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- spawn(function()
- repeat
- task.wait()
- until game:IsLoaded()
- repeat
- task.wait()
- until game.Players
- repeat
- task.wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Team ~= nil
- wait(1.5)
- require(game.ReplicatedStorage.Notification).new("<Color=Red> Welcome To MangoX Hub <Color=/>"):Display()
- require(game.ReplicatedStorage.Notification).new("<Color=Yellow>Discord : Join MangoX Discord to Get the Latest Information <Color=/>"):Display()
- end)
- ----------------------------------------------------------------------------------------------------------------------------------------------
- local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
- local SaveManager =
- loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
- local InterfaceManager =
- loadstring(
- game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua")
- )()
- ----------------------------------------------------------------------------------------------------------------------------------------------
- local Window =
- Fluent:CreateWindow(
- {
- Title = "MangoX HUB",
- SubTitle = "Creator By MangoX HUB",
- TabWidth = 160,
- Size = UDim2.fromOffset(530, 350),
- Acrylic = true,
- Theme = "Aqua",
- MinimizeKey = Enum.KeyCode.End
- }
- )
- local Tabs = {
- Discord = Window:AddTab({Title = "Info", Icon = ""}),
- Main = Window:AddTab({Title = "Main", Icon = "home"}),
- Setting = Window:AddTab({Title = "Setting", Icon = "settings"}),
- Stats = Window:AddTab({Title = "Stats", Icon = "plus-circle"}),
- Player = Window:AddTab({Title = "Player", Icon = "baby"}),
- Teleport = Window:AddTab({Title = "Island", Icon = "palmtree"}),
- Fruit = Window:AddTab({Title = "Fruit", Icon = "cherry"}),
- Raid = Window:AddTab({Title = "Raid", Icon = "swords"}),
- Race = Window:AddTab({Title = "Race V4", Icon = "chevrons-right"}),
- Shop = Window:AddTab({Title = "Shop", Icon = "shopping-cart"}),
- Misc = Window:AddTab({Title = "Misc", Icon = "list-plus"}),
- Hop = Window:AddTab({Title = "Hop", Icon = "wifi"})
- }
- local Options = Fluent.Options
- do
- Tabs.Discord:AddButton(
- {
- Title = "Copy Discord MangoX",
- Description = "https://discord.com/invite/wE4Argt6",
- Callback = function()
- setclipboard("https://discord.com/invite/wE4Argt6")
- Fluent:Notify(
- {
- Title = "MangoX HUB",
- Content = "Copied!",
- SubContent = "", -- Optional
- Duration = 5 -- Set to nil to make the notification not disappear
- }
- )
- end
- }
- )
- Tabs.Discord:AddButton(
- {
- Title = "Copy Youtube MangoX HUB",
- Description = "https://www.youtube.com/@Victor31_Hub",
- Callback = function()
- setclipboard("https://www.youtube.com/@Victor31_Hub")
- Fluent:Notify(
- {
- Title = "MangoX HUB",
- Content = "Copied!",
- SubContent = "", -- Optional
- Duration = 5 -- Set to nil to make the notification not disappear
- }
- )
- end
- }
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Place Id Check
- local id = game.PlaceId
- if id == 2753915549 then
- First_Sea = true
- elseif id == 4442272183 then
- Second_Sea = true
- elseif id == 7449423635 then
- Third_Sea = true
- else
- game:Shutdown()
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Flag Player
- function AntiBan()
- for i, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("LocalScript") then
- if
- v.Name == "General" or v.Name == "Shiftlock" or v.Name == "FallDamage" or v.Name == "4444" or
- v.Name == "CamBob" or
- v.Name == "JumpCD" or
- v.Name == "Looking" or
- v.Name == "Run"
- then
- v:Destroy()
- end
- end
- end
- for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
- if v:IsA("LocalScript") then
- if
- v.Name == "RobloxMotor6DBugFix" or v.Name == "Clans" or v.Name == "Codes" or
- v.Name == "CustomForceField" or
- v.Name == "MenuBloodSp" or
- v.Name == "PlayerList"
- then
- v:Destroy()
- end
- end
- end
- end
- AntiBan()
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Anti AFK
- game:GetService("Players").LocalPlayer.Idled:connect(
- function()
- game:GetService("VirtualUser"):Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- game:GetService("VirtualUser"):Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- end
- )
- ------// BLOX FRUIT
- --// Sea world
- First_Sea = false
- Second_Sea = false
- Third_Sea = false
- local placeId = game.PlaceId
- if placeId == 2753915549 then
- First_Sea = true
- elseif placeId == 4442272183 then
- Second_Sea = true
- elseif placeId == 7449423635 then
- Third_Sea = true
- end
- --// Check Quest
- function CheckLevel()
- local Lv = game:GetService("Players").LocalPlayer.Data.Level.Value
- if First_Sea then
- if Lv == 1 or Lv <= 9 or SelectMonster == "Bandit" or SelectArea == "" then -- Bandit
- Ms = "Bandit"
- NameQuest = "BanditQuest1"
- QuestLv = 1
- NameMon = "Bandit"
- CFrameQ = CFrame.new(1060.9383544922, 16.455066680908, 1547.7841796875)
- CFrameMon = CFrame.new(1038.5533447266, 41.296249389648, 1576.5098876953)
- elseif Lv == 10 or Lv <= 14 or SelectMonster == "Monkey" or SelectArea == "Jungle" then -- Monkey
- Ms = "Monkey"
- NameQuest = "JungleQuest"
- QuestLv = 1
- NameMon = "Monkey"
- CFrameQ = CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102)
- CFrameMon = CFrame.new(-1448.1446533203, 50.851993560791, 63.60718536377)
- elseif Lv == 15 or Lv <= 29 or SelectMonster == "Gorilla" or SelectArea == "Jungle" then -- Gorilla
- Ms = "Gorilla"
- NameQuest = "JungleQuest"
- QuestLv = 2
- NameMon = "Gorilla"
- CFrameQ = CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102)
- CFrameMon = CFrame.new(-1142.6488037109, 40.462348937988, -515.39227294922)
- elseif Lv == 30 or Lv <= 39 or SelectMonster == "Pirate" or SelectArea == "Buggy" then -- Pirate
- Ms = "Pirate"
- NameQuest = "BuggyQuest1"
- QuestLv = 1
- NameMon = "Pirate"
- CFrameQ = CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188)
- CFrameMon = CFrame.new(-1201.0881347656, 40.628940582275, 3857.5966796875)
- elseif Lv == 40 or Lv <= 59 or SelectMonster == "Brute" or SelectArea == "Buggy" then -- Brute
- Ms = "Brute"
- NameQuest = "BuggyQuest1"
- QuestLv = 2
- NameMon = "Brute"
- CFrameQ = CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188)
- CFrameMon = CFrame.new(-1387.5324707031, 24.592035293579, 4100.9575195313)
- elseif Lv == 60 or Lv <= 74 or SelectMonster == "Desert Bandit" or SelectArea == "Desert" then -- Desert Bandit
- Ms = "Desert Bandit"
- NameQuest = "DesertQuest"
- QuestLv = 1
- NameMon = "Desert Bandit"
- CFrameQ = CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625)
- CFrameMon = CFrame.new(984.99896240234, 16.109552383423, 4417.91015625)
- elseif Lv == 75 or Lv <= 89 or SelectMonster == "Desert Officer" or SelectArea == "Desert" then -- Desert Officer
- Ms = "Desert Officer"
- NameQuest = "DesertQuest"
- QuestLv = 2
- NameMon = "Desert Officer"
- CFrameQ = CFrame.new(896.51721191406, 6.4384617805481, 4390.1494140625)
- CFrameMon = CFrame.new(1547.1510009766, 14.452038764954, 4381.8002929688)
- elseif Lv == 90 or Lv <= 99 or SelectMonster == "Snow Bandit" or SelectArea == "Snow" then -- Snow Bandit
- Ms = "Snow Bandit"
- NameQuest = "SnowQuest"
- QuestLv = 1
- NameMon = "Snow Bandit"
- CFrameQ = CFrame.new(1386.8073730469, 87.272789001465, -1298.3576660156)
- CFrameMon = CFrame.new(1356.3028564453, 105.76865386963, -1328.2418212891)
- elseif Lv == 100 or Lv <= 119 or SelectMonster == "Snowman" or SelectArea == "Snow" then -- Snowman
- Ms = "Snowman"
- NameQuest = "SnowQuest"
- QuestLv = 2
- NameMon = "Snowman"
- CFrameQ = CFrame.new(1386.8073730469, 87.272789001465, -1298.3576660156)
- CFrameMon = CFrame.new(1218.7956542969, 138.01184082031, -1488.0262451172)
- elseif Lv == 120 or Lv <= 149 or SelectMonster == "Chief Petty Officer" or SelectArea == "Marine" then -- Chief Petty Officer
- Ms = "Chief Petty Officer"
- NameQuest = "MarineQuest2"
- QuestLv = 1
- NameMon = "Chief Petty Officer"
- CFrameQ = CFrame.new(-5035.49609375, 28.677835464478, 4324.1840820313)
- CFrameMon = CFrame.new(-4931.1552734375, 65.793113708496, 4121.8393554688)
- elseif Lv == 150 or Lv <= 174 or SelectMonster == "Sky Bandit" or SelectArea == "Sky" then -- Sky Bandit
- Ms = "Sky Bandit"
- NameQuest = "SkyQuest"
- QuestLv = 1
- NameMon = "Sky Bandit"
- CFrameQ = CFrame.new(-4842.1372070313, 717.69543457031, -2623.0483398438)
- CFrameMon = CFrame.new(-4955.6411132813, 365.46365356445, -2908.1865234375)
- elseif Lv == 175 or Lv <= 189 or SelectMonster == "Dark Master" or SelectArea == "Sky" then -- Dark Master
- Ms = "Dark Master"
- NameQuest = "SkyQuest"
- QuestLv = 2
- NameMon = "Dark Master"
- CFrameQ = CFrame.new(-4842.1372070313, 717.69543457031, -2623.0483398438)
- CFrameMon = CFrame.new(-5148.1650390625, 439.04571533203, -2332.9611816406)
- elseif Lv == 190 or Lv <= 209 or SelectMonster == "Prisoner" or SelectArea == "Prison" then -- Prisoner
- Ms = "Prisoner"
- NameQuest = "PrisonerQuest"
- QuestLv = 1
- NameMon = "Prisoner"
- CFrameQ =
- CFrame.new(
- 5310.60547,
- 0.350014925,
- 474.946594,
- 0.0175017118,
- 0,
- 0.999846935,
- 0,
- 1,
- 0,
- -0.999846935,
- 0,
- 0.0175017118
- )
- CFrameMon =
- CFrame.new(
- 4937.31885,
- 0.332031399,
- 649.574524,
- 0.694649816,
- 0,
- -0.719348073,
- 0,
- 1,
- 0,
- 0.719348073,
- 0,
- 0.694649816
- )
- elseif Lv == 210 or Lv <= 249 or SelectMonster == "Dangerous Prisoner" or SelectArea == "Prison" then -- Dangerous Prisoner
- Ms = "Dangerous Prisoner"
- NameQuest = "PrisonerQuest"
- QuestLv = 2
- NameMon = "Dangerous Prisoner"
- CFrameQ =
- CFrame.new(
- 5310.60547,
- 0.350014925,
- 474.946594,
- 0.0175017118,
- 0,
- 0.999846935,
- 0,
- 1,
- 0,
- -0.999846935,
- 0,
- 0.0175017118
- )
- CFrameMon =
- CFrame.new(
- 5099.6626,
- 0.351562679,
- 1055.7583,
- 0.898906827,
- 0,
- -0.438139856,
- 0,
- 1,
- 0,
- 0.438139856,
- 0,
- 0.898906827
- )
- elseif Lv == 250 or Lv <= 274 or SelectMonster == "Toga Warrior" or SelectArea == "Colosseum" then -- Toga Warrior
- Ms = "Toga Warrior"
- NameQuest = "ColosseumQuest"
- QuestLv = 1
- NameMon = "Toga Warrior"
- CFrameQ = CFrame.new(-1577.7890625, 7.4151420593262, -2984.4838867188)
- CFrameMon = CFrame.new(-1872.5166015625, 49.080215454102, -2913.810546875)
- elseif Lv == 275 or Lv <= 299 or SelectMonster == "Gladiator" or SelectArea == "Colosseum" then -- Gladiator
- Ms = "Gladiator"
- NameQuest = "ColosseumQuest"
- QuestLv = 2
- NameMon = "Gladiator"
- CFrameQ = CFrame.new(-1577.7890625, 7.4151420593262, -2984.4838867188)
- CFrameMon = CFrame.new(-1521.3740234375, 81.203170776367, -3066.3139648438)
- elseif Lv == 300 or Lv <= 324 or SelectMonster == "Military Soldier" or SelectArea == "Magma" then -- Military Soldier
- Ms = "Military Soldier"
- NameQuest = "MagmaQuest"
- QuestLv = 1
- NameMon = "Military Soldier"
- CFrameQ = CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625)
- CFrameMon = CFrame.new(-5369.0004882813, 61.24352645874, 8556.4921875)
- elseif Lv == 325 or Lv <= 374 or SelectMonster == "Military Spy" or SelectArea == "Magma" then -- Military Spy
- Ms = "Military Spy"
- NameQuest = "MagmaQuest"
- QuestLv = 2
- NameMon = "Military Spy"
- CFrameQ = CFrame.new(-5316.1157226563, 12.262831687927, 8517.00390625)
- CFrameMon =
- CFrame.new(
- -5787.00293,
- 75.8262634,
- 8651.69922,
- 0.838590562,
- 0,
- -0.544762194,
- 0,
- 1,
- 0,
- 0.544762194,
- 0,
- 0.838590562
- )
- elseif Lv == 375 or Lv <= 399 or SelectMonster == "Fishman Warrior" or SelectArea == "Fishman" then -- Fishman Warrior
- Ms = "Fishman Warrior"
- NameQuest = "FishmanQuest"
- QuestLv = 1
- NameMon = "Fishman Warrior"
- CFrameQ = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
- CFrameMon = CFrame.new(60844.10546875, 98.462875366211, 1298.3985595703)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 3000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
- )
- end
- elseif Lv == 400 or Lv <= 449 or SelectMonster == "Fishman Commando" or SelectArea == "Fishman" then -- Fishman Commando
- Ms = "Fishman Commando"
- NameQuest = "FishmanQuest"
- QuestLv = 2
- NameMon = "Fishman Commando"
- CFrameQ = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
- CFrameMon = CFrame.new(61738.3984375, 64.207321166992, 1433.8375244141)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 3000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
- )
- end
- elseif Lv == 10 or Lv <= 474 or SelectMonster == "God's Guard" or SelectArea == "Sky Island" then -- God's Guard
- Ms = "God's Guard"
- NameQuest = "SkyExp1Quest"
- QuestLv = 1
- NameMon = "God's Guard"
- CFrameQ = CFrame.new(-4721.8603515625, 845.30297851563, -1953.8489990234)
- CFrameMon = CFrame.new(-4628.0498046875, 866.92877197266, -1931.2352294922)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 3000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-4607.82275, 872.54248, -1667.55688)
- )
- end
- elseif Lv == 475 or Lv <= 524 or SelectMonster == "Shanda" or SelectArea == "Sky Island" then -- Shanda
- Ms = "Shanda"
- NameQuest = "SkyExp1Quest"
- QuestLv = 2
- NameMon = "Shanda"
- CFrameQ = CFrame.new(-7863.1596679688, 5545.5190429688, -378.42266845703)
- CFrameMon = CFrame.new(-7685.1474609375, 5601.0751953125, -441.38876342773)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 3000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)
- )
- end
- elseif Lv == 525 or Lv <= 549 or SelectMonster == "Royal Squad" or SelectArea == "Sky Island" then -- Royal Squad
- Ms = "Royal Squad"
- NameQuest = "SkyExp2Quest"
- QuestLv = 1
- NameMon = "Royal Squad"
- CFrameQ = CFrame.new(-7903.3828125, 5635.9897460938, -1410.923828125)
- CFrameMon = CFrame.new(-7654.2514648438, 5637.1079101563, -1407.7550048828)
- elseif Lv == 550 or Lv <= 624 or SelectMonster == "Royal Soldier" or SelectArea == "Sky Island" then -- Royal Soldier
- Ms = "Royal Soldier"
- NameQuest = "SkyExp2Quest"
- QuestLv = 2
- NameMon = "Royal Soldier"
- CFrameQ = CFrame.new(-7903.3828125, 5635.9897460938, -1410.923828125)
- CFrameMon = CFrame.new(-7760.4106445313, 5679.9077148438, -1884.8112792969)
- elseif Lv == 625 or Lv <= 649 or SelectMonster == "Galley Pirate" or SelectArea == "Fountain" then -- Galley Pirate
- Ms = "Galley Pirate"
- NameQuest = "FountainQuest"
- QuestLv = 1
- NameMon = "Galley Pirate"
- CFrameQ = CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875)
- CFrameMon = CFrame.new(5557.1684570313, 152.32717895508, 3998.7758789063)
- elseif Lv >= 650 or SelectMonster == "Galley Captain" or SelectArea == "Fountain" then -- Galley Captain
- Ms = "Galley Captain"
- NameQuest = "FountainQuest"
- QuestLv = 2
- NameMon = "Galley Captain"
- CFrameQ = CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875)
- CFrameMon = CFrame.new(5677.6772460938, 92.786109924316, 4966.6323242188)
- end
- end
- if Second_Sea then
- if Lv == 700 or Lv <= 724 or SelectMonster == "Raider" or SelectArea == "Area 1" then -- Raider
- Ms = "Raider"
- NameQuest = "Area1Quest"
- QuestLv = 1
- NameMon = "Raider"
- CFrameQ = CFrame.new(-427.72567749023, 72.99634552002, 1835.9426269531)
- CFrameMon = CFrame.new(68.874565124512, 93.635643005371, 2429.6752929688)
- elseif Lv == 725 or Lv <= 774 or SelectMonster == "Mercenary" or SelectArea == "Area 1" then -- Mercenary
- Ms = "Mercenary"
- NameQuest = "Area1Quest"
- QuestLv = 2
- NameMon = "Mercenary"
- CFrameQ = CFrame.new(-427.72567749023, 72.99634552002, 1835.9426269531)
- CFrameMon = CFrame.new(-864.85009765625, 122.47104644775, 1453.1505126953)
- elseif Lv == 775 or Lv <= 799 or SelectMonster == "Swan Pirate" or SelectArea == "Area 2" then -- Swan Pirate
- Ms = "Swan Pirate"
- NameQuest = "Area2Quest"
- QuestLv = 1
- NameMon = "Swan Pirate"
- CFrameQ = CFrame.new(635.61151123047, 73.096351623535, 917.81298828125)
- CFrameMon = CFrame.new(1065.3669433594, 137.64012145996, 1324.3798828125)
- elseif Lv == 800 or Lv <= 874 or SelectMonster == "Factory Staff" or SelectArea == "Area 2" then -- Factory Staff
- Ms = "Factory Staff"
- NameQuest = "Area2Quest"
- QuestLv = 2
- NameMon = "Factory Staff"
- CFrameQ = CFrame.new(635.61151123047, 73.096351623535, 917.81298828125)
- CFrameMon = CFrame.new(533.22045898438, 128.46876525879, 355.62615966797)
- elseif Lv == 875 or Lv <= 899 or SelectMonster == "Marine Lieutenan" or SelectArea == "Marine" then -- Marine Lieutenant
- Ms = "Marine Lieutenant"
- NameQuest = "MarineQuest3"
- QuestLv = 1
- NameMon = "Marine Lieutenant"
- CFrameQ = CFrame.new(-2440.9934082031, 73.04190826416, -3217.7082519531)
- CFrameMon = CFrame.new(-2489.2622070313, 84.613594055176, -3151.8830566406)
- elseif Lv == 900 or Lv <= 949 or SelectMonster == "Marine Captain" or SelectArea == "Marine" then -- Marine Captain
- Ms = "Marine Captain"
- NameQuest = "MarineQuest3"
- QuestLv = 2
- NameMon = "Marine Captain"
- CFrameQ = CFrame.new(-2440.9934082031, 73.04190826416, -3217.7082519531)
- CFrameMon = CFrame.new(-2335.2026367188, 79.786659240723, -3245.8674316406)
- elseif Lv == 950 or Lv <= 974 or SelectMonster == "Zombie" or SelectArea == "Zombie" then -- Zombie
- Ms = "Zombie"
- NameQuest = "ZombieQuest"
- QuestLv = 1
- NameMon = "Zombie"
- CFrameQ = CFrame.new(-5494.3413085938, 48.505931854248, -794.59094238281)
- CFrameMon = CFrame.new(-5536.4970703125, 101.08577728271, -835.59075927734)
- elseif Lv == 975 or Lv <= 999 or SelectMonster == "Vampire" or SelectArea == "Zombie" then -- Vampire
- Ms = "Vampire"
- NameQuest = "ZombieQuest"
- QuestLv = 2
- NameMon = "Vampire"
- CFrameQ = CFrame.new(-5494.3413085938, 48.505931854248, -794.59094238281)
- CFrameMon = CFrame.new(-5806.1098632813, 16.722528457642, -1164.4384765625)
- elseif Lv == 1000 or Lv <= 1049 or SelectMonster == "Snow Trooper" or SelectArea == "Snow Mountain" then -- Snow Trooper
- Ms = "Snow Trooper"
- NameQuest = "SnowMountainQuest"
- QuestLv = 1
- NameMon = "Snow Trooper"
- CFrameQ = CFrame.new(607.05963134766, 401.44781494141, -5370.5546875)
- CFrameMon = CFrame.new(535.21051025391, 432.74209594727, -5484.9165039063)
- elseif Lv == 1050 or Lv <= 1099 or SelectMonster == "Winter Warrior" or SelectArea == "Snow Mountain" then -- Winter Warrior
- Ms = "Winter Warrior"
- NameQuest = "SnowMountainQuest"
- QuestLv = 2
- NameMon = "Winter Warrior"
- CFrameQ = CFrame.new(607.05963134766, 401.44781494141, -5370.5546875)
- CFrameMon = CFrame.new(1234.4449462891, 456.95419311523, -5174.130859375)
- elseif Lv == 1100 or Lv <= 1124 or SelectMonster == "Lab Subordinate" or SelectArea == "Ice Fire" then -- Lab Subordinate
- Ms = "Lab Subordinate"
- NameQuest = "IceSideQuest"
- QuestLv = 1
- NameMon = "Lab Subordinate"
- CFrameQ = CFrame.new(-6061.841796875, 15.926671981812, -4902.0385742188)
- CFrameMon = CFrame.new(-5720.5576171875, 63.309471130371, -4784.6103515625)
- elseif Lv == 1125 or Lv <= 1174 or SelectMonster == "Horned Warrior" or SelectArea == "Ice Fire" then -- Horned Warrior
- Ms = "Horned Warrior"
- NameQuest = "IceSideQuest"
- QuestLv = 2
- NameMon = "Horned Warrior"
- CFrameQ = CFrame.new(-6061.841796875, 15.926671981812, -4902.0385742188)
- CFrameMon = CFrame.new(-6292.751953125, 91.181983947754, -5502.6499023438)
- elseif Lv == 1175 or Lv <= 1199 or SelectMonster == "Magma Ninja" or SelectArea == "Ice Fire" then -- Magma Ninja
- Ms = "Magma Ninja"
- NameQuest = "FireSideQuest"
- QuestLv = 1
- NameMon = "Magma Ninja"
- CFrameQ = CFrame.new(-5429.0473632813, 15.977565765381, -5297.9614257813)
- CFrameMon = CFrame.new(-5461.8388671875, 130.36347961426, -5836.4702148438)
- elseif Lv == 1200 or Lv <= 1249 or SelectMonster == "Lava Pirate" or SelectArea == "Ice Fire" then -- Lava Pirate
- Ms = "Lava Pirate"
- NameQuest = "FireSideQuest"
- QuestLv = 2
- NameMon = "Lava Pirate"
- CFrameQ = CFrame.new(-5429.0473632813, 15.977565765381, -5297.9614257813)
- CFrameMon = CFrame.new(-5251.1889648438, 55.164535522461, -4774.4096679688)
- elseif Lv == 1250 or Lv <= 1274 or SelectMonster == "Ship Deckhand" or SelectArea == "Ship" then -- Ship Deckhand
- Ms = "Ship Deckhand"
- NameQuest = "ShipQuest1"
- QuestLv = 1
- NameMon = "Ship Deckhand"
- CFrameQ = CFrame.new(1040.2927246094, 125.08293151855, 32911.0390625)
- CFrameMon = CFrame.new(921.12365722656, 125.9839553833, 33088.328125)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 20000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- end
- elseif Lv == 1275 or Lv <= 1299 or SelectMonster == "Ship Engineer" or SelectArea == "Ship" then -- Ship Engineer
- Ms = "Ship Engineer"
- NameQuest = "ShipQuest1"
- QuestLv = 2
- NameMon = "Ship Engineer"
- CFrameQ = CFrame.new(1040.2927246094, 125.08293151855, 32911.0390625)
- CFrameMon = CFrame.new(886.28179931641, 40.47790145874, 32800.83203125)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 20000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- end
- elseif Lv == 1300 or Lv <= 1324 or SelectMonster == "Ship Steward" or SelectArea == "Ship" then -- Ship Steward
- Ms = "Ship Steward"
- NameQuest = "ShipQuest2"
- QuestLv = 1
- NameMon = "Ship Steward"
- CFrameQ = CFrame.new(971.42065429688, 125.08293151855, 33245.54296875)
- CFrameMon = CFrame.new(943.85504150391, 129.58183288574, 33444.3671875)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 20000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- end
- elseif Lv == 1325 or Lv <= 1349 or SelectMonster == "Ship Officer" or SelectArea == "Ship" then -- Ship Officer
- Ms = "Ship Officer"
- NameQuest = "ShipQuest2"
- QuestLv = 2
- NameMon = "Ship Officer"
- CFrameQ = CFrame.new(971.42065429688, 125.08293151855, 33245.54296875)
- CFrameMon = CFrame.new(955.38458251953, 181.08335876465, 33331.890625)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 20000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- end
- elseif Lv == 1350 or Lv <= 1374 or SelectMonster == "Arctic Warrior" or SelectArea == "Frost" then -- Arctic Warrior
- Ms = "Arctic Warrior"
- NameQuest = "FrostQuest"
- QuestLv = 1
- NameMon = "Arctic Warrior"
- CFrameQ = CFrame.new(5668.1372070313, 28.202531814575, -6484.6005859375)
- CFrameMon = CFrame.new(5935.4541015625, 77.26016998291, -6472.7568359375)
- if
- _G.AutoLevel and
- (CFrameMon.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >
- 20000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-6508.5581054688, 89.034996032715, -132.83953857422)
- )
- end
- elseif Lv == 1375 or Lv <= 1424 or SelectMonster == "Snow Lurker" or SelectArea == "Frost" then -- Snow Lurker
- Ms = "Snow Lurker"
- NameQuest = "FrostQuest"
- QuestLv = 2
- NameMon = "Snow Lurker"
- CFrameQ = CFrame.new(5668.1372070313, 28.202531814575, -6484.6005859375)
- CFrameMon = CFrame.new(5628.482421875, 57.574996948242, -6618.3481445313)
- elseif Lv == 1425 or Lv <= 1449 or SelectMonster == "Sea Soldier" or SelectArea == "Forgotten" then -- Sea Soldier
- Ms = "Sea Soldier"
- NameQuest = "ForgottenQuest"
- QuestLv = 1
- NameMon = "Sea Soldier"
- CFrameQ = CFrame.new(-3054.5827636719, 236.87213134766, -10147.790039063)
- CFrameMon = CFrame.new(-3185.0153808594, 58.789089202881, -9663.6064453125)
- elseif Lv >= 1450 or SelectMonster == "Water Fighter" or SelectArea == "Forgotten" then -- Water Fighter
- Ms = "Water Fighter"
- NameQuest = "ForgottenQuest"
- QuestLv = 2
- NameMon = "Water Fighter"
- CFrameQ = CFrame.new(-3054.5827636719, 236.87213134766, -10147.790039063)
- CFrameMon = CFrame.new(-3262.9301757813, 298.69036865234, -10552.529296875)
- end
- end
- if Third_Sea then
- if Lv == 1500 or Lv <= 1524 or SelectMonster == "Pirate Millionaire" or SelectArea == "Pirate Port" then -- Pirate Millionaire
- Ms = "Pirate Millionaire"
- NameQuest = "PiratePortQuest"
- QuestLv = 1
- NameMon = "Pirate Millionaire"
- CFrameQ = CFrame.new(-289.61752319336, 43.819011688232, 5580.0903320313)
- CFrameMon = CFrame.new(-435.68109130859, 189.69866943359, 5551.0756835938)
- elseif Lv == 1525 or Lv <= 1574 or SelectMonster == "Pistol Billionaire" or SelectArea == "Pirate Port" then -- Pistol Billoonaire
- Ms = "Pistol Billionaire"
- NameQuest = "PiratePortQuest"
- QuestLv = 2
- NameMon = "Pistol Billionaire"
- CFrameQ = CFrame.new(-289.61752319336, 43.819011688232, 5580.0903320313)
- CFrameMon = CFrame.new(-236.53652954102, 217.46676635742, 6006.0883789063)
- elseif Lv == 1575 or Lv <= 1599 or SelectMonster == "Dragon Crew Warrior" or SelectArea == "Amazon" then -- Dragon Crew Warrior
- Ms = "Dragon Crew Warrior"
- NameQuest = "AmazonQuest"
- QuestLv = 1
- NameMon = "Dragon Crew Warrior"
- CFrameQ = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
- CFrameMon = CFrame.new(6301.9975585938, 104.77153015137, -1082.6075439453)
- elseif Lv == 1600 or Lv <= 1624 or SelectMonster == "Dragon Crew Archer" or SelectArea == "Amazon" then -- Dragon Crew Archer
- Ms = "Dragon Crew Archer"
- NameQuest = "AmazonQuest"
- QuestLv = 2
- NameMon = "Dragon Crew Archer"
- CFrameQ = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
- CFrameMon = CFrame.new(6831.1171875, 441.76708984375, 446.58615112305)
- elseif Lv == 1625 or Lv <= 1649 or SelectMonster == "Female Islander" or SelectArea == "Amazon" then -- Female Islander
- Ms = "Female Islander"
- NameQuest = "AmazonQuest2"
- QuestLv = 1
- NameMon = "Female Islander"
- CFrameQ = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
- CFrameMon = CFrame.new(5792.5166015625, 848.14392089844, 1084.1818847656)
- elseif Lv == 1650 or Lv <= 1699 or SelectMonster == "Giant Islander" or SelectArea == "Amazon" then -- Giant Islander
- Ms = "Giant Islander"
- NameQuest = "AmazonQuest2"
- QuestLv = 2
- NameMon = "Giant Islander"
- CFrameQ = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
- CFrameMon = CFrame.new(5009.5068359375, 664.11071777344, -40.960144042969)
- elseif Lv == 1700 or Lv <= 1724 or SelectMonster == "Marine Commodore" or SelectArea == "Marine Tree" then -- Marine Commodore
- Ms = "Marine Commodore"
- NameQuest = "MarineTreeIsland"
- QuestLv = 1
- NameMon = "Marine Commodore"
- CFrameQ = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
- CFrameMon = CFrame.new(2198.0063476563, 128.71075439453, -7109.5043945313)
- elseif Lv == 1725 or Lv <= 1774 or SelectMonster == "Marine Rear Admiral" or SelectArea == "Marine Tree" then -- Marine Rear Admiral
- Ms = "Marine Rear Admiral"
- NameQuest = "MarineTreeIsland"
- QuestLv = 2
- NameMon = "Marine Rear Admiral"
- CFrameQ = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
- CFrameMon = CFrame.new(3294.3142089844, 385.41125488281, -7048.6342773438)
- elseif Lv == 1775 or Lv <= 1799 or SelectMonster == "Fishman Raider" or SelectArea == "Deep Forest" then -- Fishman Raide
- Ms = "Fishman Raider"
- NameQuest = "DeepForestIsland3"
- QuestLv = 1
- NameMon = "Fishman Raider"
- CFrameQ = CFrame.new(-10582.759765625, 331.78845214844, -8757.666015625)
- CFrameMon = CFrame.new(-10553.268554688, 521.38439941406, -8176.9458007813)
- elseif Lv == 1800 or Lv <= 1824 or SelectMonster == "Fishman Captain" or SelectArea == "Deep Forest" then -- Fishman Captain
- Ms = "Fishman Captain"
- NameQuest = "DeepForestIsland3"
- QuestLv = 2
- NameMon = "Fishman Captain"
- CFrameQ = CFrame.new(-10583.099609375, 331.78845214844, -8759.4638671875)
- CFrameMon = CFrame.new(-10789.401367188, 427.18637084961, -9131.4423828125)
- elseif Lv == 1825 or Lv <= 1849 or SelectMonster == "Forest Pirate" or SelectArea == "Deep Forest" then -- Forest Pirate
- Ms = "Forest Pirate"
- NameQuest = "DeepForestIsland"
- QuestLv = 1
- NameMon = "Forest Pirate"
- CFrameQ = CFrame.new(-13232.662109375, 332.40396118164, -7626.4819335938)
- CFrameMon = CFrame.new(-13489.397460938, 400.30349731445, -7770.251953125)
- elseif Lv == 1850 or Lv <= 1899 or SelectMonster == "Mythological Pirate" or SelectArea == "Deep Forest" then -- Mythological Pirate
- Ms = "Mythological Pirate"
- NameQuest = "DeepForestIsland"
- QuestLv = 2
- NameMon = "Mythological Pirate"
- CFrameQ = CFrame.new(-13232.662109375, 332.40396118164, -7626.4819335938)
- CFrameMon = CFrame.new(-13508.616210938, 582.46228027344, -6985.3037109375)
- elseif Lv == 1900 or Lv <= 1924 or SelectMonster == "Jungle Pirate" or SelectArea == "Deep Forest" then -- Jungle Pirate
- Ms = "Jungle Pirate"
- NameQuest = "DeepForestIsland2"
- QuestLv = 1
- NameMon = "Jungle Pirate"
- CFrameQ = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
- CFrameMon = CFrame.new(-12267.103515625, 459.75262451172, -10277.200195313)
- elseif Lv == 1925 or Lv <= 1974 or SelectMonster == "Musketeer Pirate" or SelectArea == "Deep Forest" then -- Musketeer Pirate
- Ms = "Musketeer Pirate"
- NameQuest = "DeepForestIsland2"
- QuestLv = 2
- NameMon = "Musketeer Pirate"
- CFrameQ = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
- CFrameMon = CFrame.new(-13291.5078125, 520.47338867188, -9904.638671875)
- elseif Lv == 1975 or Lv <= 1999 or SelectMonster == "Reborn Skeleton" or SelectArea == "Haunted Castle" then
- Ms = "Reborn Skeleton"
- NameQuest = "HauntedQuest1"
- QuestLv = 1
- NameMon = "Reborn Skeleton"
- CFrameQ =
- CFrame.new(
- -9480.80762,
- 142.130661,
- 5566.37305,
- -0.00655503059,
- 4.52954225e-08,
- -0.999978542,
- 2.04920472e-08,
- 1,
- 4.51620679e-08,
- 0.999978542,
- -2.01955679e-08,
- -0.00655503059
- )
- CFrameMon =
- CFrame.new(
- -8761.77148,
- 183.431747,
- 6168.33301,
- 0.978073597,
- -1.3950732e-05,
- -0.208259016,
- -1.08073925e-06,
- 1,
- -7.20630269e-05,
- 0.208259016,
- 7.07080399e-05,
- 0.978073597
- )
- elseif Lv == 2000 or Lv <= 2024 or SelectMonster == "Living Zombie" or SelectArea == "Haunted Castle" then
- Ms = "Living Zombie"
- NameQuest = "HauntedQuest1"
- QuestLv = 2
- NameMon = "Living Zombie"
- CFrameQ =
- CFrame.new(
- -9480.80762,
- 142.130661,
- 5566.37305,
- -0.00655503059,
- 4.52954225e-08,
- -0.999978542,
- 2.04920472e-08,
- 1,
- 4.51620679e-08,
- 0.999978542,
- -2.01955679e-08,
- -0.00655503059
- )
- CFrameMon =
- CFrame.new(
- -10103.7529,
- 238.565979,
- 6179.75977,
- 0.999474227,
- 2.77547141e-08,
- 0.0324240364,
- -2.58006327e-08,
- 1,
- -6.06848474e-08,
- -0.0324240364,
- 5.98163865e-08,
- 0.999474227
- )
- elseif Lv == 2025 or Lv <= 2049 or SelectMonster == "Demonic Soul" or SelectArea == "Haunted Castle" then
- Ms = "Demonic Soul"
- NameQuest = "HauntedQuest2"
- QuestLv = 1
- NameMon = "Demonic Soul"
- CFrameQ = CFrame.new(-9516.9931640625, 178.00651550293, 6078.4653320313)
- CFrameMon = CFrame.new(-9712.03125, 204.69589233398, 6193.322265625)
- elseif Lv == 2050 or Lv <= 2074 or SelectMonster == "Posessed Mummy" or SelectArea == "Haunted Castle" then
- Ms = "Posessed Mummy"
- NameQuest = "HauntedQuest2"
- QuestLv = 2
- NameMon = "Posessed Mummy"
- CFrameQ = CFrame.new(-9516.9931640625, 178.00651550293, 6078.4653320313)
- CFrameMon = CFrame.new(-9545.7763671875, 69.619895935059, 6339.5615234375)
- elseif Lv == 2075 or Lv <= 2099 or SelectMonster == "Peanut Scout" or SelectArea == "Nut Island" then
- Ms = "Peanut Scout"
- NameQuest = "NutsIslandQuest"
- QuestLv = 1
- NameMon = "Peanut Scout"
- CFrameQ =
- CFrame.new(
- -2105.53198,
- 37.2495995,
- -10195.5088,
- -0.766061664,
- 0,
- -0.642767608,
- 0,
- 1,
- 0,
- 0.642767608,
- 0,
- -0.766061664
- )
- CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625)
- elseif Lv == 2100 or Lv <= 2124 or SelectMonster == "Peanut President" or SelectArea == "Nut Island" then
- Ms = "Peanut President"
- NameQuest = "NutsIslandQuest"
- QuestLv = 2
- NameMon = "Peanut President"
- CFrameQ =
- CFrame.new(
- -2105.53198,
- 37.2495995,
- -10195.5088,
- -0.766061664,
- 0,
- -0.642767608,
- 0,
- 1,
- 0,
- 0.642767608,
- 0,
- -0.766061664
- )
- CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625)
- elseif Lv == 2125 or Lv <= 2149 or SelectMonster == "Ice Cream Chef" or SelectArea == "Ice Cream Island" then
- Ms = "Ice Cream Chef"
- NameQuest = "IceCreamIslandQuest"
- QuestLv = 1
- NameMon = "Ice Cream Chef"
- CFrameQ =
- CFrame.new(
- -819.376709,
- 64.9259796,
- -10967.2832,
- -0.766061664,
- 0,
- 0.642767608,
- 0,
- 1,
- 0,
- -0.642767608,
- 0,
- -0.766061664
- )
- CFrameMon =
- CFrame.new(
- -789.941528,
- 209.382889,
- -11009.9805,
- -0.0703101531,
- -0,
- -0.997525156,
- -0,
- 1.00000012,
- -0,
- 0.997525275,
- 0,
- -0.0703101456
- )
- elseif
- Lv == 2150 or Lv <= 2199 or SelectMonster == "Ice Cream Commander" or SelectArea == "Ice Cream Island"
- then
- Ms = "Ice Cream Commander"
- NameQuest = "IceCreamIslandQuest"
- QuestLv = 2
- NameMon = "Ice Cream Commander"
- CFrameQ =
- CFrame.new(
- -819.376709,
- 64.9259796,
- -10967.2832,
- -0.766061664,
- 0,
- 0.642767608,
- 0,
- 1,
- 0,
- -0.642767608,
- 0,
- -0.766061664
- )
- CFrameMon =
- CFrame.new(
- -789.941528,
- 209.382889,
- -11009.9805,
- -0.0703101531,
- -0,
- -0.997525156,
- -0,
- 1.00000012,
- -0,
- 0.997525275,
- 0,
- -0.0703101456
- )
- elseif Lv == 2200 or Lv <= 2224 or SelectMonster == "Cookie Crafter" or SelectArea == "Cake Island" then
- Ms = "Cookie Crafter"
- NameQuest = "CakeQuest1"
- QuestLv = 1
- NameMon = "Cookie Crafter"
- CFrameQ =
- CFrame.new(
- -2022.29858,
- 36.9275894,
- -12030.9766,
- -0.961273909,
- 0,
- -0.275594592,
- 0,
- 1,
- 0,
- 0.275594592,
- 0,
- -0.961273909
- )
- CFrameMon =
- CFrame.new(
- -2321.71216,
- 36.699482,
- -12216.7871,
- -0.780074954,
- 0,
- 0.625686109,
- 0,
- 1,
- 0,
- -0.625686109,
- 0,
- -0.780074954
- )
- elseif Lv == 2225 or Lv <= 2249 or SelectMonster == "Cake Guard" or SelectArea == "Cake Island" then
- Ms = "Cake Guard"
- NameQuest = "CakeQuest1"
- QuestLv = 2
- NameMon = "Cake Guard"
- CFrameQ =
- CFrame.new(
- -2022.29858,
- 36.9275894,
- -12030.9766,
- -0.961273909,
- 0,
- -0.275594592,
- 0,
- 1,
- 0,
- 0.275594592,
- 0,
- -0.961273909
- )
- CFrameMon =
- CFrame.new(
- -1418.11011,
- 36.6718941,
- -12255.7324,
- 0.0677844882,
- 0,
- 0.997700036,
- 0,
- 1,
- 0,
- -0.997700036,
- 0,
- 0.0677844882
- )
- elseif Lv == 2250 or Lv <= 2274 or SelectMonster == "Baking Staff" or SelectArea == "Cake Island" then
- Ms = "Baking Staff"
- NameQuest = "CakeQuest2"
- QuestLv = 1
- NameMon = "Baking Staff"
- CFrameQ =
- CFrame.new(
- -1928.31763,
- 37.7296638,
- -12840.626,
- 0.951068401,
- -0,
- -0.308980465,
- 0,
- 1,
- -0,
- 0.308980465,
- 0,
- 0.951068401
- )
- CFrameMon =
- CFrame.new(
- -1980.43848,
- 36.6716766,
- -12983.8418,
- -0.254443765,
- 0,
- -0.967087567,
- 0,
- 1,
- 0,
- 0.967087567,
- 0,
- -0.254443765
- )
- elseif Lv == 2275 or Lv <= 2299 or SelectMonster == "Head Baker" or SelectArea == "Cake Island" then
- Ms = "Head Baker"
- NameQuest = "CakeQuest2"
- QuestLv = 2
- NameMon = "Head Baker"
- CFrameQ =
- CFrame.new(
- -1928.31763,
- 37.7296638,
- -12840.626,
- 0.951068401,
- -0,
- -0.308980465,
- 0,
- 1,
- -0,
- 0.308980465,
- 0,
- 0.951068401
- )
- CFrameMon =
- CFrame.new(
- -2251.5791,
- 52.2714615,
- -13033.3965,
- -0.991971016,
- 0,
- -0.126466095,
- 0,
- 1,
- 0,
- 0.126466095,
- 0,
- -0.991971016
- )
- elseif Lv == 2300 or Lv <= 2324 or SelectMonster == "Cocoa Warrior" or SelectArea == "Choco Island" then
- Ms = "Cocoa Warrior"
- NameQuest = "ChocQuest1"
- QuestLv = 1
- NameMon = "Cocoa Warrior"
- CFrameQ = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- CFrameMon =
- CFrame.new(
- 167.978516,
- 26.2254658,
- -12238.874,
- -0.939700961,
- 0,
- 0.341998369,
- 0,
- 1,
- 0,
- -0.341998369,
- 0,
- -0.939700961
- )
- elseif Lv == 2325 or Lv <= 2349 or SelectMonster == "Chocolate Bar Battler" or SelectArea == "Choco Island" then
- Ms = "Chocolate Bar Battler"
- NameQuest = "ChocQuest1"
- QuestLv = 2
- NameMon = "Chocolate Bar Battler"
- CFrameQ = CFrame.new(231.75, 23.9003029, -12200.292, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- CFrameMon =
- CFrame.new(
- 701.312073,
- 25.5824986,
- -12708.2148,
- -0.342042685,
- 0,
- -0.939684391,
- 0,
- 1,
- 0,
- 0.939684391,
- 0,
- -0.342042685
- )
- elseif Lv == 2350 or Lv <= 2374 or SelectMonster == "Sweet Thief" or SelectArea == "Choco Island" then
- Ms = "Sweet Thief"
- NameQuest = "ChocQuest2"
- QuestLv = 1
- NameMon = "Sweet Thief"
- CFrameQ =
- CFrame.new(
- 151.198242,
- 23.8907146,
- -12774.6172,
- 0.422592998,
- 0,
- 0.906319618,
- 0,
- 1,
- 0,
- -0.906319618,
- 0,
- 0.422592998
- )
- CFrameMon =
- CFrame.new(
- -140.258301,
- 25.5824986,
- -12652.3115,
- 0.173624337,
- -0,
- -0.984811902,
- 0,
- 1,
- -0,
- 0.984811902,
- 0,
- 0.173624337
- )
- elseif Lv == 2375 or Lv <= 2400 or SelectMonster == "Candy Rebel" or SelectArea == "Choco Island" then
- Ms = "Candy Rebel"
- NameQuest = "ChocQuest2"
- QuestLv = 2
- NameMon = "Candy Rebel"
- CFrameQ =
- CFrame.new(
- 151.198242,
- 23.8907146,
- -12774.6172,
- 0.422592998,
- 0,
- 0.906319618,
- 0,
- 1,
- 0,
- -0.906319618,
- 0,
- 0.422592998
- )
- CFrameMon =
- CFrame.new(
- 47.9231453,
- 25.5824986,
- -13029.2402,
- -0.819156051,
- 0,
- -0.573571265,
- 0,
- 1,
- 0,
- 0.573571265,
- 0,
- -0.819156051
- )
- elseif Lv == 2400 or Lv <= 2424 or SelectMonster == "Candy Pirate" or SelectArea == "Candy Island" then
- Ms = "Candy Pirate"
- NameQuest = "CandyQuest1"
- QuestLv = 1
- NameMon = "Candy Pirate"
- CFrameQ =
- CFrame.new(
- -1149.328,
- 13.5759039,
- -14445.6143,
- -0.156446099,
- 0,
- -0.987686574,
- 0,
- 1,
- 0,
- 0.987686574,
- 0,
- -0.156446099
- )
- CFrameMon =
- CFrame.new(
- -1437.56348,
- 17.1481285,
- -14385.6934,
- 0.173624337,
- -0,
- -0.984811902,
- 0,
- 1,
- -0,
- 0.984811902,
- 0,
- 0.173624337
- )
- elseif Lv == 2425 or Lv <= 2449 or SelectMonster == "Snow Demon" or SelectArea == "Candy Island" then
- Ms = "Snow Demon"
- NameQuest = "CandyQuest1"
- QuestLv = 2
- NameMon = "Snow Demon"
- CFrameQ =
- CFrame.new(
- -1149.328,
- 13.5759039,
- -14445.6143,
- -0.156446099,
- 0,
- -0.987686574,
- 0,
- 1,
- 0,
- 0.987686574,
- 0,
- -0.156446099
- )
- CFrameMon =
- CFrame.new(
- -916.222656,
- 17.1481285,
- -14638.8125,
- 0.866007268,
- 0,
- 0.500031412,
- 0,
- 1,
- 0,
- -0.500031412,
- 0,
- 0.866007268
- )
- elseif Lv == 2450 or Lv <= 2474 or SelectMonster == "Isle Outlaw" or SelectArea == "Tiki Outpost" then
- Ms = "Isle Outlaw"
- NameQuest = "TikiQuest1"
- QuestLv = 1
- NameMon = "Isle Outlaw"
- CFrameQ = CFrame.new(-16549.890625, 55.68635559082031, -179.91360473632812)
- CFrameMon = CFrame.new(-16162.8193359375, 11.6863374710083, -96.45481872558594)
- elseif Lv == 2475 or Lv <= 2524 or SelectMonster == "Island Boy" or SelectArea == "Tiki Outpost" then
- Ms = "Island Boy"
- NameQuest = "TikiQuest1"
- QuestLv = 2
- NameMon = "Island Boy"
- CFrameQ = CFrame.new(-16549.890625, 55.68635559082031, -179.91360473632812)
- CFrameMon = CFrame.new(-16912.130859375, 11.787443161010742, -133.0850830078125)
- elseif Lv >= 2525 or SelectMonster == "Isle Champion" or SelectArea == "Tiki Outpost" then
- Ms = "Isle Champion"
- NameQuest = "TikiQuest2"
- QuestLv = 2
- NameMon = "Isle Champion"
- CFrameQ = CFrame.new(-16542.447265625, 55.68632888793945, 1044.41650390625)
- CFrameMon = CFrame.new(-16848.94140625, 21.68633460998535, 1041.4490966796875)
- end
- end
- end
- --// Select Monster
- if First_Sea then
- tableMon = {
- "Bandit",
- "Monkey",
- "Gorilla",
- "Pirate",
- "Brute",
- "Desert Bandit",
- "Desert Officer",
- "Snow Bandit",
- "Snowman",
- "Chief Petty Officer",
- "Sky Bandit",
- "Dark Master",
- "Prisoner",
- "Dangerous Prisoner",
- "Toga Warrior",
- "Gladiator",
- "Military Soldier",
- "Military Spy",
- "Fishman Warrior",
- "Fishman Commando",
- "God's Guard",
- "Shanda",
- "Royal Squad",
- "Royal Soldier",
- "Galley Pirate",
- "Galley Captain"
- }
- elseif Second_Sea then
- tableMon = {
- "Raider",
- "Mercenary",
- "Swan Pirate",
- "Factory Staff",
- "Marine Lieutenant",
- "Marine Captain",
- "Zombie",
- "Vampire",
- "Snow Trooper",
- "Winter Warrior",
- "Lab Subordinate",
- "Horned Warrior",
- "Magma Ninja",
- "Lava Pirate",
- "Ship Deckhand",
- "Ship Engineer",
- "Ship Steward",
- "Ship Officer",
- "Arctic Warrior",
- "Snow Lurker",
- "Sea Soldier",
- "Water Fighter"
- }
- elseif Third_Sea then
- tableMon = {
- "Pirate Millionaire",
- "Dragon Crew Warrior",
- "Dragon Crew Archer",
- "Female Islander",
- "Giant Islander",
- "Marine Commodore",
- "Marine Rear Admiral",
- "Fishman Raider",
- "Fishman Captain",
- "Forest Pirate",
- "Mythological Pirate",
- "Jungle Pirate",
- "Musketeer Pirate",
- "Reborn Skeleton",
- "Living Zombie",
- "Demonic Soul",
- "Posessed Mummy",
- "Peanut Scout",
- "Peanut President",
- "Ice Cream Chef",
- "Ice Cream Commander",
- "Cookie Crafter",
- "Cake Guard",
- "Baking Staff",
- "Head Baker",
- "Cocoa Warrior",
- "Chocolate Bar Battler",
- "Sweet Thief",
- "Candy Rebel",
- "Candy Pirate",
- "Snow Demon",
- "Isle Outlaw",
- "Island Boy",
- "Isle Champion"
- }
- end
- --// Select Island
- if First_Sea then
- AreaList = {
- "Jungle",
- "Buggy",
- "Desert",
- "Snow",
- "Marine",
- "Sky",
- "Prison",
- "Colosseum",
- "Magma",
- "Fishman",
- "Sky Island",
- "Fountain"
- }
- elseif Second_Sea then
- AreaList = {
- "Area 1",
- "Area 2",
- "Zombie",
- "Marine",
- "Snow Mountain",
- "Ice fire",
- "Ship",
- "Frost",
- "Forgotten"
- }
- elseif Third_Sea then
- AreaList = {
- "Pirate Port",
- "Amazon",
- "Marine Tree",
- "Deep Forest",
- "Haunted Castle",
- "Nut Island",
- "Ice Cream Island",
- "Cake Island",
- "Choco Island",
- "Candy Island",
- "Tiki Outpost"
- }
- end
- --// Check Boss Quest
- function CheckBossQuest()
- if First_Sea then
- if SelectBoss == "The Gorilla King" then
- BossMon = "The Gorilla King"
- NameBoss = "The Gorrila King"
- NameQuestBoss = "JungleQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$2,000\n7,000 Exp."
- CFrameQBoss = CFrame.new(-1601.6553955078, 36.85213470459, 153.38809204102)
- CFrameBoss =
- CFrame.new(
- -1088.75977,
- 8.13463783,
- -488.559906,
- -0.707134247,
- 0,
- 0.707079291,
- 0,
- 1,
- 0,
- -0.707079291,
- 0,
- -0.707134247
- )
- elseif SelectBoss == "Bobby" then
- BossMon = "Bobby"
- NameBoss = "Bobby"
- NameQuestBoss = "BuggyQuest1"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$8,000\n35,000 Exp."
- CFrameQBoss = CFrame.new(-1140.1761474609, 4.752049446106, 3827.4057617188)
- CFrameBoss = CFrame.new(-1087.3760986328, 46.949409484863, 4040.1462402344)
- elseif SelectBoss == "The Saw" then
- BossMon = "The Saw"
- NameBoss = "The Saw"
- CFrameBoss = CFrame.new(-784.89715576172, 72.427383422852, 1603.5822753906)
- elseif SelectBoss == "Yeti" then
- BossMon = "Yeti"
- NameBoss = "Yeti"
- NameQuestBoss = "SnowQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$10,000\n180,000 Exp."
- CFrameQBoss = CFrame.new(1386.8073730469, 87.272789001465, -1298.3576660156)
- CFrameBoss = CFrame.new(1218.7956542969, 138.01184082031, -1488.0262451172)
- elseif SelectBoss == "Mob Leader" then
- BossMon = "Mob Leader"
- NameBoss = "Mob Leader"
- CFrameBoss = CFrame.new(-2844.7307128906, 7.4180502891541, 5356.6723632813)
- elseif SelectBoss == "Vice Admiral" then
- BossMon = "Vice Admiral"
- NameBoss = "Vice Admiral"
- NameQuestBoss = "MarineQuest2"
- QuestLvBoss = 2
- RewardBoss = "Reward:\n$10,000\n180,000 Exp."
- CFrameQBoss = CFrame.new(-5036.2465820313, 28.677835464478, 4324.56640625)
- CFrameBoss = CFrame.new(-5006.5454101563, 88.032081604004, 4353.162109375)
- elseif SelectBoss == "Saber Expert" then
- NameBoss = "Saber Expert"
- BossMon = "Saber Expert"
- CFrameBoss = CFrame.new(-1458.89502, 29.8870335, -50.633564)
- elseif SelectBoss == "Warden" then
- BossMon = "Warden"
- NameBoss = "Warden"
- NameQuestBoss = "ImpelQuest"
- QuestLvBoss = 1
- RewardBoss = "Reward:\n$6,000\n850,000 Exp."
- CFrameBoss =
- CFrame.new(
- 5278.04932,
- 2.15167475,
- 944.101929,
- 0.220546961,
- -4.49946401e-06,
- 0.975376427,
- -1.95412576e-05,
- 1,
- 9.03162072e-06,
- -0.975376427,
- -2.10519756e-05,
- 0.220546961
- )
- CFrameQBoss =
- CFrame.new(
- 5191.86133,
- 2.84020686,
- 686.438721,
- -0.731384635,
- 0,
- 0.681965172,
- 0,
- 1,
- 0,
- -0.681965172,
- 0,
- -0.731384635
- )
- elseif SelectBoss == "Chief Warden" then
- BossMon = "Chief Warden"
- NameBoss = "Chief Warden"
- NameQuestBoss = "ImpelQuest"
- QuestLvBoss = 2
- RewardBoss = "Reward:\n$10,000\n1,000,000 Exp."
- CFrameBoss =
- CFrame.new(
- 5206.92578,
- 0.997753382,
- 814.976746,
- 0.342041343,
- -0.00062915677,
- 0.939684749,
- 0.00191645394,
- 0.999998152,
- -2.80422337e-05,
- -0.939682961,
- 0.00181045406,
- 0.342041939
- )
- CFrameQBoss =
- CFrame.new(
- 5191.86133,
- 2.84020686,
- 686.438721,
- -0.731384635,
- 0,
- 0.681965172,
- 0,
- 1,
- 0,
- -0.681965172,
- 0,
- -0.731384635
- )
- elseif SelectBoss == "Swan" then
- BossMon = "Swan"
- NameBoss = "Swan"
- NameQuestBoss = "ImpelQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$15,000\n1,600,000 Exp."
- CFrameBoss =
- CFrame.new(
- 5325.09619,
- 7.03906584,
- 719.570679,
- -0.309060812,
- 0,
- 0.951042235,
- 0,
- 1,
- 0,
- -0.951042235,
- 0,
- -0.309060812
- )
- CFrameQBoss =
- CFrame.new(
- 5191.86133,
- 2.84020686,
- 686.438721,
- -0.731384635,
- 0,
- 0.681965172,
- 0,
- 1,
- 0,
- -0.681965172,
- 0,
- -0.731384635
- )
- elseif SelectBoss == "Magma Admiral" then
- BossMon = "Magma Admiral"
- NameBoss = "Magma Admiral"
- NameQuestBoss = "MagmaQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$15,000\n2,800,000 Exp."
- CFrameQBoss = CFrame.new(-5314.6220703125, 12.262420654297, 8517.279296875)
- CFrameBoss = CFrame.new(-5765.8969726563, 82.92064666748, 8718.3046875)
- elseif SelectBoss == "Fishman Lord" then
- BossMon = "Fishman Lord"
- NameBoss = "Fishman Lord"
- NameQuestBoss = "FishmanQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$15,000\n4,000,000 Exp."
- CFrameQBoss = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
- CFrameBoss = CFrame.new(61260.15234375, 30.950881958008, 1193.4329833984)
- elseif SelectBoss == "Wysper" then
- BossMon = "Wysper"
- NameBoss = "Wysper"
- NameQuestBoss = "SkyExp1Quest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$15,000\n4,800,000 Exp."
- CFrameQBoss = CFrame.new(-7861.947265625, 5545.517578125, -379.85974121094)
- CFrameBoss = CFrame.new(-7866.1333007813, 5576.4311523438, -546.74816894531)
- elseif SelectBoss == "Thunder God" then
- BossMon = "Thunder God"
- NameBoss = "Thunder God"
- NameQuestBoss = "SkyExp2Quest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$20,000\n5,800,000 Exp."
- CFrameQBoss = CFrame.new(-7903.3828125, 5635.9897460938, -1410.923828125)
- CFrameBoss = CFrame.new(-7994.984375, 5761.025390625, -2088.6479492188)
- elseif SelectBoss == "Cyborg" then
- BossMon = "Cyborg"
- NameBoss = "Cyborg"
- NameQuestBoss = "FountainQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$20,000\n7,500,000 Exp."
- CFrameQBoss = CFrame.new(5258.2788085938, 38.526931762695, 4050.044921875)
- CFrameBoss = CFrame.new(6094.0249023438, 73.770050048828, 3825.7348632813)
- elseif SelectBoss == "Ice Admiral" then
- BossMon = "Ice Admiral"
- NameBoss = "Ice Admiral"
- CFrameBoss =
- CFrame.new(
- 1266.08948,
- 26.1757946,
- -1399.57678,
- -0.573599219,
- 0,
- -0.81913656,
- 0,
- 1,
- 0,
- 0.81913656,
- 0,
- -0.573599219
- )
- elseif SelectBoss == "Greybeard" then
- BossMon = "Greybeard"
- NameBoss = "Greybeard"
- CFrameBoss = CFrame.new(-5081.3452148438, 85.221641540527, 4257.3588867188)
- end
- end
- if Second_Sea then
- if SelectBoss == "Diamond" then
- BossMon = "Diamond"
- NameBoss = "Diamond"
- NameQuestBoss = "Area1Quest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$25,000\n9,000,000 Exp."
- CFrameQBoss = CFrame.new(-427.5666809082, 73.313781738281, 1835.4208984375)
- CFrameBoss = CFrame.new(-1576.7166748047, 198.59265136719, 13.724286079407)
- elseif SelectBoss == "Jeremy" then
- BossMon = "Jeremy"
- NameBoss = "Jeremy"
- NameQuestBoss = "Area2Quest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$25,000\n11,500,000 Exp."
- CFrameQBoss = CFrame.new(636.79943847656, 73.413787841797, 918.00415039063)
- CFrameBoss = CFrame.new(2006.9261474609, 448.95666503906, 853.98284912109)
- elseif SelectBoss == "Fajita" then
- BossMon = "Fajita"
- NameBoss = "Fajita"
- NameQuestBoss = "MarineQuest3"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$25,000\n15,000,000 Exp."
- CFrameQBoss = CFrame.new(-2441.986328125, 73.359344482422, -3217.5324707031)
- CFrameBoss = CFrame.new(-2172.7399902344, 103.32216644287, -4015.025390625)
- elseif SelectBoss == "Don Swan" then
- BossMon = "Don Swan"
- NameBoss = "Don Swan"
- CFrameBoss = CFrame.new(2286.2004394531, 15.177839279175, 863.8388671875)
- elseif SelectBoss == "Smoke Admiral" then
- BossMon = "Smoke Admiral"
- NameBoss = "Smoke Admiral"
- NameQuestBoss = "IceSideQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$20,000\n25,000,000 Exp."
- CFrameQBoss = CFrame.new(-5429.0473632813, 15.977565765381, -5297.9614257813)
- CFrameBoss = CFrame.new(-5275.1987304688, 20.757257461548, -5260.6669921875)
- elseif SelectBoss == "Awakened Ice Admiral" then
- BossMon = "Awakened Ice Admiral"
- NameBoss = "Awakened Ice Admiral"
- NameQuestBoss = "FrostQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$20,000\n36,000,000 Exp."
- CFrameQBoss = CFrame.new(5668.9780273438, 28.519989013672, -6483.3520507813)
- CFrameBoss = CFrame.new(6403.5439453125, 340.29766845703, -6894.5595703125)
- elseif SelectBoss == "Tide Keeper" then
- BossMon = "Tide Keeper"
- NameBoss = "Tide Keeper"
- NameQuestBoss = "ForgottenQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$12,500\n38,000,000 Exp."
- CFrameQBoss = CFrame.new(-3053.9814453125, 237.18954467773, -10145.0390625)
- CFrameBoss = CFrame.new(-3795.6423339844, 105.88877105713, -11421.307617188)
- elseif SelectBoss == "Darkbeard" then
- BossMon = "Darkbeard"
- NameBoss = "Darkbeard"
- CFrameMon = CFrame.new(3677.08203125, 62.751937866211, -3144.8332519531)
- elseif SelectBoss == "Cursed Captain" then
- BossMon = "Cursed Captain"
- NameBoss = "Cursed Captain"
- CFrameBoss = CFrame.new(916.928589, 181.092773, 33422)
- elseif SelectBoss == "Order" then
- BossMon = "Order"
- NameBoss = "Order"
- CFrameBoss = CFrame.new(-6217.2021484375, 28.047645568848, -5053.1357421875)
- end
- end
- if Third_Sea then
- if SelectBoss == "Stone" then
- BossMon = "Stone"
- NameBoss = "Stone"
- NameQuestBoss = "PiratePortQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$25,000\n40,000,000 Exp."
- CFrameQBoss = CFrame.new(-289.76705932617, 43.819011688232, 5579.9384765625)
- CFrameBoss = CFrame.new(-1027.6512451172, 92.404174804688, 6578.8530273438)
- elseif SelectBoss == "Island Empress" then
- BossMon = "Island Empress"
- NameBoss = "Island Empress"
- NameQuestBoss = "AmazonQuest2"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$30,000\n52,000,000 Exp."
- CFrameQBoss = CFrame.new(5445.9541015625, 601.62945556641, 751.43792724609)
- CFrameBoss = CFrame.new(5543.86328125, 668.97399902344, 199.0341796875)
- elseif SelectBoss == "Kilo Admiral" then
- BossMon = "Kilo Admiral"
- NameBoss = "Kilo Admiral"
- NameQuestBoss = "MarineTreeIsland"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$35,000\n56,000,000 Exp."
- CFrameQBoss = CFrame.new(2179.3010253906, 28.731239318848, -6739.9741210938)
- CFrameBoss = CFrame.new(2764.2233886719, 432.46154785156, -7144.4580078125)
- elseif SelectBoss == "Captain Elephant" then
- BossMon = "Captain Elephant"
- NameBoss = "Captain Elephant"
- NameQuestBoss = "DeepForestIsland"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$40,000\n67,000,000 Exp."
- CFrameQBoss = CFrame.new(-13232.682617188, 332.40396118164, -7626.01171875)
- CFrameBoss = CFrame.new(-13376.7578125, 433.28689575195, -8071.392578125)
- elseif SelectBoss == "Beautiful Pirate" then
- BossMon = "Beautiful Pirate"
- NameBoss = "Beautiful Pirate"
- NameQuestBoss = "DeepForestIsland2"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$50,000\n70,000,000 Exp."
- CFrameQBoss = CFrame.new(-12682.096679688, 390.88653564453, -9902.1240234375)
- CFrameBoss = CFrame.new(5283.609375, 22.56223487854, -110.78285217285)
- elseif SelectBoss == "Cake Queen" then
- BossMon = "Cake Queen"
- NameBoss = "Cake Queen"
- NameQuestBoss = "IceCreamIslandQuest"
- QuestLvBoss = 3
- RewardBoss = "Reward:\n$30,000\n112,500,000 Exp."
- CFrameQBoss =
- CFrame.new(
- -819.376709,
- 64.9259796,
- -10967.2832,
- -0.766061664,
- 0,
- 0.642767608,
- 0,
- 1,
- 0,
- -0.642767608,
- 0,
- -0.766061664
- )
- CFrameBoss =
- CFrame.new(
- -678.648804,
- 381.353943,
- -11114.2012,
- -0.908641815,
- 0.00149294338,
- 0.41757378,
- 0.00837114919,
- 0.999857843,
- 0.0146408929,
- -0.417492568,
- 0.0167988986,
- -0.90852499
- )
- elseif SelectBoss == "Longma" then
- BossMon = "Longma"
- NameBoss = "Longma"
- CFrameBoss = CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125)
- elseif SelectBoss == "Soul Reaper" then
- BossMon = "Soul Reaper"
- NameBoss = "Soul Reaper"
- CFrameBoss = CFrame.new(-9524.7890625, 315.80429077148, 6655.7192382813)
- elseif SelectBoss == "rip_indra True Form" then
- BossMon = "rip_indra True Form"
- NameBoss = "rip_indra True Form"
- CFrameBoss = CFrame.new(-5415.3920898438, 505.74133300781, -2814.0166015625)
- end
- end
- end
- --// Check Material
- function MaterialMon()
- if SelectMaterial == "Radioactive Material" then
- MMon = "Factory Staff"
- MPos = CFrame.new(295, 73, -56)
- SP = "Default"
- elseif SelectMaterial == "Mystic Droplet" then
- MMon = "Water Fighter"
- MPos = CFrame.new(-3385, 239, -10542)
- SP = "Default"
- elseif SelectMaterial == "Magma Ore" then
- if First_Sea then
- MMon = "Military Spy"
- MPos = CFrame.new(-5815, 84, 8820)
- SP = "Default"
- elseif Second_Sea then
- MMon = "Magma Ninja"
- MPos = CFrame.new(-5428, 78, -5959)
- SP = "Default"
- end
- elseif SelectMaterial == "Angel Wings" then
- MMon = "God's Guard"
- MPos = CFrame.new(-4698, 845, -1912)
- SP = "Default"
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-7859.09814, 5544.19043, -381.476196)).Magnitude >= 5000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-7859.09814, 5544.19043, -381.476196)
- )
- end
- elseif SelectMaterial == "Leather" then
- if First_Sea then
- MMon = "Brute"
- MPos = CFrame.new(-1145, 15, 4350)
- SP = "Default"
- elseif Second_Sea then
- MMon = "Marine Captain"
- MPos = CFrame.new(-2010.5059814453125, 73.00115966796875, -3326.620849609375)
- SP = "Default"
- elseif Third_Sea then
- MMon = "Jungle Pirate"
- MPos = CFrame.new(-11975.78515625, 331.7734069824219, -10620.0302734375)
- SP = "Default"
- end
- elseif SelectMaterial == "Scrap Metal" then
- if First_Sea then
- MMon = "Brute"
- MPos = CFrame.new(-1145, 15, 4350)
- SP = "Default"
- elseif Second_Sea then
- MMon = "Swan Pirate"
- MPos = CFrame.new(878, 122, 1235)
- SP = "Default"
- elseif Third_Sea then
- MMon = "Jungle Pirate"
- MPos = CFrame.new(-12107, 332, -10549)
- SP = "Default"
- end
- elseif SelectMaterial == "Fish Tail" then
- if Third_Sea then
- MMon = "Fishman Raider"
- MPos = CFrame.new(-10993, 332, -8940)
- SP = "Default"
- elseif First_Sea then
- MMon = "Fishman Warrior"
- MPos = CFrame.new(61123, 19, 1569)
- SP = "Default"
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(61163.8515625, 5.342342376708984, 1819.7841796875)).Magnitude >= 17000
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(61163.8515625, 5.342342376708984, 1819.7841796875)
- )
- end
- end
- elseif SelectMaterial == "Demonic Wisp" then
- MMon = "Demonic Soul"
- MPos = CFrame.new(-9507, 172, 6158)
- SP = "Default"
- elseif SelectMaterial == "Vampire Fang" then
- MMon = "Vampire"
- MPos = CFrame.new(-6033, 7, -1317)
- SP = "Default"
- elseif SelectMaterial == "Conjured Cocoa" then
- MMon = "Chocolate Bar Battler"
- MPos = CFrame.new(620.6344604492188, 78.93644714355469, -12581.369140625)
- SP = "Default"
- elseif SelectMaterial == "Dragon Scale" then
- MMon = "Dragon Crew Archer"
- MPos = CFrame.new(6594, 383, 139)
- SP = "Default"
- elseif SelectMaterial == "Gunpowder" then
- MMon = "Pistol Billionaire"
- MPos = CFrame.new(-469, 74, 5904)
- SP = "Default"
- elseif SelectMaterial == "Mini Tusk" then
- MMon = "Mythological Pirate"
- MPos = CFrame.new(-13545, 470, -6917)
- SP = "Default"
- end
- end
- ---------------------Esp
- function UpdateIslandESP()
- for i, v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
- pcall(
- function()
- if IslandESP then
- if v.Name ~= "Sea" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(8, 0, 0)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- Number = math.random(1, 1000000)
- function UpdatePlayerChams()
- for i, v in pairs(game:GetService "Players":GetChildren()) do
- pcall(
- function()
- if not isnil(v.Character) then
- if ESPPlayer then
- if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Character.Head)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Character.Head
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size10"
- name.TextWrapped = true
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Character.Head.Position).Magnitude / 3
- ) ..
- " Distance")
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- if v.Team == game.Players.LocalPlayer.Team then
- name.TextColor3 = Color3.new(0, 0, 254)
- else
- name.TextColor3 = Color3.new(255, 0, 0)
- end
- else
- v.Character.Head["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " | " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Character.Head.Position).Magnitude / 3
- ) ..
- " Distance\nHealth : " ..
- round(
- v.Character.Humanoid.Health * 100 / v.Character.Humanoid.MaxHealth
- ) ..
- "%")
- end
- else
- if v.Character.Head:FindFirstChild("NameEsp" .. Number) then
- v.Character.Head:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateChestChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if string.find(v.Name, "Chest") then
- if ChestESP then
- if string.find(v.Name, "Chest") then
- if not v:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- if v.Name == "Chest1" then
- name.TextColor3 = Color3.fromRGB(109, 109, 109)
- name.Text =
- ("Chest 1" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- if v.Name == "Chest2" then
- name.TextColor3 = Color3.fromRGB(173, 158, 21)
- name.Text =
- ("Chest 2" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- if v.Name == "Chest3" then
- name.TextColor3 = Color3.fromRGB(85, 255, 255)
- name.Text =
- ("Chest 3" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- else
- v["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- end
- else
- if v:FindFirstChild("NameEsp" .. Number) then
- v:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateDevilChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if DevilFruitESP then
- if string.find(v.Name, "Fruit") then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 255, 255)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Handle.Position).Magnitude / 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Handle.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- )
- end
- end
- function UpdateFlowerChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if v.Name == "Flower2" or v.Name == "Flower1" then
- if FlowerESP then
- if not v:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- if v.Name == "Flower1" then
- name.Text =
- ("Blue Flower" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- name.TextColor3 = Color3.fromRGB(0, 0, 255)
- end
- if v.Name == "Flower2" then
- name.Text =
- ("Red Flower" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- end
- else
- v["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v:FindFirstChild("NameEsp" .. Number) then
- v:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateRealFruitChams()
- for i, v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- for i, v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 174, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- for i, v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(251, 255, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- end
- function UpdateIslandESP()
- for i, v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
- pcall(
- function()
- if IslandESP then
- if v.Name ~= "Sea" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(7, 236, 240)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- Number = math.random(1, 1000000)
- function UpdatePlayerChams()
- for i, v in pairs(game:GetService "Players":GetChildren()) do
- pcall(
- function()
- if not isnil(v.Character) then
- if ESPPlayer then
- if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Character.Head)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Character.Head
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Character.Head.Position).Magnitude / 3
- ) ..
- " Distance")
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- if v.Team == game.Players.LocalPlayer.Team then
- name.TextColor3 = Color3.new(0, 255, 0)
- else
- name.TextColor3 = Color3.new(255, 0, 0)
- end
- else
- v.Character.Head["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " | " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Character.Head.Position).Magnitude / 3
- ) ..
- " Distance\nHealth : " ..
- round(
- v.Character.Humanoid.Health * 100 / v.Character.Humanoid.MaxHealth
- ) ..
- "%")
- end
- else
- if v.Character.Head:FindFirstChild("NameEsp" .. Number) then
- v.Character.Head:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateChestChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if string.find(v.Name, "Chest") then
- if ChestESP then
- if string.find(v.Name, "Chest") then
- if not v:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- if v.Name == "Chest1" then
- name.TextColor3 = Color3.fromRGB(109, 109, 109)
- name.Text =
- ("Chest 1" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- if v.Name == "Chest2" then
- name.TextColor3 = Color3.fromRGB(173, 158, 21)
- name.Text =
- ("Chest 2" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- if v.Name == "Chest3" then
- name.TextColor3 = Color3.fromRGB(85, 255, 255)
- name.Text =
- ("Chest 3" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- else
- v["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- end
- else
- if v:FindFirstChild("NameEsp" .. Number) then
- v:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateDevilChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if DevilFruitESP then
- if string.find(v.Name, "Fruit") then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 255, 255)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Handle.Position).Magnitude / 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Handle.Position).Magnitude / 3
- ) ..
- " Distance")
- end
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- )
- end
- end
- function UpdateFlowerChams()
- for i, v in pairs(game.Workspace:GetChildren()) do
- pcall(
- function()
- if v.Name == "Flower2" or v.Name == "Flower1" then
- if FlowerESP then
- if not v:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- if v.Name == "Flower1" then
- name.Text =
- ("Blue Flower" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- name.TextColor3 = Color3.fromRGB(0, 0, 255)
- end
- if v.Name == "Flower2" then
- name.Text =
- ("Red Flower" ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position -
- v.Position).Magnitude / 3
- ) ..
- " Distance")
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- end
- else
- v["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v:FindFirstChild("NameEsp" .. Number) then
- v:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- )
- end
- end
- function UpdateRealFruitChams()
- for i, v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- for i, v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 174, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- for i, v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
- if v:IsA("Tool") then
- if RealFruitESP then
- if not v.Handle:FindFirstChild("NameEsp" .. Number) then
- local bill = Instance.new("BillboardGui", v.Handle)
- bill.Name = "NameEsp" .. Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = Enum.Font.GothamSemibold
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(251, 255, 0)
- name.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- else
- v.Handle["NameEsp" .. Number].TextLabel.Text =
- (v.Name ..
- " " ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude /
- 3
- ) ..
- " Distance")
- end
- else
- if v.Handle:FindFirstChild("NameEsp" .. Number) then
- v.Handle:FindFirstChild("NameEsp" .. Number):Destroy()
- end
- end
- end
- end
- end
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if MobESP then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") then
- if not v:FindFirstChild("MobEap") then
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = v
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.Name = "MobEap"
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1.000
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
- TextLabel.Text.Size = 35
- end
- local Dis =
- math.floor(
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- v.HumanoidRootPart.Position).Magnitude
- )
- v.MobEap.TextLabel.Text = v.Name .. " - " .. Dis .. " Distance"
- end
- end
- else
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v:FindFirstChild("MobEap") then
- v.MobEap:Destroy()
- end
- end
- end
- end
- )
- end
- end
- )
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if SeaESP then
- for i, v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") then
- if not v:FindFirstChild("Seaesps") then
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = v
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.Name = "Seaesps"
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1.000
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
- TextLabel.Text.Size = 35
- end
- local Dis =
- math.floor(
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- v.HumanoidRootPart.Position).Magnitude
- )
- v.Seaesps.TextLabel.Text = v.Name .. " - " .. Dis .. " Distance"
- end
- end
- else
- for i, v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
- if v:FindFirstChild("Seaesps") then
- v.Seaesps:Destroy()
- end
- end
- end
- end
- )
- end
- end
- )
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if NpcESP then
- for i, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") then
- if not v:FindFirstChild("NpcEspes") then
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = v
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.Name = "NpcEspes"
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1.000
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
- TextLabel.Text.Size = 35
- end
- local Dis =
- math.floor(
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- v.HumanoidRootPart.Position).Magnitude
- )
- v.NpcEspes.TextLabel.Text = v.Name .. " - " .. Dis .. " Distance"
- end
- end
- else
- for i, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
- if v:FindFirstChild("NpcEspes") then
- v.NpcEspes:Destroy()
- end
- end
- end
- end
- )
- end
- end
- )
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- Number = math.random(1, 1000000)
- function UpdateIslandMirageESP()
- for i, v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
- pcall(
- function()
- if MirageIslandESP then
- if v.Name == "Mirage Island" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " M")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- Number = math.random(1, 1000000)
- function UpdateAfdESP()
- for i, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
- pcall(
- function()
- if AfdESP then
- if v.Name == "Advanced Fruit Dealer" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " M")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function UpdateAuraESP()
- for i, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
- pcall(
- function()
- if AuraESP then
- if v.Name == "Master of Enhancement" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " M")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function UpdateLSDESP()
- for i, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
- pcall(
- function()
- if LADESP then
- if v.Name == "Legendary Sword Dealer" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " M")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- function UpdateGeaESP()
- for i, v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
- pcall(
- function()
- if GearESP then
- if v.Name == "MeshPart" then
- if not v:FindFirstChild("NameEsp") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "NameEsp"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v["NameEsp"].TextLabel.Text =
- (v.Name ..
- " \n" ..
- round(
- (game:GetService("Players").LocalPlayer.Character.Head.Position - v.Position).Magnitude /
- 3
- ) ..
- " M")
- end
- end
- else
- if v:FindFirstChild("NameEsp") then
- v:FindFirstChild("NameEsp"):Destroy()
- end
- end
- end
- )
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- ---------Tween
- function Tween2(P1)
- local Distance = (P1.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance >= 1 then
- Speed = 300
- end
- game:GetService("TweenService"):Create(
- game.Players.LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance / Speed, Enum.EasingStyle.Linear),
- {
- CFrame = P1
- }
- ):Play()
- if _G.CancelTween2 then
- game:GetService("TweenService"):Create(
- game.Players.LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance / Speed, Enum.EasingStyle.Linear),
- {
- CFrame = P1
- }
- ):Cancel()
- end
- _G.Clip2 = true
- wait(Distance / Speed)
- _G.Clip2 = false
- end
- --BTP
- function BTP(Position)
- game.Players.LocalPlayer.Character.Head:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
- end
- --BTPZ
- function BTPZ(Point)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point
- task.wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point
- end
- ------Bypass TP 2
- function GetIsLand(...)
- local RealtargetPos = {...}
- local targetPos = RealtargetPos[1]
- local RealTarget
- if type(targetPos) == "vector" then
- RealTarget = targetPos
- elseif type(targetPos) == "userdata" then
- RealTarget = targetPos.Position
- elseif type(targetPos) == "number" then
- RealTarget = CFrame.new(unpack(RealtargetPos))
- RealTarget = RealTarget.p
- end
- local ReturnValue
- local CheckInOut = math.huge
- if game.Players.LocalPlayer.Team then
- for i, v in pairs(
- game.Workspace._WorldOrigin.PlayerSpawns:FindFirstChild(tostring(game.Players.LocalPlayer.Team)):GetChildren(
- )
- ) do
- local ReMagnitude = (RealTarget - v:GetModelCFrame().p).Magnitude
- if ReMagnitude < CheckInOut then
- CheckInOut = ReMagnitude
- ReturnValue = v.Name
- end
- end
- if ReturnValue then
- return ReturnValue
- end
- end
- end
- function toTarget(...)
- local RealtargetPos = {...}
- local targetPos = RealtargetPos[1]
- local RealTarget
- if type(targetPos) == "vector" then
- RealTarget = CFrame.new(targetPos)
- elseif type(targetPos) == "userdata" then
- RealTarget = targetPos
- elseif type(targetPos) == "number" then
- RealTarget = CFrame.new(unpack(RealtargetPos))
- end
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health == 0 then
- if tween then
- tween:Cancel()
- end
- repeat
- wait()
- until game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health > 0
- wait(0.2)
- end
- local tweenfunc = {}
- local Distance =
- (RealTarget.Position -
- game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position).Magnitude
- if Distance < 1000 then
- Speed = 315
- elseif Distance >= 1000 then
- Speed = 300
- end
- if BypassTP then
- if
- Distance > 3000 and not AutoNextIsland and
- not (game.Players.LocalPlayer.Backpack:FindFirstChild("Special Microchip") or
- game.Players.LocalPlayer.Character:FindFirstChild("Special Microchip") or
- game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or
- game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") or
- game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or
- game.Players.LocalPlayer.Character:FindFirstChild("Hallow Essence") or
- game.Players.LocalPlayer.Character:FindFirstChild("Sweet Chalice") or
- game.Players.LocalPlayer.Backpack:FindFirstChild("Sweet Chalice")) and
- not (Name == "Fishman Commando" or Name == "Fishman Warrior")
- then
- pcall(
- function()
- tween:Cancel()
- fkwarp = false
- if
- game:GetService("Players")["LocalPlayer"].Data:FindFirstChild("SpawnPoint").Value ==
- tostring(GetIsLand(RealTarget))
- then
- wait(.1)
- Com("F_", "TeleportToSpawn")
- elseif
- game:GetService("Players")["LocalPlayer"].Data:FindFirstChild("LastSpawnPoint").Value ==
- tostring(GetIsLand(RealTarget))
- then
- game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(15)
- wait(0.1)
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0
- else
- if game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0 then
- if fkwarp == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RealTarget
- end
- fkwarp = true
- end
- wait(.08)
- game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(15)
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0
- wait(.1)
- Com("F_", "SetSpawnPoint")
- end
- wait(0.2)
- return
- end
- )
- end
- end
- local tween_s = game:service "TweenService"
- local info =
- TweenInfo.new(
- (RealTarget.Position -
- game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position).Magnitude /
- Speed,
- Enum.EasingStyle.Linear
- )
- local tweenw, err =
- pcall(
- function()
- tween =
- tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = RealTarget})
- tween:Play()
- end
- )
- function tweenfunc:Stop()
- tween:Cancel()
- end
- function tweenfunc:Wait()
- tween.Completed:Wait()
- end
- return tweenfunc
- end
- ------
- function Tween(Pos)
- Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if game.Players.LocalPlayer.Character.Humanoid.Sit == true then
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- end
- pcall(
- function()
- tween =
- game:GetService("TweenService"):Create(
- game.Players.LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance / 300, Enum.EasingStyle.Linear),
- {CFrame = Pos}
- )
- end
- )
- tween:Play()
- if Distance <= 300 then
- tween:Cancel()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
- end
- if _G.StopTween == true then
- tween:Cancel()
- _G.Clip = false
- end
- end
- ---------
- function toTargetP(CFgo)
- if
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or
- not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid")
- then
- tween:Cancel()
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and
- game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0
- wait(7)
- return
- end
- if
- (game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude <=
- 150
- then
- pcall(
- function()
- tween:Cancel()
- game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.CFrame = CFgo
- return
- end
- )
- end
- local tween_s = game:service "TweenService"
- local info =
- TweenInfo.new(
- (game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude /
- 325,
- Enum.EasingStyle.Linear
- )
- tween = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = CFgo})
- tween:Play()
- local tweenfunc = {}
- function tweenfunc:Stop()
- tween:Cancel()
- end
- return tweenfunc
- end
- --function TP to Boat/Ship
- function TweenShip(CFgo)
- local tween_s = game:service "TweenService"
- local info =
- TweenInfo.new(
- (game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat.CFrame.Position - CFgo.Position).Magnitude /
- 300,
- Enum.EasingStyle.Linear
- )
- tween = tween_s:Create(game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat, info, {CFrame = CFgo})
- tween:Play()
- local tweenfunc = {}
- function tweenfunc:Stop()
- tween:Cancel()
- end
- return tweenfunc
- end
- function TweenBoat(CFgo)
- if
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or
- not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid")
- then
- tween:Cancel()
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and
- game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0
- wait(7)
- return
- end
- local tween_s = game:service "TweenService"
- local info =
- TweenInfo.new(
- (game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude /
- 325,
- Enum.EasingStyle.Linear
- )
- tween = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = CFgo})
- tween:Play()
- local tweenfunc = {}
- function tweenfunc:Stop()
- tween:Cancel()
- end
- return tweenfunc
- end
- --select weapon
- function EquipTool(ToolSe)
- if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool)
- end
- end
- --aimbot mastery
- spawn(
- function()
- local gg = getrawmetatable(game)
- local old = gg.__namecall
- setreadonly(gg, false)
- gg.__namecall =
- newcclosure(
- function(...)
- local method = getnamecallmethod()
- local args = {
- ...
- }
- if tostring(method) == "FireServer" then
- if tostring(args[1]) == "RemoteEvent" then
- if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then
- if _G.UseSkill then
- if type(args[2]) == "vector" then
- args[2] = PositionSkillMasteryDevilFruit
- else
- args[2] = CFrame.new(PositionSkillMasteryDevilFruit)
- end
- return old(unpack(args))
- end
- end
- end
- end
- return old(...)
- end
- )
- end
- )
- --Equip Gun
- spawn(
- function()
- pcall(
- function()
- while task.wait() do
- for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v:FindFirstChild("RemoteFunctionShoot") then
- CurrentEquipGun = v.Name
- end
- end
- end
- end
- end
- )
- end
- )
- -- [Body Gyro]
- spawn(
- function()
- while task.wait() do
- pcall(
- function()
- if
- _G.TeleportIsland or AutoFarmChest or _G.chestsea2 or _G.chestsea3 or _G.CastleRaid or
- _G.CollectAzure or
- _G.TweenToKitsune or
- _G.AutoCandy or
- _G.GhostShip or
- _G.Ship or
- _G.SailBoat or
- _G.Auto_Holy_Torch or
- _G.FindMirageIsland or
- _G.TeleportPly or
- _G.Tweenfruit or
- _G.AutoFishCrew or
- _G.AutoShark or
- _G.AutoCakeV2 or
- _G.AutoMysticIsland or
- _G.AutoQuestRace or
- _G.AutoBuyBoat or
- _G.dao or
- _G.AutoMirage or
- AutoFarmAcient or
- _G.AutoQuestRace or
- Auto_Law or
- _G.AutoAllBoss or
- AutoTushita or
- _G.AutoHolyTorch or
- _G.AutoTerrorshark or
- _G.farmpiranya or
- _G.DriveMytic or
- _G.AutoCakeV2V2 or
- PirateShip or
- _G.AutoSeaBeast or
- _G.AutoNear or
- _G.BossRaid or
- _G.GrabChest or
- AutoCitizen or
- _G.Ectoplasm or
- AutoEvoRace or
- AutoBartilo or
- AutoFactory or
- BringChestz or
- BringFruitz or
- _G.AutoLevel or
- _G.Clip2 or
- AutoFarmNoQuest or
- _G.AutoBone or
- AutoFarmSelectMonsterQuest or
- AutoFarmSelectMonsterNoQuest or
- _G.AutoBoss or
- AutoFarmBossQuest or
- AutoFarmMasGun or
- AutoFarmMasDevilFruit or
- AutoFarmSelectArea or
- AutoSecondSea or
- AutoThirdSea or
- AutoDeathStep or
- AutoSuperhuman or
- AutoSharkman or
- AutoElectricClaw or
- AutoDragonTalon or
- AutoGodhuman or
- AutoRengoku or
- AutoBuddySword or
- AutoPole or
- AutoHallowSycthe or
- AutoCavander or
- AutoTushita or
- AutoDarkDagger or
- _G.CakePrince or
- _G.AutoElite or
- AutoRainbowHaki or
- AutoSaber or
- AutoFarmKen or
- AutoKenHop or
- AutoKenV2 or
- _G.AutoKillPlayerMelee or
- _G.AutoKillPlayerGun or
- _G.AutoKillPlayerFruit or
- AutoDungeon or
- AutoNextIsland or
- AutoAdvanceDungeon or
- Musketeer or
- RipIndra or
- Auto_Serpent_Bow or
- AutoTorch or
- AutoSoulGuitar or
- Auto_Cursed_Dual_Katana or
- _G.AutoMaterial or
- Auto_Quest_Yama_1 or
- Auto_Quest_Yama_2 or
- Auto_Quest_Yama_3 or
- Auto_Quest_Tushita_1 or
- Auto_Quest_Tushita_2 or
- Auto_Quest_Tushita_3 or
- _G.Factory or
- _G.SwanGlasses or
- AutoBartilo or
- AutoEvoRace or
- _G.Ectoplasm
- then
- if
- not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild(
- "BodyClip"
- )
- then
- local Noclip = Instance.new("BodyVelocity")
- Noclip.Name = "BodyClip"
- Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- Noclip.MaxForce = Vector3.new(100000, 100000, 100000)
- Noclip.Velocity = Vector3.new(0, 0, 0)
- end
- else
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy(
- )
- end
- end
- )
- end
- end
- )
- --No CLip Auto Farm
- spawn(
- function()
- pcall(
- function()
- game:GetService("RunService").Stepped:Connect(
- function()
- if
- _G.TeleportIsland or _G.CastleRaid or AutoFarmChest or _G.CollectAzure or
- _G.TweenToKitsune or
- _G.AutoCandy or
- _G.GhostShip or
- _G.Ship or
- _G.SailBoat or
- _G.Auto_Holy_Torch or
- _G.Tweenfruit or
- _G.FindMirageIsland or
- _G.TeleportPly or
- _G.AutoFishCrew or
- _G.AutoShark or
- _G.AutoMysticIsland or
- _G.AutoCakeV2 or
- _G.AutoQuestRace or
- _G.AutoBuyBoat or
- _G.dao or
- AutoFarmAcient or
- _G.AutoMirage or
- Auto_Law or
- _G.AutoQuestRace or
- _G.AutoAllBoss or
- _G.AutoHolyTorch or
- AutoTushita or
- _G.farmpiranya or
- _G.AutoTerrorshark or
- _G.AutoNear or
- _G.AutoCakeV2V2 or
- PirateShip or
- _G.AutoSeaBeast or
- _G.DriveMytic or
- _G.BossRaid or
- _G.GrabChest or
- AutoCitizen or
- _G.Ectoplasm or
- AutoEvoRace or
- AutoBartilo or
- AutoFactory or
- BringChestz or
- BringFruitz or
- _G.AutoLevel or
- _G.Clip2 or
- AutoFarmNoQuest or
- _G.AutoBone or
- AutoFarmSelectMonsterQuest or
- AutoFarmSelectMonsterNoQuest or
- _G.AutoBoss or
- AutoFarmBossQuest or
- AutoFarmMasGun or
- AutoFarmMasDevilFruit or
- AutoFarmSelectArea or
- AutoSecondSea or
- AutoThirdSea or
- AutoDeathStep or
- AutoSuperhuman or
- AutoSharkman or
- AutoElectricClaw or
- AutoDragonTalon or
- AutoGodhuman or
- AutoRengoku or
- AutoBuddySword or
- AutoPole or
- AutoHallowSycthe or
- AutoCavander or
- AutoTushita or
- AutoDarkDagger or
- _G.CakePrince or
- _G.AutoElite or
- AutoRainbowHaki or
- AutoSaber or
- AutoFarmKen or
- AutoKenHop or
- AutoKenV2 or
- _G.AutoKillPlayerMelee or
- _G.AutoKillPlayerGun or
- _G.AutoKillPlayerFruit or
- AutoDungeon or
- AutoNextIsland or
- AutoAdvanceDungeon or
- Musketeer or
- RipIndra or
- Auto_Serpent_Bow or
- AutoTorch or
- AutoSoulGuitar or
- Auto_Cursed_Dual_Katana or
- _G.AutoMaterial or
- Auto_Quest_Yama_1 or
- Auto_Quest_Yama_2 or
- Auto_Quest_Yama_3 or
- Auto_Quest_Tushita_1 or
- Auto_Quest_Tushita_2 or
- Auto_Quest_Tushita_3 or
- _G.Factory or
- _G.SwanGlasses or
- AutoBartilo or
- AutoEvoRace or
- _G.Ectoplasm
- then
- for i, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- )
- end
- )
- end
- )
- --Check Material
- function CheckMaterial(matname)
- for i, v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")) do
- if type(v) == "table" then
- if v.Type == "Material" then
- if v.Name == matname then
- return v.Count
- end
- end
- end
- end
- return 0
- end
- -----------------------------------------------------------------------------------------------------------------------------------------------
- ------AttackNoCD
- local plr = game.Players.LocalPlayer
- local CbFw = getupvalues(require(plr.PlayerScripts.CombatFramework))
- local CbFw2 = CbFw[2]
- function GetCurrentBlade()
- local p13 = CbFw2.activeController
- local ret = p13.blades[1]
- if not ret then
- return
- end
- while ret.Parent ~= game.Players.LocalPlayer.Character do
- ret = ret.Parent
- end
- return ret
- end
- function AttackNoCD()
- if not AutoFarmMasDevilFruit or AutoFarmMasGun then
- if not Auto_Raid then
- local AC = CbFw2.activeController
- for i = 1, 1 do
- local bladehit =
- require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
- plr.Character,
- {plr.Character.HumanoidRootPart},
- 60
- )
- local cac = {}
- local hash = {}
- for k, v in pairs(bladehit) do
- if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then
- table.insert(cac, v.Parent.HumanoidRootPart)
- hash[v.Parent] = true
- end
- end
- bladehit = cac
- if #bladehit > 0 then
- local u8 = debug.getupvalue(AC.attack, 5)
- local u9 = debug.getupvalue(AC.attack, 6)
- local u7 = debug.getupvalue(AC.attack, 4)
- local u10 = debug.getupvalue(AC.attack, 7)
- local u12 = (u8 * 798405 + u7 * 727595) % u9
- local u13 = u7 * 798405
- (function()
- u12 = (u12 * u9 + u13) % 1099511627776
- u8 = math.floor(u12 / u9)
- u7 = u12 - u8 * u9
- end)()
- u10 = u10 + 1
- debug.setupvalue(AC.attack, 5, u8)
- debug.setupvalue(AC.attack, 6, u9)
- debug.setupvalue(AC.attack, 4, u7)
- debug.setupvalue(AC.attack, 7, u10)
- pcall(
- function()
- if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then
- AC.animator.anims.basic[1]:Play(0.01, 0.01, 0.01)
- game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
- "weaponChange",
- tostring(GetCurrentBlade())
- )
- game.ReplicatedStorage.Remotes.Validator:FireServer(
- math.floor(u12 / 1099511627776 * 16777215),
- u10
- )
- game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
- "hit",
- bladehit,
- i,
- ""
- )
- end
- end
- )
- end
- end
- end
- end
- end
- --Attack Mastery
- function NormalAttack()
- if not _G.NormalAttack then
- local Module = require(game.Players.LocalPlayer.PlayerScripts.CombatFramework)
- local CombatFramework = debug.getupvalues(Module)[2]
- local CamShake = require(game.ReplicatedStorage.Util.CameraShaker)
- CamShake:Stop()
- CombatFramework.activeController.attacking = false
- CombatFramework.activeController.timeToNextAttack = 0
- CombatFramework.activeController.hitboxMagnitude = 180
- game:GetService "VirtualUser":CaptureController()
- game:GetService "VirtualUser":Button1Down(Vector2.new(1280, 672))
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Sword Weapon
- function GetWeaponInventory(Weaponname)
- for i, v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")) do
- if type(v) == "table" then
- if v.Type == "Sword" then
- if v.Name == Weaponname then
- return true
- end
- end
- end
- end
- return false
- end
- ---Method Farm
- Type1 = 1
- spawn(
- function()
- while wait(.1) do
- if Type == 1 then
- Pos = CFrame.new(10, 40, 10)
- elseif Type == 2 then
- Pos = CFrame.new(-30, 10, -30)
- elseif Type == 3 then
- Pos = CFrame.new(10, 10, -40)
- elseif Type == 4 then
- Pos = CFrame.new(-40, 10, 10)
- end
- end
- end
- )
- spawn(
- function()
- while wait(.1) do
- Type = 1
- wait(1)
- Type = 2
- wait(1)
- Type = 3
- wait(1)
- Type = 4
- wait(1)
- end
- end
- )
- --auto turn haki
- function AutoHaki()
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
- end
- end
- ---Bypass Teleport
- function BTP(P)
- repeat
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
- task.wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
- until (P.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000
- end
- function BTP(p)
- pcall(
- function()
- if
- (p.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >= 2000 and
- not Auto_Raid and
- game.Players.LocalPlayer.Character.Humanoid.Health > 0
- then
- if NameMon == "FishmanQuest" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
- )
- elseif Mon == "God's Guard" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-4607.82275, 872.54248, -1667.55688)
- )
- elseif NameMon == "SkyExp1Quest" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)
- )
- elseif NameMon == "ShipQuest1" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- elseif NameMon == "ShipQuest2" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- elseif NameMon == "FrostQuest" then
- Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-6508.5581054688, 89.034996032715, -132.83953857422)
- )
- else
- repeat
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
- wait(.05)
- game.Players.LocalPlayer.Character.Head:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
- until (p.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <
- 2500 and game.Players.LocalPlayer.Character.Humanoid.Health > 0
- wait()
- end
- end
- end
- )
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- ---Close UI
- local ToggleUI = Instance.new("ScreenGui")
- local ToggleButton = Instance.new("TextButton")
- local ToggleButtonHUI = Instance.new("UICorner")
- ToggleUI.Name = "ToggleUI"
- ToggleUI.Parent = game.CoreGui
- ToggleUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ToggleButton.Name = "ToggleButton"
- ToggleButton.Parent = ToggleUI
- ToggleButton.BackgroundColor3 = Color3.fromRGB(30, 20, 20)
- ToggleButton.BackgroundTransparency = 0.1
- ToggleButton.BorderSizePixel = 0
- ToggleButton.Position = UDim2.new(0.120833337, 0, 0.0952890813, 0)
- ToggleButton.Size = UDim2.new(0, 50, 0, 50)
- ToggleButton.Font = Enum.Font.SourceSans
- ToggleButton.Text = "AnBaToComHub"
- ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- ToggleButton.TextSize = 14.000
- ToggleButton.Draggable = true
- ToggleButton.MouseButton1Click:Connect(
- function()
- game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.End, false, game)
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Remove Effect
- if game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Death") then
- game:GetService("ReplicatedStorage").Effect.Container.Death:Destroy()
- end
- if game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Respawn") then
- game:GetService("ReplicatedStorage").Effect.Container.Respawn:Destroy()
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- -- Hehe
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Create Tabs
- local Farming = Tabs.Main:AddSection("Farming")
- local listfastattack = {"Normal Attack", "Fast Attack", "Super Fast Attack"}
- local DropdownDelayAttack =
- Tabs.Main:AddDropdown(
- "DropdownDelayAttack",
- {
- Title = "Select Fast Attack",
- Values = listfastattack,
- Multi = false,
- Default = 1
- })
- DropdownDelayAttack:SetValue("Fast Attack")
- DropdownDelayAttack:OnChanged(function(Value)
- _G.FastAttackFaiFao_Mode = Value
- if _G.FastAttackFaiFao_Mode == "Fast Attack" then
- _G.Fast_Delay = 0.17
- elseif _G.FastAttackFaiFao_Mode == "Normal Attack" then
- _G.Fast_Delay = 0.25
- elseif _G.FastAttackFaiFao_Mode == "Super Fast Attack" then
- _G.Fast_Delay = 0.05
- end
- end)
- local DropdownSelectWeapon =
- Tabs.Main:AddDropdown(
- "DropdownSelectWeapon",
- {
- Title = "Weapon",
- Values = {"Melee", "Sword", "Blox Fruit"},
- Multi = false,
- Default = 1
- }
- )
- DropdownSelectWeapon:SetValue("Melee")
- DropdownSelectWeapon:OnChanged(
- function(Value)
- ChooseWeapon = Value
- end
- )
- task.spawn(
- function()
- while wait() do
- pcall(
- function()
- if ChooseWeapon == "Melee" then
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ToolTip == "Melee" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
- SelectWeapon = v.Name
- end
- end
- end
- elseif ChooseWeapon == "Sword" then
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ToolTip == "Sword" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
- SelectWeapon = v.Name
- end
- end
- end
- elseif ChooseWeapon == " Blox Fruit" then
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ToolTip == "Blox Fruit" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
- SelectWeapon = v.Name
- end
- end
- end
- else
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v.ToolTip == "Melee" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
- SelectWeapon = v.Name
- end
- end
- end
- end
- end
- )
- end
- end
- )
- local ToggleLevel = Tabs.Main:AddToggle("ToggleLevel", {Title = "Auto Level", Default = false})
- ToggleLevel:OnChanged(
- function(Value)
- _G.AutoLevel = Value
- end
- )
- Options.ToggleLevel:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if _G.AutoLevel then
- pcall(
- function()
- CheckLevel()
- if
- not string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- NameMon
- ) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQ.Position).Magnitude >
- 2500
- then
- BTP(CFrameQ)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQ.Position).Magnitude <
- 2500
- then
- Tween(CFrameQ)
- end
- else
- Tween(CFrameQ)
- end
- if
- (CFrameQ.Position -
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
- 5
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StartQuest",
- NameQuest,
- QuestLv
- )
- end
- elseif
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- NameMon
- ) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- if v.Name == Ms then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- bringmob = true
- AutoHaki()
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until --Click
- not _G.AutoLevel or not v.Parent or v.Humanoid.Health <= 0 or
- not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) or
- game.Players.LocalPlayer.PlayerGui.Main.Quest.Visible == false
- bringmob = false
- end
- end
- end
- for i, v in pairs(
- game:GetService("Workspace")["_WorldOrigin"].EnemySpawns:GetChildren()
- ) do
- if string.find(v.Name, NameMon) then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).Magnitude >=
- 10
- then
- Tween(v.CFrame * CFrame.new(posX, posY, posZ))
- end
- end
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleCandy =
- Tabs.Main:AddToggle("ToggleCandy", {Title = "Auto Farm Candy ( Only Max Level )", Default = false})
- ToggleCandy:OnChanged(
- function(Value)
- _G.AutoCandy = Value
- end
- )
- Options.ToggleCandy:SetValue(false)
- local CandyPos = CFrame.new(-16603.197265625, 130.3873748779297, 1087.16455078125)
- spawn(
- function()
- while wait() do
- if _G.AutoCandy then
- pcall(
- function()
- toTargetP(CandyPos)
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Isle Outlaw") or
- game:GetService("Workspace").Enemies:FindFirstChild("Island Boy") or
- game:GetService("Workspace").Enemies:FindFirstChild("Sun-kissed Warrior") or
- game:GetService("Workspace").Enemies:FindFirstChild("Isle Champion")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v.Name == "Isle Outlaw" or v.Name == "Island Boy" or
- v.Name == "Sun-kissed Warrior" or
- v.Name == "Isle Champion"
- then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- bringmob = true
- AutoHaki()
- EquipTool(SelectWeapon)
- toTarget(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until not _G.AutoCandy or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- end
- toTarget(CFrame.new(-16599.1484375, 154.2681121826172, -166.32186889648438))
- end
- end
- )
- end
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- local ToggleMobAura = Tabs.Main:AddToggle("ToggleMobAura", {Title = "Mob Aura", Default = false})
- ToggleMobAura:OnChanged(
- function(Value)
- _G.AutoNear = Value
- end
- )
- Options.ToggleMobAura:SetValue(false)
- spawn(
- function()
- while wait(.1) do
- if _G.AutoNear then
- pcall(
- function()
- for i, v in pairs(game.Workspace.Enemies:GetChildren()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- if v.Name then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- v:FindFirstChild("HumanoidRootPart").Position).Magnitude <= 5000
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- bringmob = true
- AutoHaki()
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until --Click
- not _G.AutoNear or not v.Parent or v.Humanoid.Health <= 0 or
- not game.Workspace.Enemies:FindFirstChild(v.Name)
- bringmob = false
- end
- end
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleCastleRaid =
- Tabs.Main:AddToggle("ToggleCastleRaid", {Title = "Auto Castle Raid", Default = false})
- ToggleCastleRaid:OnChanged(
- function(Value)
- _G.CastleRaid = Value
- end
- )
- Options.ToggleCastleRaid:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.CastleRaid then
- pcall(
- function()
- local CFrameCastleRaid =
- CFrame.new(
- -5496.17432,
- 313.768921,
- -2841.53027,
- 0.924894512,
- 7.37058015e-09,
- 0.380223751,
- 3.5881019e-08,
- 1,
- -1.06665446e-07,
- -0.380223751,
- 1.12297109e-07,
- 0.924894512
- )
- if
- (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- _G.CastleRaid and v:FindFirstChild("HumanoidRootPart") and
- v:FindFirstChild("Humanoid") and
- v.Humanoid.Health > 0
- then
- if
- (v.HumanoidRootPart.Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <
- 2000
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- bringmob = true
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until v.Humanoid.Health <= 0 or not v.Parent or not _G.CastleRaid
- bringmob = false
- end
- end
- end
- else
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- CFrameCastleRaid.Position).Magnitude > 2500
- then
- BTP(CFrameCastleRaid)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- CFrameCastleRaid.Position).Magnitude < 2500
- then
- Tween(CFrameCastleRaid)
- end
- end
- end
- end
- )
- end
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- game:GetService("RunService").RenderStepped:connect(
- function()
- if _G.chestsea3 then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("God's Chalice") then
- _G.chestsea3 = false
- elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("God's Chalice") then
- if game:GetService("Workspace"):FindFirstChild("Chest1") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest1").CFrame)
- end
- if game:GetService("Workspace"):FindFirstChild("Chest2") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest2").CFrame)
- end
- if game:GetService("Workspace"):FindFirstChild("Chest3") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest3").CFrame)
- end
- end
- end
- end
- )
- if game.PlaceId == 7449423635 then -- sea3
- spawn(
- function()
- while task.wait(3.5) do
- pcall(
- function()
- if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("God's Chalice") then
- if _G.chestsea3 then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "Q", false, game)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- wait(5)
- end
- end
- )
- end
- end
- )
- end
- game:GetService("RunService").RenderStepped:connect(
- function()
- if _G.chestsea2 then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "Q", false, game)
- _G.chestsea2 = false
- elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") then
- if game:GetService("Workspace"):FindFirstChild("Chest1") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest1").CFrame)
- end
- if game:GetService("Workspace"):FindFirstChild("Chest2") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest2").CFrame)
- end
- if game:GetService("Workspace"):FindFirstChild("Chest3") then
- TPchest(game:GetService("Workspace"):FindFirstChild("Chest3").CFrame)
- end
- end
- end
- end
- )
- if game.PlaceId == 4442272183 then -- sea2
- spawn(
- function()
- while task.wait(3.5) do
- pcall(
- function()
- if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") then
- if _G.chestsea2 then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- wait(5)
- end
- end
- )
- end
- end
- )
- end
- function TPchest(P1)
- local Distance = (P1.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance >= 0 then
- Speed = 1200000
- end
- local tween =
- game:GetService("TweenService"):Create(
- game.Players.LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance / Speed),
- {CFrame = P1}
- )
- tween:Play()
- end
- if Third_Sea then
- local ToggleChest =
- Tabs.Main:AddToggle("ToggleChest", {Title = "Auto Chest Stop If Has Items [Tp]", Default = false})
- ToggleChest:OnChanged(
- function(Value)
- _G.chestsea3 = Value
- end
- )
- Options.ToggleChest:SetValue(false)
- end
- if Second_Sea then
- local ToggleChest =
- Tabs.Main:AddToggle("ToggleChest", {Title = "Auto Chest Stop If Has Items [Tp]", Default = false})
- ToggleChest:OnChanged(
- function(Value)
- _G.chestsea2 = Value
- end
- )
- Options.ToggleChest:SetValue(false)
- end
- local ToggleChestTween = Tabs.Main:AddToggle("ToggleChestTween", {Title = "Auto Chest [Tween]", Default = false})
- ToggleChestTween:OnChanged(
- function(Value)
- AutoFarmChest = Value
- end
- )
- Options.ToggleChestTween:SetValue(false)
- _G.MagnitudeAdd = 0
- spawn(
- function()
- while wait() do
- if AutoFarmChest then
- for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name:find("Chest") then
- if game:GetService("Workspace"):FindFirstChild(v.Name) then
- if
- (v.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
- 5000 + _G.MagnitudeAdd
- then
- repeat
- wait()
- if game:GetService("Workspace"):FindFirstChild(v.Name) then
- Tween(v.CFrame)
- end
- until AutoFarmChest == false or not v.Parent
- Tween(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
- _G.MagnitudeAdd = _G.MagnitudeAdd + 1500
- break
- end
- end
- end
- end
- end
- end
- end
- )
- ----------------------------------------------------------------------------------------------------------------------------------------------
- Tabs.Main:AddButton(
- {
- Title = "Redeem All Code",
- Description = "Redeem all code x2 exp",
- Callback = function()
- UseCode()
- end
- }
- )
- function UseCode(Text)
- game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(Text)
- end
- UseCode("Sub2Fer999")
- UseCode("Enyu_is_Pro")
- UseCode("Magicbus")
- UseCode("JCWK")
- UseCode("Starcodeheo")
- UseCode("Bluxxy")
- UseCode("THEGREATACE")
- UseCode("SUB2GAMERROBOT_EXP1")
- UseCode("StrawHatMaine")
- UseCode("Sub2OfficialNoobie")
- UseCode("SUB2NOOBMASTER123")
- UseCode("Sub2Daigrock")
- UseCode("Axiore")
- UseCode("TantaiGaming")
- UseCode("STRAWHATMAINE")
- Tabs.Main:AddButton(
- {
- Title = "Fps Booster",
- Description = "Boost your fps",
- Callback = function()
- FPSBooster()
- end
- }
- )
- function FPSBooster()
- local decalsyeeted = true
- local g = game
- local w = g.Workspace
- local l = g.Lighting
- local t = w.Terrain
- sethiddenproperty(l, "Technology", 2)
- sethiddenproperty(t, "Decoration", false)
- t.WaterWaveSize = 0
- t.WaterWaveSpeed = 0
- t.WaterReflectance = 0
- t.WaterTransparency = 0
- l.GlobalShadows = false
- l.FogEnd = 9e9
- l.Brightness = 0
- settings().Rendering.QualityLevel = "Level01"
- for i, v in pairs(g:GetDescendants()) do
- if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
- v.Transparency = 1
- elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
- v.Lifetime = NumberRange.new(0)
- elseif v:IsA("Explosion") then
- v.BlastPressure = 1
- v.BlastRadius = 1
- elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
- v.Enabled = false
- elseif v:IsA("MeshPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- v.TextureID = 10385902758728957
- end
- end
- for i, e in pairs(l:GetChildren()) do
- if
- e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or
- e:IsA("DepthOfFieldEffect")
- then
- e.Enabled = false
- end
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Mastery
- local Mastery = Tabs.Main:AddSection("Mastery Farm")
- local DropdownMastery =
- Tabs.Main:AddDropdown(
- "DropdownMastery",
- {
- Title = "Mastery Mode",
- Values = {"Level", "Near Mobs"},
- Multi = false,
- Default = 1
- }
- )
- DropdownMastery:SetValue("Level")
- DropdownMastery:OnChanged(
- function(Value)
- TypeMastery = Value
- end
- )
- local ToggleMasteryFruit = Tabs.Main:AddToggle("ToggleMasteryFruit", {Title = "Auto BF Mastery", Default = false})
- ToggleMasteryFruit:OnChanged(
- function(Value)
- AutoFarmMasDevilFruit = Value
- end
- )
- Options.ToggleMasteryFruit:SetValue(false)
- local SliderHealt =
- Tabs.Main:AddSlider(
- "SliderHealt",
- {
- Title = "Health (%) Mob",
- Description = "",
- Default = 25,
- Min = 0,
- Max = 100,
- Rounding = 1,
- Callback = function(Value)
- KillPercent = Value
- end
- }
- )
- SliderHealt:OnChanged(
- function(Value)
- KillPercent = Value
- end
- )
- SliderHealt:SetValue(25)
- spawn(
- function()
- while task.wait(1) do
- if _G.UseSkill then
- pcall(
- function()
- if _G.UseSkill then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v.Name == MonFarm and v:FindFirstChild("Humanoid") and
- v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100
- then
- repeat
- game:GetService("RunService").Heartbeat:wait()
- EquipTool(game.Players.LocalPlayer.Data.DevilFruit.Value)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- PositionSkillMasteryDevilFruit = v.HumanoidRootPart.Position
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(
- game.Players.LocalPlayer.Data.DevilFruit.Value
- )
- then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(
- game.Players.LocalPlayer.Data.DevilFruit.Value
- ).MousePos.Value = PositionSkillMasteryDevilFruit
- local DevilFruitMastery =
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(
- game.Players.LocalPlayer.Data.DevilFruit.Value
- ).Level.Value
- if SkillZ and DevilFruitMastery >= 1 then
- game:service("VirtualInputManager"):SendKeyEvent(
- true,
- "Z",
- false,
- game
- )
- wait(0.1)
- game:service("VirtualInputManager"):SendKeyEvent(
- false,
- "Z",
- false,
- game
- )
- end
- if SkillX and DevilFruitMastery >= 2 then
- game:service("VirtualInputManager"):SendKeyEvent(
- true,
- "X",
- false,
- game
- )
- wait(0.2)
- game:service("VirtualInputManager"):SendKeyEvent(
- false,
- "X",
- false,
- game
- )
- end
- if SkillC and DevilFruitMastery >= 3 then
- game:service("VirtualInputManager"):SendKeyEvent(
- true,
- "C",
- false,
- game
- )
- wait(0.3)
- game:service("VirtualInputManager"):SendKeyEvent(
- false,
- "C",
- false,
- game
- )
- end
- if SkillV and DevilFruitMastery >= 4 then
- game:service("VirtualInputManager"):SendKeyEvent(
- true,
- "V",
- false,
- game
- )
- wait(0.4)
- game:service("VirtualInputManager"):SendKeyEvent(
- false,
- "V",
- false,
- game
- )
- end
- if SkillF and DevilFruitMastery >= 5 then
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- "F",
- false,
- game
- )
- wait(0.5)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- "F",
- false,
- game
- )
- end
- end
- until not AutoFarmMasDevilFruit or not _G.UseSkill or v.Humanoid.Health == 0
- end
- end
- end
- end
- )
- end
- end
- end
- )
- spawn(
- function()
- while task.wait(.1) do
- if AutoFarmMasDevilFruit and TypeMastery == "Level" then
- ---------Near Mas
- pcall(
- function()
- CheckLevel(SelectMonster)
- if
- not string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- NameMon
- ) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQ.Position).Magnitude >
- 2500
- then
- BTP(CFrameQ)
- wait(0.2)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQ.Position).Magnitude <
- 2500
- then
- Tween(CFrameQ)
- end
- else
- Tween(CFrameQ)
- end
- if
- (CFrameQ.Position -
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
- 5
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StartQuest",
- NameQuest,
- QuestLv
- )
- end
- elseif
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- NameMon
- ) or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
- if v.Name == Ms then
- repeat
- game:GetService("RunService").Heartbeat:wait()
- if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then
- _G.UseSkill = true
- else
- _G.UseSkill = false
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- NormalAttack()
- end
- until not AutoFarmMasDevilFruit or not v.Parent or v.Humanoid.Health == 0 or
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible ==
- false or
- not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) or
- not TypeMastery == "Level"
- bringmob = false
- _G.UseSkill = false
- end
- end
- end
- end
- end
- )
- elseif AutoFarmMasDevilFruit and TypeMastery == "Near Mobs" then
- pcall(
- function()
- for i, v in pairs(game.Workspace.Enemies:GetChildren()) do
- if v.Name and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- v:FindFirstChild("HumanoidRootPart").Position).Magnitude <= 5000
- then
- repeat
- game:GetService("RunService").Heartbeat:wait()
- if v.Humanoid.Health <= v.Humanoid.MaxHealth * KillPercent / 100 then
- _G.UseSkill = true
- else
- _G.UseSkill = false
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- --v.Humanoid:ChangeState(11)
- --v.Humanoid:ChangeState(14)
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- NormalAttack()
- end
- until not AutoFarmMasDevilFruit or not MasteryType == "Near Mobs" or
- not v.Parent or
- v.Humanoid.Health == 0 or
- not TypeMastery == "Near Mobs"
- bringmob = false
- _G.UseSkill = false
- end
- end
- end
- end
- )
- end
- end
- end
- )
- local MiscFarm = Tabs.Main:AddSection("Misc Farm")
- if Third_Sea then
- local ToggleBone = Tabs.Main:AddToggle("ToggleBone", {Title = "Auto Bone", Default = false})
- ToggleBone:OnChanged(
- function(Value)
- _G.AutoBone = Value
- end
- )
- Options.ToggleBone:SetValue(false)
- local BoneCFrame = CFrame.new(-9515.75, 174.8521728515625, 6079.40625)
- local BoneCFrame2 = CFrame.new(-9359.453125, 141.32679748535156, 5446.81982421875)
- spawn(
- function()
- while wait() do
- if _G.AutoBone then
- pcall(
- function()
- local QuestTitle =
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
- if not string.find(QuestTitle, "Demonic Soul") then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- BoneCFrame2.Position).Magnitude > 2500
- then
- BTP(BoneCFrame2)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- BoneCFrame.Position).Magnitude < 2500
- then
- Tween(BoneCFrame)
- end
- else
- Tween(BoneCFrame)
- end
- if
- (BoneCFrame.Position -
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
- 3
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StartQuest",
- "HauntedQuest2",
- 1
- )
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or
- game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or
- game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or
- game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and
- v.Humanoid.Health > 0
- then
- if
- v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or
- v.Name == "Demonic Soul" or
- v.Name == "Posessed Mummy"
- then
- if
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- "Demonic Soul"
- )
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- Tween(
- v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ)
- )
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until not _G.AutoBone or v.Humanoid.Health <= 0 or not v.Parent or
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible ==
- false
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "AbandonQuest"
- )
- bringmob = false
- end
- end
- end
- end
- else
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleCake = Tabs.Main:AddToggle("ToggleCake", {Title = "Auto Cake Prince", Default = false})
- ToggleCake:OnChanged(
- function(Value)
- _G.CakePrince = Value
- end
- )
- Options.ToggleCake:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.CakePrince then
- pcall(
- function()
- local CakeCFrame =
- CFrame.new(
- -2142.66821,
- 71.2588654,
- -12327.4619,
- 0.996939838,
- -4.33107843e-08,
- 0.078172572,
- 4.20252917e-08,
- 1,
- 1.80894251e-08,
- -0.078172572,
- -1.47488439e-08,
- 0.996939838
- )
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- CakeCFrame.Position).Magnitude > 2000
- then
- BTP(CakeCFrame)
- wait(3)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- CakeCFrame.Position).Magnitude < 2000
- then
- Tween(CakeCFrame)
- end
- end
- if
- game.ReplicatedStorage:FindFirstChild("Cake Prince") or
- game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince")
- then
- if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Cake Prince" then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.CanCollide = false
- Tween(v.HumanoidRootPart.CFrame * Pos)
- until --Click
- _G.CakePrince == false or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- else
- Tween(CFrame.new(-2009.2802734375, 4532.97216796875, -14937.3076171875))
- end
- else
- if
- game.Workspace.Enemies:FindFirstChild("Baking Staff") or
- game.Workspace.Enemies:FindFirstChild("Head Baker") or
- game.Workspace.Enemies:FindFirstChild("Cake Guard") or
- game.Workspace.Enemies:FindFirstChild("Cookie Crafter")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- (v.Name == "Baking Staff" or v.Name == "Head Baker" or
- v.Name == "Cake Guard" or
- v.Name == "Cookie Crafter") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until _G.CakePrince == false or
- game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or
- not v.Parent or
- v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- else
- Tween(CakeCFrame)
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleSpawnCake =
- Tabs.Main:AddToggle("ToggleSpawnCake", {Title = "Auto Spawn Cake Prince", Default = true})
- ToggleSpawnCake:OnChanged(
- function(Value)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner", Value)
- end
- )
- Options.ToggleSpawnCake:SetValue(true)
- end
- if Second_Sea then
- local ToggleVatChatKiDi = Tabs.Main:AddToggle("ToggleVatChatKiDi", {Title = "Auto Ectoplasm", Default = false})
- ToggleVatChatKiDi:OnChanged(
- function(Value)
- _G.Ectoplasm = Value
- end
- )
- Options.ToggleVatChatKiDi:SetValue(false)
- spawn(
- function()
- while wait(.1) do
- pcall(
- function()
- if _G.Ectoplasm then
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand") or
- game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer") or
- game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward") or
- game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v.Name == "Ship Steward" or v.Name == "Ship Engineer" or
- v.Name == "Ship Deckhand" or
- v.Name == "Ship Officer" and v:FindFirstChild("Humanoid")
- then
- if v.Humanoid.Health > 0 then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until --Click
- _G.Ectoplasm == false or not v.Parent or v.Humanoid.Health == 0 or
- not game:GetService("Workspace").Enemies:FindFirstChild(v.Name)
- bringmob = false
- end
- end
- end
- else
- local Distance =
- (Vector3.new(904.4072265625, 181.05767822266, 33341.38671875) -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance > 20000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)
- )
- end
- Tween(CFrame.new(904.4072265625, 181.05767822266, 33341.38671875))
- end
- end
- end
- )
- end
- end
- )
- end
- local boss = Tabs.Main:AddSection("Boss Farm")
- if First_Sea then
- tableBoss = {
- "IDK Raid Boss [Lv. 7000]",
- "The Gorilla King Boss",
- "Bobby Boss",
- "Yeti Boss",
- "Mob Leader Boss",
- "Vice Admiral Boss",
- "Warden Boss",
- "Chief Warden Boss",
- "Swan Boss",
- "Magma Admiral Boss",
- "Fishman Lord Boss",
- "Wysper Boss",
- "Thunder God Boss",
- "Cyborg Boss",
- "Saber Expert Boss"
- }
- elseif Second_Sea then
- tableBoss = {
- "IDK Raid Boss [Lv. 8000]",
- "Diamond Boss",
- "Jeremy Boss",
- "Fajita Boss",
- "Don Swan Boss",
- "Smoke Admiral Boss",
- "Cursed Captain Boss",
- "Darkbeard Boss",
- "Order Boss",
- "Awakened Ice Admiral Boss",
- "Tide Keeper Boss"
- }
- elseif Third_Sea then
- tableBoss = {
- "IDK Raid Boss [Lv. 9000]",
- "Stone Boss",
- "Island Empress Boss",
- "Kilo Admiral Boss",
- "Captain Elephant Boss",
- "Beautiful Pirate Boss",
- "rip_indra True Form Boss",
- "Longma Boss",
- "Soul Reaper Boss",
- "Cake Queen Boss"
- }
- end
- local DropdownBoss =
- Tabs.Main:AddDropdown(
- "DropdownBoss",
- {
- Title = "Dropdown",
- Values = tableBoss,
- Multi = false,
- Default = 1
- }
- )
- DropdownBoss:SetValue("")
- DropdownBoss:OnChanged(
- function(Value)
- _G.SelectBoss = Value
- end
- )
- local ToggleAutoFarmBoss = Tabs.Main:AddToggle("ToggleAutoFarmBoss", {Title = "Kill Boss", Default = false})
- ToggleAutoFarmBoss:OnChanged(
- function(Value)
- _G.AutoBoss = Value
- end
- )
- Options.ToggleAutoFarmBoss:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoBoss and BypassTP then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == _G.SelectBoss then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(80, 80, 80)
- Tween(v.HumanoidRootPart.CFrame * Pos)
- sethiddenproperty(
- game:GetService("Players").LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- until not _G.AutoBoss or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- end
- elseif game.ReplicatedStorage:FindFirstChild(_G.SelectBoss) then
- if
- ((game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 1500
- then
- Tween(game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame)
- else
- BTP(game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame)
- end
- end
- end
- )
- end
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.AutoBoss and not BypassTP then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == _G.SelectBoss then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(80, 80, 80)
- Tween(v.HumanoidRootPart.CFrame * Pos)
- sethiddenproperty(
- game:GetService("Players").LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- until not _G.AutoBoss or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame *
- CFrame.new(5, 10, 7)
- )
- end
- end
- end
- )
- end
- end
- end
- )
- local Material = Tabs.Main:AddSection("Material Farm")
- if First_Sea then
- MaterialList = {
- "Scrap Metal",
- "Leather",
- "Angel Wings",
- "Magma Ore",
- "Fish Tail"
- }
- elseif Second_Sea then
- MaterialList = {
- "Scrap Metal",
- "Leather",
- "Radioactive Material",
- "Mystic Droplet",
- "Magma Ore",
- "Vampire Fang"
- }
- elseif Third_Sea then
- MaterialList = {
- "Scrap Metal",
- "Leather",
- "Demonic Wisp",
- "Conjured Cocoa",
- "Dragon Scale",
- "Gunpowder",
- "Fish Tail",
- "Mini Tusk"
- }
- end
- local DropdownMaterial =
- Tabs.Main:AddDropdown(
- "DropdownMaterial",
- {
- Title = "Dropdown",
- Values = MaterialList,
- Multi = false,
- Default = 1
- }
- )
- DropdownMaterial:SetValue("Conjured Cocoa")
- DropdownMaterial:OnChanged(
- function(Value)
- SelectMaterial = Value
- end
- )
- local ToggleMaterial = Tabs.Main:AddToggle("ToggleMaterial", {Title = "Auto Material", Default = false})
- ToggleMaterial:OnChanged(
- function(Value)
- _G.AutoMaterial = Value
- end
- )
- Options.ToggleMaterial:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if _G.AutoMaterial then
- pcall(
- function()
- MaterialMon(SelectMaterial)
- if BypassTP then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - MPos.Position).Magnitude >
- 3500
- then
- BTP(MPos)
- elseif
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - MPos.Position).Magnitude <
- 3500
- then
- Tween(MPos)
- end
- else
- Tween(MPos)
- end
- if game:GetService("Workspace").Enemies:FindFirstChild(MMon) then
- for i, v in pairs(game.Workspace.Enemies:GetChildren()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- if v.Name == MMon then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- bringmob = true
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until --Click
- not _G.AutoMaterial or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- end
- else
- for i, v in pairs(
- game:GetService("Workspace")["_WorldOrigin"].EnemySpawns:GetChildren()
- ) do
- if string.find(v.Name, Mon) then
- if
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).Magnitude >=
- 10
- then
- Tween(v.CFrame * CFrame.new(posX, posY, posZ))
- end
- end
- end
- end
- end
- )
- end
- end
- end
- )
- if Third_Sea then
- local RoughSea = Tabs.Main:AddSection("?? Kitsune ??")
- local ToggleEspKitsune =
- Tabs.Main:AddToggle("ToggleEspKitsune", {Title = "Esp Kitsune Island", Default = false})
- ToggleEspKitsune:OnChanged(
- function(Value)
- KitsuneEsp = Value
- while IslandESP do
- wait()
- UpdateKitsune()
- end
- end
- )
- Options.ToggleEspKitsune:SetValue(false)
- function UpdateKitsune()
- for i, v in pairs(game:GetService("Workspace").Map.KitsuneIsalnd.ShrineActive:GetChildren()) do
- pcall(
- function()
- if KitsuneEsp then
- if v.Name ~= "NeonShrinePart" then
- if not v:FindFirstChild("IslandESP") then
- local bill = Instance.new("BillboardGui", v)
- bill.Name = "IslandESP"
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1, 200, 1, 30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new("TextLabel", bill)
- name.Font = "Code"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1, 0, 1, 0)
- name.TextYAlignment = "Top"
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- name.Text = "Kitsune Island"
- else
- v["IslandESP"].TextLabel.Text = "Kitsune Island"
- end
- end
- else
- if v:FindFirstChild("IslandESP") then
- v:FindFirstChild("IslandESP"):Destroy()
- end
- end
- end
- )
- end
- end
- local ToggleTPKitsune =
- Tabs.Main:AddToggle("ToggleTPKitsune", {Title = "Tween To Kitsune Island", Default = false})
- ToggleTPKitsune:OnChanged(
- function(Value)
- _G.TweenToKitsune = Value
- end
- )
- Options.ToggleTPKitsune:SetValue(false)
- spawn(
- function()
- local kitsuneIsland
- while not kitsuneIsland do
- kitsuneIsland = game:GetService("Workspace").Map:FindFirstChild("KitsuneIsland")
- wait(1)
- end
- while wait() do
- if _G.TweenToKitsune then
- local shrineActive = kitsuneIsland:FindFirstChild("ShrineActive")
- if shrineActive then
- for _, v in pairs(shrineActive:GetDescendants()) do
- if v:IsA("BasePart") and v.Name:find("NeonShrinePart") then
- Tween(v.CFrame)
- end
- end
- end
- end
- end
- end
- )
- local ToggleCollectAzure =
- Tabs.Main:AddToggle("ToggleCollectAzure", {Title = "Collect Azure Ambers", Default = false})
- ToggleCollectAzure:OnChanged(
- function(Value)
- _G.CollectAzure = Value
- end
- )
- Options.ToggleCollectAzure:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.CollectAzure then
- pcall(
- function()
- if game:GetService("Workspace"):FindFirstChild("AttachedAzureEmber") then
- Tween(
- game:GetService("Workspace"):WaitForChild("EmberTemplate"):FindFirstChild(
- "Part"
- ).CFrame
- )
- print("Azure")
- end
- end
- )
- end
- end
- end
- )
- end
- if Third_Sea then
- local RoughSea = Tabs.Main:AddSection("Rough Sea")
- local ToggleSailBoat = Tabs.Main:AddToggle("ToggleSailBoat", {Title = "Auto Buy Ship", Default = false})
- ToggleSailBoat:OnChanged(
- function(Value)
- _G.SailBoat = Value
- end
- )
- Options.ToggleSailBoat:SetValue(false)
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.SailBoat then
- if
- not game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
- not game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
- not game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
- not game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member")
- then
- if not game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade") then
- buyb =
- TweenBoat(CFrame.new(-16927.451171875, 9.0863618850708, 433.8642883300781))
- if
- (CFrame.new(-16927.451171875, 9.0863618850708, 433.8642883300781).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- if buyb then
- buyb:Stop()
- end
- local args = {
- [1] = "BuyBoat",
- [2] = "PirateGrandBrigade"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- unpack(args)
- )
- end
- elseif game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade") then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit == false then
- TweenBoat(
- game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame *
- CFrame.new(0, 1, 0)
- )
- else
- for i, v in pairs(game:GetService("Workspace").Boats:GetChildren()) do
- if v.Name == "PirateGrandBrigade" then
- repeat
- wait()
- if
- (CFrame.new(
- -17013.80078125,
- 10.962434768676758,
- 438.0169982910156
- ).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- TweenShip(
- CFrame.new(
- -33163.1875,
- 10.964323997497559,
- -324.4842224121094
- )
- )
- elseif
- (CFrame.new(
- -33163.1875,
- 10.964323997497559,
- -324.4842224121094
- ).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- TweenShip(
- CFrame.new(
- -37952.49609375,
- 10.96342945098877,
- -1324.12109375
- )
- )
- elseif
- (CFrame.new(
- -37952.49609375,
- 10.96342945098877,
- -1324.12109375
- ).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- TweenShip(
- CFrame.new(
- -33163.1875,
- 10.964323997497559,
- -324.4842224121094
- )
- )
- end
- until game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
- game:GetService("Workspace").Enemies:FindFirstChild(
- "Terrorshark"
- ) or
- game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
- game:GetService("Workspace").Enemies:FindFirstChild(
- "Fish Crew Member"
- ) or
- _G.SailBoat == false
- end
- end
- end
- end
- end
- end
- end
- )
- end
- end
- )
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if _G.SailBoat then
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
- game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
- game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
- game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member")
- then
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- end
- end
- end
- end
- )
- end
- )
- local ToggleTerrorshark =
- Tabs.Main:AddToggle("ToggleTerrorshark", {Title = " Kill Terrorshark", Default = false})
- ToggleTerrorshark:OnChanged(
- function(Value)
- _G.AutoTerrorshark = Value
- end
- )
- Options.ToggleTerrorshark:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoTerrorshark then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Terrorshark" then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until not _G.AutoTerrorshark or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- local TogglePiranha = Tabs.Main:AddToggle("TogglePiranha", {Title = " Kill Piranha", Default = false})
- TogglePiranha:OnChanged(
- function(Value)
- _G.farmpiranya = Value
- end
- )
- Options.TogglePiranha:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.farmpiranya then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Piranha") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Piranha" then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until not _G.farmpiranya or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Piranha") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Piranha").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleShark = Tabs.Main:AddToggle("ToggleShark", {Title = " Kill Shark", Default = false})
- ToggleShark:OnChanged(
- function(Value)
- _G.AutoShark = Value
- end
- )
- Options.ToggleShark:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoShark then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Shark") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Shark" then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- until not _G.AutoShark or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- Tween(
- game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame *
- CFrame.new(0, 1, 0)
- )
- if game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleFishCrew = Tabs.Main:AddToggle("ToggleFishCrew", {Title = " Kill Fish Crew", Default = false})
- ToggleFishCrew:OnChanged(
- function(Value)
- _G.AutoFishCrew = Value
- end
- )
- Options.ToggleFishCrew:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoFishCrew then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Fish Crew Member" then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- until not _G.AutoFishCrew or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- Tween(
- game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame *
- CFrame.new(0, 1, 0)
- )
- if game:GetService("ReplicatedStorage"):FindFirstChild("Fish Crew Member") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Fish Crew Member").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleShip = Tabs.Main:AddToggle("ToggleShip", {Title = "Kill Ship", Default = false})
- ToggleShip:OnChanged(
- function(Value)
- _G.Ship = Value
- end
- )
- Options.ToggleShip:SetValue(false)
- function CheckPirateBoat()
- local checkmmpb = {"PirateGrandBrigade", "PirateBrigade"}
- for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do
- if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and v.Health.Value > 0 then
- return v
- end
- end
- end
- spawn(
- function()
- while wait() do
- if _G.Ship then
- pcall(
- function()
- if CheckPirateBoat() then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, 32, false, game)
- wait(.5)
- game:GetService("VirtualInputManager"):SendKeyEvent(false, 32, false, game)
- local v = CheckPirateBoat()
- repeat
- wait()
- spawn(Tween(v.Engine.CFrame * CFrame.new(0, -20, 0)), 1)
- AimBotSkillPosition =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *
- CFrame.new(0, -5, 0)
- Skillaimbot = true
- AutoSkill = false
- until not v or not v.Parent or v.Health.Value <= 0 or not CheckPirateBoat()
- Skillaimbot = true
- AutoSkill = false
- end
- end
- )
- end
- end
- end
- )
- local ToggleGhostShip = Tabs.Main:AddToggle("ToggleGhostShip", {Title = "Kill Ghost Ship", Default = false})
- ToggleGhostShip:OnChanged(
- function(Value)
- _G.GhostShip = Value
- end
- )
- Options.ToggleGhostShip:SetValue(false)
- function CheckPirateBoat()
- local checkmmpb = {"FishBoat"}
- for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do
- if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and v.Health.Value > 0 then
- return v
- end
- end
- end
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.bjirFishBoat then
- if CheckPirateBoat() then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, 32, false, game)
- wait(0.5)
- game:GetService("VirtualInputManager"):SendKeyEvent(false, 32, false, game)
- local v = CheckPirateBoat()
- repeat
- wait()
- spawn(Tween(v.Engine.CFrame * CFrame.new(0, -20, 0), 1))
- AutoSkill = true
- Skillaimbot = true
- AimBotSkillPosition =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *
- CFrame.new(0, -5, 0)
- until v.Parent or v.Health.Value <= 0 or not CheckPirateBoat()
- AutoSkill = false
- Skillaimbot = false
- end
- end
- end
- )
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.bjirFishBoat then
- pcall(
- function()
- if CheckPirateBoat() then
- AutoHaki()
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Melee" then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- "C",
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Blox Fruit" then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- "V",
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- "V",
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(0.6)
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Sword" then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(0.5)
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Gun" then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- end
- end
- )
- end
- end
- end
- )
- local AutoElite = Tabs.Main:AddSection("Elite Hunter Farm")
- local ToggleElite = Tabs.Main:AddToggle("ToggleElite", {Title = "Auto Elite Hunter", Default = false})
- ToggleElite:OnChanged(
- function(Value)
- _G.AutoElite = Value
- end
- )
- Options.ToggleElite:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if _G.AutoElite then
- pcall(
- function()
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- "Diablo"
- ) or
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- "Deandre"
- ) or
- string.find(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,
- "Urban"
- )
- then
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or
- game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or
- game:GetService("Workspace").Enemies:FindFirstChild("Urban")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v:FindFirstChild("Humanoid") and
- v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- if v.Name == "Diablo" or v.Name == "Deandre" or v.Name == "Urban" then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- EquipTool(SelectWeapon)
- AutoHaki()
- toTarget(
- v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ)
- )
- MonsterPosition = v.HumanoidRootPart.CFrame
- v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- until _G.AutoElite == false or v.Humanoid.Health <= 0 or
- not v.Parent
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then
- toTarget(
- game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPart.CFrame *
- CFrame.new(posX, posY, posZ)
- )
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then
- toTarget(
- game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPart.CFrame *
- CFrame.new(posX, posY, posZ)
- )
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then
- toTarget(
- game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart.CFrame *
- CFrame.new(posX, posY, posZ)
- )
- end
- end
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter")
- end
- end
- )
- end
- end
- end
- )
- end
- if Third_Sea then
- local Sea = Tabs.Main:AddSection("Sea Beast")
- local ToggleSeaBeAst = Tabs.Main:AddToggle("ToggleSeaBeAst", {Title = "Auto Sea Beast", Default = false})
- ToggleSeaBeAst:OnChanged(
- function(Value)
- _G.AutoSeaBeast = Value
- end
- )
- Options.ToggleSeaBeAst:SetValue(false)
- Skillz = true
- Skillx = true
- Skillc = true
- Skillv = true
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if AutoSkill then
- if Skillz then
- game:service("VirtualInputManager"):SendKeyEvent(true, "Z", false, game)
- wait(.1)
- game:service("VirtualInputManager"):SendKeyEvent(false, "Z", false, game)
- end
- if Skillx then
- game:service("VirtualInputManager"):SendKeyEvent(true, "X", false, game)
- wait(.1)
- game:service("VirtualInputManager"):SendKeyEvent(false, "X", false, game)
- end
- if Skillc then
- game:service("VirtualInputManager"):SendKeyEvent(true, "C", false, game)
- wait(.1)
- game:service("VirtualInputManager"):SendKeyEvent(false, "C", false, game)
- end
- if Skillv then
- game:service("VirtualInputManager"):SendKeyEvent(true, "V", false, game)
- wait(.1)
- game:service("VirtualInputManager"):SendKeyEvent(false, "V", false, game)
- end
- end
- end
- )
- end
- end
- )
- task.spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.AutoSeaBeast then
- if not game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then
- if not game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade") then
- if not game:GetService("Workspace").Boats:FindFirstChild("PirateBasic") then
- if
- not game:GetService("Workspace").Boats:FindFirstChild(
- "PirateGrandBrigade"
- )
- then
- buyb =
- TweenBoat(
- CFrame.new(-4513.90087890625, 16.76398277282715, -2658.820556640625)
- )
- if
- (CFrame.new(
- -4513.90087890625,
- 16.76398277282715,
- -2658.820556640625
- ).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- if buyb then
- buyb:Stop()
- end
- local args = {
- [1] = "BuyBoat",
- [2] = "PirateGrandBrigade"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- unpack(args)
- )
- end
- elseif
- game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade")
- then
- if
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit ==
- false
- then
- TweenBoat(
- game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame *
- CFrame.new(0, 1, 0)
- )
- elseif
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit ==
- true
- then
- repeat
- wait()
- if
- (game:GetService("Workspace").Boats.PirateGrandBrigade.VehicleSeat.CFrame.Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
- 10
- then
- TweenShip(
- CFrame.new(
- 35.04552459716797,
- 17.750778198242188,
- 4819.267578125
- )
- )
- end
- until game:GetService("Workspace").SeaBeasts:FindFirstChild(
- "SeaBeast1"
- ) or _G.AutoSeaBeast == false
- end
- end
- elseif game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade") then
- for is, vs in pairs(game:GetService("Workspace").Boats:GetChildren()) do
- if vs.Name == "PirateGrandBrigade" then
- if vs:FindFirstChild("VehicleSeat") then
- repeat
- wait()
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit =
- false
- TweenBoat(vs.VehicleSeat.CFrame * CFrame.new(0, 1, 0))
- until not game:GetService("Workspace").Boats:FindFirstChild(
- "PirateGrandBrigade"
- ) or _G.AutoSeaBeast == false
- end
- end
- end
- end
- elseif game:GetService("Workspace").Boats:FindFirstChild("PirateGrandBrigade") then
- for iss, v in pairs(game:GetService("Workspace").Boats:GetChildren()) do
- if v.Name == "PirateGrandBrigade" then
- if v:FindFirstChild("VehicleSeat") then
- repeat
- wait()
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit =
- false
- TweenBoat(v.VehicleSeat.CFrame * CFrame.new(0, 1, 0))
- until not game:GetService("Workspace").Boats:FindFirstChild(
- "PirateGrandBrigade"
- ) or _G.AutoSeaBeast == false
- end
- end
- end
- end
- elseif game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then
- for i, v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") then
- repeat
- wait()
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = false
- TweenBoat(v.HumanoidRootPart.CFrame * CFrame.new(0, 500, 0))
- EquipAllWeapon()
- AutoSkill = true
- AimBotSkillPosition = v.HumanoidRootPart
- Skillaimbot = true
- until not v:FindFirstChild("HumanoidRootPart") or _G.AutoSeaBeast == false
- AutoSkill = false
- Skillaimbot = false
- end
- end
- end
- end
- end
- )
- end
- end
- )
- local ToggleAutoW = Tabs.Main:AddToggle("ToggleAutoW", {Title = "Auto Press W", Default = false})
- ToggleAutoW:OnChanged(
- function(Value)
- _G.AutoW = Value
- end
- )
- Options.ToggleAutoW:SetValue(false)
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.AutoW then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "W", false, game)
- end
- end
- )
- end
- end
- )
- local AutoMysticIsland = Tabs.Main:AddSection("Mirage Island")
- local ToggleTweenMirageIsland =
- Tabs.Main:AddToggle("ToggleTweenMirageIsland", {Title = "Tween To Mirage Island", Default = false})
- ToggleTweenMirageIsland:OnChanged(
- function(Value)
- _G.AutoMysticIsland = Value
- end
- )
- Options.ToggleTweenMirageIsland:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if _G.AutoMysticIsland then
- if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
- Tween(
- CFrame.new(
- game:GetService("Workspace").Map.MysticIsland.Center.Position.X,
- 500,
- game:GetService("Workspace").Map.MysticIsland.Center.Position.Z
- )
- )
- end
- end
- end
- end
- )
- end
- )
- local ToggleTweenGear = Tabs.Main:AddToggle("ToggleTweenGear", {Title = "Tween To Gear", Default = false})
- ToggleTweenGear:OnChanged(
- function(Value)
- _G.TweenToGear = Value
- end
- )
- Options.ToggleTweenGear:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if _G.TweenToGear then
- if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
- for i, v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
- if v:IsA("MeshPart") then
- if v.Material == Enum.Material.Neon then
- Tween(v.CFrame)
- end
- end
- end
- end
- end
- end
- end
- )
- end
- )
- local Togglelockmoon =
- Tabs.Main:AddToggle("Togglelockmoon", {Title = "Lock Moon and Use Race Skill", Default = false})
- Togglelockmoon:OnChanged(
- function(Value)
- _G.AutoLockMoon = Value
- end
- )
- Options.Togglelockmoon:SetValue(false)
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.AutoLockMoon then
- local moonDir = game.Lighting:GetMoonDirection()
- local lookAtPos = game.Workspace.CurrentCamera.CFrame.p + moonDir * 100
- game.Workspace.CurrentCamera.CFrame =
- CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.p, lookAtPos)
- end
- end
- )
- end
- end
- )
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.AutoLockMoon then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "T", false, game)
- wait(0.1)
- game:GetService("VirtualInputManager"):SendKeyEvent(false, "T", false, game)
- end
- end
- )
- end
- end
- )
- local ToggleMirage = Tabs.Main:AddToggle("ToggleMirage", {Title = "Auto Mirage Island", Default = false})
- ToggleMirage:OnChanged(
- function(Value)
- _G.AutoSeaBeast = Value
- end
- )
- Options.ToggleMirage:SetValue(false)
- local AutoW = Tabs.Main:AddToggle("AutoW", {Title = "Auto Press W", Default = false})
- AutoW:OnChanged(
- function(Value)
- _G.AutoW = Value
- end
- )
- Options.AutoW:SetValue(false)
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if _G.AutoW then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "W", false, game)
- end
- end
- )
- end
- end
- )
- end
- local Items = Tabs.Main:AddSection("Items Farm")
- if Third_Sea then
- local ToggleHallow =
- Tabs.Main:AddToggle("ToggleHallow", {Title = "Auto Hallow Scythe [Fully]", Default = false})
- ToggleHallow:OnChanged(
- function(Value)
- AutoHallowSycthe = Value
- end
- )
- Options.ToggleHallow:SetValue(false)
- spawn(
- function()
- while wait() do
- if AutoHallowSycthe then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if string.find(v.Name, "Soul Reaper") then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Transparency = 1
- sethiddenproperty(
- game.Players.LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- until --Click
- v.Humanoid.Health <= 0 or AutoHallowSycthe == false
- end
- end
- elseif
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(
- "Hallow Essence"
- )
- then
- repeat
- Tween(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125))
- wait()
- until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position -
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8
- EquipTool("Hallow Essence")
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- spawn(
- function()
- while wait(0.001) do
- if AutoHallowSycthe then
- local args = {
- [1] = "Bones",
- [2] = "Buy",
- [3] = 1,
- [4] = 1
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- local ToggleYama = Tabs.Main:AddToggle("ToggleYama", {Title = "Auto Get Yama", Default = false})
- ToggleYama:OnChanged(
- function(Value)
- _G.AutoYama = Value
- end
- )
- Options.ToggleYama:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoYama then
- if
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter", "Progress") >=
- 30
- then
- repeat
- wait(.1)
- fireclickdetector(
- game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector
- )
- until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or
- not _G.AutoYama
- end
- end
- end
- end
- )
- local ToggleTushita = Tabs.Main:AddToggle("ToggleTushita", {Title = "Auto Tushita", Default = false})
- ToggleTushita:OnChanged(
- function(Value)
- AutoTushita = Value
- end
- )
- Options.ToggleTushita:SetValue(false)
- spawn(
- function()
- while wait() do
- if AutoTushita then
- if game:GetService("Workspace").Enemies:FindFirstChild("Longma") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v.Name == ("Longma" or v.Name == "Longma") and v.Humanoid.Health > 0 and
- v:IsA("Model") and
- v:FindFirstChild("Humanoid") and
- v:FindFirstChild("HumanoidRootPart")
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- if not game.Players.LocalPlayer.Character:FindFirstChild(SelectWeapon) then
- wait()
- EquipTool(SelectWeapon)
- end
- FarmPos = v.HumanoidRootPart.CFrame
- --Click
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid:ChangeState(11)
- Tween(v.HumanoidRootPart.CFrame * Pos)
- until not AutoTushita or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- else
- Tween(CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125))
- end
- end
- end
- end
- )
- local ToggleHoly = Tabs.Main:AddToggle("ToggleHoly", {Title = "Auto Holy Torch", Default = false})
- ToggleHoly:OnChanged(
- function(Value)
- _G.Auto_Holy_Torch = Value
- end
- )
- Options.ToggleHoly:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.Auto_Holy_Torch then
- pcall(
- function()
- wait(1)
- repeat
- Tween(CFrame.new(-10752, 417, -9366))
- wait()
- until not _G.Auto_Holy_Torch or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-10752, 417, -9366)).Magnitude <= 10
- wait(1)
- repeat
- Tween(CFrame.new(-11672, 334, -9474))
- wait()
- until not _G.Auto_Holy_Torch or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-11672, 334, -9474)).Magnitude <= 10
- wait(1)
- repeat
- Tween(CFrame.new(-12132, 521, -10655))
- wait()
- until not _G.Auto_Holy_Torch or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-12132, 521, -10655)).Magnitude <= 10
- wait(1)
- repeat
- Tween(CFrame.new(-13336, 486, -6985))
- wait()
- until not _G.Auto_Holy_Torch or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-13336, 486, -6985)).Magnitude <= 10
- wait(1)
- repeat
- Tween(CFrame.new(-13489, 332, -7925))
- wait()
- until not _G.Auto_Holy_Torch or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(-13489, 332, -7925)).Magnitude <= 10
- end
- )
- end
- end
- end
- )
- end
- end
- if Second_Sea then
- local ToggleFactory = Tabs.Main:AddToggle("ToggleFactory", {Title = "Auto Farm Factory", Default = false})
- ToggleFactory:OnChanged(
- function(Value)
- _G.Factory = Value
- end
- )
- Options.ToggleFactory:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.Factory then
- if game.Workspace.Enemies:FindFirstChild("Core") then
- for i, v in pairs(game.Workspace.Enemies:GetChildren()) do
- if v.Name == "Core" and v.Humanoid.Health > 0 then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- repeat
- Tween(CFrame.new(448.46756, 199.356781, -441.389252))
- wait()
- until not _G.Factory or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(448.46756, 199.356781, -441.389252)).Magnitude <= 10
- EquipTool(SelectWeapon)
- AutoHaki()
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
- v.HumanoidRootPart.Transparency = 1
- v.Humanoid.JumpPower = 0
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- until --Click
- not v.Parent or v.Humanoid.Health <= 0 or _G.Factory == false
- end
- end
- elseif game.ReplicatedStorage:FindFirstChild("Core") then
- repeat
- Tween(CFrame.new(448.46756, 199.356781, -441.389252))
- wait()
- until not _G.Factory or
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- Vector3.new(448.46756, 199.356781, -441.389252)).Magnitude <= 10
- end
- end
- end
- end
- )
- end
- if Third_Sea then
- local ToggleCakeV2 = Tabs.Main:AddToggle("ToggleCakeV2", {Title = "Kill Dought King [Need Spawn]", Default = false})
- ToggleCakeV2:OnChanged(
- function(Value)
- _G.AutoCakeV2 = Value
- end
- )
- Options.ToggleCakeV2:SetValue(false)
- end
- spawn(
- function()
- while wait() do
- if _G.AutoCakeV2 then
- pcall(
- function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Dough King" then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50, 50, 50)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until not _G.AutoCakeV2 or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") then
- Tween(
- game:GetService("ReplicatedStorage"):FindFirstChild("Dough King").HumanoidRootPart.CFrame *
- CFrame.new(2, 20, 2)
- )
- else
- end
- end
- end
- )
- end
- end
- end
- )
- if Second_Sea or Third_Sea then
- local ToggleHakiColor = Tabs.Main:AddToggle("ToggleHakiColor", {Title = "Buy Haki Color", Default = false})
- ToggleHakiColor:OnChanged(
- function(Value)
- _G.Auto_Buy_Enchancement = Value
- end
- )
- Options.ToggleHakiColor:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.Auto_Buy_Enchancement then
- local args = {
- [1] = "ColorsDealer",
- [2] = "2"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- end
- if Second_Sea then
- local ToggleSwordLengend =
- Tabs.Main:AddToggle("ToggleSwordLengend", {Title = "Buy Sword Lengendary", Default = false})
- ToggleSwordLengend:OnChanged(
- function(Value)
- _G.BuyLengendSword = Value
- end
- )
- Options.ToggleSwordLengend:SetValue(false)
- spawn(
- function()
- while wait(.1) do
- pcall(
- function()
- if _G.BuyLengendSword or Triple_A then
- local args = {
- [1] = "LegendarySwordDealer",
- [2] = "2"
- }
- -- Triple_A
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- else
- wait(2)
- end
- end
- )
- end
- end
- )
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Setting
- local SettingFarm = Tabs.Setting:AddSection("Setting Farming")
- local ToggleFastAttack = Tabs.Setting:AddToggle("ToggleFastAttack", {Title = " Enable Fast Attack", Default = true})
- ToggleFastAttack:OnChanged(
- function(Value)
- _G.FastAttackFaiFao = Value
- end
- )
- Options.ToggleFastAttack:SetValue(true)
- spawn(
- function()
- while wait(0.4) do
- pcall(
- function()
- if _G.FastAttackFaiFao then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- until not _G.FastAttackFaiFao
- end
- end
- )
- end
- end
- )
- local Camera = require(game.ReplicatedStorage.Util.CameraShaker)
- Camera:Stop()
- local ToggleBringMob = Tabs.Setting:AddToggle("ToggleBringMob", {Title = " Enable Bring Mob / Magnet", Default = true})
- ToggleBringMob:OnChanged(
- function(Value)
- _G.BringMob = Value
- end
- )
- Options.ToggleBringMob:SetValue(true)
- spawn(
- function()
- while wait() do
- pcall(
- function()
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if _G.BringMob and bringmob then
- if v.Name == MonFarm and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
- if v.Name == "Factory Staff" then
- if (v.HumanoidRootPart.Position - FarmPos.Position).Magnitude <= 500 then
- v.Head.CanCollide = false
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.CFrame = FarmPos
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
- end
- elseif v.Name == MonFarm then
- if (v.HumanoidRootPart.Position - FarmPos.Position).Magnitude <= 450 then
- v.Head.CanCollide = false
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(1, 1, 1)
- v.HumanoidRootPart.CFrame = FarmPos
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- end
- end
- end
- end
- )
- end
- end
- )
- local ToggleBypassTP = Tabs.Setting:AddToggle("ToggleBypassTP", {Title = "Enable Bypass Tp", Default = false})
- ToggleBypassTP:OnChanged(
- function(Value)
- BypassTP = Value
- end
- )
- Options.ToggleBypassTP:SetValue(false)
- local ToggleRemove = Tabs.Setting:AddToggle("ToggleRemove", {Title = " Enable Remove Dame Text", Default = true})
- ToggleRemove:OnChanged(
- function(Value)
- _G.RemoveDameText = Value
- end
- )
- Options.ToggleRemove:SetValue(true)
- spawn(
- function()
- while wait() do
- if _G.RemoveDameText then
- game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = false
- else
- game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = true
- end
- end
- end
- )
- local ToggleRemoveNotify =
- Tabs.Setting:AddToggle("ToggleRemoveNotify", {Title = " Enable Remove All Notify", Default = false})
- ToggleRemoveNotify:OnChanged(
- function(Value)
- RemoveNotify = Value
- end
- )
- Options.ToggleRemoveNotify:SetValue(false)
- spawn(
- function()
- while wait() do
- if RemoveNotify then
- game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = false
- else
- game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = true
- end
- end
- end
- )
- local ToggleWhite = Tabs.Setting:AddToggle("ToggleWhite", {Title = " Enable White Screen", Default = false})
- ToggleWhite:OnChanged(
- function(Value)
- _G.WhiteScreen = Value
- if _G.WhiteScreen == true then
- game:GetService("RunService"):Set3dRenderingEnabled(false)
- elseif _G.WhiteScreen == false then
- game:GetService("RunService"):Set3dRenderingEnabled(true)
- end
- end
- )
- Options.ToggleWhite:SetValue(false)
- local SKill = Tabs.Setting:AddSection("Skill Mastery")
- local ToggleZ = Tabs.Setting:AddToggle("ToggleZ", {Title = "Skill Z", Default = true})
- ToggleZ:OnChanged(
- function(Value)
- SkillZ = Value
- end
- )
- Options.ToggleZ:SetValue(true)
- local ToggleX = Tabs.Setting:AddToggle("ToggleX", {Title = "Skill X", Default = true})
- ToggleX:OnChanged(
- function(Value)
- SkillX = Value
- end
- )
- Options.ToggleX:SetValue(true)
- local ToggleC = Tabs.Setting:AddToggle("ToggleC", {Title = "Skill C", Default = true})
- ToggleC:OnChanged(
- function(Value)
- SkillC = Value
- end
- )
- Options.ToggleC:SetValue(true)
- local ToggleV = Tabs.Setting:AddToggle("ToggleV", {Title = "Skill V", Default = true})
- ToggleV:OnChanged(
- function(Value)
- SkillV = Value
- end
- )
- Options.ToggleV:SetValue(true)
- local ToggleF = Tabs.Setting:AddToggle("ToggleF", {Title = "Skill F", Default = false})
- ToggleF:OnChanged(
- function(Value)
- SkillF = Value
- end
- )
- Options.ToggleF:SetValue(false)
- local Pos = Tabs.Setting:AddSection("Distance Farm")
- local SliderPosX =
- Tabs.Setting:AddSlider(
- "SliderPosX",
- {
- Title = "Pos X",
- Description = "",
- Default = 10,
- Min = -60,
- Max = 60,
- Rounding = 1,
- Callback = function(Value)
- posX = Value
- end
- }
- )
- SliderPosX:OnChanged(
- function(Value)
- posX = Value
- end
- )
- SliderPosX:SetValue(10)
- local SliderPosY =
- Tabs.Setting:AddSlider(
- "SliderPosY",
- {
- Title = "Pos Y",
- Description = "",
- Default = 30,
- Min = -60,
- Max = 60,
- Rounding = 1,
- Callback = function(Value)
- posY = Value
- end
- }
- )
- SliderPosY:OnChanged(
- function(Value)
- posY = Value
- end
- )
- SliderPosY:SetValue(30)
- local SliderPosZ =
- Tabs.Setting:AddSlider(
- "SliderPosZ",
- {
- Title = "Pos Z",
- Description = "",
- Default = 10,
- Min = -60,
- Max = 60,
- Rounding = 1,
- Callback = function(Value)
- posZ = Value
- end
- }
- )
- SliderPosZ:OnChanged(
- function(Value)
- posZ = Value
- end
- )
- SliderPosZ:SetValue(10)
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Stats
- local ToggleMelee = Tabs.Stats:AddToggle("ToggleMelee", {Title = "Auto Melee", Default = false})
- ToggleMelee:OnChanged(
- function(Value)
- _G.Auto_Stats_Melee = Value
- end
- )
- Options.ToggleMelee:SetValue(false)
- local ToggleDe = Tabs.Stats:AddToggle("ToggleDe", {Title = "Auto Defense", Default = false})
- ToggleDe:OnChanged(
- function(Value)
- _G.Auto_Stats_Defense = Value
- end
- )
- Options.ToggleDe:SetValue(false)
- local ToggleSword = Tabs.Stats:AddToggle("ToggleSword", {Title = "Auto Sword", Default = false})
- ToggleSword:OnChanged(
- function(Value)
- _G.Auto_Stats_Sword = Value
- end
- )
- Options.ToggleSword:SetValue(false)
- local ToggleGun = Tabs.Stats:AddToggle("ToggleGun", {Title = "Auto Gun", Default = false})
- ToggleGun:OnChanged(
- function(Value)
- _G.Auto_Stats_Gun = Value
- end
- )
- Options.ToggleGun:SetValue(false)
- local ToggleFruit = Tabs.Stats:AddToggle("ToggleFruit", {Title = "Auto Demon Fruit", Default = false})
- ToggleFruit:OnChanged(
- function(Value)
- _G.Auto_Stats_Devil_Fruit = Value
- end
- )
- Options.ToggleFruit:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.Auto_Stats_Devil_Fruit then
- local args = {
- [1] = "AddPoint",
- [2] = "Demon Fruit",
- [3] = 3
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.Auto_Stats_Gun then
- local args = {
- [1] = "AddPoint",
- [2] = "Gun",
- [3] = 3
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.Auto_Stats_Sword then
- local args = {
- [1] = "AddPoint",
- [2] = "Sword",
- [3] = 3
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.Auto_Stats_Defense then
- local args = {
- [1] = "AddPoint",
- [2] = "Defense",
- [3] = 3
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- spawn(
- function()
- while wait() do
- if _G.Auto_Stats_Melee then
- local args = {
- [1] = "AddPoint",
- [2] = "Melee",
- [3] = 3
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Player
- local Playerslist = {}
- for i, v in pairs(game:GetService("Players"):GetChildren()) do
- table.insert(Playerslist, v.Name)
- end
- local SelectedPly =
- Tabs.Player:AddDropdown(
- "SelectedPly",
- {
- Title = "Dropdown",
- Values = Playerslist,
- Multi = false,
- Default = 1
- }
- )
- SelectedPly:SetValue("nil")
- SelectedPly:OnChanged(
- function(Value)
- _G.SelectPly = Value
- end
- )
- local ToggleTeleport = Tabs.Player:AddToggle("ToggleTeleport", {Title = "Teleport To Player", Default = false})
- ToggleTeleport:OnChanged(
- function(Value)
- _G.TeleportPly = Value
- pcall(
- function()
- if _G.TeleportPly then
- repeat
- toTarget(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame)
- wait()
- until _G.TeleportPly == false
- end
- end
- )
- end
- )
- Options.ToggleTeleport:SetValue(false)
- local ToggleQuanSat = Tabs.Player:AddToggle("ToggleQuanSat", {Title = "Spectate Player", Default = false})
- ToggleQuanSat:OnChanged(
- function(Value)
- SpectatePlys = Value
- local plr1 = game:GetService("Players").LocalPlayer.Character.Humanoid
- local plr2 = game:GetService("Players"):FindFirstChild(_G.SelectPly)
- repeat
- wait(.1)
- game:GetService("Workspace").Camera.CameraSubject =
- game:GetService("Players"):FindFirstChild(_G.SelectPly).Character.Humanoid
- until SpectatePlys == false
- game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
- end
- )
- Options.ToggleQuanSat:SetValue(false)
- local Teleport = Tabs.Player:AddSection("Combat")
- local ToggleAimBotSkill =
- Tabs.Player:AddToggle("ToggleAimBotSkill", {Title = "Aimbot Skill ( Bug Wait Fix )", Default = false})
- ToggleAimBotSkill:OnChanged(
- function(Value)
- Skillaimbot = Value
- end
- )
- Options.ToggleAimBotSkill:SetValue(false)
- local ToggleAimbotGun =
- Tabs.Player:AddToggle("ToggleAimbotGun", {Title = "Aimbot Gun ( Bug Wait Fix )", Default = false})
- ToggleAimbotGun:OnChanged(
- function(Value)
- Aimbot = Value
- end
- )
- Options.ToggleAimbotGun:SetValue(false)
- local gg = getrawmetatable(game)
- local old = gg.__namecall
- setreadonly(gg, false)
- gg.__namecall =
- newcclosure(
- function(...)
- local method = getnamecallmethod()
- local args = {...}
- if tostring(method) == "FireServer" then
- if tostring(args[1]) == "RemoteEvent" then
- if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then
- if Skillaimbot then
- args[2] = AimBotSkillPosition
- return old(unpack(args))
- end
- end
- end
- end
- return old(...)
- end
- )
- spawn(
- function()
- while wait() do
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v:FindFirstChild("RemoteFunctionShoot") then
- SelectToolWeaponGun = v.Name
- end
- end
- end
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- if v:FindFirstChild("RemoteFunctionShoot") then
- SelectToolWeaponGun = v.Name
- end
- end
- end
- end
- end
- )
- --aimbot skill
- task.spawn(
- function()
- while wait() do
- if Skillaimbot then
- if
- game.Players:FindFirstChild(SelectPlayer) and
- game.Players:FindFirstChild(SelectPlayer).Character:FindFirstChild("HumanoidRootPart") and
- game.Players:FindFirstChild(SelectPlayer).Character:FindFirstChild("Humanoid") and
- game.Players:FindFirstChild(SelectPlayer).Character.Humanoid.Health > 0
- then
- AimBotSkillPosition =
- game.Players:FindFirstChild(SelectPlayer).Character:FindFirstChild("HumanoidRootPart").Position
- end
- end
- end
- end
- )
- -----------
- --aimbot gun
- local lp = game:GetService("Players").LocalPlayer
- local mouse = lp:GetMouse()
- mouse.Button1Down:Connect(
- function()
- if
- Aimbot and game.Players.LocalPlayer.Character:FindFirstChild(SelectToolWeaponGun) and
- game:GetService("Players"):FindFirstChild(SelectPlayer)
- then
- tool = game:GetService("Players").LocalPlayer.Character[SelectToolWeaponGun]
- v17 =
- workspace:FindPartOnRayWithIgnoreList(
- Ray.new(
- tool.Handle.CFrame.p,
- (game:GetService("Players"):FindFirstChild(SelectPlayer).Character.HumanoidRootPart.Position -
- tool.Handle.CFrame.p).unit * 100
- ),
- {game.Players.LocalPlayer.Character, workspace._WorldOrigin}
- )
- game:GetService("Players").LocalPlayer.Character[SelectToolWeaponGun].RemoteFunctionShoot:InvokeServer(
- game:GetService("Players"):FindFirstChild(SelectPlayer).Character.HumanoidRootPart.Position,
- (require(game.ReplicatedStorage.Util).Other.hrpFromPart(v17))
- )
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --[[
- local Mastery = Tabs.Player:AddSection("Misc Pvp")
- local ToggleSoruNOCD = Tabs.Player:AddToggle("ToggleSoruNOCD", {Title = "Soru No Cooldown", Default = false })
- ToggleSoruNOCD:OnChanged(function(Value)
- _G.SoruNoCd = Value
- NoCooldown()
- end)
- Options.ToggleSoruNOCD:SetValue(false)
- function NoCooldown()
- for i,v in next, getgc() do
- if typeof(v) == "function" then
- if getfenv(v).script == game.Players.LocalPlayer.Character:WaitForChild("Dodge") and _G.DashNoCd then
- for i2,v2 in next, getupvalues(v) do
- if tostring(v2) == "0.4" then
- repeat wait(.1)
- setupvalue(v,i2,0)
- until not _G.DashNoCd
- end
- end
- end
- if getfenv(v).script == game.Players.LocalPlayer.Character:WaitForChild("Geppo") and _G.GeppoNoCd then
- for i2,v2 in next, getupvalues(v) do
- if tostring(v2) == "0" then
- repeat wait(.1)
- setupvalue(v,i2,0)
- until not _G.GeppoNoCd
- end
- end
- end
- if getfenv(v).script == game.Players.LocalPlayer.Character:WaitForChild("Soru") and _G.SoruNoCd then
- for i2,v2 in pairs(debug.getupvalues(v)) do
- if type(v2) == 'table' then
- if v2.LastUse then
- repeat wait()
- setupvalue(v, i2, {LastAfter = 0,LastUse = 0})
- until not _G.SoruNoCd
- end
- end
- end
- end
- end
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- local ToggleGeppoNoCD = Tabs.Player:AddToggle("ToggleGeppoNoCD", {Title = "Geppo No Cooldown", Default = false })
- ToggleGeppoNoCD:OnChanged(function(Value)
- _G.GeppoNoCd = Value
- NoCooldown()
- end)
- Options.ToggleGeppoNoCD:SetValue(false)
- --------------------------------------------------------------------------------------------------------------------------------------------
- local ToggleDashNoCD = Tabs.Player:AddToggle("ToggleDashNoCD", {Title = "Dash No Cooldown", Default = false })
- ToggleDashNoCD:OnChanged(function(Value)
- _G.DashNoCd = Value
- DodgeNoCoolDown()
- end)
- Options.ToggleDashNoCD:SetValue(false)
- function DodgeNoCoolDown()
- if _G.DashNoCd then
- for i, v in next, getgc() do
- if game.Players.LocalPlayer.Character.Dodge then
- if typeof(v) == "function" and getfenv(v).script == game.Players.LocalPlayer.Character.Dodge then
- for i2, v2 in next, getupvalues(v) do
- if tostring(v2) == "0.4" then
- repeat
- wait(.1)
- setupvalue(v, i2, 0)
- until not _G.DashNoCd
- end
- end
- end
- end
- end
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- local ToggleSpeedHack = Tabs.Player:AddToggle("ToggleSpeedHack", {Title = "Speed Hack", Default = true })
- ToggleSpeedHack:OnChanged(function(Value)
- _G.SpeedHack = Value
- InfAbility()
- end)
- Options.ToggleSpeedHack:SetValue(true)
- function InfAbility()
- if _G.SpeedHack then
- if not game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
- local inf = Instance.new("ParticleEmitter")
- inf.Acceleration = Vector3.new(0, 0, 0)
- inf.Archivable = true
- inf.Drag = 20
- inf.EmissionDirection = Enum.NormalId.Top
- inf.Enabled = true
- inf.Lifetime = NumberRange.new(0.2, 0.2)
- inf.LightInfluence = 0
- inf.LockedToPart = true
- inf.Name = "Agility"
- inf.Rate = 500
- local numberKeypoints2 = {
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(1, 4),
- }
- inf.Size = NumberSequence.new(numberKeypoints2)
- inf.RotSpeed = NumberRange.new(999, 9999)
- inf.Rotation = NumberRange.new(0, 0)
- inf.Speed = NumberRange.new(30, 30)
- inf.SpreadAngle = Vector2.new(360, 360)
- inf.Texture = "rbxassetid://243098098"
- inf.VelocityInheritance = 0
- inf.ZOffset = 2
- inf.Transparency = NumberSequence.new(0)
- inf.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255), Color3.fromRGB(0, 255, 255))
- inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- end
- else
- if game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
- game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy()
- end
- end
- end
- --------------------------------------------------------------------------------------------------------------------------------------------
- local ToggleWalkOnWater = Tabs.Player:AddToggle("ToggleWalkOnWater", {Title = "Wakl On Water", Default = true })
- ToggleWalkOnWater:OnChanged(function(Value)
- _G.WalkWater = Value
- end)
- Options.ToggleWalkOnWater:SetValue(true)
- spawn(function()
- while task.wait() do
- pcall(function()
- if _G.WalkWater then
- game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,112,1000)
- else
- game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,80,1000)
- end
- end)
- end
- end)
- ]]
- -----------------------------------------------------------------------------------------------------------------------------------------------
- --Teleport
- local Teleport = Tabs.Teleport:AddSection("Teleport World")
- Tabs.Teleport:AddButton(
- {
- Title = "First Sea",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
- end
- }
- )
- Tabs.Teleport:AddButton(
- {
- Title = "Second Sea",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
- end
- }
- )
- Tabs.Teleport:AddButton(
- {
- Title = "Third Sea",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
- end
- }
- )
- local Mastery = Tabs.Teleport:AddSection("Teleport Island")
- if First_Sea then
- IslandList = {
- "WindMill",
- "Marine",
- "Middle Town",
- "Jungle",
- "Pirate Village",
- "Desert",
- "Snow Island",
- "MarineFord",
- "Colosseum",
- "Sky Island 1",
- "Sky Island 2",
- "Sky Island 3",
- "Prison",
- "Magma Village",
- "Under Water Island",
- "Fountain City",
- "Shank Room",
- "Mob Island"
- }
- elseif Second_Sea then
- IslandList = {
- "The Cafe",
- "Frist Spot",
- "Dark Area",
- "Flamingo Mansion",
- "Flamingo Room",
- "Green Zone",
- "Factory",
- "Colossuim",
- "Zombie Island",
- "Two Snow Mountain",
- "Punk Hazard",
- "Cursed Ship",
- "Ice Castle",
- "Forgotten Island",
- "Ussop Island",
- "Mini Sky Island"
- }
- elseif Third_Sea then
- IslandList = {
- "Mansion",
- "Port Town",
- "Great Tree",
- "Castle On The Sea",
- "MiniSky",
- "Hydra Island",
- "Floating Turtle",
- "Haunted Castle",
- "Ice Cream Island",
- "Peanut Island",
- "Cake Island",
- "Cocoa Island",
- "Candy Island",
- "Isle Outpost"
- }
- end
- local DropdownIsland =
- Tabs.Teleport:AddDropdown(
- "DropdownIsland",
- {
- Title = "Dropdown",
- Values = IslandList,
- Multi = false,
- Default = 1
- }
- )
- DropdownIsland:SetValue("...")
- DropdownIsland:OnChanged(
- function(Value)
- _G.SelectIsland = Value
- end
- )
- local ToggleIsland = Tabs.Teleport:AddToggle("ToggleIsland", {Title = "Teleport", Default = false})
- ToggleIsland:OnChanged(
- function(Value)
- _G.TeleportIsland = Value
- if _G.TeleportIsland == true then
- repeat
- wait()
- if _G.SelectIsland == "WindMill" then
- toTarget(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594))
- elseif _G.SelectIsland == "Marine" then
- toTarget(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156))
- elseif _G.SelectIsland == "Middle Town" then
- toTarget(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094))
- elseif _G.SelectIsland == "Jungle" then
- toTarget(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754))
- elseif _G.SelectIsland == "Pirate Village" then
- toTarget(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969))
- elseif _G.SelectIsland == "Desert" then
- toTarget(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688))
- elseif _G.SelectIsland == "Snow Island" then
- toTarget(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469))
- elseif _G.SelectIsland == "MarineFord" then
- toTarget(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313))
- elseif _G.SelectIsland == "Colosseum" then
- toTarget(CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969))
- elseif _G.SelectIsland == "Sky Island 1" then
- toTarget(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063))
- elseif _G.SelectIsland == "Sky Island 2" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-4607.82275, 872.54248, -1667.55688)
- )
- elseif _G.SelectIsland == "Sky Island 3" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)
- )
- elseif _G.SelectIsland == "Prison" then
- toTarget(CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656))
- elseif _G.SelectIsland == "Magma Village" then
- toTarget(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875))
- elseif _G.SelectIsland == "Under Water Island" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "requestEntrance",
- Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)
- )
- elseif _G.SelectIsland == "Fountain City" then
- toTarget(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813))
- elseif _G.SelectIsland == "Shank Room" then
- toTarget(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
- elseif _G.SelectIsland == "Mob Island" then
- toTarget(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
- elseif _G.SelectIsland == "The Cafe" then
- toTarget(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828))
- elseif _G.SelectIsland == "Frist Spot" then
- toTarget(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375))
- elseif _G.SelectIsland == "Dark Area" then
- toTarget(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375))
- elseif _G.SelectIsland == "Flamingo Mansion" then
- BTPZ(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234))
- elseif _G.SelectIsland == "Flamingo Room" then
- toTarget(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688))
- elseif _G.SelectIsland == "Green Zone" then
- toTarget(CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344))
- elseif _G.SelectIsland == "Factory" then
- toTarget(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617))
- elseif _G.SelectIsland == "Colossuim" then
- toTarget(CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641))
- elseif _G.SelectIsland == "Zombie Island" then
- toTarget(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094))
- elseif _G.SelectIsland == "Two Snow Mountain" then
- toTarget(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938))
- elseif _G.SelectIsland == "Punk Hazard" then
- toTarget(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125))
- elseif _G.SelectIsland == "Cursed Ship" then
- toTarget(CFrame.new(923.40197753906, 125.05712890625, 32885.875))
- elseif _G.SelectIsland == "Ice Castle" then
- toTarget(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188))
- elseif _G.SelectIsland == "Forgotten Island" then
- toTarget(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875))
- elseif _G.SelectIsland == "Ussop Island" then
- toTarget(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781))
- elseif _G.SelectIsland == "Mini Sky Island" then
- toTarget(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375))
- elseif _G.SelectIsland == "Great Tree" then
- toTarget(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625))
- elseif _G.SelectIsland == "Castle On The Sea" then
- BTPZ(CFrame.new(-5075.50927734375, 314.5155029296875, -3150.0224609375))
- elseif _G.SelectIsland == "MiniSky" then
- toTarget(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125))
- elseif _G.SelectIsland == "Port Town" then
- toTarget(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375))
- elseif _G.SelectIsland == "Hydra Island" then
- BTPZ(CFrame.new(5753.5478515625, 610.7880859375, -282.33172607421875))
- elseif _G.SelectIsland == "Floating Turtle" then
- toTarget(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625))
- elseif _G.SelectIsland == "Mansion" then
- BTPZ(CFrame.new(-12468.5380859375, 375.0094299316406, -7554.62548828125))
- elseif _G.SelectIsland == "Haunted Castle" then
- toTarget(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562))
- elseif _G.SelectIsland == "Ice Cream Island" then
- toTarget(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625))
- elseif _G.SelectIsland == "Peanut Island" then
- toTarget(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375))
- elseif _G.SelectIsland == "Cake Island" then
- toTarget(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375))
- elseif _G.SelectIsland == "Cocoa Island" then
- toTarget(CFrame.new(87.94276428222656, 73.55451202392578, -12319.46484375))
- elseif _G.SelectIsland == "Candy Island" then
- toTarget(CFrame.new(-1014.4241943359375, 149.11068725585938, -14555.962890625))
- elseif _G.SelectIsland == "Isle Outpost" then
- toTarget(CFrame.new(-16542.447265625, 55.68632888793945, 1044.41650390625))
- end
- until not _G.TeleportIsland
- end
- end
- )
- Options.ToggleIsland:SetValue(false)
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Fruit
- local Remote_GetFruits = game.ReplicatedStorage:FindFirstChild("Remotes").CommF_:InvokeServer("GetFruits")
- Table_DevilFruitSniper = {}
- ShopDevilSell = {}
- for i, v in next, Remote_GetFruits do
- table.insert(Table_DevilFruitSniper, v.Name)
- if v.OnSale then
- table.insert(ShopDevilSell, v.Name)
- end
- end
- _G.SelectFruit = "Leopard"
- local DropdownFruit =
- Tabs.Fruit:AddDropdown(
- "DropdownFruit",
- {
- Title = "Dropdown",
- Values = Table_DevilFruitSniper,
- Multi = false,
- Default = 1
- }
- )
- DropdownFruit:SetValue("...")
- DropdownFruit:OnChanged(
- function(Value)
- _G.SelectFruit = Value
- end
- )
- local ToggleFruit = Tabs.Fruit:AddToggle("ToggleFruit", {Title = "Buy Fruit Sniper", Default = false})
- ToggleFruit:OnChanged(
- function(Value)
- _G.AutoBuyFruitSniper = Value
- end
- )
- Options.ToggleFruit:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait(.1) do
- if _G.AutoBuyFruitSniper then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "PurchaseRawFruit",
- "_G.SelectFruit",
- false
- )
- end
- end
- end
- )
- end
- )
- local ToggleStore = Tabs.Fruit:AddToggle("ToggleStore", {Title = "Store Fruit", Default = false})
- ToggleStore:OnChanged(
- function(Value)
- _G.AutoStoreFruit = Value
- end
- )
- Options.ToggleStore:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if _G.AutoStoreFruit then
- pcall(
- function()
- if _G.AutoStoreFruit then
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bomb Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Bomb-Bomb",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spike Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Spike-Spike",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Chop Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Chop-Chop",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spring Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Spring-Spring",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rocket Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Rocket-Rocket",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Smoke Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Smoke-Smoke",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spin Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Spin-Spin",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Flame-Flame",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Falcon Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Falcon Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Bird-Bird: Falcon",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Falcon Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Ice-Ice",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Sand-Sand",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Dark-Dark",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ghost Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Ghost-Ghost",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Diamond Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Diamond-Diamond",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Light-Light",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Love Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Love-Love",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rubber Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Rubber-Rubber",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Barrier Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Barrier-Barrier",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Magma-Magma",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Portal Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Door Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Door-Door",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Portal Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Quake-Quake",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(
- "Human-Human: Buddha Fruit"
- ) or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(
- "Human-Human: Buddha Fruit"
- )
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Human-Human: Buddha",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(
- "Human-Human: Buddha Fruit"
- )
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spider Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Spider-Spider",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(
- "Bird: Phoenix Fruit"
- )
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Bird-Bird: Phoenix",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(
- "Bird: Phoenix Fruit"
- )
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Rumble-Rumble",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Pain Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Pain-Pain",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Gravity Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Gravity-Gravity",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Dough-Dough",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Shadow Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Shadow-Shadow",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Venom-Venom",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Control Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Control-Control",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spirit Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Soul Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Soul-Soul",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spirit Fruit")
- )
- end
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Dragon-Dragon",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit")
- )
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Leopard Fruit") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")
- then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "StoreFruit",
- "Leopard-Leopard",
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")
- )
- end
- end
- end
- end
- )
- end
- wait(0.3)
- end
- end
- )
- local ToggleRandomFruit = Tabs.Fruit:AddToggle("ToggleRandomFruit", {Title = "Random Fruit", Default = false})
- ToggleRandomFruit:OnChanged(
- function(Value)
- _G.Random_Auto = Value
- end
- )
- Options.ToggleRandomFruit:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait(.1) do
- if _G.Random_Auto then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin", "Buy")
- end
- end
- end
- )
- end
- )
- local ToggleCollect = Tabs.Fruit:AddToggle("ToggleCollect", {Title = "Collect Devil Fruit", Default = false})
- ToggleCollect:OnChanged(
- function(Value)
- _G.Tweenfruit = Value
- end
- )
- Options.ToggleCollect:SetValue(false)
- spawn(
- function()
- while wait(.1) do
- if _G.Tweenfruit then
- for i, v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, "Fruit") then
- Tween(v.Handle.CFrame)
- end
- end
- end
- end
- end
- )
- local Mastery = Tabs.Fruit:AddSection("Esp")
- local ToggleEspPlayer = Tabs.Fruit:AddToggle("ToggleEspPlayer", {Title = "Esp Player", Default = false})
- ToggleEspPlayer:OnChanged(
- function(Value)
- ESPPlayer = Value
- UpdatePlayerChams()
- end
- )
- Options.ToggleEspPlayer:SetValue(false)
- local ToggleEspFruit = Tabs.Fruit:AddToggle("ToggleEspFruit", {Title = "Esp Devil Fruit", Default = false})
- ToggleEspFruit:OnChanged(
- function(Value)
- DevilFruitESP = Value
- while DevilFruitESP do
- wait()
- UpdateDevilChams()
- end
- end
- )
- Options.ToggleEspFruit:SetValue(false)
- local ToggleEspIsland = Tabs.Fruit:AddToggle("ToggleEspIsland", {Title = "Esp Island", Default = false})
- ToggleEspIsland:OnChanged(
- function(Value)
- IslandESP = Value
- while IslandESP do
- wait()
- UpdateIslandESP()
- end
- end
- )
- Options.ToggleEspIsland:SetValue(false)
- local ToggleEspFlower = Tabs.Fruit:AddToggle("ToggleEspFlower", {Title = "Esp Flower", Default = false})
- ToggleEspFlower:OnChanged(
- function(Value)
- FlowerESP = Value
- UpdateFlowerChams()
- end
- )
- Options.ToggleEspFlower:SetValue(false)
- spawn(
- function()
- while wait(2) do
- if FlowerESP then
- UpdateFlowerChams()
- end
- if DevilFruitESP then
- UpdateDevilChams()
- end
- if ChestESP then
- UpdateChestChams()
- end
- if ESPPlayer then
- UpdatePlayerChams()
- end
- if RealFruitESP then
- UpdateRealFruitChams()
- end
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Raid
- local Chips = {
- "Flame",
- "Ice",
- "Quake",
- "Light",
- "Dark",
- "Spider",
- "Rumble",
- "Magma",
- "Buddha",
- "Sand",
- "Phoenix",
- "Dough"
- }
- local DropdownRaid =
- Tabs.Raid:AddDropdown(
- "DropdownRaid",
- {
- Title = "Dropdown",
- Values = Chips,
- Multi = false,
- Default = 1
- }
- )
- DropdownRaid:SetValue("...")
- DropdownRaid:OnChanged(
- function(Value)
- SelectChip = Value
- end
- )
- local ToggleBuy = Tabs.Raid:AddToggle("ToggleBuy", {Title = "Buy Chip", Default = false})
- ToggleBuy:OnChanged(
- function(Value)
- _G.Auto_Buy_Chips_Dungeon = Value
- end
- )
- Options.ToggleBuy:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.Auto_Buy_Chips_Dungeon then
- pcall(
- function()
- local args = {
- [1] = "RaidsNpc",
- [2] = "Select",
- [3] = SelectChip
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- )
- end
- end
- end
- )
- local ToggleStart = Tabs.Raid:AddToggle("ToggleStart", {Title = "Start Raid", Default = false})
- ToggleStart:OnChanged(
- function(Value)
- _G.Auto_StartRaid = Value
- end
- )
- Options.ToggleStart:SetValue(false)
- spawn(
- function()
- while wait(.1) do
- pcall(
- function()
- if _G.Auto_StartRaid then
- if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
- if
- not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip")
- then
- if Second_Sea then
- fireclickdetector(
- game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector
- )
- elseif Third_Sea then
- fireclickdetector(
- game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector
- )
- end
- end
- end
- end
- end
- )
- end
- end
- )
- local ToggleKillAura = Tabs.Raid:AddToggle("ToggleKillAura", {Title = "Kill Aura", Default = false})
- ToggleKillAura:OnChanged(
- function(Value)
- KillAura = Value
- end
- )
- Options.ToggleKillAura:SetValue(false)
- spawn(
- function()
- while wait() do
- if KillAura then
- pcall(
- function()
- for i, v in pairs(game.Workspace.Enemies:GetDescendants()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- repeat
- task.wait()
- sethiddenproperty(
- game:GetService("Players").LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- v.Humanoid.Health = 0
- v.HumanoidRootPart.CanCollide = false
- until not KillAura or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleNextIsland = Tabs.Raid:AddToggle("ToggleNextIsland", {Title = "Next Island", Default = false})
- ToggleNextIsland:OnChanged(
- function(Value)
- AutoNextIsland = Value
- end
- )
- Options.ToggleNextIsland:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if AutoNextIsland then
- pcall(
- function()
- if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
- if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
- Tween(
- game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame *
- CFrame.new(0, 70, 100)
- )
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
- Tween(
- game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame *
- CFrame.new(0, 70, 100)
- )
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
- Tween(
- game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame *
- CFrame.new(0, 70, 100)
- )
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
- Tween(
- game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame *
- CFrame.new(0, 70, 100)
- )
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
- Tween(
- game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame *
- CFrame.new(0, 70, 100)
- )
- end
- end
- end
- )
- end
- end
- end
- )
- local ToggleAwake = Tabs.Raid:AddToggle("ToggleAwake", {Title = "Auto Awake", Default = false})
- ToggleAwake:OnChanged(
- function(Value)
- AutoAwakenAbilities = Value
- end
- )
- Options.ToggleAwake:SetValue(false)
- spawn(
- function()
- while task.wait() do
- if AutoAwakenAbilities then
- pcall(
- function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener", "Awaken")
- end
- )
- end
- end
- end
- )
- local ToggleGetFruit = Tabs.Raid:AddToggle("ToggleGetFruit", {Title = "Get Fruit Low Bely", Default = false})
- ToggleGetFruit:OnChanged(
- function(Value)
- _G.Autofruit = Value
- end
- )
- spawn(
- function()
- while wait(.1) do
- pcall(
- function()
- if _G.Autofruit then
- local args = {
- [1] = "LoadFruit",
- [2] = "Rocket-Rocket"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Spin-Spin"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Chop-Chop"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Spring-Spring"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Bomb-Bomb"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Smoke-Smoke"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Spike-Spike"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Flame-Flame"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Falcon-Falcon"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Ice-Ice"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Sand-Sand"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Dark-Dark"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Ghost-Ghost"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Diamond-Diamond"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Light-Light"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Rubber-Rubber"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LoadFruit",
- [2] = "Barrier-Barrier"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- )
- end
- end
- )
- if Second_Sea then
- Tabs.Raid:AddButton(
- {
- Title = "Raid Lab",
- Description = "",
- Callback = function()
- Tween2(CFrame.new(-6438.73535, 250.645355, -4501.50684))
- end
- }
- )
- elseif Third_Sea then
- Tabs.Raid:AddButton(
- {
- Title = "Raid Lab",
- Description = "",
- Callback = function()
- Tween2(
- CFrame.new(
- -5017.40869,
- 314.844055,
- -2823.0127,
- -0.925743818,
- 4.48217499e-08,
- -0.378151238,
- 4.55503146e-09,
- 1,
- 1.07377559e-07,
- 0.378151238,
- 9.7681621e-08,
- -0.925743818
- )
- )
- end
- }
- )
- end
- local Mastery = Tabs.Raid:AddSection("Law Raid")
- local ToggleLaw = Tabs.Raid:AddToggle("ToggleLaw", {Title = "Auto Law", Default = false})
- ToggleLaw:OnChanged(
- function(Value)
- Auto_Law = Value
- end
- )
- Options.ToggleLaw:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if Auto_Law then
- if
- not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") and
- not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") and
- not game:GetService("Workspace").Enemies:FindFirstChild("Order") and
- not game:GetService("ReplicatedStorage"):FindFirstChild("Order")
- then
- wait(0.3)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "BlackbeardReward",
- "Microchip",
- "1"
- )
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(
- "BlackbeardReward",
- "Microchip",
- "2"
- )
- end
- end
- end
- end
- )
- end
- )
- spawn(
- function()
- pcall(
- function()
- while wait(0.4) do
- if Auto_Law then
- if
- not game:GetService("Workspace").Enemies:FindFirstChild("Order") and
- not game:GetService("ReplicatedStorage"):FindFirstChild("Order")
- then
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or
- game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip")
- then
- fireclickdetector(
- game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector
- )
- end
- end
- if
- game:GetService("ReplicatedStorage"):FindFirstChild("Order") or
- game:GetService("Workspace").Enemies:FindFirstChild("Order")
- then
- if game:GetService("Workspace").Enemies:FindFirstChild("Order") then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Order" then
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(120, 120, 120)
- until --Click
- not v.Parent or v.Humanoid.Health <= 0 or Auto_Law == false
- end
- end
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Order") then
- Tween(CFrame.new(-6217.2021484375, 28.047645568848, -5053.1357421875))
- end
- end
- end
- end
- end
- )
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --RaceV4
- Tabs.Race:AddButton(
- {
- Title = "Timple Of Time",
- Description = "",
- Callback = function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
- end
- }
- )
- Tabs.Race:AddButton(
- {
- Title = "Lever Pull",
- Description = "",
- Callback = function()
- Tween2(CFrame.new(28575.181640625, 14936.6279296875, 72.31636810302734))
- end
- }
- )
- Tabs.Race:AddButton(
- {
- Title = "Acient One",
- Description = "",
- Callback = function()
- Tween2(CFrame.new(28981.552734375, 14888.4267578125, -120.245849609375))
- end
- }
- )
- local Mastery = Tabs.Race:AddSection("Auto Race")
- Tabs.Race:AddButton(
- {
- Title = "Race Door",
- Description = "",
- Callback = function()
- Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
- wait(0.1)
- Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
- wait(0.1)
- Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
- wait(0.1)
- Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
- wait(0.5)
- if game:GetService("Players").LocalPlayer.Data.Race.Value == "Human" then
- Tween2(CFrame.new(29221.822265625, 14890.9755859375, -205.99114990234375))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then
- Tween2(CFrame.new(28960.158203125, 14919.6240234375, 235.03948974609375))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then
- Tween2(CFrame.new(28231.17578125, 14890.9755859375, -211.64173889160156))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then
- Tween2(CFrame.new(28502.681640625, 14895.9755859375, -423.7279357910156))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then
- Tween2(CFrame.new(28674.244140625, 14890.6767578125, 445.4310607910156))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then
- Tween2(CFrame.new(29012.341796875, 14890.9755859375, -380.1492614746094))
- end
- end
- }
- )
- local ToggleHumanandghoul =
- Tabs.Race:AddToggle("ToggleHumanandghoul", {Title = "Auto [ Human / Ghoul ] Trial", Default = false})
- ToggleHumanandghoul:OnChanged(
- function(Value)
- KillAura = Value
- end
- )
- Options.ToggleHumanandghoul:SetValue(false)
- local ToggleAutotrial = Tabs.Race:AddToggle("ToggleAutotrial", {Title = "Auto Trial", Default = false})
- ToggleAutotrial:OnChanged(
- function(Value)
- _G.AutoQuestRace = Value
- end
- )
- Options.ToggleAutotrial:SetValue(false)
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if _G.AutoQuestRace then
- if game:GetService("Players").LocalPlayer.Data.Race.Value == "Human" then
- for i, v in pairs(game.Workspace.Enemies:GetDescendants()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- pcall(
- function()
- repeat
- wait(.1)
- v.Humanoid.Health = 0
- v.HumanoidRootPart.CanCollide = false
- sethiddenproperty(
- game.Players.LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- until not _G.AutoQuestRace or not v.Parent or v.Humanoid.Health <= 0
- end
- )
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then
- for i, v in pairs(game:GetService("Workspace").Map.SkyTrial.Model:GetDescendants()) do
- if v.Name == "snowisland_Cylinder.081" then
- BTPZ(v.CFrame * CFrame.new(0, 0, 0))
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then
- for i, v in pairs(game:GetService("Workspace").SeaBeasts.SeaBeast1:GetDescendants()) do
- if v.Name == "HumanoidRootPart" then
- Tween(v.CFrame * Pos)
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Melee" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Blox Fruit" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(0.5)
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Sword" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(0.5)
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v.ToolTip == "Gun" then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- end
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 122,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 120,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- wait(.2)
- game:GetService("VirtualInputManager"):SendKeyEvent(
- true,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- game:GetService("VirtualInputManager"):SendKeyEvent(
- false,
- 99,
- false,
- game.Players.LocalPlayer.Character.HumanoidRootPart
- )
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then
- Tween(CFrame.new(28654, 14898.7832, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then
- for i, v in pairs(game.Workspace.Enemies:GetDescendants()) do
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- pcall(
- function()
- repeat
- wait(.1)
- v.Humanoid.Health = 0
- v.HumanoidRootPart.CanCollide = false
- sethiddenproperty(
- game.Players.LocalPlayer,
- "SimulationRadius",
- math.huge
- )
- until not _G.AutoQuestRace or not v.Parent or v.Humanoid.Health <= 0
- end
- )
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "StartPoint" then
- Tween(v.CFrame * CFrame.new(0, 10, 0))
- end
- end
- end
- end
- end
- end
- )
- end
- )
- local Mastery = Tabs.Race:AddSection("Auto Train")
- local ToggleAutoAcientQuest = Tabs.Race:AddToggle("ToggleAutoAcientQuest", {Title = "Auto Train", Default = false})
- ToggleAutoAcientQuest:OnChanged(
- function(Value)
- AutoFarmAcient = Value
- end
- )
- Options.ToggleAutoAcientQuest:SetValue(false)
- local AcientCframe = CFrame.new(216.211181640625, 126.9352035522461, -12599.0732421875)
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if AutoFarmAcient then
- if game.Players.LocalPlayer.Character.RaceTransformed.Value == true then
- AutoFarmAcient = false
- toTarget(CFrame.new(216.211181640625, 126.9352035522461, -12599.0732421875))
- end
- end
- end
- end
- )
- end
- )
- spawn(
- function()
- while wait() do
- if AutoFarmAcient then
- pcall(
- function()
- if
- game:GetService("Workspace").Enemies:FindFirstChild("Cocoa Warrior") or
- game:GetService("Workspace").Enemies:FindFirstChild("Chocolate Bar Battler") or
- game:GetService("Workspace").Enemies:FindFirstChild("Sweet Thief") or
- game:GetService("Workspace").Enemies:FindFirstChild("Candy Rebel")
- then
- for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if
- v.Name == "Cocoa Warrior" or v.Name == "Chocolate Bar Battler" or
- v.Name == "Sweet Thief" or
- v.Name == "Candy Rebel"
- then
- if
- v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
- v.Humanoid.Health > 0
- then
- bringmob = true
- repeat
- wait(_G.Fast_Delay)
- AttackNoCD()
- AutoHaki()
- EquipTool(SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- FarmPos = v.HumanoidRootPart.CFrame
- MonFarm = v.Name
- Tween(v.HumanoidRootPart.CFrame * CFrame.new(posX, posY, posZ))
- until not AutoFarmAcient or not v.Parent or v.Humanoid.Health <= 0
- bringmob = false
- end
- end
- end
- else
- toTarget(AcientCframe)
- end
- end
- )
- end
- end
- end
- )
- spawn(
- function()
- pcall(
- function()
- while wait() do
- if AutoFarmAcient then
- if game.Players.LocalPlayer.Character.RaceTransformed.Value == false then
- AutoFarmAcient = true
- end
- end
- end
- end
- )
- end
- )
- spawn(
- function()
- while wait() do
- pcall(
- function()
- if AutoFarmAcient then
- game:GetService("VirtualInputManager"):SendKeyEvent(true, "Y", false, game)
- wait(0.1)
- game:GetService("VirtualInputManager"):SendKeyEvent(false, "Y", false, game)
- end
- end
- )
- end
- end
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --shop
- local ToggleRandomBone = Tabs.Shop:AddToggle("ToggleRandomBone", {Title = "Random Bone", Default = false})
- ToggleRandomBone:OnChanged(
- function(Value)
- _G.AutoRandomBone = Value
- end
- )
- Options.ToggleRandomBone:SetValue(false)
- spawn(
- function()
- while wait(0.0000000000000000000000000000000000000000000000000001) do
- if _G.AutoRandomBone then
- local args = {
- [1] = "Bones",
- [2] = "Buy",
- [3] = 1,
- [4] = 1
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- )
- Tabs.Shop:AddButton(
- {
- Title = "Geppo",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki", "Geppo")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Buso Haki",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki", "Buso")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Soru",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki", "Soru")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Ken Haki",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk", "Buy")
- end
- }
- )
- local Mastery = Tabs.Shop:AddSection("Fighting Styles")
- Tabs.Shop:AddButton(
- {
- Title = "Black Leg",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Electro",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Fishman Karate",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Dragon Claw",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "DragonClaw", "1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "DragonClaw", "2")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Superhuman",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Death Step",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Sharkman Karate",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate", true)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Electric Claw",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Dragon Talon",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Godhuman",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
- end
- }
- )
- local Mastery = Tabs.Shop:AddSection("Misc Items")
- Tabs.Shop:AddButton(
- {
- Title = "Refund Stats",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Refund", "1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Refund", "2")
- end
- }
- )
- Tabs.Shop:AddButton(
- {
- Title = "Reroll Race",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Reroll", "1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward", "Reroll", "2")
- end
- }
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --misc
- Tabs.Misc:AddButton(
- {
- Title = "Rejoin Server",
- Description = "",
- Callback = function()
- game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Hop Server",
- Description = "",
- Callback = function()
- Hop()
- end
- }
- )
- function Hop()
- local PlaceID = game.PlaceId
- local AllIDs = {}
- local foundAnything = ""
- local actualHour = os.date("!*t").hour
- local Deleted = false
- function TPReturner()
- local Site
- if foundAnything == "" then
- Site =
- game.HttpService:JSONDecode(
- game:HttpGet(
- "https://games.roblox.com/v1/games/" .. PlaceID .. "/servers/Public?sortOrder=Asc&limit=100"
- )
- )
- else
- Site =
- game.HttpService:JSONDecode(
- game:HttpGet(
- "https://games.roblox.com/v1/games/" ..
- PlaceID .. "/servers/Public?sortOrder=Asc&limit=100&cursor=" .. foundAnything
- )
- )
- end
- local ID = ""
- if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
- foundAnything = Site.nextPageCursor
- end
- local num = 0
- for i, v in pairs(Site.data) do
- local Possible = true
- ID = tostring(v.id)
- if tonumber(v.maxPlayers) > tonumber(v.playing) then
- for _, Existing in pairs(AllIDs) do
- if num ~= 0 then
- if ID == tostring(Existing) then
- Possible = false
- end
- else
- if tonumber(actualHour) ~= tonumber(Existing) then
- local delFile =
- pcall(
- function()
- AllIDs = {}
- table.insert(AllIDs, actualHour)
- end
- )
- end
- end
- num = num + 1
- end
- if Possible == true then
- table.insert(AllIDs, ID)
- wait()
- pcall(
- function()
- wait()
- game:GetService("TeleportService"):TeleportToPlaceInstance(
- PlaceID,
- ID,
- game.Players.LocalPlayer
- )
- end
- )
- wait(4)
- end
- end
- end
- end
- function Teleport()
- while wait() do
- pcall(
- function()
- TPReturner()
- if foundAnything ~= "" then
- TPReturner()
- end
- end
- )
- end
- end
- Teleport()
- end
- local Mastery = Tabs.Misc:AddSection("Team")
- Tabs.Misc:AddButton(
- {
- Title = "Join Pirates Team",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam", "Pirates")
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Join Marines Team",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam", "Marines")
- end
- }
- )
- local Mastery = Tabs.Misc:AddSection("Open Ui")
- Tabs.Misc:AddButton(
- {
- Title = "Devil Shop Menu",
- Description = "",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
- game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Color Haki Menu",
- Description = "",
- Callback = function()
- game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Title Name Menu",
- Description = "",
- Callback = function()
- local args = {
- [1] = "getTitles"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Awakening Menu",
- Description = "",
- Callback = function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.AwakeningToggler.Visible = true
- end
- }
- )
- local Mastery = Tabs.Misc:AddSection("Troll")
- Tabs.Misc:AddButton(
- {
- Title = "Rain Fruit",
- Description = "Rain fruit (Fake)",
- Callback = function()
- for i, v in pairs(game:GetObjects("rbxassetid://14759368201")[1]:GetChildren()) do
- v.Parent = game.Workspace.Map
- v:MoveTo(
- game.Players.LocalPlayer.Character.PrimaryPart.Position +
- Vector3.new(math.random(-50, 50), 100, math.random(-50, 50))
- )
- if v.Fruit:FindFirstChild("AnimationController") then
- v.Fruit:FindFirstChild("AnimationController"):LoadAnimation(v.Fruit:FindFirstChild("Idle")):Play()
- end
- v.Handle.Touched:Connect(
- function(otherPart)
- if otherPart.Parent == game.Players.LocalPlayer.Character then
- v.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- end
- )
- end
- end
- }
- )
- local Mastery = Tabs.Misc:AddSection("Misc")
- local ToggleRejoin = Tabs.Misc:AddToggle("ToggleRejoin", {Title = "Auto Rejoin", Default = true})
- ToggleRejoin:OnChanged(
- function(Value)
- _G.AutoRejoin = Value
- end
- )
- Options.ToggleRejoin:SetValue(true)
- spawn(
- function()
- while wait() do
- if _G.AutoRejoin then
- getgenv().rejoin =
- game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(
- function(child)
- if
- child.Name == "ErrorPrompt" and child:FindFirstChild("MessageArea") and
- child.MessageArea:FindFirstChild("ErrorFrame")
- then
- game:GetService("TeleportService"):Teleport(game.PlaceId)
- end
- end
- )
- end
- end
- end
- )
- local Mastery = Tabs.Misc:AddSection("Kaitun Cap")
- Tabs.Misc:AddButton(
- {
- Title = "Show Items",
- Description = "",
- Callback = function()
- do
- local ui = game:GetService("CoreGui").RobloxGui.Modules.Profile:FindFirstChild("UILibrary")
- if ui then
- ui:Destroy()
- end
- end
- local UserInputService = game:GetService("UserInputService")
- local TweenService = game:GetService("TweenService")
- local RunService = game:GetService("RunService")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Mouse = LocalPlayer:GetMouse()
- do
- local ui = game:GetService("Lighting"):FindFirstChild("Blur")
- if ui then
- ui:Destroy()
- end
- end
- local Blur = Instance.new("BlurEffect")
- TweenService:Create(Blur, TweenInfo.new(.4, Enum.EasingStyle.Back, Enum.EasingDirection.InOut), {Size = 50}):Play(
- )
- Blur.Parent = game.Lighting
- local UIStroke = Instance.new("UIStroke")
- local UICorner = Instance.new("UICorner")
- local ScreenGui = Instance.new("ScreenGui")
- local ImageButton = Instance.new("ImageButton")
- local RobloxButton = Enum.ButtonStyle.RobloxButton
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- local cac = require(game:GetService("Players").LocalPlayer.PlayerGui.Main.UIController.Inventory)
- local Inventory = game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")
- local Items = {}
- local RaityLevel = {"Mythical", "Legendary", "Rare", "Uncommon", "Common"}
- local RaityColor = {
- ["Common"] = Color3.fromRGB(179, 179, 179),
- ["Uncommon"] = Color3.fromRGB(92, 140, 211),
- ["Rare"] = Color3.fromRGB(140, 82, 255),
- ["Legendary"] = Color3.fromRGB(213, 43, 228),
- ["Mythical"] = Color3.fromRGB(238, 47, 50)
- }
- function GetRaity(color)
- for k, v in pairs(RaityColor) do
- if v == color then
- return k
- end
- end
- end
- for k, v in pairs(Inventory) do
- Items[v.Name] = v
- end
- local total = #getupvalue(cac.UpdateRender, 4)
- local rac = {}
- local allitem = {}
- local total2 = 0
- while total2 < total do
- local i = 0
- while i < 25000 and total2 < total do
- game:GetService("Players").LocalPlayer.PlayerGui.Main.InventoryContainer.Right.Content.ScrollingFrame.CanvasPosition =
- Vector2.new(0, i)
- for k, v in pairs(
- game:GetService("Players").LocalPlayer.PlayerGui.Main.InventoryContainer.Right.Content.ScrollingFrame.Frame:GetChildren(
- )
- ) do
- if v:IsA("Frame") and not rac[v.ItemName.Text] and v.ItemName.Visible == true then
- local vaihuhu = GetRaity(v.Background.BackgroundColor3)
- if vaihuhu then
- if not allitem[vaihuhu] then
- allitem[vaihuhu] = {}
- end
- table.insert(allitem[vaihuhu], v:Clone())
- end
- total2 = total2 + 1
- rac[v.ItemName.Text] = true
- end
- end
- i = i + 20
- end
- wait()
- end
- function GetXY(vec)
- return vec * 100
- end
- local tvk = Instance.new("UIListLayout")
- tvk.FillDirection = Enum.FillDirection.Vertical
- tvk.SortOrder = 2
- tvk.Padding = UDim.new(0, 10)
- local Left = Instance.new("Frame", game.Players.LocalPlayer.PlayerGui.BubbleChat)
- Left.BackgroundTransparency = 1
- Left.Size = UDim2.new(.5, 0, 1, 0)
- tvk.Parent = Left
- local Right = Instance.new("Frame", game.Players.LocalPlayer.PlayerGui.BubbleChat)
- Right.BackgroundTransparency = 1
- Right.Size = UDim2.new(.5, 0, 1, 0)
- Right.Position = UDim2.new(.6, 0, 0, 0)
- tvk:Clone().Parent = Right
- for k, v in pairs(allitem) do
- local cac = Instance.new("Frame", Left)
- cac.BackgroundTransparency = 1
- cac.Size = UDim2.new(1, 0, 0, 0)
- cac.LayoutOrder = table.find(RaityLevel, k)
- local cac2 = Instance.new("Frame", Right)
- cac2.BackgroundTransparency = 1
- cac2.Size = UDim2.new(1, 0, 0, 0)
- cac2.LayoutOrder = table.find(RaityLevel, k)
- local tvk = Instance.new("UIGridLayout", cac)
- tvk.CellPadding = UDim2.new(.005, 0, .005, 0)
- tvk.CellSize = UDim2.new(0, 70, 0, 70)
- tvk.FillDirectionMaxCells = 100
- tvk.FillDirection = Enum.FillDirection.Horizontal
- local ccc = tvk:Clone()
- ccc.Parent = cac2
- for k, v in pairs(v) do
- if Items[v.ItemName.Text] and Items[v.ItemName.Text].Mastery then
- if v.ItemLine2.Text ~= "Accessory" then
- local bucac = v.ItemName:Clone()
- bucac.BackgroundTransparency = 1
- bucac.TextSize = 10
- bucac.TextXAlignment = 2
- bucac.TextYAlignment = 2
- bucac.ZIndex = 5
- bucac.Text = Items[v.ItemName.Text].Mastery
- bucac.Size = UDim2.new(.5, 0, .5, 0)
- bucac.Position = UDim2.new(.5, 0, .5, 0)
- bucac.Parent = v
- end
- v.Parent = cac
- elseif v.ItemLine2.Text == "Blox Fruit" then
- v.Parent = cac2
- end
- end
- cac.AutomaticSize = 2
- cac2.AutomaticSize = 2
- end
- local ListHuhu = {
- ["Superhuman"] = Vector2.new(3, 2),
- ["DeathStep"] = Vector2.new(4, 3),
- ["ElectricClaw"] = Vector2.new(2, 0),
- ["SharkmanKarate"] = Vector2.new(0, 0),
- ["DragonTalon"] = Vector2.new(1, 5)
- }
- local MeleeG = Instance.new("Frame", Left)
- MeleeG.BackgroundTransparency = 1
- MeleeG.Size = UDim2.new(1, 0, 0, 0)
- MeleeG.LayoutOrder = table.find(RaityLevel, k)
- MeleeG.AutomaticSize = 2
- MeleeG.LayoutOrder = 100
- local tvk = Instance.new("UIGridLayout", MeleeG)
- tvk.CellPadding = UDim2.new(.005, 0, .005, 0)
- tvk.CellSize = UDim2.new(0, 70, 0, 70)
- tvk.FillDirectionMaxCells = 100
- tvk.FillDirection = Enum.FillDirection.Horizontal
- local cac = {"Superhuman", "ElectricClaw", "DragonTalon", "SharkmanKarate", "DeathStep", "GodHuman"}
- for k, v in pairs(cac) do
- if
- ListHuhu[v] and
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buy" .. v, true) == 1
- then
- local huhu = Instance.new("ImageLabel", MeleeG)
- huhu.Image = "rbxassetid://9945562382"
- huhu.ImageRectSize = Vector2.new(100, 100)
- huhu.ImageRectOffset = ListHuhu[v] * 100
- end
- end
- function formatNumber(v)
- return tostring(v):reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "")
- end
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Beli.AnchorPoint = Vector2.new(0.5, 0.5)
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Beli.Position = UDim2.new(0, 1120, 0, 700)
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Level.AnchorPoint = Vector2.new(0.5, 0.5)
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Level.Position = UDim2.new(0, 1150, 0, 750)
- local Name = game:GetService("Players").LocalPlayer.PlayerGui.Main.Fragments:Clone()
- Name.Name = "Name"
- Name.Parent = game:GetService("Players").LocalPlayer.PlayerGui.Main.Beli
- Name.Position = UDim2.new(0, 0, -1.5, 0)
- Name.Size = UDim2.new(1, 0, 1, 0)
- Name.TextColor3 = Color3.fromRGB(255, 255, 255)
- Name.Text = game.Players.LocalPlayer.Name
- local Fragments = game:GetService("Players").LocalPlayer.PlayerGui.Main.Fragments:Clone()
- Fragments.Name = "FragmentsCheck"
- Fragments.Parent = game:GetService("Players").LocalPlayer.PlayerGui.Main.Beli
- Fragments.Position = UDim2.new(0, 0, -0.75, 0)
- Fragments.Size = UDim2.new(1, 0, 1, 0)
- Fragments.Text = "ƒ" .. formatNumber(game:GetService("Players").LocalPlayer.Data.Fragments.Value)
- local args = {
- [1] = "getAwakenedAbilities"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- game.Players.LocalPlayer.PlayerGui.Main.AwakeningToggler.Visible = true
- game:GetService("Players").LocalPlayer.PlayerGui.Main.AwakeningToggler.Position =
- UDim2.new(0.48, 10, 0.908, 2)
- game:GetService("Players").LocalPlayer.PlayerGui.Main.AwakeningToggler.Size = UDim2.new(1, 0, 0.22, 0)
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.MenuButton.Visible = false
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.RaceEnergy.Visible = false
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.SafeZone.Visible = false
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.HP.Visible = false
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Backpack.Enabled.Visible = false
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Energy.Visible = false
- end
- )
- for k, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Main:GetChildren()) do
- if v:IsA("ImageButton") then
- v:Destroy()
- end
- end
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Compass.Visible = false
- end
- )
- end
- }
- )
- local Mastery = Tabs.Misc:AddSection("Day")
- Tabs.Misc:AddButton(
- {
- Title = "Remove Fog",
- Description = "",
- Callback = function()
- game:GetService("Lighting").LightingLayers:Destroy()
- game:GetService("Lighting").Sky:Destroy()
- end
- }
- )
- Tabs.Misc:AddButton(
- {
- Title = "Always Day",
- Description = "",
- Callback = function()
- game:GetService("RunService").Heartbeat:wait()
- do
- game:GetService("Lighting").ClockTime = 12
- end
- end
- }
- )
- --------------------------------------------------------------------------------------------------------------------------------------------
- --Hop
- if First_Sea or Second_Sea then
- local Mastery = Tabs.Hop:AddSection("Thid Sea Please !!!")
- end
- if Third_Sea then
- local ToggleFindMoon = Tabs.Hop:AddToggle("ToggleFindMoon", {Title = "Find Full Moon", Default = false})
- ToggleFindMoon:OnChanged(
- function(Value)
- _G.AutoFindMoon = Value
- end
- )
- Options.ToggleFindMoon:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.AutoFindMoon then
- if
- game:GetService("Lighting").Sky.MoonTextureId == "http://www.roblox.com/asset/?id=9709149052" or
- game:GetService("Lighting").Sky.MoonTextureId ==
- "http://www.roblox.com/asset/?id=9709149431"
- then
- wait(2.0)
- elseif game:GetService("Lighting").Sky.MoonTextureId == "http://www.roblox.com/asset/?id=9709143733" then
- Hop()
- Fluent:Notify(
- {
- Title = "Fai Fao Hub",
- Content = "Turn Off Find Full Moon...",
- SubContent = "", -- Optional
- Duration = 5 -- Set to nil to make the notification not disappear
- }
- )
- elseif game:GetService("Lighting").Sky.MoonTextureId == "http://www.roblox.com/asset/?id=9709150401" then
- Hop()
- Fluent:Notify(
- {
- Title = "Fai Fao Hub",
- Content = "Hop...",
- SubContent = "", -- Optional
- Duration = 5 -- Set to nil to make the notification not disappear
- }
- )
- elseif game:GetService("Lighting").Sky.MoonTextureId == "http://www.roblox.com/asset/?id=9709149680" then
- Hop()
- Fluent:Notify(
- {
- Title = "Fai Fao Hub",
- Content = "Hop...",
- SubContent = "", -- Optional
- Duration = 5 -- Set to nil to make the notification not disappear
- }
- )
- else
- Hop()
- end
- end
- end
- end
- )
- local ToggleMirageIsland = Tabs.Hop:AddToggle("ToggleMirageIsland", {Title = "Find Mirage Island", Default = false})
- ToggleMirageIsland:OnChanged(
- function(Value)
- _G.FindMirageIsland = Value
- end
- )
- Options.ToggleMirageIsland:SetValue(false)
- spawn(
- function()
- while wait() do
- if _G.FindMirageIsland then
- if
- game:GetService("Workspace").Map:FindFirstChild("MysticIsland") or
- game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
- then
- if
- HighestPointRealCFrame and
- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
- HighestPointRealCFrame.Position).Magnitude > 10
- then
- Tween(getHighestPoint().CFrame * CFrame.new(0, 211.88, 0))
- end
- elseif
- not game:GetService("Workspace").Map:FindFirstChild("MysticIsland") or
- not game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
- then
- Hop()
- end
- end
- end
- end
- )
- end
- ----------------------------------------------------------------------------------------------------------------------------------------------
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