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- local Remote = game.Workspace.CommunicationRelays.House['PlaceFurniture']
- local Arguments = {
- [1] = "VC_Stereo System_Reddish brown",
- [2] = game.Players.LocalPlayer.Character.Head.CFrame + Vector3.new(0, 2, 0),
- [3] = game.Players.LocalPlayer.MyHouse.Value,
- [4] = "Volume Cubed Stereo System",
- [5] = "Reddish brown"
- }
- local Nigga = Remote:InvokeServer(unpack(Arguments))
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