll just rewrite my entire befunge Interpreter
  499. any
  500. 08:23
  501. moduleYou got 1 coin(s). You now have 51633 coin(s).
  502. offtopic
  503. 08:23
  504. 12Me21so V2 was never set
  505. offtopic
  506. 08:23
  507. 12Me21instead of V2=(get right color)
  508. offtopic
  509. 08:23
  510. 12Me21V1=(get right color)
  511. offtopic
  512. 08:23
  513. 12Me21V1=(get left color)
  514. offtopic
  515. 08:23
  516. 12Me21and I made a typo, something like
  517. offtopic
  518. 08:22
  519. 12Me21the bottom 3 were for vision on the left (I think) side
  520. offtopic
  521. 08:22
  522. 12Me21well at that point it could see all colors, it had separate R, G, and B nodes
  523. offtopic
  524. 08:21
  525. LacksAgencyThose are the g -r and b nodes?
  526. offtopic
  527. 08:21
  528. 12Me21that was a bug
  529. offtopic
  530. 08:21
  531. 12Me21see how they don't change?
  532. offtopic
  533. 08:21
  534. 12Me21look at the bottom 3 nodes in the left column
  535. offtopic
  536. 08:20
  537. LacksAgencyNice!
  538. offtopic
  539. 08:20
  540. 12Me21https://www.youtube.com/watch?v=CyQkOlu4OrY
  541. offtopic
  542. 08:20
  543. 12Me21yeah
  544. offtopic
  545. 08:20
  546. LacksAgencySo it's basically looking for food and to not get hurt?
  547. offtopic
  548. 08:20
  549. 12Me21I made a video yesterday that I forgot to give the link to
  550. offtopic
  551. 08:19
  552. 12Me21so the G-R channel is to detect food, and the Blue channel detects danger, since the only dangerous stuff is water
  553. offtopic
  554. 08:18
  555. LacksAgencyI think it will be fun to make some cells that can complete a little maze, breed with the successful cells and then complete the maze faster!
  556. offtopic
  557. 08:18
  558. 12Me21red -> -255
  559. offtopic
  560. 08:18
  561. 12Me21yellow -> 0
  562. offtopic
  563. 08:18
  564. 12Me21pure green -> 255
  565. offtopic
  566. 08:17
  567. 12Me21subtraction
  568. offtopic
  569. 08:17
  570. slackerSnailGreen minus red? How so
  571. offtopic
  572. 08:17
  573. 12Me21since the amount of food it gets from a space is equal to G-R anyway
  574. offtopic
  575. 08:17
  576. LacksAgencyCool!
  577. offtopic
  578. 08:17
  579. 12Me21I made it only able to see 2 color channels: Green minus Red, and Blue
  580. offtopic
  581. 08:16
  582. 12Me21I've reduced it to 7, and added another output
  583. offtopic
  584. 08:16
  585. 12Me21I'm trying to reduce the number of input nodes... before, there were 10 input nodes, but only 3 of the outputs were used
  586. offtopic
  587. 08:16
  588. slackerSnailAnd work some math to figure out how many bits go where
  589. offtopic
  590. 08:16
  591. slackerSnailIf I'm working with bitsets I write a lot of bitset diagrams
  592. offtopic
  593. 08:15
  594. 12Me21good
  595. offtopic
  596. 08:15
  597. LacksAgencyHow is your evolution game coming along?
  598. offtopic
  599. 08:15
  600. 12Me21Sometimes I just type notes, but it's so much easier to write stuff, since most of it is pictures
  601. offtopic
  602. 08:14
  603. slackerSnailbut I don't notate too much of interest
  604. offtopic
  605. 08:14
  606. slackerSnailsometimes I type something into a text document
  607. offtopic
  608. 08:14
  609. LacksAgencyIt would be kinda cool to see your notes after you release something
  610. offtopic
  611. 08:14
  612. slackerSnailI basically think a lot
  613. offtopic
  614. 08:13
  615. 12Me21If I'm working on something difficult
  616. offtopic
  617. 08:13
  618. 12Me21usually not at the start, but yeah
  619. offtopic
  620. 08:12
  621. LacksAgencyDo you guys do any "pen and paper" planning before you whip out these miracle codes?
  622. 08:12
  623. systemblizord has left the chat.
  624. 08:12
  625. systemblizord has entered the chat.
  626. offtopic
  627. 08:11
  628. slackerSnail%042.17F
  629. offtopic
  630. 08:11
  631. slackerSnailit's a 42 character format string lol
  632. offtopic
  633. 08:11
  634. slackerSnailI tested Floats and there's no precision loss as far as I've seen
  635. offtopic
  636. 08:07
  637. 12Me21cool
  638. offtopic
  639. 08:07
  640. slackerSnailwhen I get home
  641. offtopic
  642. 08:07
  643. slackerSnailand yeah, it's ready for release 12me
  644. offtopic
  645. 08:07
  646. slackerSnailfield lookup is a binary search so they're sorted alphabetically
  647. offtopic
  648. 08:06
  649. slackerSnailYeah I actually use that to make my structs more efficient
  650. offtopic
  651. 08:06
  652. 12Me21If you're still working on BWT: remember that you can use SORT on a string array
  653. offtopic
  654. 08:06
  655. slackerSnailor save them to a text file
  656. offtopic
  657. 08:06
  658. slackerSnailand with TOSTRING and PARSE you can keep a big collection of structs inside a string array
  659. offtopic
  660. 08:05
  661. LacksAgencyI wish I had less hobbies so I could focus more on coding. But then I remember my short attention span
  662. offtopic
  663. 08:05
  664. slackerSnailso it could have a field named AGE or NAME
  665. offtopic
  666. 08:05
  667. slackerSnaila struct is basically a single object which stores named fields
  668. offtopic
  669. 08:04
  670. LacksAgencySo it's basically a way to store objects to call up at a later time?
  671. offtopic
  672. 08:03
  673. LacksAgencyHahaha
  674. offtopic
  675. 08:03
  676. slackerSnail>please don't lol
  677. offtopic
  678. 08:03
  679. slackerSnailbut yeah, the structs are really just string arrays inside
  680. offtopic
  681. 08:03
  682. LacksAgencyMrCashew
  683. general
  684. 03:09
  685. AndTheGargoyleI'm happy. I think I worked out game states with a mix of @labels and while loops
  686. general
  687. 01:32
  688. slackerSnailIt shan't be hard to write helper functions to keep them inside arrays or something like that
  689. general
  690. 01:32
  691. slackerSnailyeah… I'm leaving them as arrays
  692. general
  693. 01:32
  694. slackerSnailIt's not like this is an SB site or anything
  695. general
  696. 01:32
  697. slackerSnailIt's not my fault nobody else uses this tab
  698. general
  699. 01:31
  700. slackerSnailI like that you don't have to type the array when declaring them now
  701. general
  702. 01:31
  703. OmiwaUmm
  704. general
  705. 01:31
  706. slackerSnailWell actually idk
  707. admin
  708. 21:58
  709. IAmAPerssonI think banning should only come after warnings.
  710. admin
  711. 21:57
  712. slackerSnaileh
  713. admin
  714. 21:57
  715. randomouscrapThe POINT of having it 1 hour or more is so that we DON'T ban for petty things
  716. admin
  717. 21:56
  718. slackerSnail>if we had shorter ban periods
  719. admin
  720. 21:56
  721. slackerSnailwell it didn't have to be an hour
  722. admin
  723. 21:56
  724. randomouscrapI don't think anybody was ACTUALLY upset over hylian posting a long message. You banning him caused way more commotion
  725. admin
  726. 21:56
  727. randomouscrapDo what you want in that regard. But please, bans are supposed to reduce quarrels, not increase them
  728. admin
  729. 21:55
  730. slackerSnailcoinz is a badmin anyway. i've been mulling over demote
  731. room_8
  732. 18:12
  733. BrokenR3C0RDOkay
  734. room_8
  735. 18:12
  736. 12Me21sorry, I have other stuff I have to get done...
  737. room_8
  738. 18:12
  739. BrokenR3C0RD........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  740. room_8
  741. 18:08
  742. BrokenR3C0RDMeh, differing interests
  743. room_8
  744. 18:07
  745. 12Me21>chip 8 seems a lot more interesting than brainfuck
  746. room_8
  747. 18:04
  748. BrokenR3C0RD*?
  749. room_8
  750. 18:04
  751. BrokenR3C0RDWhat do you say>
  752. room_8
  753. 18:03
  754. BrokenR3C0RDBrainfuck and other esolangs are very interesting
  755. offtopic
  756. 08:05
  757. slackerSnailThis is advantageous over arrays which can only be one type
  758. offtopic
  759. 08:05
  760. slackerSnailand the big bonus is that any types can be kept inside
  761. general
  762. 03:20
  763. AndTheGargoyleWith that, I might be able to do a basic rpg
  764. general
  765. 03:11
  766. AndTheGargoyleProbably horrible for scaling up since it uses gosub to check the state by going to previous state loops but it does what I want it to
  767. admin
  768. 21:58
  769. slackerSnailI warned him not to send long messages but he pushed it
  770. admin
  771. 21:58
  772. randomouscrapAnyway, I don't care if you keep hylian's current ban. He brought it up to me, so I looked into it and saw that you basically banned him because he was annoying you.
  773. room_8
  774. 20:54
  775. BrokenR3C0RDEh, we can do a GB emulator next for PokeSBS
  776. room_8
  777. 20:54
  778. 12Me21and then we discover that slackersnail had a CHIP-8 interpreter π˜›π˜π˜π˜š π˜Œπ˜•π˜›π˜π˜™π˜Œ π˜›π˜π˜”π˜Œ
  779. room_12
  780. 16:02
  781. 12Me21>SUBST$: Substitutes one character string with another string
  782. >>String variable = SUBST$( "Character string", Start position, [Number of characters,] "Substitute string" )
  783. 08:05
  784. systemWelcome to the SmileBASIC Source chat, 12Me21
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