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  1. on first join:
  2.     broadcast "&8[&d++&8]&r &e%player%"
  3.     wait 3 ticks
  4.     set {firstjoin.%player%} to 1
  5.     teleport %player% to {jointeleport}
  6.  
  7. on join:
  8.     teleport %player% to {jointeleport}
  9.  
  10. command /fjps [<text>]:
  11.     permission: FJPS.FJPS.help
  12.     permission message: &c権限が足りません:FJPS.FJPS.help
  13.     aliases: /firstjoinplusskript
  14.     trigger:
  15.         if arg 1 is not set:
  16.             send "&e----------------=========----------------"
  17.             send "&a/fjps help <ヘルプを表示>"
  18.             send "&a/fjps reload <fjpsをリロードします>"
  19.             send "&a/fjps setspawn <現在地をスポーン地点に設定>"
  20.             send "&a/fjps debug <デバッグ>"
  21.             send "&e----------------=========----------------"
  22.         if arg 1 is "help":
  23.             send "&e----------------=========----------------"
  24.             send "&a/fjps help <ヘルプを表示>"
  25.             send "&a/fjps reload <fjpsをリロードします>"
  26.             send "&a/fjps setspawn <現在地をスポーン地点に設定>"
  27.             send "&a/fjps debug <デバッグ>"
  28.             send "&e----------------=========----------------"
  29.         if arg 1 is "reload":
  30.              broadcast "&c[FirstJoinPlusSkript] リロード中です。"
  31.             command "sk reload all"
  32.         if arg 1 is "setspawn":
  33.             set {jointeleport} to location of player
  34.             send "&d[セットスポーン] スポーン地点を%{jointeleport}%に設定しました
  35.  
  36. 。"
  37.         if arg 1 is "debug":
  38.             broadcast "&d[デバッグ] %player%がデバッグで参加しました。"
  39.             teleport %player% to {jointeleport}
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