Advertisement
Guest User

Untitled

a guest
Nov 21st, 2019
116
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.62 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["AffectChildrenOnly"] = false,
  10. ["Invert"] = false,
  11. ["AimPartUID"] = "",
  12. ["TargetPartUID"] = "",
  13. ["Hide"] = false,
  14. ["Name"] = "weapon class find simple\"doi atow binocularsde\"",
  15. ["RootOwner"] = true,
  16. ["Arguments"] = "doi_atow_binocularsde",
  17. ["ClassName"] = "event",
  18. ["OwnerName"] = "self",
  19. ["UniqueID"] = "1271149263",
  20. ["Event"] = "weapon_class",
  21. ["Operator"] = "find simple",
  22. ["TargetPartName"] = "",
  23. ["EditorExpand"] = false,
  24. },
  25. },
  26. [2] = {
  27. ["children"] = {
  28. },
  29. ["self"] = {
  30. ["Skin"] = 0,
  31. ["Invert"] = false,
  32. ["LightBlend"] = 1,
  33. ["CellShade"] = 0,
  34. ["OwnerName"] = "self",
  35. ["AimPartName"] = "",
  36. ["IgnoreZ"] = false,
  37. ["AimPartUID"] = "",
  38. ["Passes"] = 1,
  39. ["Name"] = "",
  40. ["NoTextureFiltering"] = false,
  41. ["DoubleFace"] = false,
  42. ["PositionOffset"] = Vector(0, 0, 0),
  43. ["Color"] = Vector(255, 255, 255),
  44. ["Fullbright"] = false,
  45. ["EyeAngles"] = false,
  46. ["DrawOrder"] = 0,
  47. ["TintColor"] = Vector(0, 0, 0),
  48. ["UniqueID"] = "2463853460",
  49. ["BlendMode"] = "",
  50. ["BlurSpacing"] = 0,
  51. ["Alpha"] = 1,
  52. ["Material"] = "",
  53. ["UseWeaponColor"] = false,
  54. ["LodOverride"] = -1,
  55. ["UsePlayerColor"] = false,
  56. ["Bone"] = "head",
  57. ["UseLegacyScale"] = false,
  58. ["Brightness"] = 1,
  59. ["BoneMerge"] = false,
  60. ["ClassName"] = "model",
  61. ["Position"] = Vector(5.3633422851563, 3.04638671875, 0.75978088378906),
  62. ["BlurLength"] = 0,
  63. ["AlternativeScaling"] = false,
  64. ["Hide"] = false,
  65. ["OwnerEntity"] = false,
  66. ["Scale"] = Vector(1, 1, 1),
  67. ["AngleOffset"] = Angle(0, 0, 0),
  68. ["EditorExpand"] = false,
  69. ["Size"] = 1,
  70. ["ModelFallback"] = "",
  71. ["Angles"] = Angle(-19.62366104126, -11.971831321716, -174.85285949707),
  72. ["TextureFilter"] = 3,
  73. ["Model"] = "models/khrcw2/doipack/w_debinoculars.mdl",
  74. ["Translucent"] = false,
  75. },
  76. },
  77. [3] = {
  78. ["children"] = {
  79. [1] = {
  80. ["children"] = {
  81. },
  82. ["self"] = {
  83. ["Skin"] = 0,
  84. ["Invert"] = false,
  85. ["LightBlend"] = 1,
  86. ["CellShade"] = 0,
  87. ["OwnerName"] = "self",
  88. ["AimPartName"] = "",
  89. ["IgnoreZ"] = false,
  90. ["AimPartUID"] = "",
  91. ["Passes"] = 1,
  92. ["Name"] = "",
  93. ["NoTextureFiltering"] = false,
  94. ["DoubleFace"] = false,
  95. ["PositionOffset"] = Vector(0, 0, 0),
  96. ["Color"] = Vector(51, 39, 6),
  97. ["Fullbright"] = false,
  98. ["EyeAngles"] = false,
  99. ["DrawOrder"] = 0,
  100. ["TintColor"] = Vector(0, 0, 0),
  101. ["UniqueID"] = "2553799109",
  102. ["BlendMode"] = "",
  103. ["BlurSpacing"] = 0,
  104. ["Alpha"] = 1,
  105. ["Material"] = "metal6",
  106. ["UseWeaponColor"] = false,
  107. ["LodOverride"] = -1,
  108. ["UsePlayerColor"] = false,
  109. ["Bone"] = "head",
  110. ["UseLegacyScale"] = false,
  111. ["Brightness"] = 1,
  112. ["BoneMerge"] = false,
  113. ["ClassName"] = "model",
  114. ["Position"] = Vector(5.0142822265625, 7.1686401367188, 4.3587188720703),
  115. ["BlurLength"] = 0,
  116. ["AlternativeScaling"] = false,
  117. ["Hide"] = false,
  118. ["OwnerEntity"] = false,
  119. ["Scale"] = Vector(0.5, 0.40000000596046, 0.10000000149012),
  120. ["AngleOffset"] = Angle(0, 0, 0),
  121. ["EditorExpand"] = false,
  122. ["Size"] = 0.025000000372529,
  123. ["ModelFallback"] = "",
  124. ["Angles"] = Angle(-51.072052001953, -16.945171356201, 17.483331680298),
  125. ["TextureFilter"] = 3,
  126. ["Model"] = "models/XQM/CoasterTrack/bank_start_right_3.mdl",
  127. ["Translucent"] = false,
  128. },
  129. },
  130. },
  131. ["self"] = {
  132. ["Skin"] = 0,
  133. ["Invert"] = false,
  134. ["LightBlend"] = 1,
  135. ["CellShade"] = 0,
  136. ["OwnerName"] = "self",
  137. ["AimPartName"] = "",
  138. ["IgnoreZ"] = false,
  139. ["AimPartUID"] = "",
  140. ["Passes"] = 1,
  141. ["Name"] = "",
  142. ["NoTextureFiltering"] = false,
  143. ["DoubleFace"] = false,
  144. ["PositionOffset"] = Vector(0, 0, 0),
  145. ["Color"] = Vector(51, 39, 6),
  146. ["Fullbright"] = false,
  147. ["EyeAngles"] = false,
  148. ["DrawOrder"] = 0,
  149. ["TintColor"] = Vector(0, 0, 0),
  150. ["UniqueID"] = "3773352692",
  151. ["BlendMode"] = "",
  152. ["BlurSpacing"] = 0,
  153. ["Alpha"] = 1,
  154. ["Material"] = "metal6",
  155. ["UseWeaponColor"] = false,
  156. ["LodOverride"] = -1,
  157. ["UsePlayerColor"] = false,
  158. ["Bone"] = "head",
  159. ["UseLegacyScale"] = false,
  160. ["Brightness"] = 1,
  161. ["BoneMerge"] = false,
  162. ["ClassName"] = "model",
  163. ["Position"] = Vector(-5.5723648071289, 0.40457153320313, 1.2332153320313),
  164. ["BlurLength"] = 0,
  165. ["AlternativeScaling"] = false,
  166. ["Hide"] = false,
  167. ["OwnerEntity"] = false,
  168. ["Scale"] = Vector(0.30000001192093, 0.30000001192093, 0.10000000149012),
  169. ["AngleOffset"] = Angle(0, 0, 0),
  170. ["EditorExpand"] = true,
  171. ["Size"] = 0.025000000372529,
  172. ["ModelFallback"] = "",
  173. ["Angles"] = Angle(47.372596740723, 0.22403663396835, 5.4677457809448),
  174. ["TextureFilter"] = 3,
  175. ["Model"] = "models/XQM/CoasterTrack/turn_180_3.mdl",
  176. ["Translucent"] = false,
  177. },
  178. },
  179. },
  180. ["self"] = {
  181. ["Skin"] = 0,
  182. ["Invert"] = false,
  183. ["LightBlend"] = 1,
  184. ["CellShade"] = 0,
  185. ["OwnerName"] = "self",
  186. ["AimPartName"] = "",
  187. ["IgnoreZ"] = false,
  188. ["AimPartUID"] = "",
  189. ["Passes"] = 1,
  190. ["Name"] = "w mp",
  191. ["NoTextureFiltering"] = false,
  192. ["DoubleFace"] = false,
  193. ["PositionOffset"] = Vector(0, -0.10000000149012, -77.099998474121),
  194. ["Color"] = Vector(51, 39, 6),
  195. ["Fullbright"] = false,
  196. ["EyeAngles"] = false,
  197. ["DrawOrder"] = 0,
  198. ["TintColor"] = Vector(0, 0, 0),
  199. ["UniqueID"] = "3725459689",
  200. ["BlendMode"] = "",
  201. ["BlurSpacing"] = 0,
  202. ["Alpha"] = 1,
  203. ["Material"] = "metal6",
  204. ["UseWeaponColor"] = false,
  205. ["LodOverride"] = -1,
  206. ["UsePlayerColor"] = false,
  207. ["Bone"] = "spine 4",
  208. ["UseLegacyScale"] = false,
  209. ["Brightness"] = 1,
  210. ["BoneMerge"] = false,
  211. ["ClassName"] = "model",
  212. ["Position"] = Vector(-57.29150390625, -44.88623046875, -2.4951171875),
  213. ["BlurLength"] = 0,
  214. ["AlternativeScaling"] = false,
  215. ["Hide"] = false,
  216. ["OwnerEntity"] = false,
  217. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.10000000149012),
  218. ["AngleOffset"] = Angle(0, 0, 0),
  219. ["EditorExpand"] = true,
  220. ["Size"] = 0.025000000372529,
  221. ["ModelFallback"] = "",
  222. ["Angles"] = Angle(3.1918766498566, 130.19314575195, -94.753219604492),
  223. ["TextureFilter"] = 3,
  224. ["Model"] = "models/XQM/CoasterTrack/bank_start_right_3.mdl",
  225. ["Translucent"] = false,
  226. },
  227. },
  228. },
  229. ["self"] = {
  230. ["DrawOrder"] = 0,
  231. ["UniqueID"] = "1673382223",
  232. ["AimPartUID"] = "",
  233. ["Hide"] = false,
  234. ["Name"] = "Fernglass",
  235. ["ClassName"] = "group",
  236. ["OwnerName"] = "self",
  237. ["EditorExpand"] = true,
  238. ["Duplicate"] = false,
  239. },
  240. },
  241. [2] = {
  242. ["children"] = {
  243. [1] = {
  244. ["children"] = {
  245. [1] = {
  246. ["children"] = {
  247. },
  248. ["self"] = {
  249. ["Jiggle"] = false,
  250. ["DrawOrder"] = 0,
  251. ["AlternativeBones"] = false,
  252. ["FollowPartName"] = "",
  253. ["OwnerName"] = "self",
  254. ["AimPartName"] = "",
  255. ["FollowPartUID"] = "",
  256. ["Bone"] = "left thigh",
  257. ["Angles"] = Angle(-8.8903608322144, -3.1487674277741e-05, 0.00018222884682473),
  258. ["ScaleChildren"] = false,
  259. ["FollowAnglesOnly"] = false,
  260. ["InvertHideMesh"] = false,
  261. ["Position"] = Vector(0, 0, 0),
  262. ["AimPartUID"] = "",
  263. ["UniqueID"] = "2837603501",
  264. ["Hide"] = false,
  265. ["Name"] = "",
  266. ["Scale"] = Vector(1, 1, 1),
  267. ["MoveChildrenToOrigin"] = false,
  268. ["EditorExpand"] = true,
  269. ["Size"] = 1,
  270. ["PositionOffset"] = Vector(0, 0, 0),
  271. ["ClassName"] = "bone",
  272. ["AngleOffset"] = Angle(0, 0, 0),
  273. ["EyeAngles"] = false,
  274. ["HideMesh"] = false,
  275. },
  276. },
  277. [2] = {
  278. ["children"] = {
  279. },
  280. ["self"] = {
  281. ["Jiggle"] = false,
  282. ["DrawOrder"] = 0,
  283. ["AlternativeBones"] = false,
  284. ["FollowPartName"] = "",
  285. ["OwnerName"] = "self",
  286. ["AimPartName"] = "",
  287. ["FollowPartUID"] = "",
  288. ["Bone"] = "right forearm",
  289. ["Angles"] = Angle(-53.299999237061, -107.5, 13),
  290. ["ScaleChildren"] = false,
  291. ["FollowAnglesOnly"] = false,
  292. ["InvertHideMesh"] = false,
  293. ["Position"] = Vector(0, 0, 0),
  294. ["AimPartUID"] = "",
  295. ["UniqueID"] = "3016202076",
  296. ["Hide"] = false,
  297. ["Name"] = "",
  298. ["Scale"] = Vector(1, 1, 1),
  299. ["MoveChildrenToOrigin"] = false,
  300. ["EditorExpand"] = false,
  301. ["Size"] = 1,
  302. ["PositionOffset"] = Vector(0, 0, 0),
  303. ["ClassName"] = "bone",
  304. ["AngleOffset"] = Angle(0, 0, 0),
  305. ["EyeAngles"] = false,
  306. ["HideMesh"] = false,
  307. },
  308. },
  309. [3] = {
  310. ["children"] = {
  311. },
  312. ["self"] = {
  313. ["Jiggle"] = false,
  314. ["DrawOrder"] = 0,
  315. ["AlternativeBones"] = false,
  316. ["FollowPartName"] = "",
  317. ["OwnerName"] = "self",
  318. ["AimPartName"] = "",
  319. ["FollowPartUID"] = "",
  320. ["Bone"] = "right thigh",
  321. ["Angles"] = Angle(4.8285369873047, -1.2852215149906e-05, 6.6617321863305e-05),
  322. ["ScaleChildren"] = false,
  323. ["FollowAnglesOnly"] = false,
  324. ["InvertHideMesh"] = false,
  325. ["Position"] = Vector(0, 0, 0),
  326. ["AimPartUID"] = "",
  327. ["UniqueID"] = "1087336977",
  328. ["Hide"] = false,
  329. ["Name"] = "",
  330. ["Scale"] = Vector(1, 1, 1),
  331. ["MoveChildrenToOrigin"] = false,
  332. ["EditorExpand"] = false,
  333. ["Size"] = 1,
  334. ["PositionOffset"] = Vector(0, 0, 0),
  335. ["ClassName"] = "bone",
  336. ["AngleOffset"] = Angle(0, 0, 0),
  337. ["EyeAngles"] = false,
  338. ["HideMesh"] = false,
  339. },
  340. },
  341. [4] = {
  342. ["children"] = {
  343. },
  344. ["self"] = {
  345. ["Jiggle"] = false,
  346. ["DrawOrder"] = 0,
  347. ["AlternativeBones"] = false,
  348. ["FollowPartName"] = "",
  349. ["OwnerName"] = "self",
  350. ["AimPartName"] = "",
  351. ["FollowPartUID"] = "",
  352. ["Bone"] = "right hand",
  353. ["Angles"] = Angle(4.5, -16.799999237061, 13.300000190735),
  354. ["ScaleChildren"] = false,
  355. ["FollowAnglesOnly"] = false,
  356. ["InvertHideMesh"] = false,
  357. ["Position"] = Vector(0, 0, 0),
  358. ["AimPartUID"] = "",
  359. ["UniqueID"] = "2649255742",
  360. ["Hide"] = false,
  361. ["Name"] = "",
  362. ["Scale"] = Vector(1, 1, 1),
  363. ["MoveChildrenToOrigin"] = false,
  364. ["EditorExpand"] = false,
  365. ["Size"] = 1,
  366. ["PositionOffset"] = Vector(0, 0, 0),
  367. ["ClassName"] = "bone",
  368. ["AngleOffset"] = Angle(0, 0, 0),
  369. ["EyeAngles"] = false,
  370. ["HideMesh"] = false,
  371. },
  372. },
  373. [5] = {
  374. ["children"] = {
  375. },
  376. ["self"] = {
  377. ["Jiggle"] = false,
  378. ["DrawOrder"] = 0,
  379. ["AlternativeBones"] = false,
  380. ["FollowPartName"] = "",
  381. ["OwnerName"] = "self",
  382. ["AimPartName"] = "",
  383. ["FollowPartUID"] = "",
  384. ["Bone"] = "left hand",
  385. ["Angles"] = Angle(7.1999998092651, 0.5, -13.199999809265),
  386. ["ScaleChildren"] = false,
  387. ["FollowAnglesOnly"] = false,
  388. ["InvertHideMesh"] = false,
  389. ["Position"] = Vector(0, 0, 0),
  390. ["AimPartUID"] = "",
  391. ["UniqueID"] = "3430654620",
  392. ["Hide"] = false,
  393. ["Name"] = "",
  394. ["Scale"] = Vector(1, 1, 1),
  395. ["MoveChildrenToOrigin"] = false,
  396. ["EditorExpand"] = false,
  397. ["Size"] = 1,
  398. ["PositionOffset"] = Vector(0, 0, 0),
  399. ["ClassName"] = "bone",
  400. ["AngleOffset"] = Angle(0, 0, 0),
  401. ["EyeAngles"] = false,
  402. ["HideMesh"] = false,
  403. },
  404. },
  405. [6] = {
  406. ["children"] = {
  407. },
  408. ["self"] = {
  409. ["Jiggle"] = false,
  410. ["DrawOrder"] = 0,
  411. ["AlternativeBones"] = false,
  412. ["FollowPartName"] = "",
  413. ["OwnerName"] = "self",
  414. ["AimPartName"] = "",
  415. ["FollowPartUID"] = "",
  416. ["Bone"] = "right upperarm",
  417. ["Angles"] = Angle(20.799999237061, -55.599998474121, 4.3000001907349),
  418. ["ScaleChildren"] = false,
  419. ["FollowAnglesOnly"] = false,
  420. ["InvertHideMesh"] = false,
  421. ["Position"] = Vector(0, 0, 0),
  422. ["AimPartUID"] = "",
  423. ["UniqueID"] = "3737201417",
  424. ["Hide"] = false,
  425. ["Name"] = "",
  426. ["Scale"] = Vector(1, 1, 1),
  427. ["MoveChildrenToOrigin"] = false,
  428. ["EditorExpand"] = false,
  429. ["Size"] = 1,
  430. ["PositionOffset"] = Vector(0, 0, 0),
  431. ["ClassName"] = "bone",
  432. ["AngleOffset"] = Angle(0, 0, 0),
  433. ["EyeAngles"] = false,
  434. ["HideMesh"] = false,
  435. },
  436. },
  437. [7] = {
  438. ["children"] = {
  439. },
  440. ["self"] = {
  441. ["Jiggle"] = false,
  442. ["DrawOrder"] = 0,
  443. ["AlternativeBones"] = false,
  444. ["FollowPartName"] = "",
  445. ["OwnerName"] = "self",
  446. ["AimPartName"] = "",
  447. ["FollowPartUID"] = "",
  448. ["Bone"] = "left upperarm",
  449. ["Angles"] = Angle(-30.10000038147, -58.599998474121, 7),
  450. ["ScaleChildren"] = false,
  451. ["FollowAnglesOnly"] = false,
  452. ["InvertHideMesh"] = false,
  453. ["Position"] = Vector(0, 0, 0),
  454. ["AimPartUID"] = "",
  455. ["UniqueID"] = "3111405689",
  456. ["Hide"] = false,
  457. ["Name"] = "",
  458. ["Scale"] = Vector(1, 1, 1),
  459. ["MoveChildrenToOrigin"] = false,
  460. ["EditorExpand"] = true,
  461. ["Size"] = 1,
  462. ["PositionOffset"] = Vector(0, 0, 0),
  463. ["ClassName"] = "bone",
  464. ["AngleOffset"] = Angle(0, 0, 0),
  465. ["EyeAngles"] = false,
  466. ["HideMesh"] = false,
  467. },
  468. },
  469. [8] = {
  470. ["children"] = {
  471. },
  472. ["self"] = {
  473. ["Jiggle"] = false,
  474. ["DrawOrder"] = 0,
  475. ["AlternativeBones"] = false,
  476. ["FollowPartName"] = "",
  477. ["OwnerName"] = "self",
  478. ["AimPartName"] = "",
  479. ["FollowPartUID"] = "",
  480. ["Bone"] = "left forearm",
  481. ["Angles"] = Angle(44.599998474121, -102.90000152588, 21.299999237061),
  482. ["ScaleChildren"] = false,
  483. ["FollowAnglesOnly"] = false,
  484. ["InvertHideMesh"] = false,
  485. ["Position"] = Vector(0, 0, 0),
  486. ["AimPartUID"] = "",
  487. ["UniqueID"] = "1032305761",
  488. ["Hide"] = false,
  489. ["Name"] = "",
  490. ["Scale"] = Vector(1, 1, 1),
  491. ["MoveChildrenToOrigin"] = false,
  492. ["EditorExpand"] = true,
  493. ["Size"] = 1,
  494. ["PositionOffset"] = Vector(0, 0, 0),
  495. ["ClassName"] = "bone",
  496. ["AngleOffset"] = Angle(0, 0, 0),
  497. ["EyeAngles"] = false,
  498. ["HideMesh"] = false,
  499. },
  500. },
  501. },
  502. ["self"] = {
  503. ["AffectChildrenOnly"] = false,
  504. ["Invert"] = true,
  505. ["AimPartUID"] = "",
  506. ["TargetPartUID"] = "",
  507. ["Hide"] = false,
  508. ["Name"] = "button find simple\"g\"",
  509. ["RootOwner"] = true,
  510. ["Arguments"] = "h",
  511. ["ClassName"] = "event",
  512. ["OwnerName"] = "self",
  513. ["UniqueID"] = "2374463198",
  514. ["Event"] = "button",
  515. ["Operator"] = "find simple",
  516. ["TargetPartName"] = "",
  517. ["EditorExpand"] = true,
  518. },
  519. },
  520. },
  521. ["self"] = {
  522. ["DrawOrder"] = 0,
  523. ["UniqueID"] = "1847175309",
  524. ["AimPartUID"] = "",
  525. ["Hide"] = false,
  526. ["Name"] = "arms crossed",
  527. ["ClassName"] = "group",
  528. ["OwnerName"] = "self",
  529. ["EditorExpand"] = true,
  530. ["Duplicate"] = false,
  531. },
  532. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement