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- BackupNameAttachment=" Build(1) 16 Sep 16 (20 21 31)" -- used by backup system
- Log Started at 09/16/16 20:21:31
- Running 64 bit version
- Executable: "c:\MyGames\Armored Warfare MyCom\Bin64/armoredwarfare.exe" -pref_territory usa -pref_language English --shard_id=1 --sz_token=c396dd2e6d4576da90c20001ff674c6d1533173737363830
- FileVersion: 1.0.0.1
- ProductVersion: 1.0.0.1
- OhioVersion: 0.17.2589
- Using Microsoft (tm) C++ Standard Library implementation
- Total number of logical processors: 2
- Number of available logical processors: 2
- Total number of system cores: 2
- Number of cores available to process: 2
- Processor 0:
- CPU: Intel Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz
- Family: 6, Model: 7, Stepping: 10
- FPU: On-Chip
- CPU Speed (estimated): 2.995 GHz
- MMX: not present
- SSE: present
- 3DNow!: not present
- Serial number not present or disabled
- Processor 1:
- CPU: Intel Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz
- Family: 6, Model: 7, Stepping: 10
- FPU: On-Chip
- CPU Speed (estimated): 2.995 GHz
- MMX: not present
- SSE: present
- 3DNow!: not present
- Serial number not present or disabled
- <20:21:31.820> UserFolder: <C:\Users\dziba\Saved Games\ArmoredWarfare\User>
- <20:21:31.827> Loading Pak: /resources-0000.pak
- <20:21:31.844> Loading Pak: /resources-0001.pak
- <20:21:31.854> Loading Pak: /resources-0002.pak
- <20:21:31.864> Loading Pak: /resources-0003.pak
- <20:21:31.871> Loading Pak: /resources-0004.pak
- <20:21:31.879> Loading Pak: /resources-0005.pak
- <20:21:31.886> Loading Pak: /resources-0006.pak
- <20:21:31.894> Loading Pak: /resources-0007.pak
- <20:21:31.901> Loading Pak: /resources-0008.pak
- <20:21:31.909> Loading Pak: /resources-0009.pak
- <20:21:31.915> Loading Pak: /resources-0010.pak
- <20:21:31.920> Loading Pak: /resources-0011.pak
- <20:21:31.929> Loading Pak: /resources-0012.pak
- <20:21:31.934> Loading Pak: /resources-0013.pak
- <20:21:31.938> Loading Pak: /resources-0014.pak
- <20:21:31.942> Loading Pak: /resources-0015.pak
- <20:21:31.949> Loading Pak: /resources-0016.pak
- <20:21:31.960> Loading Pak: /resources-0017.pak
- <20:21:31.970> Loading Pak: /resources-0018.pak
- <20:21:31.979> Loading Pak: /resources-0019.pak
- <20:21:31.987> Loading Pak: /resources-0020.pak
- <20:21:31.994> Loading Pak: /resources-0021.pak
- <20:21:32.002> Loading Pak: /textures-0000.pak
- <20:21:32.019> Loading Pak: /textures-0001.pak
- <20:21:32.039> Loading Pak: /textures-0002.pak
- <20:21:32.061> Loading Pak: /textures-0003.pak
- <20:21:32.079> Loading Pak: /textures-0004.pak
- <20:21:32.103> Loading Pak: /textures-0005.pak
- <20:21:32.125> Loading Pak: /textures-0006.pak
- <20:21:32.147> Loading Pak: /textures-0007.pak
- <20:21:32.168> Loading Pak: /textures-0008.pak
- <20:21:32.188> Loading Pak: /textures-0009.pak
- <20:21:32.205> Loading Pak: /textures-0010.pak
- <20:21:32.222> Loading Pak: /textures-0011.pak
- <20:21:32.239> Loading Pak: /textures-0012.pak
- <20:21:32.254> Loading Pak: /textures-0013.pak
- <20:21:32.271> Loading Pak: /textures-0014.pak
- <20:21:32.287> Loading Pak: /textures-0015.pak
- <20:21:32.298> Loading Pak: /textures-0016.pak
- <20:21:32.313> Loading Pak: /textures-0017.pak
- <20:21:32.324> Loading Pak: /textures-0018.pak
- <20:21:32.333> Loading Pak: /textures-0019.pak
- <20:21:32.349> Loading Pak: /textures-0020.pak
- <20:21:32.367> Loading Pak: /textures-0021.pak
- <20:21:32.381> Loading Pak: /textures-0022.pak
- <20:21:32.391> Loading Pak: /textures-0023.pak
- <20:21:32.411> Loading Pak: /textures-0024.pak
- <20:21:32.428> Loading Pak: /textures-0025.pak
- <20:21:32.443> Loading Pak: /textures-0026.pak
- <20:21:32.448> Loading Pak: /textures-0027.pak
- <20:21:32.465> Loading Pak: /textures-0028.pak
- <20:21:32.483> Loading Pak: /textures-0029.pak
- <20:21:32.501> Loading Pak: /textures-0030.pak
- <20:21:32.701> Texture Pak: SD
- <20:21:32.707> Windows 64 bit (build 10.0.14393)
- <20:21:32.708> System language: English
- <20:21:32.708> Windows Directory: "C:\WINDOWS"
- <20:21:32.708> Prerequisites...
- <20:21:32.708> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
- <20:21:32.708> Local time is 20:21:32 09/16/16, system running for 1610 minutes
- <20:21:32.709> 6143MB physical memory installed, 2916MB available, 134217727MB virtual memory installed, 52 percent of memory in use
- <20:21:32.709> PageFile usage: 160MB, Working Set: 124MB, Peak PageFile usage: 161MB,
- <20:21:32.709> Current display mode is 1920x1200x32, (Unknown graphics card)
- <20:21:32.709> IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
- <20:21:32.710> --------------------------------------------------------------------------------
- <20:21:32.711> Stream Engine Initialization
- <20:21:32.711> GameName: Armored Warfare
- <20:21:32.711> BuildTime: Sep 7 2016 23:16:24
- <20:21:32.712> Font initialization
- <20:21:32.717> Physics initialization
- <20:21:32.717> Sound initialization
- <20:21:32.718> <Sound> Initializing AudioDevice now!
- <20:21:32.718> <Sound> Initialize FMOD with dynamic memory callbacks
- <20:21:32.730> <Sound> Starting to initialize Windows Audio Session API output!
- <20:21:32.753> <Sound> Playback drivers found: 2
- <20:21:32.754> <Sound> Available playback drivers:
- <20:21:32.754> 1. Speakers (High Definition Audio Device)
- <20:21:32.755> 2. Digital Audio (S/PDIF) (High Definition Audio Device)
- <20:21:32.755> <Sound> FmodEx-AudioDevice: Now running on driver: Speakers (High Definition Audio Device)
- <20:21:32.755> <Sound> Record drivers found: 2
- <20:21:32.755> <Sound> Available record drivers:
- <20:21:32.755> 1. Microphone (Pro for Notebooks)
- <20:21:32.756> 2. Digital Audio (S/PDIF) (High Definition Audio Device)
- <20:21:32.756> <Sound> Record config is set to autodetect using record driver 0
- <20:21:32.758> <Sound> Initializing FMOD-EX now!
- <20:21:32.783> <Sound> Initialized FMOD-EX
- <20:21:32.784> <Sound> Using FMOD version: 00044423 and internal 00044423!
- <20:21:32.784> <Sound> Initializing SoundSystem now!
- <20:21:32.785> Renderer initialization
- <20:21:32.787> Logging video adapters:
- <20:21:32.796> - AMD Radeon HD 6900 Series (vendor = 0x1002, device = 0x6719)
- <20:21:32.797> - Adapter index: 0
- <20:21:32.797> - Dedicated video memory: 2034 MB
- <20:21:32.797> - Feature level: DX11 (SM 5.0)
- <20:21:32.797> - Displays connected: yes
- <20:21:32.797> - Suitable rendering device: yes
- <20:21:32.802> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- <20:21:32.803> - Adapter index: 1
- <20:21:32.803> - Dedicated video memory: 0 MB
- <20:21:32.803> - Feature level: DX11 (SM 5.0)
- <20:21:32.803> - Displays connected: no
- <20:21:32.803> - Suitable rendering device: no
- <20:21:34.838> Loaded Language Pak (English)
- <20:21:34.846> Loaded Language UI Pak (English)
- <20:21:34.882> Loaded Language Audio Pak (English)
- <20:21:34.885> Loaded Language Audio Pak (English)
- <20:21:35.198> Network initialization
- <20:21:35.201> [net] Socket IO management: External [iocp], Internal [iocp]
- <20:21:35.205> network hostname: DZIBOX
- <20:21:35.206> ip:192.168.56.1
- <20:21:35.206> ip:192.168.0.80
- <20:21:35.206> [Network Version]: RELEASE PURE CLIENT
- <20:21:35.206> Lobby initialization
- <20:21:35.207> MovieSystem initialization
- <20:21:35.207> Console initialization
- <20:21:35.208> Time initialization
- <20:21:35.208> Input initialization
- <20:21:35.262> AI initialization
- <20:21:35.263> Initializing Animation System
- <20:21:35.264> Initializing 3D Engine
- <20:21:35.268> Script System Initialization
- <20:21:35.282> Entity system initialization
- <20:21:35.455> LiveCreate initialization
- <20:21:35.455> Initializing AI System
- <20:21:35.618> Initializing additional systems
- <20:21:35.618> floating point exceptions is disabled.
- <20:21:38.799> Current Viewport Resolution: 1280x758
- <20:21:48.009> Dumping current config settings:
- <20:21:48.009> SysSpecGameEffects: 5
- <20:21:48.010> SysSpecObjectDetail: 1
- <20:21:48.010> SysSpecParticles: 5
- <20:21:48.010> SysSpecPostProcessing: 5
- <20:21:48.010> SysSpecShading: 5
- <20:21:48.010> SysSpecWater: 1
- <20:21:48.011> SysSpecPhysics: 1
- <20:21:48.011> SysSpecVolumetricEffects: 5
- <20:21:48.011> SysSpecLight: 5
- <20:21:48.011> SysSpecTextureStreaming: 1
- <20:21:48.309> [GameProfiles]: Successfully activated profile 'default' for user 'Doug'
- <20:21:48.312> username Doug signedIn 1 userIndex -1
- <20:21:48.313> ActivateProfile profileName default
- <20:21:48.313> [Game Version]: RELEASE PURE CLIENT
- <20:21:48.322> CGame::InitGameType() multiplayer=false, fromInit=true
- <20:21:48.461> Running machine spec auto detect (64 bit)...
- <20:21:48.461> - Windows 64 bit (build 10.0.14393)
- <20:21:48.462> - System memory
- <20:21:48.462> --- 6142 MB
- <20:21:48.463> - Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz
- <20:21:48.464> --- Number of available cores: 2 (out of 2)
- <20:21:48.479> --- Rating: CPU Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz class 0
- <20:21:48.479> Logging video adapters:
- <20:21:48.489> - AMD Radeon HD 6900 Series (vendor = 0x1002, device = 0x6719)
- <20:21:48.489> - Adapter index: 0
- <20:21:48.489> - Dedicated video memory: 2034 MB
- <20:21:48.489> - Feature level: DX11 (SM 5.0)
- <20:21:48.490> - Displays connected: yes
- <20:21:48.490> - Suitable rendering device: yes
- <20:21:48.512> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- <20:21:48.512> - Adapter index: 1
- <20:21:48.512> - Dedicated video memory: 0 MB
- <20:21:48.513> - Feature level: DX11 (SM 5.0)
- <20:21:48.513> - Displays connected: no
- <20:21:48.513> - Suitable rendering device: no
- <20:21:48.517> - AMD Radeon HD 6900 Series (vendor = 0x1002, device = 0x6719)
- <20:21:48.519> --- Dedicated video memory: 2034 MB
- <20:21:48.519> --- Feature level: DX11 (SM 5.0)
- <20:21:48.712> --- Rating: GPU class 1873
- <20:21:48.713> - Final rating: low
- <20:21:48.720> CCryAction::CompleteInit()
- <20:21:48.720> Ending Game Context...
- <20:21:51.761> Spinning up backend communicator ...
- <20:21:57.805> OnSetVisibility 1
- <20:21:59.001> IncrementCounter CFlashUIElement::ShowCursor 528
- <20:21:59.002> DecrementCounter CFlashUIElement::HideCursor 539
- <20:21:59.003> IncrementCounter CFlashUIElement::ShowCursor 528
- <20:21:59.173> [Lobby] Created socket on port 0
- <20:21:59.175> DecrementCounter CFlashUIElement::HideCursor 539
- <20:21:59.175> IncrementCounter CFlashUIElement::ShowCursor 528
- <20:21:59.249> DecrementCounter CFlashUIElement::HideCursor 539
- <20:21:59.249> IncrementCounter CFlashUIElement::ShowCursor 528
- <20:22:09.266> DecrementCounter CFlashUIElement::HideCursor 539
- <20:22:09.267> Frontline Login: Attempting a login to Frontline (192.31.179.40).
- <20:22:09.416> Frontline Login: Connected to Auth
- <20:22:09.416> Frontline Login: Atttempting Auth Login
- <20:22:10.033> Frontline Login: Received Login Response
- <20:22:15.435> Frontline Login: Login to backend successful
- <20:22:15.570> Executing MapCmd...
- <20:22:15.571> ============================ Loading level GAR_Base ============================
- <20:22:31.856> -----------------------------------------------------
- <20:22:31.857> *LOADING: Level GAR_Base loading time: 16.29 seconds
- <20:22:31.857> -----------------------------------------------------
- <20:22:44.779> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:22:44.788> SetShellLayerVisibility, 1.000000, 1
- <20:22:44.789> SetViewTransition 1
- <20:22:44.793> GetCurrentSeason has no season.
- <20:22:44.793> GetCurrentSeason has no season.
- <20:22:44.794> GetCurrentSeason has no season.
- <20:22:44.794> GetCurrentSeason has no season.
- <20:22:44.794> GetCurrentSeason has no season.
- <20:23:50.113> AllocCount: 2671
- <20:23:50.113> FreeCount: 655
- <20:23:50.113> Allocated: 143392768
- <20:23:50.114> AllocatedInHeap: 143392768
- <20:24:55.340> RES->SIZE: (REJECTED)
- <20:24:55.348> RES->RESTORE: (REJECTED)
- <20:25:31.396> AllocCount: 2865
- <20:25:31.398> FreeCount: 894
- <20:25:31.399> Allocated: 140640256
- <20:25:31.399> AllocatedInHeap: 140640256
- <20:25:33.663> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:25:35.758> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:25:35.834> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:25:35.835> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:25:35.835> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:25:35.908> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:25:52.457> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:25:59.602> RES->SIZE: (REJECTED)
- <20:25:59.604> RES->RESTORE: (REJECTED)
- <20:26:00.279> RES->TOGGLE FULLSCREEN: WINDOWED (ACCEPTED)
- <20:26:28.909> RES->TOGGLE FULLSCREEN: FULLSCREEN (ACCEPTED)
- <20:26:33.372> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:26:35.553> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:26:35.630> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:26:35.631> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:26:35.631> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:26:35.702> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:26:42.283> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:26:42.358> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:26:42.359> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:26:42.359> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:26:42.434> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:26:44.599> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <20:26:44.599> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <20:26:48.153> HandleMatchLoading: 53394C71-43BF-4E0E-A9DC-13BD427C6AE7
- <20:26:48.163> GetCurrentSeason has no season.
- <20:26:48.163> GetCurrentSeason has no season.
- <20:26:57.459> HandleMatchDescription: 53394C71-43BF-4E0E-A9DC-13BD427C6AE7
- <20:26:59.528> Recording Start: 2016-09-16 202659.awr
- <20:26:59.671> [Lobby] Establishing connection to gameserver sesssion.
- <20:26:59.671> [Lobby] Create reliable connection lcid 0 addr 192.31.179.22:61094
- <20:26:59.672> [Lobby] SessionJoin request session join packet sent waiting for response
- <20:26:59.999> [Lobby] Sending ConnectionRequest
- <20:27:00.107> [Lobby] Received ConnectionRequestResult
- <20:27:00.108> [Lobby] Conenction to gameserver sesssion established.
- <20:27:00.109> [Lobby] Sending SessionRequestJoin to gameserver.
- <20:27:00.344> [Lobby] Received SessionRequestJoinResult error 0
- <20:27:00.999> [Lobby] Received Game Has Started
- <20:27:00.999> Lobby fade start
- <20:27:01.000> UIVISCHECK OnLevelUnloadPending
- <20:27:01.001> SetShellLayerVisibility, 1.250000, 2
- <20:27:01.002> SetViewTransition 1
- <20:27:02.298> Lobby fade end
- <20:27:02.428> Executing ConnectCmd...
- <20:27:02.428> Ending Game Context...
- <20:27:02.428> Destroying CActionGame instance 000000001E7304D0 (level="GAR_Base")
- <20:27:02.429> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:27:02.429> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:27:03.688> AllocCount: 2995
- <20:27:03.688> FreeCount: 1005
- <20:27:03.688> Allocated: 142213120
- <20:27:03.688> AllocatedInHeap: 142213120
- <20:27:04.935> ============================ PrepareLevel Wars/PVE_Operation_Perseus ============================
- <20:27:12.724> AllocCount: 2996
- <20:27:12.725> FreeCount: 1901
- <20:27:12.725> Allocated: 87752704
- <20:27:12.725> AllocatedInHeap: 87752704
- <20:27:13.160> RES->SIZE: (REJECTED)
- <20:27:17.462> RES->SIZE: (REJECTED)
- <20:27:17.464> RES->RESTORE: (REJECTED)
- <20:27:22.185> RES->SIZE: (REJECTED)
- <20:27:22.354> AllocCount: 2996
- <20:27:22.354> FreeCount: 1901
- <20:27:22.354> Allocated: 87752704
- <20:27:22.355> AllocatedInHeap: 87752704
- <20:27:22.437> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:27:22.665> AllocCount: 2996
- <20:27:22.665> FreeCount: 1901
- <20:27:22.665> Allocated: 87752704
- <20:27:22.666> AllocatedInHeap: 87752704
- <20:27:22.771> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:27:22.908> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:27:23.054> AllocCount: 2996
- <20:27:23.054> FreeCount: 1901
- <20:27:23.055> Allocated: 87752704
- <20:27:23.055> AllocatedInHeap: 87752704
- <20:27:23.298> -----------------------------------------------------
- <20:27:23.299> *LOADING: Level Wars/PVE_Operation_Perseus loading time: 18.33 seconds
- <20:27:23.299> -----------------------------------------------------
- <20:27:38.700> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:27:39.635> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:27:39.635> SetShellLayerVisibility, 1.000000, 1
- <20:27:39.636> SetViewTransition 1
- <20:28:00.102> [GameMetrics] CPU freeze recorded (length=53)
- <20:28:00.223> [GameMetrics] GPU freeze recorded (length=55)
- <20:28:00.829> [GameMetrics] GPU freeze recorded (length=123)
- <20:28:00.830> [GameMetrics] CPU freeze recorded (length=69)
- <20:28:11.255> [GameMetrics] CPU freeze recorded (length=60)
- <20:28:11.460> [GameMetrics] GPU freeze recorded (length=76)
- <20:28:11.460> [GameMetrics] CPU freeze recorded (length=67)
- <20:28:13.558> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:13.559> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:18.516> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:24.085> [GameMetrics] CPU freeze recorded (length=53)
- <20:28:24.242> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:24.244> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:24.245> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:28:24.743> [GameMetrics] GPU freeze recorded (length=54)
- <20:28:25.398> [GameMetrics] CPU freeze recorded (length=56)
- <20:28:25.441> [GameMetrics] GPU freeze recorded (length=55)
- <20:28:28.256> [GameMetrics] GPU freeze recorded (length=82)
- <20:28:31.806> AllocCount: 3399
- <20:28:31.807> FreeCount: 1908
- <20:28:31.807> Allocated: 113770496
- <20:28:31.809> AllocatedInHeap: 113770496
- <20:28:33.375> [GameMetrics] GPU freeze recorded (length=66)
- <20:28:33.404> [GameMetrics] CPU freeze recorded (length=63)
- <20:28:33.436> [GameMetrics] CPU freeze recorded (length=60)
- <20:28:33.685> [GameMetrics] GPU freeze recorded (length=60)
- <20:28:39.066> [GameMetrics] CPU freeze recorded (length=61)
- <20:28:39.692> [GameMetrics] CPU freeze recorded (length=64)
- <20:28:39.694> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:28:41.425> [GameMetrics] GPU freeze recorded (length=62)
- <20:28:41.426> [GameMetrics] CPU freeze recorded (length=109)
- <20:28:43.066> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:28:43.956> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:28:44.845> [GameMetrics] GPU freeze recorded (length=67)
- <20:28:44.920> [GameMetrics] CPU freeze recorded (length=75)
- <20:28:52.274> RES->SIZE: (REJECTED)
- <20:28:52.276> RES->RESTORE: (REJECTED)
- <20:28:53.655> [GameMetrics] CPU freeze recorded (length=68)
- <20:28:53.810> [GameMetrics] GPU freeze recorded (length=81)
- <20:29:01.450> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:02.401> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:10.902> [GameMetrics] GPU freeze recorded (length=75)
- <20:29:10.914> [GameMetrics] CPU freeze recorded (length=90)
- <20:29:10.988> [GameMetrics] CPU freeze recorded (length=77)
- <20:29:11.727> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:29:11.748> [GameMetrics] CPU freeze recorded (length=70)
- <20:29:11.799> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:29:12.363> [GameMetrics] CPU freeze recorded (length=71)
- <20:29:22.865> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:24.143> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:24.144> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:24.144> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:24.144> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:25.268> [GameMetrics] CPU freeze recorded (length=92)
- <20:29:25.383> [GameMetrics] CPU freeze recorded (length=113)
- <20:29:25.414> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:29:28.031> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:29:28.032> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:29:33.056> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:29:33.061> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:29:33.062> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:29:34.093> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:29:48.606> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:29:48.923> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:29:57.143> IncrementCounter UIHUDSystem::ToggleCursor 601
- <20:29:57.217> DecrementCounter UIHUDSystem::ToggleCursor 606
- <20:30:08.574> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:30:08.656> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:30:08.943> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:30:08.944> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:30:15.773> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:30:22.249> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:30:22.250> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:30:24.807> AllocCount: 3407
- <20:30:24.809> FreeCount: 1908
- <20:30:24.809> Allocated: 114294784
- <20:30:24.809> AllocatedInHeap: 114294784
- <20:30:31.691> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:30:39.441> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:30:59.495> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:30:59.496> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:31:04.513> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:31:06.533> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:31:06.536> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:31:06.538> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:31:07.879> [GameMetrics] CPU freeze recorded (length=88)
- <20:31:08.084> [GameMetrics] GPU freeze recorded (length=96)
- <20:31:08.084> [GameMetrics] CPU freeze recorded (length=105)
- <20:31:08.684> [GameMetrics] GPU freeze recorded (length=79)
- <20:31:09.120> [GameMetrics] GPU freeze recorded (length=134)
- <20:31:09.120> [GameMetrics] CPU freeze recorded (length=130)
- <20:31:09.950> [GameMetrics] GPU freeze recorded (length=83)
- <20:31:15.948> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:31:19.825> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:31:33.942> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:31:37.094> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:32:00.062> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:32:05.345> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:05.345> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:05.351> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:05.513> AllocCount: 3410
- <20:32:05.513> FreeCount: 1908
- <20:32:05.514> Allocated: 114556928
- <20:32:05.514> AllocatedInHeap: 114556928
- <20:32:15.666> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:32:34.242> [GameMetrics] CPU freeze recorded (length=100)
- <20:32:34.289> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:32:34.321> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:32:40.064> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:40.064> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:40.065> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:40.066> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:32:45.329> [GameMetrics] GPU freeze recorded (length=86)
- <20:33:07.045> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:33:07.046> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:33:13.632> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:33:19.155> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:33:21.342> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:33:23.012> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:33:32.913> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:33:58.517> AllocCount: 3413
- <20:33:58.517> FreeCount: 1909
- <20:33:58.518> Allocated: 114688000
- <20:33:58.518> AllocatedInHeap: 114688000
- <20:34:02.930> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:34:02.930> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:34:08.926> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:34:08.929> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:34:08.929> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:34:18.751> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:34:30.592> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:35:01.303> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:35:01.458> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:35:05.407> [GameMetrics] GPU freeze recorded (length=114)
- <20:35:07.642> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:07.643> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:15.348> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:35:30.686> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:30.687> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:30.688> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:30.689> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:35:32.689> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:35:39.026> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:35:41.709> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:35:41.843> AllocCount: 3415
- <20:35:41.844> FreeCount: 1909
- <20:35:41.844> Allocated: 114819072
- <20:35:41.844> AllocatedInHeap: 114819072
- <20:35:41.961> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:36:08.120> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:36:31.418> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:36:31.419> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:36:31.419> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:36:31.420> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:36:31.420> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:36:31.441> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:36:47.725> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:36:48.638> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:36:54.412> IncrementCounter UIHUDSystem::ToggleCursor 601
- <20:36:56.789> DecrementCounter UIHUDSystem::ToggleCursor 606
- <20:37:05.530> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:37:10.605> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:37:23.910> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:37:27.253> AllocCount: 3416
- <20:37:27.253> FreeCount: 1909
- <20:37:27.254> Allocated: 114950144
- <20:37:27.254> AllocatedInHeap: 114950144
- <20:37:28.790> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:37:28.791> [Error] Undefined surface type: 'mat_057-090mm_AP', using mat_default ()
- <20:37:28.866> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:37:28.867> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:37:28.868> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:37:28.868> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:37:29.338> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:37:36.328> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:37:46.894> [GameMetrics] CPU freeze recorded (length=441)
- <20:38:03.466> [Lobby] Received LobbyEndGame
- <20:38:03.574> Lobby fade start
- <20:38:03.574> Recording Stop: 2016-09-16 202659.awr
- <20:38:03.574> UIVISCHECK OnLevelUnloadPending
- <20:38:03.575> SetShellLayerVisibility, 1.250000, 2
- <20:38:03.575> SetViewTransition 1
- <20:38:04.867> Lobby fade end
- <20:38:04.884> Executing UnloadCmd...
- <20:38:04.885> Ending Game Context...
- <20:38:04.885> Destroying CActionGame instance 000000001E72D000 (level="")
- <20:38:04.889> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:38:06.104> Executing MapCmd...
- <20:38:06.104> ============================ Loading level GAR_Base ============================
- <20:38:22.841> -----------------------------------------------------
- <20:38:22.842> *LOADING: Level GAR_Base loading time: 16.33 seconds
- <20:38:22.842> -----------------------------------------------------
- <20:38:35.246> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:38:35.246> SetShellLayerVisibility, 1.000000, 1
- <20:38:35.247> SetViewTransition 1
- <20:38:35.250> GetCurrentSeason has no season.
- <20:38:35.250> GetCurrentSeason has no season.
- <20:38:35.250> GetCurrentSeason has no season.
- <20:38:35.251> GetCurrentSeason has no season.
- <20:38:35.251> GetCurrentSeason has no season.
- <20:39:24.080> RES->SIZE: (REJECTED)
- <20:39:24.081> RES->RESTORE: (REJECTED)
- <20:39:26.270> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:39:27.584> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:39:27.700> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:39:27.700> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:39:27.701> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:39:27.778> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:39:40.073> RES->SIZE: (REJECTED)
- <20:39:40.075> RES->RESTORE: (REJECTED)
- <20:39:52.338> AllocCount: 4747
- <20:39:52.338> FreeCount: 2785
- <20:39:52.338> Allocated: 147390464
- <20:39:52.338> AllocatedInHeap: 147390464
- <20:39:58.566> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:39:58.645> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:39:58.645> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:39:58.646> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:39:58.725> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:40:05.589> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:40:06.836> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:40:06.913> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:40:06.913> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:40:06.913> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:40:06.986> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:40:08.991> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <20:40:08.991> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <20:40:25.690> RES->TOGGLE FULLSCREEN: WINDOWED (ACCEPTED)
- <20:40:31.899> HandleMatchLoading: FC4ECE06-2E24-4108-8E10-C39D67A3BB92
- <20:40:31.903> GetCurrentSeason has no season.
- <20:40:31.904> GetCurrentSeason has no season.
- <20:40:32.554> RES->TOGGLE FULLSCREEN: FULLSCREEN (ACCEPTED)
- <20:40:39.354> HandleMatchDescription: FC4ECE06-2E24-4108-8E10-C39D67A3BB92
- <20:40:41.561> Recording Start: 2016-09-16 204041.awr
- <20:40:41.684> [Lobby] Establishing connection to gameserver sesssion.
- <20:40:41.685> [Lobby] Create reliable connection lcid 0 addr 192.31.179.84:61094
- <20:40:41.685> [Lobby] SessionJoin request session join packet sent waiting for response
- <20:40:41.996> [Lobby] Sending ConnectionRequest
- <20:40:42.203> [Lobby] Received ConnectionRequestResult
- <20:40:42.204> [Lobby] Conenction to gameserver sesssion established.
- <20:40:42.204> [Lobby] Sending SessionRequestJoin to gameserver.
- <20:40:42.528> [Lobby] Received SessionRequestJoinResult error 0
- <20:40:43.081> [Lobby] Received Game Has Started
- <20:40:43.081> Lobby fade start
- <20:40:43.082> UIVISCHECK OnLevelUnloadPending
- <20:40:43.082> SetShellLayerVisibility, 1.250000, 2
- <20:40:43.083> SetViewTransition 1
- <20:40:44.372> Lobby fade end
- <20:40:44.418> Executing ConnectCmd...
- <20:40:44.418> Ending Game Context...
- <20:40:44.419> Destroying CActionGame instance 000000001E7304D0 (level="GAR_Base")
- <20:40:44.419> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:40:44.419> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:40:47.093> ============================ PrepareLevel Wars/PVE_Operation_Cerberus ============================
- <20:40:47.330> AllocCount: 4845
- <20:40:47.331> FreeCount: 3401
- <20:40:47.331> Allocated: 108724224
- <20:40:47.331> AllocatedInHeap: 108724224
- <20:40:55.044> AllocCount: 4846
- <20:40:55.044> FreeCount: 3424
- <20:40:55.044> Allocated: 106758144
- <20:40:55.045> AllocatedInHeap: 106758144
- <20:40:55.376> AllocCount: 4846
- <20:40:55.376> FreeCount: 3424
- <20:40:55.376> Allocated: 106758144
- <20:40:55.376> AllocatedInHeap: 106758144
- <20:41:03.327> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:03.328> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:03.398> AllocCount: 4846
- <20:41:03.400> FreeCount: 3424
- <20:41:03.400> Allocated: 106758144
- <20:41:03.400> AllocatedInHeap: 106758144
- <20:41:03.718> AllocCount: 4846
- <20:41:03.718> FreeCount: 3424
- <20:41:03.719> Allocated: 106758144
- <20:41:03.719> AllocatedInHeap: 106758144
- <20:41:04.058> AllocCount: 4846
- <20:41:04.058> FreeCount: 3424
- <20:41:04.058> Allocated: 106758144
- <20:41:04.058> AllocatedInHeap: 106758144
- <20:41:04.158> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:04.559> AllocCount: 4846
- <20:41:04.559> FreeCount: 3424
- <20:41:04.560> Allocated: 106758144
- <20:41:04.560> AllocatedInHeap: 106758144
- <20:41:04.713> -----------------------------------------------------
- <20:41:04.714> *LOADING: Level Wars/PVE_Operation_Cerberus loading time: 17.59 seconds
- <20:41:04.714> -----------------------------------------------------
- <20:41:08.394> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:19.869> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:20.614> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:41:20.614> SetShellLayerVisibility, 1.000000, 1
- <20:41:20.615> SetViewTransition 1
- <20:41:39.999> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:40.000> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:40.000> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:41:41.960> [GameMetrics] GPU freeze recorded (length=52)
- <20:41:42.105> [GameMetrics] GPU freeze recorded (length=85)
- <20:41:42.173> [GameMetrics] CPU freeze recorded (length=67)
- <20:41:47.322> [GameMetrics] CPU freeze recorded (length=61)
- <20:41:47.404> [GameMetrics] GPU freeze recorded (length=62)
- <20:41:47.932> [GameMetrics] GPU freeze recorded (length=51)
- <20:41:48.250> [GameMetrics] GPU freeze recorded (length=54)
- <20:41:49.922> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:51.333> [GameMetrics] GPU freeze recorded (length=62)
- <20:41:51.333> [GameMetrics] CPU freeze recorded (length=59)
- <20:41:51.715> [GameMetrics] GPU freeze recorded (length=68)
- <20:41:51.716> [GameMetrics] CPU freeze recorded (length=108)
- <20:41:51.807> [GameMetrics] CPU freeze recorded (length=52)
- <20:41:51.815> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:51.816> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:52.357> [GameMetrics] GPU freeze recorded (length=65)
- <20:41:52.357> [GameMetrics] CPU freeze recorded (length=90)
- <20:41:53.324> [GameMetrics] CPU freeze recorded (length=67)
- <20:41:54.954> [GameMetrics] CPU freeze recorded (length=64)
- <20:41:55.358> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:55.361> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:55.390> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:55.391> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:56.915> [GameMetrics] GPU freeze recorded (length=77)
- <20:41:56.916> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:57.085> [GameMetrics] CPU freeze recorded (length=102)
- <20:41:57.276> [GameMetrics] GPU freeze recorded (length=114)
- <20:41:57.276> [GameMetrics] CPU freeze recorded (length=69)
- <20:41:57.283> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:57.330> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:41:57.590> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:57.686> [GameMetrics] GPU freeze recorded (length=75)
- <20:41:57.687> [GameMetrics] CPU freeze recorded (length=138)
- <20:41:57.741> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:57.741> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:41:57.915> [GameMetrics] GPU freeze recorded (length=69)
- <20:41:57.916> [GameMetrics] CPU freeze recorded (length=87)
- <20:41:58.256> [GameMetrics] GPU freeze recorded (length=71)
- <20:41:58.824> [GameMetrics] GPU freeze recorded (length=93)
- <20:41:58.922> [GameMetrics] GPU freeze recorded (length=80)
- <20:41:59.965> [GameMetrics] GPU freeze recorded (length=90)
- <20:41:59.966> [GameMetrics] CPU freeze recorded (length=100)
- <20:42:02.248> [GameMetrics] GPU freeze recorded (length=92)
- <20:42:03.269> [GameMetrics] CPU freeze recorded (length=114)
- <20:42:38.120> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:42:39.672> AllocCount: 5123
- <20:42:39.674> FreeCount: 3428
- <20:42:39.676> Allocated: 124715008
- <20:42:39.676> AllocatedInHeap: 124715008
- <20:42:42.055> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:42:42.056> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:42:42.057> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:42:42.154> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:43:10.683> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:43:12.226> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:12.227> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:12.228> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:12.313> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:43:33.231> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:33.243> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:33.244> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:33.244> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:33.317> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:43:33.436> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:43:33.542> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:43:38.074> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:43:46.160> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:44:24.953> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:44:25.213> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:44:25.214> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:44:25.214> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:44:27.017> AllocCount: 5123
- <20:44:27.018> FreeCount: 3428
- <20:44:27.018> Allocated: 124715008
- <20:44:27.018> AllocatedInHeap: 124715008
- <20:44:27.251> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:44:27.251> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:44:27.332> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:44:27.520> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:44:27.761> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:44:41.539> [GameMetrics] GPU freeze recorded (length=91)
- <20:45:04.451> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:45:07.816> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:45:07.822> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:45:07.823> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:45:07.851> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:45:16.133> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:45:24.192> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:45:32.216> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:06.326> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:46:14.430> [GameMetrics] GPU freeze recorded (length=92)
- <20:46:14.432> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:14.623> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:14.711> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:14.794> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:15.344> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:15.884> AllocCount: 5124
- <20:46:15.885> FreeCount: 3428
- <20:46:15.886> Allocated: 124846080
- <20:46:15.886> AllocatedInHeap: 124846080
- <20:46:23.866> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:23.867> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:24.666> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:24.669> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:32.371> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:32.377> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:32.551> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:39.929> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:40.245> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:41.245> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:46:46.689> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:46:46.690> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:46:46.817> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:46.854> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:47.059> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:47.079> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:47.273> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:48.392> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:54.765> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:55.019> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:55.332> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:46:59.067> [GameMetrics] GPU freeze recorded (length=96)
- <20:47:05.965> [GameMetrics] CPU freeze recorded (length=114)
- <20:47:06.006> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:47:14.346> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:14.539> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:14.743> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:28.332> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:28.363> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:28.363> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:47:28.492> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:28.768> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:28.959> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:29.115> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <20:47:43.693> [GameMetrics] CPU freeze recorded (length=150)
- <20:48:01.154> AllocCount: 5124
- <20:48:01.154> FreeCount: 3656
- <20:48:01.154> Allocated: 109903872
- <20:48:01.155> AllocatedInHeap: 109903872
- <20:48:10.739> [Lobby] Received LobbyEndGame
- <20:48:10.839> Lobby fade start
- <20:48:10.840> Recording Stop: 2016-09-16 204041.awr
- <20:48:10.840> UIVISCHECK OnLevelUnloadPending
- <20:48:10.840> SetShellLayerVisibility, 1.250000, 2
- <20:48:10.841> SetViewTransition 1
- <20:48:12.125> Lobby fade end
- <20:48:12.140> Executing UnloadCmd...
- <20:48:12.140> Ending Game Context...
- <20:48:12.141> Destroying CActionGame instance 000000001E72C570 (level="")
- <20:48:12.143> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:48:13.633> Executing MapCmd...
- <20:48:13.637> ============================ Loading level GAR_Base ============================
- <20:48:29.539> -----------------------------------------------------
- <20:48:29.540> *LOADING: Level GAR_Base loading time: 15.89 seconds
- <20:48:29.540> -----------------------------------------------------
- <20:48:42.184> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:48:42.184> SetShellLayerVisibility, 1.000000, 1
- <20:48:42.185> SetViewTransition 1
- <20:48:42.188> GetCurrentSeason has no season.
- <20:48:42.188> GetCurrentSeason has no season.
- <20:48:42.189> GetCurrentSeason has no season.
- <20:48:42.189> GetCurrentSeason has no season.
- <20:48:42.189> GetCurrentSeason has no season.
- <20:49:28.576> RES->SIZE: (REJECTED)
- <20:49:28.578> RES->RESTORE: (REJECTED)
- <20:49:31.987> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:49:33.026> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:49:33.105> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:49:33.106> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:49:33.106> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:49:33.192> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:49:45.937> RES->SIZE: (REJECTED)
- <20:49:45.942> RES->RESTORE: (REJECTED)
- <20:49:52.478> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <20:49:53.435> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <20:49:53.513> AS2 TraceAlways: dataProvider.forceTutorial: false
- <20:49:53.513> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <20:49:53.513> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:49:53.597> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <20:49:55.626> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <20:49:55.626> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <20:49:58.878> AllocCount: 6201
- <20:49:58.879> FreeCount: 4228
- <20:49:58.879> Allocated: 150011904
- <20:49:58.880> AllocatedInHeap: 150011904
- <20:50:00.417> HandleMatchLoading: E43162B1-F4B5-41F0-968E-C5A435F13937
- <20:50:00.421> GetCurrentSeason has no season.
- <20:50:00.422> GetCurrentSeason has no season.
- <20:50:07.907> HandleMatchDescription: E43162B1-F4B5-41F0-968E-C5A435F13937
- <20:50:12.190> Recording Start: 2016-09-16 205012.awr
- <20:50:12.223> [Lobby] Establishing connection to gameserver sesssion.
- <20:50:12.223> [Lobby] Create reliable connection lcid 0 addr 192.31.179.85:61096
- <20:50:12.224> [Lobby] SessionJoin request session join packet sent waiting for response
- <20:50:12.573> [Lobby] Sending ConnectionRequest
- <20:50:12.773> [Lobby] Received ConnectionRequestResult
- <20:50:12.774> [Lobby] Conenction to gameserver sesssion established.
- <20:50:12.774> [Lobby] Sending SessionRequestJoin to gameserver.
- <20:50:12.993> [Lobby] Received SessionRequestJoinResult error 0
- <20:50:13.765> [Lobby] Received Game Has Started
- <20:50:13.766> Lobby fade start
- <20:50:13.766> UIVISCHECK OnLevelUnloadPending
- <20:50:13.766> SetShellLayerVisibility, 1.250000, 2
- <20:50:13.767> SetViewTransition 1
- <20:50:15.065> Lobby fade end
- <20:50:15.124> Executing ConnectCmd...
- <20:50:15.124> Ending Game Context...
- <20:50:15.124> Destroying CActionGame instance 000000001E7304D0 (level="GAR_Base")
- <20:50:15.125> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:50:15.125> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:50:17.732> ============================ PrepareLevel Wars/PVE_Operation_Quarterback ============================
- <20:50:22.080> [WARNING] EncounterSpawner12_cap_point_invaders_1 is using deprecated spawn system
- <20:50:28.486> [WARNING] EncounterSpawner12_cap_point_invaders_1 is using deprecated spawn system
- <20:50:28.771> AllocCount: 6203
- <20:50:28.772> FreeCount: 4965
- <20:50:28.772> Allocated: 92340224
- <20:50:28.772> AllocatedInHeap: 92340224
- <20:50:29.101> AllocCount: 6203
- <20:50:29.101> FreeCount: 4965
- <20:50:29.102> Allocated: 92340224
- <20:50:29.102> AllocatedInHeap: 92340224
- <20:50:37.537> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:50:37.538> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:50:37.539> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:50:37.602> AllocCount: 6203
- <20:50:37.603> FreeCount: 4965
- <20:50:37.603> Allocated: 92340224
- <20:50:37.603> AllocatedInHeap: 92340224
- <20:50:37.963> AllocCount: 6203
- <20:50:37.964> FreeCount: 4965
- <20:50:37.964> Allocated: 92340224
- <20:50:37.964> AllocatedInHeap: 92340224
- <20:50:38.296> AllocCount: 6203
- <20:50:38.297> FreeCount: 4965
- <20:50:38.297> Allocated: 92340224
- <20:50:38.297> AllocatedInHeap: 92340224
- <20:50:38.382> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:50:38.884> AllocCount: 6203
- <20:50:38.884> FreeCount: 4965
- <20:50:38.884> Allocated: 92340224
- <20:50:38.884> AllocatedInHeap: 92340224
- <20:50:38.911> -----------------------------------------------------
- <20:50:38.911> *LOADING: Level Wars/PVE_Operation_Quarterback loading time: 21.15 seconds
- <20:50:38.912> -----------------------------------------------------
- <20:50:58.328> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:50:58.980> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:50:58.980> SetShellLayerVisibility, 1.000000, 1
- <20:50:58.981> SetViewTransition 1
- <20:51:10.713> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.714> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.730> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.736> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.737> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.738> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.739> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.740> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.740> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.741> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.741> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:10.742> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:12.121> [GameMetrics] GPU freeze recorded (length=132)
- <20:51:12.421> [GameMetrics] CPU freeze recorded (length=59)
- <20:51:12.629> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:12.630> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:14.671> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:14.672> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:14.673> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:51:26.493> [GameMetrics] GPU freeze recorded (length=51)
- <20:51:26.493> [GameMetrics] CPU freeze recorded (length=60)
- <20:51:36.934> [GameMetrics] GPU freeze recorded (length=65)
- <20:51:40.284> [GameMetrics] GPU freeze recorded (length=60)
- <20:51:42.089> [GameMetrics] CPU freeze recorded (length=57)
- <20:51:42.909> [GameMetrics] GPU freeze recorded (length=51)
- <20:51:42.910> [GameMetrics] CPU freeze recorded (length=64)
- <20:51:46.238> [GameMetrics] CPU freeze recorded (length=57)
- <20:51:46.362> [GameMetrics] GPU freeze recorded (length=57)
- <20:51:47.947> [GameMetrics] CPU freeze recorded (length=84)
- <20:51:47.990> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:51:48.595> [GameMetrics] CPU freeze recorded (length=63)
- <20:51:48.875> [GameMetrics] CPU freeze recorded (length=79)
- <20:51:52.959> [GameMetrics] GPU freeze recorded (length=55)
- <20:51:54.468> [GameMetrics] GPU freeze recorded (length=68)
- <20:51:54.469> [GameMetrics] CPU freeze recorded (length=83)
- <20:51:54.561> [GameMetrics] GPU freeze recorded (length=62)
- <20:51:54.629> [GameMetrics] GPU freeze recorded (length=66)
- <20:52:06.485> [GameMetrics] CPU freeze recorded (length=85)
- <20:52:06.557> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:52:08.540> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:52:10.644> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:52:25.091> [GameMetrics] CPU freeze recorded (length=65)
- <20:52:26.103> [GameMetrics] GPU freeze recorded (length=77)
- <20:52:26.345> [GameMetrics] CPU freeze recorded (length=67)
- <20:52:32.356> [GameMetrics] CPU freeze recorded (length=78)
- <20:52:38.145> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:52:39.606> [GameMetrics] GPU freeze recorded (length=81)
- <20:52:39.848> [GameMetrics] CPU freeze recorded (length=80)
- <20:52:40.945> [GameMetrics] CPU freeze recorded (length=83)
- <20:52:42.102> [GameMetrics] GPU freeze recorded (length=78)
- <20:52:42.103> [GameMetrics] CPU freeze recorded (length=94)
- <20:52:43.822> AllocCount: 6516
- <20:52:43.823> FreeCount: 4966
- <20:52:43.823> Allocated: 112787456
- <20:52:43.823> AllocatedInHeap: 112787456
- <20:52:45.365> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:52:46.374> [GameMetrics] CPU freeze recorded (length=96)
- <20:52:58.650> [GameMetrics] CPU freeze recorded (length=84)
- <20:53:02.345> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:53:03.497> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:53:18.520> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:53:31.131> [GameMetrics] GPU freeze recorded (length=75)
- <20:53:31.132> [GameMetrics] CPU freeze recorded (length=95)
- <20:53:36.110> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:53:41.976> [GameMetrics] GPU freeze recorded (length=78)
- <20:53:42.103> [GameMetrics] GPU freeze recorded (length=94)
- <20:53:57.232> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:53:57.373> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:54:02.442> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:54:02.443> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:54:10.632> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:54:10.638> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:54:10.644> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:54:18.000> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:54:19.219> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:54:19.220> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:54:28.349> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:54:36.260> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:54:38.705> AllocCount: 6517
- <20:54:38.705> FreeCount: 4966
- <20:54:38.706> Allocated: 112918528
- <20:54:38.706> AllocatedInHeap: 112918528
- <20:54:49.142> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:55:07.243> [GameMetrics] CPU freeze recorded (length=89)
- <20:55:07.350> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:55:22.095> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:55:31.901> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:55:52.047> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:55:52.048> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:56:12.784> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:56:12.785> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:56:14.997> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:56:20.807> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:56:20.935> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <20:56:20.936> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <20:56:21.754> AllocCount: 6518
- <20:56:21.754> FreeCount: 4966
- <20:56:21.755> Allocated: 113049600
- <20:56:21.755> AllocatedInHeap: 113049600
- <20:56:22.075> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <20:56:22.076> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <20:56:36.159> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:56:43.268> [GameMetrics] CPU freeze recorded (length=86)
- <20:56:48.093> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:56:48.094> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:56:48.095> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:56:48.274> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:56:49.102> [GameMetrics] CPU freeze recorded (length=117)
- <20:57:02.531> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:57:13.800> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:57:13.801> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <20:57:17.003> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:57:26.821> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:57:33.708> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:57:41.673> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:58:03.818> AllocCount: 6518
- <20:58:03.819> FreeCount: 4966
- <20:58:03.819> Allocated: 113049600
- <20:58:03.820> AllocatedInHeap: 113049600
- <20:58:05.000> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:58:27.127> IncrementCounter UIHUDSystem::ToggleCursor 601
- <20:58:29.032> DecrementCounter UIHUDSystem::ToggleCursor 606
- <20:58:48.634> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <20:58:50.493> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <20:58:51.753> [GameMetrics] CPU freeze recorded (length=369)
- <20:59:17.570> [Lobby] Received LobbyEndGame
- <20:59:17.670> Lobby fade start
- <20:59:17.671> Recording Stop: 2016-09-16 205012.awr
- <20:59:17.671> UIVISCHECK OnLevelUnloadPending
- <20:59:17.672> SetShellLayerVisibility, 1.250000, 2
- <20:59:17.673> SetViewTransition 1
- <20:59:18.956> Lobby fade end
- <20:59:18.971> Executing UnloadCmd...
- <20:59:18.971> Ending Game Context...
- <20:59:18.971> Destroying CActionGame instance 000000001E72D000 (level="")
- <20:59:18.974> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <20:59:20.437> Executing MapCmd...
- <20:59:20.437> ============================ Loading level GAR_Base ============================
- <20:59:37.229> -----------------------------------------------------
- <20:59:37.229> *LOADING: Level GAR_Base loading time: 16.74 seconds
- <20:59:37.229> -----------------------------------------------------
- <20:59:49.887> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <20:59:49.889> SetShellLayerVisibility, 1.000000, 1
- <20:59:49.889> SetViewTransition 1
- <20:59:49.892> GetCurrentSeason has no season.
- <20:59:49.893> GetCurrentSeason has no season.
- <20:59:49.893> GetCurrentSeason has no season.
- <20:59:49.893> GetCurrentSeason has no season.
- <20:59:49.894> GetCurrentSeason has no season.
- <21:00:03.786> AllocCount: 7438
- <21:00:03.786> FreeCount: 5507
- <21:00:03.787> Allocated: 146079744
- <21:00:03.787> AllocatedInHeap: 146079744
- <21:00:27.126> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:00:28.130> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:00:28.220> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:00:28.220> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:00:28.221> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:00:28.285> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:00:36.873> RES->SIZE: (REJECTED)
- <21:00:36.878> RES->RESTORE: (REJECTED)
- <21:00:46.385> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:00:53.058> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:00:56.215> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:00:57.325> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:00:58.724> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:02.909> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:06.694> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:11.255> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:14.403> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:16.679> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:32.896> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:33.998> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:01:34.092> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:01:34.093> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:01:34.093> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:01:34.170> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:01:37.168> AllocCount: 8040
- <21:01:37.168> FreeCount: 6034
- <21:01:37.169> Allocated: 151650304
- <21:01:37.169> AllocatedInHeap: 151650304
- <21:01:43.923> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:01:56.303> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:01:56.390> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:01:56.390> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:01:56.391> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:01:56.475> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:01:59.154> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <21:01:59.154> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <21:02:06.301> RES->SIZE: (REJECTED)
- <21:02:06.304> RES->RESTORE: (REJECTED)
- <21:02:13.835> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:02:13.924> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:02:13.924> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:02:13.924> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:02:14.008> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:02:21.705> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:02:24.287> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:02:24.366> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:02:24.367> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:02:24.368> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:02:24.440> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:02:26.625> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <21:02:26.626> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <21:02:42.880> HandleMatchLoading: DBC24E72-5D04-4916-A371-6A3C07B7578D
- <21:02:42.886> GetCurrentSeason has no season.
- <21:02:42.887> GetCurrentSeason has no season.
- <21:02:47.343> AllocCount: 8058
- <21:02:47.343> FreeCount: 6055
- <21:02:47.343> Allocated: 151650304
- <21:02:47.344> AllocatedInHeap: 151650304
- <21:02:50.357> HandleMatchDescription: DBC24E72-5D04-4916-A371-6A3C07B7578D
- <21:02:55.079> Recording Start: 2016-09-16 210255.awr
- <21:02:55.111> [Lobby] Establishing connection to gameserver sesssion.
- <21:02:55.112> [Lobby] Create reliable connection lcid 0 addr 192.31.179.87:61090
- <21:02:55.112> [Lobby] SessionJoin request session join packet sent waiting for response
- <21:02:55.449> [Lobby] Sending ConnectionRequest
- <21:02:55.682> [Lobby] Received ConnectionRequestResult
- <21:02:55.682> [Lobby] Conenction to gameserver sesssion established.
- <21:02:55.683> [Lobby] Sending SessionRequestJoin to gameserver.
- <21:02:55.908> [Lobby] Received SessionRequestJoinResult error 0
- <21:02:56.550> [Lobby] Received Game Has Started
- <21:02:56.551> Lobby fade start
- <21:02:56.551> UIVISCHECK OnLevelUnloadPending
- <21:02:56.551> SetShellLayerVisibility, 1.250000, 2
- <21:02:56.552> SetViewTransition 1
- <21:02:57.837> Lobby fade end
- <21:02:57.899> Executing ConnectCmd...
- <21:02:57.900> Ending Game Context...
- <21:02:57.900> Destroying CActionGame instance 000000001E7304D0 (level="GAR_Base")
- <21:02:57.900> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:02:57.900> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:03:00.591> ============================ PrepareLevel Wars/PVE_Operation_Scorpio ============================
- <21:03:00.984> AllocCount: 8058
- <21:03:00.985> FreeCount: 6767
- <21:03:00.985> Allocated: 101253120
- <21:03:00.985> AllocatedInHeap: 101253120
- <21:03:13.831> AllocCount: 8059
- <21:03:13.831> FreeCount: 6791
- <21:03:13.832> Allocated: 99090432
- <21:03:13.832> AllocatedInHeap: 99090432
- <21:03:14.140> AllocCount: 8059
- <21:03:14.140> FreeCount: 6791
- <21:03:14.140> Allocated: 99090432
- <21:03:14.141> AllocatedInHeap: 99090432
- <21:03:22.277> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:22.278> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:22.432> AllocCount: 8059
- <21:03:22.433> FreeCount: 6791
- <21:03:22.433> Allocated: 99090432
- <21:03:22.433> AllocatedInHeap: 99090432
- <21:03:22.642> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:22.773> AllocCount: 8059
- <21:03:22.773> FreeCount: 6791
- <21:03:22.773> Allocated: 99090432
- <21:03:22.774> AllocatedInHeap: 99090432
- <21:03:22.844> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:23.174> -----------------------------------------------------
- <21:03:23.174> *LOADING: Level Wars/PVE_Operation_Scorpio loading time: 22.55 seconds
- <21:03:23.174> -----------------------------------------------------
- <21:03:28.069> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:43.271> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:43.934> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:03:43.934> SetShellLayerVisibility, 1.000000, 1
- <21:03:43.935> SetViewTransition 1
- <21:03:58.400> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.400> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.401> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.401> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.402> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.402> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:58.402> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:03:59.375> [GameMetrics] GPU freeze recorded (length=57)
- <21:03:59.706> [GameMetrics] GPU freeze recorded (length=54)
- <21:04:00.114> [GameMetrics] GPU freeze recorded (length=65)
- <21:04:00.115> [GameMetrics] CPU freeze recorded (length=95)
- <21:04:00.472> [GameMetrics] GPU freeze recorded (length=55)
- <21:04:00.835> [GameMetrics] GPU freeze recorded (length=59)
- <21:04:00.835> [GameMetrics] CPU freeze recorded (length=61)
- <21:04:01.512> [GameMetrics] CPU freeze recorded (length=86)
- <21:04:01.600> [GameMetrics] GPU freeze recorded (length=55)
- <21:04:01.601> [GameMetrics] CPU freeze recorded (length=81)
- <21:04:02.217> [GameMetrics] CPU freeze recorded (length=56)
- <21:04:11.258> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:11.259> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:11.260> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:17.818> AllocCount: 8295
- <21:04:17.819> FreeCount: 6792
- <21:04:17.819> Allocated: 114491392
- <21:04:17.819> AllocatedInHeap: 114491392
- <21:04:19.331> [GameMetrics] CPU freeze recorded (length=63)
- <21:04:20.913> [GameMetrics] CPU freeze recorded (length=71)
- <21:04:21.153> [GameMetrics] GPU freeze recorded (length=60)
- <21:04:21.154> [GameMetrics] CPU freeze recorded (length=86)
- <21:04:21.341> [GameMetrics] GPU freeze recorded (length=58)
- <21:04:21.342> [GameMetrics] CPU freeze recorded (length=154)
- <21:04:26.666> [GameMetrics] GPU freeze recorded (length=60)
- <21:04:26.734> [GameMetrics] GPU freeze recorded (length=65)
- <21:04:28.297> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:28.299> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:28.300> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:28.301> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:28.301> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:04:28.815> [GameMetrics] GPU freeze recorded (length=63)
- <21:04:28.910> [GameMetrics] GPU freeze recorded (length=78)
- <21:04:32.314> [GameMetrics] GPU freeze recorded (length=62)
- <21:04:39.097> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:04:39.198> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:04:39.199> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:04:51.505> [GameMetrics] GPU freeze recorded (length=63)
- <21:04:58.476> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:04:58.754> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:00.383> [GameMetrics] GPU freeze recorded (length=70)
- <21:05:00.469> [GameMetrics] CPU freeze recorded (length=86)
- <21:05:08.503> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:05:14.812> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:14.812> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:16.936> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:22.022> [GameMetrics] GPU freeze recorded (length=81)
- <21:05:29.145> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:05:29.146> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:05:29.146> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:05:29.147> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:05:29.352> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:05:34.785> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:39.972> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:05:39.984> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:05:42.121> [GameMetrics] GPU freeze recorded (length=68)
- <21:05:43.645> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:05:45.443> [GameMetrics] GPU freeze recorded (length=66)
- <21:06:07.962> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:06:18.110> AllocCount: 8300
- <21:06:18.110> FreeCount: 6792
- <21:06:18.111> Allocated: 114884608
- <21:06:18.111> AllocatedInHeap: 114884608
- <21:06:29.033> [GameMetrics] GPU freeze recorded (length=69)
- <21:06:30.906> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:06:31.264> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:06:44.297> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:06:47.287> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:06:56.274> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:06:59.093> [GameMetrics] GPU freeze recorded (length=73)
- <21:06:59.094> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:06:59.095> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:05.097> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:09.231> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:09.232> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:09.233> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:09.234> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:09.249> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:17.246> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:07:28.301> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:28.302> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:36.662> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:37.596> IncrementCounter UIHUDSystem::ToggleCursor 601
- <21:07:39.227> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:41.010> DecrementCounter UIHUDSystem::ToggleCursor 606
- <21:07:50.483> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:50.484> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:07:50.744> [GameMetrics] CPU freeze recorded (length=95)
- <21:07:51.505> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:51.506> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:51.506> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:51.508> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:07:56.971> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:08:06.070> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:08:06.071> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:08:06.184> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:06.185> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:06.307> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:06.365> [GameMetrics] CPU freeze recorded (length=87)
- <21:08:06.366> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:14.889> AllocCount: 8300
- <21:08:14.889> FreeCount: 6792
- <21:08:14.889> Allocated: 114884608
- <21:08:14.890> AllocatedInHeap: 114884608
- <21:08:17.777> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:19.049> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:08:22.179> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:42.092> [GameMetrics] GPU freeze recorded (length=70)
- <21:08:43.141> [GameMetrics] GPU freeze recorded (length=78)
- <21:08:46.435> [GameMetrics] CPU freeze recorded (length=89)
- <21:08:48.911> [GameMetrics] GPU freeze recorded (length=74)
- <21:08:50.410> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:50.410> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:08:52.356> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:09:06.156> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:09:21.074> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:09:21.074> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:09:33.700> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:09:33.701> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:09:38.109> [GameMetrics] CPU freeze recorded (length=102)
- <21:10:02.641> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:10:08.853> AllocCount: 8301
- <21:10:08.853> FreeCount: 6792
- <21:10:08.853> Allocated: 115015680
- <21:10:08.853> AllocatedInHeap: 115015680
- <21:10:23.240> [GameMetrics] CPU freeze recorded (length=155)
- <21:10:48.253> [Lobby] Received LobbyEndGame
- <21:10:48.373> Lobby fade start
- <21:10:48.375> Recording Stop: 2016-09-16 210255.awr
- <21:10:48.375> UIVISCHECK OnLevelUnloadPending
- <21:10:48.375> SetShellLayerVisibility, 1.250000, 2
- <21:10:48.376> SetViewTransition 1
- <21:10:49.659> Lobby fade end
- <21:10:49.674> Executing UnloadCmd...
- <21:10:49.675> Ending Game Context...
- <21:10:49.675> Destroying CActionGame instance 000000001E7304D0 (level="")
- <21:10:49.678> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:10:51.574> Executing MapCmd...
- <21:10:51.575> ============================ Loading level GAR_Base ============================
- <21:11:07.988> -----------------------------------------------------
- <21:11:07.988> *LOADING: Level GAR_Base loading time: 16.39 seconds
- <21:11:07.989> -----------------------------------------------------
- <21:11:19.849> RES->SIZE: (REJECTED)
- <21:11:19.860> RES->RESTORE: (REJECTED)
- <21:11:31.465> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:11:31.466> SetShellLayerVisibility, 1.000000, 1
- <21:11:31.467> SetViewTransition 1
- <21:11:31.470> GetCurrentSeason has no season.
- <21:11:31.470> GetCurrentSeason has no season.
- <21:11:31.471> GetCurrentSeason has no season.
- <21:11:31.471> GetCurrentSeason has no season.
- <21:11:31.471> GetCurrentSeason has no season.
- <21:12:15.981> RES->SIZE: (REJECTED)
- <21:12:15.982> RES->RESTORE: (REJECTED)
- <21:12:58.463> AllocCount: 9227
- <21:12:58.463> FreeCount: 7356
- <21:12:58.463> Allocated: 146866176
- <21:12:58.464> AllocatedInHeap: 146866176
- <21:13:25.948> OnSetVisibility 0
- <21:14:45.034> RES->SIZE: (REJECTED)
- <21:14:45.036> RES->RESTORE: (REJECTED)
- <21:14:45.391> OnSetVisibility 1
- <21:15:02.439> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:15:04.183> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:15:04.272> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:15:04.273> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:15:04.273> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:15:04.367> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:15:08.844> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <21:15:08.844> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <21:15:08.854> HandleMatchLoading: 1DAC1674-CCA6-4F92-AA0F-CB02976A04AF
- <21:15:08.857> GetCurrentSeason has no season.
- <21:15:08.857> GetCurrentSeason has no season.
- <21:15:16.322> HandleMatchDescription: 1DAC1674-CCA6-4F92-AA0F-CB02976A04AF
- <21:15:21.845> RES->SIZE: (REJECTED)
- <21:15:21.847> RES->RESTORE: (REJECTED)
- <21:15:23.049> Recording Start: 2016-09-16 211523.awr
- <21:15:23.113> [Lobby] Establishing connection to gameserver sesssion.
- <21:15:23.114> [Lobby] Create reliable connection lcid 0 addr 192.31.179.91:61095
- <21:15:23.114> [Lobby] SessionJoin request session join packet sent waiting for response
- <21:15:23.431> [Lobby] Sending ConnectionRequest
- <21:15:23.640> [Lobby] Received ConnectionRequestResult
- <21:15:23.641> [Lobby] Conenction to gameserver sesssion established.
- <21:15:23.641> [Lobby] Sending SessionRequestJoin to gameserver.
- <21:15:23.748> [Lobby] Received SessionRequestJoinResult error 0
- <21:15:24.639> [Lobby] Received Game Has Started
- <21:15:24.640> Lobby fade start
- <21:15:24.641> UIVISCHECK OnLevelUnloadPending
- <21:15:24.641> SetShellLayerVisibility, 1.250000, 2
- <21:15:24.642> SetViewTransition 1
- <21:15:25.943> Lobby fade end
- <21:15:25.997> Executing ConnectCmd...
- <21:15:25.997> Ending Game Context...
- <21:15:25.998> Destroying CActionGame instance 000000001E72C570 (level="GAR_Base")
- <21:15:25.998> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:15:25.998> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:15:28.606> ============================ PrepareLevel Wars/PVE_Operation_StarryNight ============================
- <21:15:28.721> AllocCount: 9283
- <21:15:28.721> FreeCount: 7990
- <21:15:28.722> Allocated: 103284736
- <21:15:28.722> AllocatedInHeap: 103284736
- <21:15:29.289> [Error] Undefined surface type: 'mat_leaves', using mat_default (leaves)
- <21:15:44.855> AllocCount: 9284
- <21:15:44.856> FreeCount: 8011
- <21:15:44.856> Allocated: 101777408
- <21:15:44.856> AllocatedInHeap: 101777408
- <21:15:45.153> AllocCount: 9284
- <21:15:45.153> FreeCount: 8011
- <21:15:45.153> Allocated: 101777408
- <21:15:45.154> AllocatedInHeap: 101777408
- <21:15:45.435> AllocCount: 9284
- <21:15:45.435> FreeCount: 8011
- <21:15:45.436> Allocated: 101777408
- <21:15:45.436> AllocatedInHeap: 101777408
- <21:15:52.772> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:15:53.019> AllocCount: 9284
- <21:15:53.019> FreeCount: 8011
- <21:15:53.019> Allocated: 101777408
- <21:15:53.019> AllocatedInHeap: 101777408
- <21:15:53.310> AllocCount: 9284
- <21:15:53.310> FreeCount: 8011
- <21:15:53.311> Allocated: 101777408
- <21:15:53.311> AllocatedInHeap: 101777408
- <21:15:53.594> AllocCount: 9284
- <21:15:53.594> FreeCount: 8011
- <21:15:53.595> Allocated: 101777408
- <21:15:53.595> AllocatedInHeap: 101777408
- <21:15:53.675> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:15:53.706> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:15:54.112> AllocCount: 9284
- <21:15:54.113> FreeCount: 8011
- <21:15:54.113> Allocated: 101777408
- <21:15:54.113> AllocatedInHeap: 101777408
- <21:15:54.212> -----------------------------------------------------
- <21:15:54.212> *LOADING: Level Wars/PVE_Operation_StarryNight loading time: 25.57 seconds
- <21:15:54.213> -----------------------------------------------------
- <21:16:06.615> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:20.968> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:22.108> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:16:22.108> SetShellLayerVisibility, 1.000000, 1
- <21:16:22.110> SetViewTransition 1
- <21:16:29.581> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:29.582> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:29.583> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:29.584> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:29.585> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:16:31.533> [GameMetrics] GPU freeze recorded (length=82)
- <21:16:31.605> [GameMetrics] CPU freeze recorded (length=51)
- <21:16:32.814> [GameMetrics] CPU freeze recorded (length=70)
- <21:16:33.433> [GameMetrics] GPU freeze recorded (length=58)
- <21:16:33.434> [GameMetrics] CPU freeze recorded (length=55)
- <21:16:34.706> [GameMetrics] GPU freeze recorded (length=54)
- <21:16:35.046> [GameMetrics] CPU freeze recorded (length=52)
- <21:16:35.101> [GameMetrics] CPU freeze recorded (length=52)
- <21:16:35.352> [GameMetrics] GPU freeze recorded (length=70)
- <21:16:35.362> [GameMetrics] CPU freeze recorded (length=82)
- <21:16:35.649> [GameMetrics] GPU freeze recorded (length=51)
- <21:16:37.542> [GameMetrics] CPU freeze recorded (length=56)
- <21:16:38.478> [GameMetrics] GPU freeze recorded (length=53)
- <21:16:38.479> [GameMetrics] CPU freeze recorded (length=59)
- <21:16:38.834> [GameMetrics] GPU freeze recorded (length=58)
- <21:16:39.779> [GameMetrics] CPU freeze recorded (length=57)
- <21:16:40.142> [GameMetrics] GPU freeze recorded (length=63)
- <21:16:40.424> [GameMetrics] CPU freeze recorded (length=63)
- <21:16:40.765> [GameMetrics] GPU freeze recorded (length=63)
- <21:16:41.072> [GameMetrics] CPU freeze recorded (length=65)
- <21:16:41.149> [GameMetrics] GPU freeze recorded (length=75)
- <21:16:41.149> [GameMetrics] CPU freeze recorded (length=61)
- <21:16:41.438> [GameMetrics] CPU freeze recorded (length=77)
- <21:16:41.744> [GameMetrics] CPU freeze recorded (length=67)
- <21:16:41.975> [GameMetrics] GPU freeze recorded (length=69)
- <21:16:42.047> [GameMetrics] CPU freeze recorded (length=72)
- <21:16:42.327> [GameMetrics] CPU freeze recorded (length=68)
- <21:16:42.408> [GameMetrics] GPU freeze recorded (length=75)
- <21:16:42.409> [GameMetrics] CPU freeze recorded (length=81)
- <21:16:42.776> [GameMetrics] CPU freeze recorded (length=75)
- <21:16:43.142> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:43.417> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:43.427> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:43.456> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:43.565> [GameMetrics] GPU freeze recorded (length=74)
- <21:16:43.867> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:43.868> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.007> [GameMetrics] GPU freeze recorded (length=82)
- <21:16:44.060> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.061> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.325> [GameMetrics] CPU freeze recorded (length=73)
- <21:16:44.328> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.447> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.996> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:44.997> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:46.371> [GameMetrics] GPU freeze recorded (length=114)
- <21:16:46.372> [GameMetrics] CPU freeze recorded (length=130)
- <21:16:46.522> [GameMetrics] CPU freeze recorded (length=133)
- <21:16:46.573> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:46.682> [GameMetrics] CPU freeze recorded (length=79)
- <21:16:46.939> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:46.940> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:47.400> [GameMetrics] GPU freeze recorded (length=135)
- <21:16:47.401> [GameMetrics] CPU freeze recorded (length=137)
- <21:16:47.667> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:47.896> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:16:47.897> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:16:48.050> [GameMetrics] CPU freeze recorded (length=85)
- <21:16:48.290> [GameMetrics] GPU freeze recorded (length=113)
- <21:16:48.380> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:48.382> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:48.460> [GameMetrics] CPU freeze recorded (length=86)
- <21:16:48.726> [GameMetrics] GPU freeze recorded (length=89)
- <21:16:48.882> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:49.095> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:49.256> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:49.740> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:49.986> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:49.986> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.193> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.194> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.195> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.564> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.685> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.794> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.840> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.840> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.849> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.850> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.977> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.977> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:50.979> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.363> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.365> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.366> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.694> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.695> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.857> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:51.936> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:16:51.977> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.055> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.190> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.425> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.472> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.550> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.725> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:52.810> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:16:53.037> [GameMetrics] CPU freeze recorded (length=99)
- <21:16:53.205> [GameMetrics] GPU freeze recorded (length=160)
- <21:16:53.216> [GameMetrics] CPU freeze recorded (length=105)
- <21:16:53.969> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:16:54.371> [GameMetrics] CPU freeze recorded (length=104)
- <21:16:55.750> [GameMetrics] GPU freeze recorded (length=91)
- <21:16:55.751> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:16:55.751> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:16:55.933> [GameMetrics] CPU freeze recorded (length=136)
- <21:16:56.061> [GameMetrics] GPU freeze recorded (length=127)
- <21:16:56.960> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:16:56.961> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:17:01.560> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:01.561> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:04.038> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:04.473> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:05.270> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:05.518> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:06.331> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:07.345> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:07.501> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:08.064> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:08.308> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:08.309> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:08.445> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:12.603> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:12.711> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:14.971> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:14.971> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.650> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.657> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.658> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.659> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.659> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:15.660> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:19.009> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:17:19.010> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:17:19.010> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:17:22.061> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:22.764> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:25.510> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:26.174> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:17:26.175> [Error] Undefined surface type: 'mat_100-130mm_HE', using mat_default ()
- <21:17:28.190> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:28.705> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:28.923> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:29.169> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:30.302> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:30.302> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:33.420> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:33.421> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:35.991> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:36.253> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:36.393> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:36.604> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:36.789> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:37.010> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:37.495> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:38.585> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:17:38.586> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:17:39.378> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:40.488> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:17:40.489> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:17:44.327> [GameMetrics] CPU freeze recorded (length=127)
- <21:17:46.365> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:46.462> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:46.682> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:46.918> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:17:53.744> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:55.579> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:17:57.691> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:02.168> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:02.168> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:02.169> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:06.219> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:06.502> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:07.201> [GameMetrics] CPU freeze recorded (length=155)
- <21:18:07.202> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:07.204> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:07.245> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:07.537> [GameMetrics] GPU freeze recorded (length=219)
- <21:18:07.552> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:07.674> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:09.006> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:18:20.914> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:29.213> AllocCount: 9491
- <21:18:29.213> FreeCount: 8013
- <21:18:29.213> Allocated: 115343360
- <21:18:29.214> AllocatedInHeap: 115343360
- <21:18:32.523> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:32.524> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:32.525> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:32.526> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:32.527> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:18:36.217> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:18:36.261> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:18:36.344> [GameMetrics] GPU freeze recorded (length=127)
- <21:18:41.815> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:41.815> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:42.657> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:42.904> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:42.904> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:43.166> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:43.415> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:43.564> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:43.852> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:44.089> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:47.704> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:47.705> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:47.767> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:47.767> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:18:51.353> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:51.353> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:51.468> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:54.777> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:18:55.037> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:19:01.702> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:02.021> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:19:02.022> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:19:02.023> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:19:06.772> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:06.773> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:08.993> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:09.139> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:09.385> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:09.875> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:23.036> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:23.037> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:23.242> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:19:23.243> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:19:37.728> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:37.729> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:42.207> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:42.398> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:19:43.185> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:43.186> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:46.824> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:19:47.174> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:19:47.175> [Error] Undefined surface type: 'mat_SPG', using mat_default ()
- <21:19:49.532> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:02.004> AllocCount: 9491
- <21:20:02.005> FreeCount: 8013
- <21:20:02.005> Allocated: 115343360
- <21:20:02.005> AllocatedInHeap: 115343360
- <21:20:02.969> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:03.004> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:20:03.057> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:11.897> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:20:11.898> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:20:12.505> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:20:12.506> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:20:14.931> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:15.295> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:20:24.273> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:24.479> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:27.935> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:27.936> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:29.539> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:20:29.540> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:20:34.394> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:20:34.440> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:20:46.716> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:20:46.717> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:20:46.717> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:21:05.351> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:21:10.498> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:21:18.361> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:21:30.045> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:21:30.046> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:21:30.046> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:21:33.275> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:21:33.702> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:21:40.449> AllocCount: 9491
- <21:21:40.451> FreeCount: 8013
- <21:21:40.451> Allocated: 115343360
- <21:21:40.452> AllocatedInHeap: 115343360
- <21:21:40.799> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:21:53.303> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:21:57.076> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:21:58.710> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:22:01.965> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:22:02.102> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:22:02.103> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:22:09.345> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:22:22.845> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:22:22.845> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:22:26.177> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:22:26.295> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:22:32.035> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:22:38.426> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:22:38.430> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:23:03.886> [Error] Undefined surface type: 'mat_ATGM_Salvo', using mat_default ()
- <21:23:18.878> AllocCount: 9491
- <21:23:18.879> FreeCount: 8013
- <21:23:18.879> Allocated: 115343360
- <21:23:18.879> AllocatedInHeap: 115343360
- <21:23:27.090> [GameMetrics] CPU freeze recorded (length=140)
- <21:23:44.158> [Lobby] Received LobbyEndGame
- <21:23:44.331> Lobby fade start
- <21:23:44.332> Recording Stop: 2016-09-16 211523.awr
- <21:23:44.332> UIVISCHECK OnLevelUnloadPending
- <21:23:44.333> SetShellLayerVisibility, 1.250000, 2
- <21:23:44.333> SetViewTransition 1
- <21:23:45.619> Lobby fade end
- <21:23:45.630> Executing UnloadCmd...
- <21:23:45.630> Ending Game Context...
- <21:23:45.630> Destroying CActionGame instance 000000001E72C570 (level="")
- <21:23:45.636> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:23:47.452> Executing MapCmd...
- <21:23:47.452> ============================ Loading level GAR_Base ============================
- <21:24:04.002> -----------------------------------------------------
- <21:24:04.002> *LOADING: Level GAR_Base loading time: 16.51 seconds
- <21:24:04.002> -----------------------------------------------------
- <21:24:16.406> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:24:16.406> SetShellLayerVisibility, 1.000000, 1
- <21:24:16.407> SetViewTransition 1
- <21:24:16.410> GetCurrentSeason has no season.
- <21:24:16.411> GetCurrentSeason has no season.
- <21:24:16.411> GetCurrentSeason has no season.
- <21:24:16.411> GetCurrentSeason has no season.
- <21:24:16.412> GetCurrentSeason has no season.
- <21:25:03.169> AllocCount: 10260
- <21:25:03.170> FreeCount: 8393
- <21:25:03.170> Allocated: 149028864
- <21:25:03.170> AllocatedInHeap: 149028864
- <21:25:34.084> RES->SIZE: (REJECTED)
- <21:25:34.085> RES->RESTORE: (REJECTED)
- <21:25:55.901> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:25:56.768> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:25:56.860> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:25:56.861> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:25:56.861> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:25:56.934> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:26:07.880> RES->SIZE: (REJECTED)
- <21:26:07.883> RES->RESTORE: (REJECTED)
- <21:26:15.668> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:18.629> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:21.461> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:25.431> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:29.562> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:33.658> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:34.787> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:36.455> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:38.327> OhioLowSystem::PlayerChangedTank Error: Getting vehicle change event and shouldn't.
- <21:26:39.140> AllocCount: 10414
- <21:26:39.141> FreeCount: 8541
- <21:26:39.141> Allocated: 149618688
- <21:26:39.141> AllocatedInHeap: 149618688
- <21:28:14.274> AllocCount: 10450
- <21:28:14.275> FreeCount: 8578
- <21:28:14.275> Allocated: 149618688
- <21:28:14.275> AllocatedInHeap: 149618688
- <21:28:42.124> OnSetVisibility 0
- <21:31:20.607> RES->SIZE: (REJECTED)
- <21:31:20.611> RES->RESTORE: (REJECTED)
- <21:31:21.075> OnSetVisibility 1
- <21:31:22.004> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:31:22.133> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:31:22.133> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:31:22.134> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:31:22.226> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:31:39.928> AllocCount: 10450
- <21:31:39.928> FreeCount: 8579
- <21:31:39.929> Allocated: 149553152
- <21:31:39.929> AllocatedInHeap: 149553152
- <21:32:32.835> OnSetVisibility 0
- <21:33:54.596> RES->SIZE: (REJECTED)
- <21:33:54.598> RES->RESTORE: (REJECTED)
- <21:33:55.129> OnSetVisibility 1
- <21:33:59.031> hasPlayedPVEMatch<true>, hasCompletedTutorial<true>
- <21:33:59.116> AS2 TraceAlways: dataProvider.forceTutorial: false
- <21:33:59.116> AS2 TraceAlways: PVE_Mission_Select::GoToScreen(0)
- <21:33:59.117> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:33:59.208> AS2 TraceAlways: ValidateQueues() m_currentScreen: 0
- <21:34:01.756> EventPeer::RegisterToEvent Type 138: CloseActiveInterfaces awaiting unlock.
- <21:34:01.756> EventPeer::RegisterToEvent Type 170: LevelUnloaded awaiting unlock.
- <21:34:19.794> RES->SIZE: (REJECTED)
- <21:34:19.797> RES->RESTORE: (REJECTED)
- <21:34:21.326> HandleMatchLoading: 2976EA45-F2E4-46C9-8DE0-422665160D44
- <21:34:21.337> GetCurrentSeason has no season.
- <21:34:21.338> GetCurrentSeason has no season.
- <21:34:21.354> RES->TOGGLE FULLSCREEN: WINDOWED (ACCEPTED)
- <21:34:28.917> HandleMatchDescription: 2976EA45-F2E4-46C9-8DE0-422665160D44
- <21:34:32.131> Recording Start: 2016-09-16 213432.awr
- <21:34:32.216> [Lobby] Establishing connection to gameserver sesssion.
- <21:34:32.217> [Lobby] Create reliable connection lcid 0 addr 192.31.179.86:61090
- <21:34:32.217> [Lobby] SessionJoin request session join packet sent waiting for response
- <21:34:32.603> [Lobby] Sending ConnectionRequest
- <21:34:32.647> RES->TOGGLE FULLSCREEN: FULLSCREEN (ACCEPTED)
- <21:34:33.903> [Lobby] Received ConnectionRequestResult
- <21:34:33.903> [Lobby] Conenction to gameserver sesssion established.
- <21:34:33.903> [Lobby] Sending SessionRequestJoin to gameserver.
- <21:34:33.904> [Lobby] Received SessionRequestJoinResult error 0
- <21:34:34.634> [Lobby] Received Game Has Started
- <21:34:34.634> Lobby fade start
- <21:34:34.634> UIVISCHECK OnLevelUnloadPending
- <21:34:34.635> SetShellLayerVisibility, 1.250000, 2
- <21:34:34.635> SetViewTransition 1
- <21:34:35.921> Lobby fade end
- <21:34:35.966> Executing ConnectCmd...
- <21:34:35.967> Ending Game Context...
- <21:34:35.967> Destroying CActionGame instance 00000000A30FA940 (level="GAR_Base")
- <21:34:35.967> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:34:35.967> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:34:38.657> ============================ PrepareLevel Wars/PVE_Operation_Prometheus ============================
- <21:34:38.743> AllocCount: 10490
- <21:34:38.743> FreeCount: 9013
- <21:34:38.743> Allocated: 120258560
- <21:34:38.743> AllocatedInHeap: 120258560
- <21:34:50.095> AllocCount: 10491
- <21:34:50.095> FreeCount: 9035
- <21:34:50.095> Allocated: 118489088
- <21:34:50.096> AllocatedInHeap: 118489088
- <21:34:58.262> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:00.591> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:00.678> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:00.816> AllocCount: 10491
- <21:35:00.817> FreeCount: 9035
- <21:35:00.817> Allocated: 118489088
- <21:35:00.817> AllocatedInHeap: 118489088
- <21:35:01.256> AllocCount: 10491
- <21:35:01.257> FreeCount: 9035
- <21:35:01.257> Allocated: 118489088
- <21:35:01.257> AllocatedInHeap: 118489088
- <21:35:01.471> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:01.800> -----------------------------------------------------
- <21:35:01.800> *LOADING: Level Wars/PVE_Operation_Prometheus loading time: 23.11 seconds
- <21:35:01.801> -----------------------------------------------------
- <21:35:23.716> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:35:23.717> SetShellLayerVisibility, 1.000000, 1
- <21:35:23.718> SetViewTransition 1
- <21:35:28.022> [GameMetrics] GPU freeze recorded (length=57)
- <21:35:28.023> [GameMetrics] CPU freeze recorded (length=58)
- <21:35:28.665> [GameMetrics] GPU freeze recorded (length=53)
- <21:35:30.689> [GameMetrics] GPU freeze recorded (length=57)
- <21:35:31.241> [GameMetrics] CPU freeze recorded (length=60)
- <21:35:31.262> [GameMetrics] GPU freeze recorded (length=56)
- <21:35:33.781> [GameMetrics] GPU freeze recorded (length=69)
- <21:35:35.288> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:35.290> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:36.386> AllocCount: 10625
- <21:35:36.386> FreeCount: 9040
- <21:35:36.386> Allocated: 126943232
- <21:35:36.386> AllocatedInHeap: 126943232
- <21:35:36.990> [GameMetrics] CPU freeze recorded (length=53)
- <21:35:37.932> [GameMetrics] CPU freeze recorded (length=56)
- <21:35:39.227> [GameMetrics] GPU freeze recorded (length=71)
- <21:35:39.869> [GameMetrics] GPU freeze recorded (length=72)
- <21:35:41.170> [GameMetrics] CPU freeze recorded (length=51)
- <21:35:41.347> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:41.348> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:41.349> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:45.429> [GameMetrics] CPU freeze recorded (length=52)
- <21:35:51.897> [GameMetrics] CPU freeze recorded (length=56)
- <21:35:52.038> [GameMetrics] CPU freeze recorded (length=70)
- <21:35:52.876> [GameMetrics] GPU freeze recorded (length=62)
- <21:35:57.285> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:35:57.286> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:36:03.802> [GameMetrics] CPU freeze recorded (length=77)
- <21:36:03.862> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:36:03.866> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:36:04.007> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:36:07.484> [GameMetrics] CPU freeze recorded (length=58)
- <21:36:15.395> [GameMetrics] CPU freeze recorded (length=60)
- <21:36:15.737> [GameMetrics] CPU freeze recorded (length=68)
- <21:36:16.353> [GameMetrics] GPU freeze recorded (length=58)
- <21:36:17.516> [GameMetrics] CPU freeze recorded (length=62)
- <21:36:17.517> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:36:27.642> [GameMetrics] GPU freeze recorded (length=68)
- <21:36:27.952> [GameMetrics] CPU freeze recorded (length=62)
- <21:36:28.909> [GameMetrics] CPU freeze recorded (length=64)
- <21:36:29.574> [GameMetrics] CPU freeze recorded (length=66)
- <21:36:33.235> [GameMetrics] GPU freeze recorded (length=82)
- <21:36:34.482> [GameMetrics] CPU freeze recorded (length=79)
- <21:36:34.525> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:36:46.565> [GameMetrics] CPU freeze recorded (length=100)
- <21:36:46.642> [GameMetrics] CPU freeze recorded (length=76)
- <21:36:52.292> [GameMetrics] CPU freeze recorded (length=78)
- <21:36:52.601> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:36:55.516> [GameMetrics] CPU freeze recorded (length=77)
- <21:36:57.805> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:36:57.847> [GameMetrics] CPU freeze recorded (length=85)
- <21:37:12.510> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:37:12.511> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:37:17.303> AllocCount: 10630
- <21:37:17.303> FreeCount: 9041
- <21:37:17.304> Allocated: 127270912
- <21:37:17.304> AllocatedInHeap: 127270912
- <21:37:20.574> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:37:22.634> [GameMetrics] CPU freeze recorded (length=78)
- <21:37:41.877> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:38:01.791> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:01.792> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:01.793> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:01.793> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:01.793> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:29.459> [GameMetrics] CPU freeze recorded (length=79)
- <21:38:34.883> [GameMetrics] CPU freeze recorded (length=80)
- <21:38:34.905> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:34.906> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:34.907> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:38:34.942> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:38:36.803> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:38:36.804> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:04.556> AllocCount: 10630
- <21:39:04.556> FreeCount: 9041
- <21:39:04.557> Allocated: 127270912
- <21:39:04.557> AllocatedInHeap: 127270912
- <21:39:07.751> [GameMetrics] CPU freeze recorded (length=85)
- <21:39:07.783> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:39:07.783> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:39:07.784> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:39:07.785> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:39:07.827> [Error] Undefined surface type: 'mat_020-040mm_HE', using mat_default ()
- <21:39:08.011> [Error] Undefined surface type: 'mat_020-040mm_HE', using mat_default ()
- <21:39:09.741> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:10.435> [GameMetrics] CPU freeze recorded (length=102)
- <21:39:12.956> [GameMetrics] GPU freeze recorded (length=90)
- <21:39:13.068> [GameMetrics] GPU freeze recorded (length=83)
- <21:39:15.025> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:24.352> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:25.325> [GameMetrics] GPU freeze recorded (length=76)
- <21:39:37.336> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:40.123> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:40.156> [GameMetrics] CPU freeze recorded (length=85)
- <21:39:40.220> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:39:41.293> [GameMetrics] CPU freeze recorded (length=86)
- <21:39:46.961> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:57.715> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:39:58.388> [GameMetrics] CPU freeze recorded (length=97)
- <21:40:08.680> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:40:08.680> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:40:17.167> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:40:17.168> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:40:25.689> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:25.889> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:27.447> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:27.608> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:28.073> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:30.074> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:31.377> [Error] Undefined surface type: 'mat_020-040mm_AP', using mat_default ()
- <21:40:37.828> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:40:38.461> [GameMetrics] GPU freeze recorded (length=84)
- <21:40:49.945> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:40:49.946> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:40:49.947> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:40:50.026> [GameMetrics] CPU freeze recorded (length=91)
- <21:40:50.031> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:40:50.114> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:41:06.187> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:41:08.374> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:41:08.993> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:41:11.926> [GameMetrics] CPU freeze recorded (length=93)
- <21:41:17.502> AllocCount: 10630
- <21:41:17.502> FreeCount: 9041
- <21:41:17.503> Allocated: 127270912
- <21:41:17.503> AllocatedInHeap: 127270912
- <21:41:24.652> [GameMetrics] GPU freeze recorded (length=87)
- <21:41:24.770> [GameMetrics] CPU freeze recorded (length=117)
- <21:41:25.558> [GameMetrics] GPU freeze recorded (length=102)
- <21:41:25.785> [GameMetrics] GPU freeze recorded (length=198)
- <21:41:25.786> [GameMetrics] CPU freeze recorded (length=205)
- <21:41:28.162> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:41:44.387> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:41:44.392> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:41:44.393> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:41:44.415> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:42:06.929> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:42:25.815> [GameMetrics] CPU freeze recorded (length=112)
- <21:42:25.893> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:42:55.516> AllocCount: 10630
- <21:42:55.516> FreeCount: 9041
- <21:42:55.517> Allocated: 127270912
- <21:42:55.517> AllocatedInHeap: 127270912
- <21:42:57.391> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:42:57.392> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:42:57.393> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:42:57.394> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:02.372> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:02.373> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:02.373> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:10.260> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:10.260> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:10.261> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:10.261> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:10.262> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:19.321> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:19.322> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:19.323> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:19.323> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:19.326> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:43:26.780> [Error] Undefined surface type: 'mat_100-130mm_SC', using mat_default ()
- <21:43:38.895> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:43:52.850> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:43:52.851> [Error] Undefined surface type: 'mat_vehicle_armor_nofric', using mat_default ()
- <21:44:29.490> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:44:34.465> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:44:34.975> [Error] Undefined surface type: 'mat_152-165mm_AP', using mat_default ()
- <21:44:38.257> AllocCount: 10631
- <21:44:38.258> FreeCount: 9041
- <21:44:38.258> Allocated: 127401984
- <21:44:38.259> AllocatedInHeap: 127401984
- <21:44:48.723> [Error] Undefined surface type: 'mat_100-130mm_AP', using mat_default ()
- <21:44:56.046> [GameMetrics] CPU freeze recorded (length=136)
- <21:45:13.022> [Lobby] Received LobbyEndGame
- <21:45:13.122> Lobby fade start
- <21:45:13.123> Recording Stop: 2016-09-16 213432.awr
- <21:45:13.123> UIVISCHECK OnLevelUnloadPending
- <21:45:13.123> SetShellLayerVisibility, 1.250000, 2
- <21:45:13.124> SetViewTransition 1
- <21:45:14.409> Lobby fade end
- <21:45:14.423> Executing UnloadCmd...
- <21:45:14.423> Ending Game Context...
- <21:45:14.424> Destroying CActionGame instance 00000000A30FC8F0 (level="")
- <21:45:14.427> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
- <21:45:16.048> Executing MapCmd...
- <21:45:16.051> ============================ Loading level GAR_Base ============================
- <21:45:32.531> -----------------------------------------------------
- <21:45:32.531> *LOADING: Level GAR_Base loading time: 16.48 seconds
- <21:45:32.531> -----------------------------------------------------
- <21:45:45.140> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
- <21:45:45.140> SetShellLayerVisibility, 1.000000, 1
- <21:45:45.141> SetViewTransition 1
- <21:45:45.144> GetCurrentSeason has no season.
- <21:45:45.144> GetCurrentSeason has no season.
- <21:45:45.144> GetCurrentSeason has no season.
- <21:45:45.145> GetCurrentSeason has no season.
- <21:45:45.145> GetCurrentSeason has no season.
- <21:46:12.206> RES->SIZE: (REJECTED)
- <21:46:12.208> RES->RESTORE: (REJECTED)
- <21:47:04.504> AllocCount: 11547
- <21:47:04.505> FreeCount: 9583
- <21:47:04.505> Allocated: 156499968
- <21:47:04.505> AllocatedInHeap: 156499968
- <21:47:18.326> OnSetVisibility 0
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