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- command /delay <text> <number>:
- permission: sk.admin
- trigger:
- if arg-1 is "set" or "reset":
- if arg-1 is "set":
- set {delay::a} to arg-2
- loop all players:
- set maximum damage delay of loop-player to arg-2 ticks
- send "&a最大攻撃速度を%arg-2%にしました。"
- if arg-1 is "reset":
- set {delay::a} to 1
- loop all players:
- set maximum damage delay of loop-player to 1 ticks
- send "&a最大攻撃速度をリセットしました。"
- if arg-2 is number:
- else:
- send "&a--------==&cDelay&a==---------"
- send "&a製作者:maozou &7参考: 1va"
- send "&b使い方:"
- send "&a/delay <数値>"
- else:
- send "&a--------==&cDelay&a==---------"
- send "&a製作者:maozou &7参考: 1va"
- send "&b使い方:"
- send "&a/delay <数値>"
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