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  1. Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 7995 MB
  8. Driver: 23.21.13.9101
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.028 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. Setting up 4 worker threads for Enlighten.
  18. Thread -> id: 34a4 -> priority: 1
  19. Thread -> id: 2620 -> priority: 1
  20. Thread -> id: 212c -> priority: 1
  21. Thread -> id: 357c -> priority: 1
  22. UnloadTime: 1.515561 ms
  23. The referenced script on this Behaviour (Game Object 'orderHarvestTreesPanel') is missing!
  24.  
  25. (Filename: Line: 1758)
  26.  
  27. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  28. UnloadTime: 8.775282 ms
  29.  
  30. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 29416.
  31. Total: 49.059263 ms (FindLiveObjects: 1.411577 ms CreateObjectMapping: 1.404167 ms MarkObjects: 37.903845 ms DeleteObjects: 8.339162 ms)
  32.  
  33. RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
  34.  
  35. (Filename: Line: 501)
  36.  
  37. Profiler:
  38. Load Save: 1.419
  39. Clear All: 0.000
  40. Deserialize CreatureManager+Data: 0.002
  41. Deserialize BuildingManager+Data: 0.007
  42. Deserialize ItemManager+Data: 0.072
  43. Deserialize JobManager+Data: 0.000
  44. Deserialize ResourceManager+Data: 0.000
  45. Deserialize SimulationManager+Data: 0.000
  46. Deserialize TerrainManager+Data: 0.000
  47. Deserialize PlantManager+Data: 0.121
  48. Deserialize WaterManager+Data: 0.201
  49. Deserialize RoomManager+Data: 0.000
  50. Deserialize FactionManager+Data: 0.000
  51. Deserialize ResearchManager+Data: 0.000
  52. Deserialize CampManager+Data: 0.000
  53. Read Terrain: 6.068
  54. After Deserialize: 0.090
  55. Terrain Making: 7.313
  56.  
  57.  
  58. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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