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TheRealHeh

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Sep 28th, 2019
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  1. local Remote = game.Workspace.CommunicationRelays.House['PlaceFurniture']
  2.  
  3. local Arguments = {
  4. [1] = "VC_Stereo System_Reddish brown",
  5. [2] = game.Players.LocalPlayer.Character.Head.CFrame + Vector3.new(0, 2, 0),
  6. [3] = game.Players.LocalPlayer.MyHouse.Value,
  7. [4] = "Volume Cubed Stereo System",
  8. [5] = "Reddish brown"
  9. }
  10.  
  11. local Nigga = Remote:InvokeServer(unpack(Arguments))
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