BlkJeff

Prefs.ini

Aug 22nd, 2016
152
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.77 KB | None | 0 0
  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=0.8000
  4. fVal1=1.0000
  5. fVal2=0.4500
  6. fVal3=0.8000
  7. fVal4=0.7000
  8. fVal5=0.6500
  9. fVal6=0.8500
  10. fVal7=0.7000
  11. uID0=1007612
  12. uID1=554685
  13. uID2=466532
  14. uID3=94881
  15. uID4=3489663069
  16. uID5=3490076785
  17. uID6=3954
  18. uID7=3473088690
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384.0000
  22. fCloudLevel1Distance=32768.0000
  23. fCloudLevel2Distance=262144.0000
  24. fCloudNearFadeDistance=9000.0000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. bUseKinect=0
  31. fGamepadHeadingSensitivity=1.0000
  32. fMouseHeadingSensitivity=0.0125
  33.  
  34. [Decals]
  35. uMaxDecals=100
  36.  
  37. [Display]
  38. bDeferredShadows=1
  39. bDrawLandShadows=1
  40. bDrawShadows=1
  41. bFloatPointRenderTarget=1
  42. bFull Screen=0
  43. bFXAAEnabled=0
  44. bMainZPrepass=0
  45. bShadowMaskZPrepass=0
  46. bShadowsOnGrass=1
  47. bTransparencyMultisampling=0
  48. bTreesReceiveShadows=1
  49. fDecalLOD1=1000
  50. fDecalLOD2=1500
  51. fGamma=1.0000
  52. fInteriorShadowDistance=3000
  53. fLeafAnimDampenDistEnd=4600
  54. fLeafAnimDampenDistStart=3600
  55. fLightLODStartFade=1069
  56. fMeshLODFadeBoundDefault=256
  57. fMeshLODFadePercentDefault=1.2
  58. fMeshLODLevel1FadeDist=5376
  59. fMeshLODLevel1FadeTreeDistance=3584
  60. fMeshLODLevel2FadeDist=3456
  61. fMeshLODLevel2FadeTreeDistance=1920
  62. fShadowBiasScale=1
  63. fShadowDistance=2800
  64. fShadowLODStartFade=200
  65. fSpecularLODStartFade=2000
  66. fTreesMidLODSwitchDist=3584
  67. iBlurDeferredShadowMask=0
  68. iMaxAnisotropy=0
  69. iMaxDecalsPerFrame=60
  70. iMaxSkinDecalsPerFrame=35
  71. iMultiSample=0
  72. iScreenShotIndex=2
  73. iShadowFilter=3
  74. iShadowMapResolution=512
  75. iShadowMaskQuarter=4
  76. iShadowMode=3
  77. iSize H=1080
  78. iSize W=1920
  79. iTexMipMapMinimum=1
  80. iTexMipMapSkip=1
  81. iWaterMultiSamples=0
  82. sD3DDevice="NVIDIA GeForce GT 755M"
  83.  
  84. [GamePlay]
  85. bShowFloatingQuestMarkers=1
  86. bShowQuestMarkers=1
  87. iDifficulty=2
  88.  
  89. [General]
  90. bEnableStoryManagerLogging=0
  91. iStoryManagerLoggingEvent=-1
  92.  
  93. [Grass]
  94. b30GrassVS=0
  95. fGrassMaxStartFadeDistance=5000
  96. fGrassMinStartFadeDistance=0
  97. fGrassStartFadeDistance=1000
  98.  
  99. [Imagespace]
  100. bDoDepthOfField=1
  101.  
  102. [Interface]
  103. bDialogueSubtitles=1
  104. bGeneralSubtitles=1
  105. bShowCompass=1
  106. fMouseCursorSpeed=1.00
  107.  
  108. [Launcher]
  109. bEnableFileSelection=1
  110.  
  111. [LOD]
  112. fLODFadeOutMultActors=6.0
  113. fLODFadeOutMultItems=3.0
  114. fLODFadeOutMultObjects=5.0
  115. fLODFadeOutMultSkyCell=1
  116.  
  117. [MAIN]
  118. bCrosshairEnabled=1
  119. bGamepadEnable=1
  120. bSaveOnPause=1
  121. bSaveOnRest=1
  122. bSaveOnTravel=1
  123. bSaveOnWait=1
  124. fHUDOpacity=1.0000
  125. fSkyCellRefFadeDistance=600000
  126.  
  127. [Particles]
  128. iMaxDesired=250
  129.  
  130. [SaveGame]
  131. fAutosaveEveryXMins=15.0000
  132.  
  133. [TerrainManager]
  134. bShowLODInEditor=0
  135. fBlockLevel0Distance=15000
  136. fBlockLevel1Distance=25000
  137. fBlockMaximumDistance=75000
  138. fSplitDistanceMult=0.400
  139. fTreeLoadDistance=25600
  140.  
  141. [Trees]
  142. bRenderSkinnedTrees=1
  143. uiMaxSkinnedTreesToRender=75
  144.  
  145. [Water]
  146. bUseWaterDepth=1
  147. bUseWaterDisplacements=1
  148. bUseWaterReflections=1
  149. bUseWaterRefractions=1
  150. iWaterReflectHeight=512
  151. iWaterReflectWidth=512
Advertisement
Add Comment
Please, Sign In to add comment