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- on first join:
- broadcast "&8[&d++&8]&r &e%player%"
- wait 3 ticks
- set {firstjoin.%player%} to 1
- teleport %player% to {jointeleport}
- on join:
- teleport %player% to {jointeleport}
- command /fjps [<text>]:
- permission: FJPS.FJPS.help
- permission message: &c権限が足りません:FJPS.FJPS.help
- aliases: /firstjoinplusskript
- trigger:
- if arg 1 is not set:
- send "&e----------------=========----------------"
- send "&a/fjps help <ヘルプを表示>"
- send "&a/fjps reload <fjpsをリロードします>"
- send "&a/fjps setspawn <現在地をスポーン地点に設定>"
- send "&a/fjps debug <デバッグ>"
- send "&e----------------=========----------------"
- if arg 1 is "help":
- send "&e----------------=========----------------"
- send "&a/fjps help <ヘルプを表示>"
- send "&a/fjps reload <fjpsをリロードします>"
- send "&a/fjps setspawn <現在地をスポーン地点に設定>"
- send "&a/fjps debug <デバッグ>"
- send "&e----------------=========----------------"
- if arg 1 is "reload":
- broadcast "&c[FirstJoinPlusSkript] リロード中です。"
- command "sk reload all"
- if arg 1 is "setspawn":
- set {jointeleport} to location of player
- send "&d[セットスポーン] スポーン地点を%{jointeleport}%に設定しました
- 。"
- if arg 1 is "debug":
- broadcast "&d[デバッグ] %player%がデバッグで参加しました。"
- teleport %player% to {jointeleport}
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