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- --Made by [NO[
- local Nuke = Instance.new("Part", Workspace)
- Nuke.CFrame = CFrame.new(0,0,0)
- Nuke.Name = "Nuke"
- Nuke.Locked = true
- Nuke.Shape = "Ball"
- Nuke.TopSurface = "Smooth"
- Nuke.BottomSurface = "Smooth"
- Nuke.BrickColor = BrickColor.new("Br. yellowish orange")
- Nuke.Transparency = 0.2
- local BMesh = Instance.new("SpecialMesh", Nuke)
- BMesh.Name = "SphereMesh"
- BMesh.MeshType = "Sphere"
- Nuke.Touched:connect(function(Part)
- if Part.Locked == false then
- Part.Anchored = false
- Part:BreakJoints()
- coroutine.resume(coroutine.create(function()
- while wait(0.05) do
- BMesh.Scale = BMesh.Scale + Vector3.new(0.1,0.1,0.1)
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait(1) do
- Nuke.Size = Nuke.Size + Vector3.new(2,2,2)
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait() do
- Nuke.CFrame = Vector3.new(0,0,0)
- end
- end))
- end
- end)
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