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- $texturegroup skinfamilies // Adds a skin group function
- {
- { "sprops_metal5_white" // Name of the material/.VMT used by the base reference .SMD to replace; consider this material 0
- "mlw_intake_white" // Ditto, but a different material; consider material 1
- }
- {
- "sprops_metal1_white" // Name of the .VMT to replace material 0 defined abouve
- "mlw_intake_gray" // Name of the .VMT to replace material 1 abouve
- }
- { "sprops_metal1_white" "mlw_intake_gray" // This is also valid syntax, just with less wasted space
- }
- }
- // The following works on prop_door_rotating, but untested on normal props
- $KeyValues
- {
- door_options // Not sure if this can be changed, try it
- {
- default // Default properties
- {
- surfaceprop wood // set the default to $surfaceprop wood
- }
- skin0
- {
- surfaceprop metal // set the skin0 to $surfaceprop metal
- }
- skin1
- {
- surfaceprop wood // set the skin1 to $surfaceprop wood
- }
- skin2
- {
- surfaceprop metal_box // set the skin2 to $surfaceprop metal_box
- }
- }
- }
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