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  1. #------------------------------------------------#
  2.  
  3. #This is a Custom Setup Config by YourPanda#
  4. #This Config was created for CloudedMC#
  5.  
  6. #------------------------------------------------#
  7.  
  8. #Plese do not touch anything in this config!#
  9.  
  10. #------------------------------------------------#
  11.  
  12. settings:
  13.  
  14. auto-update: true
  15.  
  16. config-version: 11
  17.  
  18. enable-api: true
  19.  
  20.  
  21.  
  22. #Limits the amount of item transfers for all the hoppers in a single chunk
  23.  
  24. # -- 'transfer-limit' How many transfers per check interval until the hopper should be disabled
  25.  
  26. # -- 'check-interval' In seconds, on what interval should the transfer limit be reset
  27.  
  28. hopper-limiter:
  29.  
  30. transfer-limit: 5
  31.  
  32. check-interval: 1
  33.  
  34.  
  35.  
  36. #Meters your ram usage, if it goes above 'limit', run 'commands:'
  37.  
  38. # -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount
  39.  
  40. # -- 'interval' is how often clearlag will check your ram usage
  41.  
  42. # -- 'commands' lists the commands that will be ran upon hitting your ram-limit
  43.  
  44. ram-meter:
  45.  
  46. enabled: false
  47.  
  48. interval: 20
  49.  
  50. ram-limit: 5000
  51.  
  52. commands:
  53.  
  54. - 'lagg killmobs'
  55.  
  56. - 'lagg clear'
  57.  
  58. - 'lagg gc'
  59.  
  60.  
  61.  
  62. #This limits how fast a user can move by walking or flying in a single tick (20 ticks a second)
  63.  
  64. #I HIGHLY recommend you use this on servers with increased player-speed/fly to prevent chunk overload
  65.  
  66. # -- 'move-max-speed' Max speed on foot
  67.  
  68. # -- 'fly-max-speed' Max speed while flying
  69.  
  70. player-speed-limiter:
  71.  
  72. enabled: false
  73.  
  74. move-max-speed: 0.7
  75.  
  76. fly-max-speed: 0.8
  77.  
  78.  
  79.  
  80. #Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)
  81.  
  82. #When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server
  83.  
  84. # -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'
  85.  
  86. # -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'
  87.  
  88. mob-breeding-limiter:
  89.  
  90. enabled: false
  91.  
  92. max-mobs: 6
  93.  
  94. check-radius: 15
  95.  
  96.  
  97.  
  98. #Should clearlag purge logs under /logs when the server starts?
  99.  
  100. # -- 'days-old' means how many days old can the log be to be deleted
  101.  
  102. log-purger:
  103.  
  104. enabled: false
  105.  
  106. days-old: 3
  107.  
  108.  
  109.  
  110. #What type of entities SHOULD NOT be removed while doing /lagg area?
  111.  
  112. area-filter:
  113.  
  114. - Itemframe
  115.  
  116. - Minecart
  117.  
  118. - Villager
  119.  
  120. - ARMOR_STAND
  121.  
  122.  
  123.  
  124. #Should clearlag reset the config, or attempt to update your config on updates
  125.  
  126. # -- 'force-update' is whether or not clearlag will reset your config with a newer version
  127.  
  128. # -- settings this to false will make clearlag update your config rather then resetting
  129.  
  130. config-updater:
  131.  
  132. force-update: false
  133.  
  134.  
  135.  
  136. #This limits the mob egg spawners so players cannot "overload" the server with them
  137.  
  138. # -- 'check-radius' is the radius clearlag will check for nearby entities
  139.  
  140. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  141.  
  142. mobegg-limiter:
  143.  
  144. enabled: false
  145.  
  146. check-radius: 8
  147.  
  148. max-mobs: 5
  149.  
  150.  
  151.  
  152. #Disable new chunk generation, or just put a cap on how many can load at once.
  153.  
  154. #May cause many bugs with Spigot 1.8+, not recommended!
  155.  
  156. # -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks
  157.  
  158. # -- !UNSTABLE ON SPIGOT BUILDS!
  159.  
  160. chunk-limiter:
  161.  
  162. enabled: false
  163.  
  164. limit: 6000
  165.  
  166. create-new-chunks: true
  167.  
  168.  
  169.  
  170. #This modifies the view range of entities
  171.  
  172. # -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save
  173.  
  174. # -- If it's too high, expect bugs / lots of lag
  175.  
  176. mob-range:
  177.  
  178. enabled: false
  179.  
  180. zombie: 30
  181.  
  182. skeleton: 30
  183.  
  184. creeper: 20
  185.  
  186.  
  187.  
  188. #How long should items/Mobs be left on the ground
  189.  
  190. # -- live-time's go by ticks (20 ticks a second)
  191.  
  192. live-time:
  193.  
  194. enabled: false
  195.  
  196. interval: 10
  197.  
  198. mobtimer: true
  199.  
  200. itemtimer: true
  201.  
  202. arrowtimer: true
  203.  
  204. arrowkilltime: 15
  205.  
  206. moblivetime: 900
  207.  
  208. itemlivetime: 900
  209.  
  210.  
  211.  
  212. #This option disallows the placement of too many tnt-minecarts
  213.  
  214. # -- 'radius' is the radius clearlag will check for TNT-Minecarts
  215.  
  216. tnt-minecart:
  217.  
  218. enabled: false
  219.  
  220. max: 2
  221.  
  222. radius: 6
  223.  
  224.  
  225.  
  226. #This option reduces global dispenser fire rate
  227.  
  228. # -- 'time' is in milliseconds
  229.  
  230. dispenser-reducer:
  231.  
  232. enabled: false
  233.  
  234. time: 100
  235.  
  236.  
  237.  
  238. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  239.  
  240. # -- 'check-radius' is the radius clearlag will check for primed TNT
  241.  
  242. # -- 'max-primed' is the max primed TNT within the radius allowed before clearlag begins to remove
  243.  
  244. tnt-reducer:
  245.  
  246. enabled: false
  247.  
  248. check-radius: 5
  249.  
  250. max-primed: 3
  251.  
  252.  
  253.  
  254. #This option reduces fire spread rate
  255.  
  256. # -- 'time' is in milliseconds
  257.  
  258. firespread-reducer:
  259.  
  260. enabled: false
  261.  
  262. time: 2000
  263.  
  264.  
  265.  
  266. #How many entities should one chunk be allowed to hold?
  267.  
  268. # -- 'entities' lists all the entities that will be counted
  269.  
  270. # and possibly removed.
  271.  
  272. chunk-entity-limiter:
  273.  
  274. enabled: false
  275.  
  276. limit: 10
  277.  
  278. entities:
  279.  
  280. - Squid
  281.  
  282. - Zombie
  283.  
  284. - Skeleton
  285.  
  286. - Creeper
  287.  
  288. - Chicken
  289.  
  290. - Pig
  291.  
  292. - Sheep
  293.  
  294. - Cow
  295.  
  296. - Horse
  297.  
  298. # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
  299.  
  300.  
  301.  
  302. #How many mobs should be allowed to spawn globally
  303.  
  304. # -- 'interval' is the check interval check the current spawn amounts
  305.  
  306. spawn-limiter:
  307.  
  308. enabled: false
  309.  
  310. interval: 15
  311.  
  312. mobs: 300
  313.  
  314. animals: 300
  315.  
  316.  
  317.  
  318. #Meters your TPS, if it goes to low, run the commands you wrote below!
  319.  
  320. # -- 'interval' is how often tps-meter will check the TPS
  321.  
  322. # -- 'tps-trigger' is at what TPS the commands will be ran at
  323.  
  324. # -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed
  325.  
  326. # -- 'commands' lists what commands will be executed when tps-tigger is reached
  327.  
  328. # -- 'recover-commands' lists what commands will be executed when tps-recover is reached
  329.  
  330. # -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs
  331.  
  332. # -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers
  333.  
  334. # -- 'broadcast-enabled' defines whether or not tps-meter should broadcast
  335.  
  336. tps-meter:
  337.  
  338. enabled: true
  339.  
  340. trigger-broadcast-message: '&e&lLag &8» &7The server is &coverloaded&7, executing lag-perventing measures'
  341.  
  342. recover-broadcast-message: '&e&lLag &8» &7The server is no longer &coverloaded!'
  343.  
  344. broadcast-enabled: true
  345.  
  346. interval: 15
  347.  
  348. tps-trigger: 13.0
  349.  
  350. tps-recover: 18.0
  351.  
  352. commands:
  353.  
  354. - 'lagg killmobs'
  355.  
  356. - 'lagg clear'
  357.  
  358. - 'lagg halt'
  359.  
  360. recover-commands:
  361.  
  362. - 'lagg halt'
  363.  
  364.  
  365.  
  366. #This is /lagg killmobs, put what you DON'T want removed!
  367.  
  368. # -- 'remove-named', when FALSE entities with custom names will NOT be removed
  369.  
  370. # -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs
  371.  
  372. kill-mobs:
  373.  
  374. remove-named: false
  375.  
  376. mob-filter:
  377.  
  378. - Villager
  379.  
  380. - Wolf
  381.  
  382. # - Pig !name="Test" <- This entity will filtered if the name does NOT equal "Test"
  383.  
  384. # - Zombie hasName <- This entity will be filtered if it HAS a name
  385.  
  386. - ARMOR_STAND
  387.  
  388. - Horse
  389.  
  390.  
  391.  
  392. #This nerfs mob-spawners (Natural and player-made)
  393.  
  394. #-------------------------------------------------
  395.  
  396. #This goes by chunks rather then spawners. This is to prevent
  397.  
  398. #a large buildup of mob-spawners within a small region to "bypass"
  399.  
  400. #your set limit. It also allows for keys to be generated more easily
  401.  
  402. #increasing the performance
  403.  
  404. # -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner
  405.  
  406. # -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove
  407.  
  408. # -- the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)
  409.  
  410. mobspawner:
  411.  
  412. enabled: false
  413.  
  414. max-spawn: 4
  415.  
  416. remove-mobs-on-chunk-unload: true
  417.  
  418.  
  419.  
  420. #Dont use if you have CB++ or Spigot!
  421.  
  422. item-merger:
  423.  
  424. enabled: false
  425.  
  426. radius: 6
  427.  
  428.  
  429.  
  430. #Auto-removal options
  431.  
  432. # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
  433.  
  434. # -- NOTE: The below 'remove' section applies to this remover!
  435.  
  436. # -- NOTE: Putting the interval to low will cause issues!
  437.  
  438. # -- NOTE: To disable "warnings", set it to "warnings: []"
  439.  
  440. # -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)
  441.  
  442. #
  443.  
  444. # !==[ All string values MUST be inside '']==!
  445.  
  446. #
  447.  
  448. # -- 'remove-entities' lists what entities should be REMOVED on removal
  449.  
  450. # -- 'warnings' list warnings to be given out at specified times
  451.  
  452. auto-removal:
  453.  
  454. enabled: true
  455.  
  456. broadcast-message: '&e&l &f&l+RemoveAmount &e&lENTITIES HAVE BEEN CLEARED &7&o(( Next entity clear will be in 15 minutes. ))'
  457.  
  458. broadcast-removal: true
  459.  
  460. autoremoval-interval: 900
  461.  
  462. world-filter:
  463.  
  464. # - this_world <-This world will be ignored during removal!
  465.  
  466. boat: true
  467.  
  468. falling-block: true
  469.  
  470. experience-orb: false
  471.  
  472. painting: false
  473.  
  474. projectile: true
  475.  
  476. item: true
  477.  
  478. itemframe: false
  479.  
  480. minecart: false
  481.  
  482. primed-tnt: true
  483.  
  484. item-filter:
  485.  
  486. - Villager
  487.  
  488. - Itemframe
  489.  
  490. - MineCart
  491.  
  492. - Painting
  493.  
  494. remove-entities:
  495.  
  496. # - cow <- This mob-type will be REMOVED during removal!
  497.  
  498. # - MINECART_MOB_SPAWNER
  499.  
  500. # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
  501.  
  502. # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted
  503.  
  504. warnings:
  505.  
  506. - 'time:840 msg:&e&lLag &8»&e Entities will be cleared in &f&l+remaining&e seconds!'
  507.  
  508. - 'time:870 msg:&e&lLag &8»&e Entities will be cleared in &f&l+remaining&e seconds!'
  509.  
  510. - 'time:885 msg:&e&lLag &8»&e Entities will be cleared in &f&l+remaining&e seconds!'
  511.  
  512. - 'time:895 msg:&e&lLag &8»&e Entities will be cleared in &f&l+remaining&e seconds!'
  513.  
  514.  
  515.  
  516. #What should be removed during /lagg clear
  517.  
  518. command-remove:
  519.  
  520. world-filter:
  521.  
  522. # - this_world <-This world will be ignored during removal!
  523.  
  524. broadcast-removal: false
  525.  
  526. boat: true
  527.  
  528. falling-block: true
  529.  
  530. experience-orb: false
  531.  
  532. painting: false
  533.  
  534. projectile: true
  535.  
  536. item: true
  537.  
  538. itemframe: false
  539.  
  540. minecart: false
  541.  
  542. primed-tnt: true
  543.  
  544. item-filter:
  545.  
  546. # - 222 <-This item-id will be ignored during removal!
  547.  
  548. # - 265
  549.  
  550. remove-entities:
  551.  
  552. # - cow <- This mob-type will be REMOVED during removal!
  553.  
  554. # - MINECART_MOB_SPAWNER
  555.  
  556. # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
  557.  
  558. # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted
  559.  
  560. # - Wolf !hasName <- This entity will be REMOVED if it doesn't have a name
  561.  
  562.  
  563.  
  564. limit:
  565.  
  566. enabled: false
  567.  
  568. max: 1000
  569.  
  570. check-interval: 60
  571.  
  572. broadcast-message: '&e&lLag &8» &eLimit reached, removed &f&l+RemoveAmount &eEntities!'
  573.  
  574. world-filter:
  575.  
  576. # - this_world <-This world will be ignored during removal!
  577.  
  578. broadcast-removal: true
  579.  
  580. boat: true
  581.  
  582. falling-block: true
  583.  
  584. experience-orb: true
  585.  
  586. painting: false
  587.  
  588. projectile: true
  589.  
  590. item: true
  591.  
  592. itemframe: false
  593.  
  594. minecart: true
  595.  
  596. primed-tnt: true
  597.  
  598. item-filter:
  599.  
  600. # - 264
  601.  
  602. # - 232 <-This item-id will be ignored during removal!
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