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- #include "player_sys.sqf"
- class playerSettings {
- idd = playersys_DIALOG;
- movingEnable = 1;
- enableSimulation = 1;
- class controlsBackground {
- class Title: Life_RscTitle {
- colorBackground[] = {0, 0, 0, 0};
- idc = -1;
- text = "$STR_PM_Title";
- x = -0.2;
- y = 1.02;
- w = 0.1875;
- h = 0.04;
- };
- class moneyStatusInfo: Life_RscStructuredText {
- idc = 2015;
- sizeEx = 0.020;
- text = "";
- x = 0.325;
- y = 0.04;
- w = 0.3;
- h = 0.6;
- colorText[] = { 0, 0, 0, 1 };
- };
- class PlayersName: Title {
- idc = carry_weight;
- style = 1;
- text = "";
- };
- class controls {
- class itemList: Life_RscListBox {
- idc = item_list;
- sizeEx = 0.030;
- x = -0.3;
- y = 0.4;
- w = 0.392424;
- h = 0.676634;
- };
- class moneyEdit: Life_RscEdit {
- idc = 2018;
- text = "1";
- sizeEx = 0.030;
- x = 0.41755;
- y = 0.838249;
- w = 0.0875;
- h = 0.04;
- };
- class NearPlayers: Life_RscCombo {
- idc = 2022;
- x = 0.3375;
- y = 0.76;
- w = 0.2625;
- h = 0.04;
- };
- class moneyDrop: Life_RscButtonMenu {
- idc = 2001;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_giveMoney";
- sizeEx = 0.025;
- x = 0.354798;
- y = 0.968215;
- w = 0.213636;
- h = 0.0783163;
- };
- class itemEdit: Life_RscEdit {
- idc = item_edit;
- text = "1";
- sizeEx = 0.030;
- x = -0.299242;
- y = 0.92761;
- w = 0.1;
- h = 0.04;
- };
- class iNearPlayers: Life_RscCombo {
- idc = 2023;
- x = -0.181818;
- y = 0.924242;
- w = 0.248232;
- h = 0.0416835;
- };
- class DropButton: Life_RscButtonMenu {
- idc = 2002;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_giveItem;";
- x = -0.0262626;
- y = 0.843165;
- w = 00.108965;
- h = 0.060202;
- };
- class UseButton: Life_RscButtonMenu {
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_useItem;";
- x = -0.165404;
- y = 0.843434;
- w = 0.10802;
- h = 0.0602022;
- };
- class RemoveButton: Life_RscButtonMenu {
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_removeItem;";
- x = -0.303788;
- y = 0.843367;
- w = 0.107703;
- h = 0.0602021;
- };
- class ButtonClose: Life_RscButtonMenu {
- idc = -1;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "closeDialog 0;";
- x = 1.14861;
- y = -0.13495;
- w = 0.0875;
- h = 0.16;
- };
- class ButtonSettings: Life_RscButtonMenu {
- idc = -1;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_settingsMenu;";
- x = -0.0387626;
- y = 0.08;
- w = 0.174622;
- h = 0.050101;
- };
- class ButtonMyGang: Life_RscButtonMenu {
- idc = 2011;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(0,0,0,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";
- x = -0.0387626;
- y = 0.8;
- w = 0.174622;
- h = 0.050101;
- };
- class Licenses_Menu : Life_RscControlsGroup {
- colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.5])"};
- idc = -1;
- w = 0.28;
- h = 0.38;
- x = 0.80;
- y = 0.05;
- class Controls {
- class Life_Licenses: Life_RscStructuredText {
- idc = 2014;
- sizeEx = 0.020;
- text = "";
- x = 0;
- y = 0;
- w = 0.27;
- h = 0.65;
- };
- };
- };
- class ButtonGangList: Life_RscButtonMenu {
- idc = 2012;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call life_fnc_wantedMenu";
- x = -0.0391413;
- y = 0.164983;
- w = 0.173359;
- h = 0.050101;
- };
- class ButtonKeys: Life_RscButtonMenu {
- idc = 2013;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "createDialog ""Life_key_management"";";
- x = 0.170455;
- y = 0.0808081;
- w = 0.173359;
- h = 0.050101;
- };
- class ButtonCell: Life_RscButtonMenu {
- idc = 2014;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "createDialog ""Life_cell_phone"";";
- x = 0.383838;
- y = 0.08;
- w = 0.173359;
- h = 0.050101;
- };
- class ButtonAdminMenu: Life_RscButtonMenu {
- idc = 2021;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "createDialog ""life_admin_menu"";";
- x = -0.25;
- y = 0.163367;
- w = 0.173359;
- h = 0.0517845;
- };
- class ButtonSyncData: Life_RscButtonMenu {
- idc = -1;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] call SOCK_fnc_syncData;";
- x = 1.00253;
- y = 0.080808;
- w = 0.173359;
- h = 0.050101;
- };
- class ButtonMarket : Life_RscButtonMenu {
- idc = 3025;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,0.20)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,0)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,0)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,0)";
- colorBackground[] = {0, 0, 0, 0};
- colorBackground2[] = {1, 1, 1, 0};
- color[] = {1, 1, 1, 0};
- color2[] = {1, 1, 1, 0};
- colorText[] = {1, 1, 1, 0};
- colorDisabled[] = {1, 1, 1, 0};
- text = "";
- onButtonClick = "[] spawn life_fnc_openMarketView;";
- x = 589899;
- y = 0.0814815;
- w = 0.174621;
- h = 0.050101;
- };
- class TabletteExystia: Life_RscPicture {
- idc = -1;
- text = "textures\tabletwallpaper.jpg";
- x = -0.325;
- y = -0.14;
- w = 1.59255;
- h = 1.30337;
- };
- };
- };
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