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- Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 7995 MB
- Driver: 23.21.13.9101
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.028 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 34a4 -> priority: 1
- Thread -> id: 2620 -> priority: 1
- Thread -> id: 212c -> priority: 1
- Thread -> id: 357c -> priority: 1
- UnloadTime: 1.515561 ms
- The referenced script on this Behaviour (Game Object 'orderHarvestTreesPanel') is missing!
- (Filename: Line: 1758)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 8.775282 ms
- Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 29416.
- Total: 49.059263 ms (FindLiveObjects: 1.411577 ms CreateObjectMapping: 1.404167 ms MarkObjects: 37.903845 ms DeleteObjects: 8.339162 ms)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- Profiler:
- Load Save: 1.419
- Clear All: 0.000
- Deserialize CreatureManager+Data: 0.002
- Deserialize BuildingManager+Data: 0.007
- Deserialize ItemManager+Data: 0.072
- Deserialize JobManager+Data: 0.000
- Deserialize ResourceManager+Data: 0.000
- Deserialize SimulationManager+Data: 0.000
- Deserialize TerrainManager+Data: 0.000
- Deserialize PlantManager+Data: 0.121
- Deserialize WaterManager+Data: 0.201
- Deserialize RoomManager+Data: 0.000
- Deserialize FactionManager+Data: 0.000
- Deserialize ResearchManager+Data: 0.000
- Deserialize CampManager+Data: 0.000
- Read Terrain: 6.068
- After Deserialize: 0.090
- Terrain Making: 7.313
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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