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Mar 19th, 2025
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  1.  
  2. local Players = game:GetService("Players")
  3. local RunService = game:GetService("RunService")
  4.  
  5. if not RunService:IsClient() then return end
  6.  
  7. local player = Players.LocalPlayer
  8. local character = player.Character or player.CharacterAdded:Wait()
  9. local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
  10.  
  11. local effectPart = Instance.new("Part")
  12. effectPart.Anchored = true
  13. effectPart.CanCollide = false
  14. effectPart.Transparency = 1
  15. effectPart.Parent = workspace
  16.  
  17. local forward = humanoidRootPart.CFrame.LookVector
  18. local effectCFrame = CFrame.new(
  19. humanoidRootPart.Position + (forward * 5),
  20. humanoidRootPart.Position + (forward * 5) + forward
  21. )
  22. effectPart.CFrame = effectCFrame
  23.  
  24. local function createFolderPath(parent, path)
  25. if not path or path == "" then return parent end
  26.  
  27. local current = parent
  28. for _, name in ipairs(string.split(path, ".")) do
  29. local existing = current:FindFirstChild(name)
  30. if not existing then
  31. local new = Instance.new("Folder")
  32. new.Name = name
  33. new.Parent = current
  34. current = new
  35. else
  36. current = existing
  37. end
  38. end
  39. return current
  40. end
  41.  
  42. local particles = {}
  43.  
  44. do
  45. local particle = Instance.new("ParticleEmitter")
  46. local parent = effectPart
  47. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Surface
  48. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  49. particle.LightInfluence = 0.5
  50. particle.Lifetime = NumberRange.new(2.000000, 2.000000)
  51. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  52. particle.SpreadAngle = Vector2.new(360.000000, 360.000000)
  53. particle.LockedToPart = false
  54. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.100000, 0.037000), NumberSequenceKeypoint.new(0.200000, 0.080000), NumberSequenceKeypoint.new(0.300000, 0.134000), NumberSequenceKeypoint.new(0.400000, 0.202000), NumberSequenceKeypoint.new(0.500000, 0.292000), NumberSequenceKeypoint.new(0.600000, 0.417000), NumberSequenceKeypoint.new(0.700000, 0.578000), NumberSequenceKeypoint.new(0.800000, 0.741000), NumberSequenceKeypoint.new(0.900000, 0.882000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  55. particle.Orientation = Enum.ParticleOrientation.VelocityParallel
  56. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.000000, 0.333333, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.000000, 0.333333, 1.000000))})
  57. particle.Drag = 8
  58. particle.FlipbookStartRandom = false
  59. particle.TimeScale = 1
  60. particle.VelocitySpread = 360
  61. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, -0.612000), NumberSequenceKeypoint.new(0.126000, -0.399000), NumberSequenceKeypoint.new(0.214000, -0.019000), NumberSequenceKeypoint.new(0.314000, 0.041000), NumberSequenceKeypoint.new(0.420000, 0.108000), NumberSequenceKeypoint.new(0.508000, 0.195000), NumberSequenceKeypoint.new(0.610000, 0.248000), NumberSequenceKeypoint.new(0.696000, 0.328000), NumberSequenceKeypoint.new(0.794000, 0.388000), NumberSequenceKeypoint.new(0.882000, 0.461000), NumberSequenceKeypoint.new(1.000000, 0.575000)})
  62. particle.Speed = NumberRange.new(2.000000, 5.000000)
  63. particle.Brightness = 1
  64. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 37.752998), NumberSequenceKeypoint.new(0.068000, 26.075001), NumberSequenceKeypoint.new(0.140000, 12.735000), NumberSequenceKeypoint.new(0.180000, 4.116000), NumberSequenceKeypoint.new(0.264000, 0.000000), NumberSequenceKeypoint.new(0.506000, 0.102000), NumberSequenceKeypoint.new(0.578000, 0.038000), NumberSequenceKeypoint.new(0.638000, 0.000000), NumberSequenceKeypoint.new(0.770000, 0.000000), NumberSequenceKeypoint.new(0.890000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  65. particle.Enabled = false
  66. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  67. particle.RotSpeed = NumberRange.new(0.000000, 0.000000)
  68. particle.ZOffset = 2
  69. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.InAndOut
  70. particle.Rate = 75
  71. particle.VelocityInheritance = 0
  72. particle.Rotation = NumberRange.new(0.000000, 0.000000)
  73. particle.ShapePartial = 1
  74. particle.Texture = "rbxassetid://11723166904"
  75. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  76. particle.EmissionDirection = Enum.NormalId.Top
  77. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  78. particle.Shape = Enum.ParticleEmitterShape.Box
  79. particle.LightEmission = 1
  80.  
  81. particle.Parent = parent
  82. table.insert(particles, particle)
  83. end
  84.  
  85. do
  86. local particle = Instance.new("ParticleEmitter")
  87. local parent = effectPart
  88. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  89. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  90. particle.LightInfluence = 0
  91. particle.Lifetime = NumberRange.new(0.150000, 0.300000)
  92. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  93. particle.SpreadAngle = Vector2.new(0.000000, 0.000000)
  94. particle.LockedToPart = false
  95. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.100000, 0.446000), NumberSequenceKeypoint.new(0.200000, 0.626000), NumberSequenceKeypoint.new(0.300000, 0.744000), NumberSequenceKeypoint.new(0.400000, 0.829000), NumberSequenceKeypoint.new(0.500000, 0.890000), NumberSequenceKeypoint.new(0.600000, 0.934000), NumberSequenceKeypoint.new(0.700000, 0.965000), NumberSequenceKeypoint.new(0.800000, 0.985000), NumberSequenceKeypoint.new(0.900000, 0.997000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  96. particle.Orientation = Enum.ParticleOrientation.FacingCamera
  97. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.066667, 0.313726, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.066667, 0.313726, 1.000000))})
  98. particle.Drag = 0
  99. particle.FlipbookStartRandom = false
  100. particle.TimeScale = 1
  101. particle.VelocitySpread = 0
  102. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  103. particle.Speed = NumberRange.new(0.000000, 0.000000)
  104. particle.Brightness = 1
  105. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.100000, 14.283000), NumberSequenceKeypoint.new(0.200000, 20.032000), NumberSequenceKeypoint.new(0.300000, 23.820999), NumberSequenceKeypoint.new(0.400000, 26.517000), NumberSequenceKeypoint.new(0.500000, 28.476000), NumberSequenceKeypoint.new(0.600000, 29.892000), NumberSequenceKeypoint.new(0.700000, 30.884001), NumberSequenceKeypoint.new(0.800000, 31.530001), NumberSequenceKeypoint.new(0.900000, 31.888000), NumberSequenceKeypoint.new(1.000000, 32.000000)})
  106. particle.Enabled = false
  107. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  108. particle.RotSpeed = NumberRange.new(0.000000, 0.000000)
  109. particle.ZOffset = 0
  110. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  111. particle.Rate = 20
  112. particle.VelocityInheritance = 0
  113. particle.Rotation = NumberRange.new(-360.000000, 360.000000)
  114. particle.ShapePartial = 1
  115. particle.Texture = "rbxassetid://14259902617"
  116. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  117. particle.EmissionDirection = Enum.NormalId.Top
  118. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  119. particle.Shape = Enum.ParticleEmitterShape.Box
  120. particle.LightEmission = 1
  121.  
  122. particle.Parent = parent
  123. table.insert(particles, particle)
  124. end
  125.  
  126. do
  127. local particle = Instance.new("ParticleEmitter")
  128. local parent = effectPart
  129. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  130. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  131. particle.LightInfluence = 0
  132. particle.Lifetime = NumberRange.new(0.500000, 0.500000)
  133. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  134. particle.SpreadAngle = Vector2.new(0.000000, 0.000000)
  135. particle.LockedToPart = false
  136. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 1.000000), NumberSequenceKeypoint.new(0.158000, 1.000000), NumberSequenceKeypoint.new(0.186000, 0.667000), NumberSequenceKeypoint.new(0.308000, 0.107000), NumberSequenceKeypoint.new(0.446000, 0.167000), NumberSequenceKeypoint.new(0.542000, 0.300000), NumberSequenceKeypoint.new(0.614000, 0.510000), NumberSequenceKeypoint.new(0.666000, 0.773000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  137. particle.Orientation = Enum.ParticleOrientation.FacingCamera
  138. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.666667, 1.000000, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.666667, 1.000000, 1.000000))})
  139. particle.Drag = 0
  140. particle.FlipbookStartRandom = false
  141. particle.TimeScale = 1
  142. particle.VelocitySpread = 0
  143. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  144. particle.Speed = NumberRange.new(0.000000, 0.000000)
  145. particle.Brightness = 1
  146. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.063000, 5.744000), NumberSequenceKeypoint.new(0.505000, 14.080000), NumberSequenceKeypoint.new(0.653000, 15.318000), NumberSequenceKeypoint.new(0.771000, 16.261999), NumberSequenceKeypoint.new(0.861000, 16.802000), NumberSequenceKeypoint.new(1.000000, 17.087000)})
  147. particle.Enabled = false
  148. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  149. particle.RotSpeed = NumberRange.new(0.000000, 0.000000)
  150. particle.ZOffset = 2
  151. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  152. particle.Rate = 8
  153. particle.VelocityInheritance = 0
  154. particle.Rotation = NumberRange.new(-360.000000, 360.000000)
  155. particle.ShapePartial = 1
  156. particle.Texture = "rbxassetid://12765176773"
  157. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  158. particle.EmissionDirection = Enum.NormalId.Top
  159. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  160. particle.Shape = Enum.ParticleEmitterShape.Box
  161. particle.LightEmission = 1
  162.  
  163. particle.Parent = parent
  164. table.insert(particles, particle)
  165. end
  166.  
  167. do
  168. local particle = Instance.new("ParticleEmitter")
  169. local parent = effectPart
  170. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  171. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  172. particle.LightInfluence = 0.4000000059604645
  173. particle.Lifetime = NumberRange.new(0.100000, 0.400000)
  174. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  175. particle.SpreadAngle = Vector2.new(360.000000, 360.000000)
  176. particle.LockedToPart = false
  177. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.111000), NumberSequenceKeypoint.new(0.137000, 0.311000), NumberSequenceKeypoint.new(0.347000, 0.831000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  178. particle.Orientation = Enum.ParticleOrientation.VelocityPerpendicular
  179. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(1.000000, 1.000000, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(1.000000, 1.000000, 1.000000))})
  180. particle.Drag = 0
  181. particle.FlipbookStartRandom = false
  182. particle.TimeScale = 1
  183. particle.VelocitySpread = 360
  184. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  185. particle.Speed = NumberRange.new(0.001000, 5.000000)
  186. particle.Brightness = 1
  187. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 1.766000), NumberSequenceKeypoint.new(0.036000, 3.813000), NumberSequenceKeypoint.new(0.074000, 5.333000), NumberSequenceKeypoint.new(0.158000, 7.685000), NumberSequenceKeypoint.new(0.248000, 8.999000), NumberSequenceKeypoint.new(0.382000, 10.093000), NumberSequenceKeypoint.new(0.658000, 11.421000), NumberSequenceKeypoint.new(1.000000, 13.257000)})
  188. particle.Enabled = false
  189. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  190. particle.RotSpeed = NumberRange.new(180.000000, 180.000000)
  191. particle.ZOffset = 0
  192. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  193. particle.Rate = 55
  194. particle.VelocityInheritance = 0
  195. particle.Rotation = NumberRange.new(-360.000000, 360.000000)
  196. particle.ShapePartial = 1
  197. particle.Texture = "rbxassetid://12765465557"
  198. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  199. particle.EmissionDirection = Enum.NormalId.Bottom
  200. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  201. particle.Shape = Enum.ParticleEmitterShape.Box
  202. particle.LightEmission = 0
  203.  
  204. particle.Parent = parent
  205. table.insert(particles, particle)
  206. end
  207.  
  208. do
  209. local particle = Instance.new("ParticleEmitter")
  210. local parent = effectPart
  211. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  212. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  213. particle.LightInfluence = 0
  214. particle.Lifetime = NumberRange.new(0.800000, 0.800000)
  215. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  216. particle.SpreadAngle = Vector2.new(0.000000, 0.000000)
  217. particle.LockedToPart = false
  218. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.735000, 0.000000), NumberSequenceKeypoint.new(0.919000, 0.000000), NumberSequenceKeypoint.new(0.955000, 0.604000), NumberSequenceKeypoint.new(0.979000, 0.874000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  219. particle.Orientation = Enum.ParticleOrientation.FacingCamera
  220. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.333333, 0.666667, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.333333, 0.666667, 1.000000))})
  221. particle.Drag = 0
  222. particle.FlipbookStartRandom = false
  223. particle.TimeScale = 1
  224. particle.VelocitySpread = 0
  225. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  226. particle.Speed = NumberRange.new(0.000000, 0.000000)
  227. particle.Brightness = 1
  228. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.033000, 5.696000), NumberSequenceKeypoint.new(0.211000, 31.146000), NumberSequenceKeypoint.new(0.291000, 9.457000), NumberSequenceKeypoint.new(0.339000, 38.428001), NumberSequenceKeypoint.new(0.543000, 13.483000), NumberSequenceKeypoint.new(0.585000, 41.740002), NumberSequenceKeypoint.new(0.755000, 23.377001), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  229. particle.Enabled = false
  230. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  231. particle.RotSpeed = NumberRange.new(80.000000, 80.000000)
  232. particle.ZOffset = 16
  233. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  234. particle.Rate = 8
  235. particle.VelocityInheritance = 0
  236. particle.Rotation = NumberRange.new(45.000000, 45.000000)
  237. particle.ShapePartial = 1
  238. particle.Texture = "rbxassetid://13859838423"
  239. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  240. particle.EmissionDirection = Enum.NormalId.Top
  241. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  242. particle.Shape = Enum.ParticleEmitterShape.Box
  243. particle.LightEmission = 1
  244.  
  245. particle.Parent = parent
  246. table.insert(particles, particle)
  247. end
  248.  
  249. do
  250. local particle = Instance.new("ParticleEmitter")
  251. local parent = effectPart
  252. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  253. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  254. particle.LightInfluence = 0
  255. particle.Lifetime = NumberRange.new(0.450000, 0.520000)
  256. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  257. particle.SpreadAngle = Vector2.new(-360.000000, -360.000000)
  258. particle.LockedToPart = false
  259. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  260. particle.Orientation = Enum.ParticleOrientation.VelocityParallel
  261. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.007843, 0.901961, 1.000000)), ColorSequenceKeypoint.new(0.768000, Color3.new(0.364706, 0.407843, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.074510, 0.043137, 1.000000))})
  262. particle.Drag = 12
  263. particle.FlipbookStartRandom = false
  264. particle.TimeScale = 1
  265. particle.VelocitySpread = -360
  266. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.450000), NumberSequenceKeypoint.new(1.000000, 0.450000)})
  267. particle.Speed = NumberRange.new(45.000000, 45.000000)
  268. particle.Brightness = 1
  269. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(0.294000, 31.358000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  270. particle.Enabled = false
  271. particle.Acceleration = Vector3.new(0.000000, -3.000000, 0.000000)
  272. particle.RotSpeed = NumberRange.new(0.000000, 0.000000)
  273. particle.ZOffset = 1
  274. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  275. particle.Rate = 0
  276. particle.VelocityInheritance = 0
  277. particle.Rotation = NumberRange.new(90.000000, 90.000000)
  278. particle.ShapePartial = 1
  279. particle.Texture = "rbxassetid://7216848149"
  280. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  281. particle.EmissionDirection = Enum.NormalId.Right
  282. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  283. particle.Shape = Enum.ParticleEmitterShape.Box
  284. particle.LightEmission = 1
  285.  
  286. particle.Parent = parent
  287. table.insert(particles, particle)
  288. end
  289.  
  290. do
  291. local particle = Instance.new("ParticleEmitter")
  292. local parent = effectPart
  293. particle.ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume
  294. particle.FlipbookFramerate = NumberRange.new(1.000000, 1.000000)
  295. particle.LightInfluence = 0
  296. particle.Lifetime = NumberRange.new(0.300000, 0.900000)
  297. particle.FlipbookLayout = Enum.ParticleFlipbookLayout.None
  298. particle.SpreadAngle = Vector2.new(360.000000, 360.000000)
  299. particle.LockedToPart = false
  300. particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 1.000000), NumberSequenceKeypoint.new(0.500000, 0.000000), NumberSequenceKeypoint.new(1.000000, 1.000000)})
  301. particle.Orientation = Enum.ParticleOrientation.VelocityPerpendicular
  302. particle.Color = ColorSequence.new({ColorSequenceKeypoint.new(0.000000, Color3.new(0.152941, 0.603922, 1.000000)), ColorSequenceKeypoint.new(1.000000, Color3.new(0.152941, 0.603922, 1.000000))})
  303. particle.Drag = 0
  304. particle.FlipbookStartRandom = false
  305. particle.TimeScale = 1
  306. particle.VelocitySpread = 360
  307. particle.Squash = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 0.000000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  308. particle.Speed = NumberRange.new(0.010000, 0.010000)
  309. particle.Brightness = 1
  310. particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0.000000, 52.425999), NumberSequenceKeypoint.new(1.000000, 0.116000), NumberSequenceKeypoint.new(1.000000, 0.000000)})
  311. particle.Enabled = false
  312. particle.Acceleration = Vector3.new(0.000000, 0.000000, 0.000000)
  313. particle.RotSpeed = NumberRange.new(725.000000, 835.000000)
  314. particle.ZOffset = 1.100000023841858
  315. particle.ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward
  316. particle.Rate = 15
  317. particle.VelocityInheritance = 0
  318. particle.Rotation = NumberRange.new(-360.000000, 360.000000)
  319. particle.ShapePartial = 1
  320. particle.Texture = "rbxassetid://11584478657"
  321. particle.FlipbookMode = Enum.ParticleFlipbookMode.Loop
  322. particle.EmissionDirection = Enum.NormalId.Front
  323. particle.FlipbookIncompatible = "Particle texture must be 1024 by 1024 to use flipbooks."
  324. particle.Shape = Enum.ParticleEmitterShape.Box
  325. particle.LightEmission = 1
  326.  
  327. particle.Parent = parent
  328. table.insert(particles, particle)
  329. end
  330.  
  331. for _, particle in ipairs(particles) do
  332. particle.Enabled = true
  333. end
  334.  
  335. local maxLifetime = 0
  336. for _, particle in ipairs(particles) do
  337. maxLifetime = math.max(maxLifetime, particle.Lifetime.Max)
  338. end
  339.  
  340. task.wait(maxLifetime * 1.5)
  341.  
  342. for _, particle in ipairs(particles) do
  343. particle.Enabled = false
  344. end
  345.  
  346. task.wait(1)
  347. effectPart:Destroy()
  348.  
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