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Dec 8th, 2019
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  1. on first join:
  2. broadcast "&8[&d++&8]&r &e%player%"
  3. wait 3 ticks
  4. set {firstjoin.%player%} to 1
  5. teleport %player% to {jointeleport}
  6.  
  7. on join:
  8. teleport %player% to {jointeleport}
  9.  
  10. command /fjps [<text>]:
  11. permission: FJPS.FJPS.help
  12. permission message: &c権限が足りません:FJPS.FJPS.help
  13. aliases: /firstjoinplusskript
  14. trigger:
  15. if arg 1 is not set:
  16. send "&e----------------=========----------------"
  17. send "&a/fjps help <ヘルプを表示>"
  18. send "&a/fjps reload <fjpsをリロードします>"
  19. send "&a/fjps setspawn <現在地をスポーン地点に設定>"
  20. send "&a/fjps debug <デバッグ>"
  21. send "&e----------------=========----------------"
  22. if arg 1 is "help":
  23. send "&e----------------=========----------------"
  24. send "&a/fjps help <ヘルプを表示>"
  25. send "&a/fjps reload <fjpsをリロードします>"
  26. send "&a/fjps setspawn <現在地をスポーン地点に設定>"
  27. send "&a/fjps debug <デバッグ>"
  28. send "&e----------------=========----------------"
  29. if arg 1 is "reload":
  30. broadcast "&c[FirstJoinPlusSkript] リロード中です。"
  31. command "sk reload all"
  32. if arg 1 is "setspawn":
  33. set {jointeleport} to location of player
  34. send "&d[セットスポーン] スポーン地点を%{jointeleport}%に設定しました
  35.  
  36. 。"
  37. if arg 1 is "debug":
  38. broadcast "&d[デバッグ] %player%がデバッグで参加しました。"
  39. teleport %player% to {jointeleport}
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