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- //-------------------------------------------------//
- [WAR]
- 7.22 KB
- //------------------------------------------------------------------------------ WAR
- #define MAX_WARS 20
- #define WARLJUB 0x8B008BAA
- #define WARORANGE "{FFAF00}"
- enum WAR
- {
- bool:WARKreiranje,
- bool:WARAktivan,
- WARTimSkor[ 2 ],
- WAROruzje[ 4 ],
- WARMapa,
- WARMaxClanova,
- WARTimClanovi[ 2 ],
- WARTimLider[ 2 ],
- WARTimer,
- WARTeamID[ 2 ],
- TimerWARSec,
- TimerWARMin,
- TimerWAROstaloVreme,
- WARCena
- }
- new WARInfo[ MAX_WARS ][ WAR ];
- enum WARI
- {
- bool:WARTim[ 2 ],
- WARUbistva,
- WARSmrti,
- WARIgrac
- }
- new WARPInfo[ MAX_PLAYERS ][ WARI ];
- new PlayerText:WARTextDraw[ MAX_PLAYERS ][ 9 ];
- new Float:PozicijaWAR[ MAX_PLAYERS ][ 3 ],
- VirtualWWAR[ MAX_PLAYERS ],
- InteriorWAR[ MAX_PLAYERS ],
- KreiranjeWara[ MAX_PLAYERS ];
- new Float:RandomWARMapa11[ 9 ][ 3 ] =
- {
- {1147.9226,2813.0664,10.8125},
- {1148.4319,2809.7048,10.8203},
- {1148.7649,2805.6304,10.8203},
- {1151.0385,2800.8855,10.8203},
- {1155.1233,2800.9697,10.8203},
- {1155.0419,2805.0557,10.8203},
- {1144.4396,2799.8264,10.8125},
- {1139.9843,2806.2156,10.9688},
- {1140.9631,2812.3542,10.9190}
- };
- new Float:RandomWARMapa12[ 9 ][ 3 ] =
- {
- {1403.0447,2733.0447,10.8126},
- {1410.5400,2737.9583,10.8203},
- {1414.4192,2747.7236,10.8203},
- {1411.3033,2757.2588,11.2597},
- {1399.9032,2750.0581,10.8203},
- {1391.1559,2744.3250,10.8203},
- {1384.0992,2743.9656,10.8203},
- {1388.7274,2728.1936,10.8203},
- {1379.5826,2729.1980,10.8203}
- };
- new Float:RandomWARMapa21[ 7 ][ 3 ] =
- {
- {-972.6812,1096.0303,1344.9882},
- {-972.5949,1084.3115,1344.9950},
- {-973.4254,1076.6229,1344.9950},
- {-973.5809,1070.1228,1345.0007},
- {-973.7216,1064.7092,1345.0061},
- {-973.6556,1056.8405,1345.0156},
- {-973.0229,1024.2570,1345.0525}
- };
- new Float:RandomWARMapa22[ 7 ][ 3 ] =
- {
- {-1132.7081,1022.7668,1345.7273},
- {-1132.6602,1035.5205,1345.7427},
- {-1132.2740,1041.1238,1345.7412},
- {-1131.0614,1048.8101,1345.7435},
- {-1132.0385,1055.2090,1345.7603},
- {-1132.0372,1063.7393,1345.7628},
- {-1131.6272,1094.3673,1345.7885}
- };
- new Float:RandomWARMapa31[ 4 ][ 3 ] =
- {
- {1295.8276,1070.7544,10.7652},
- {1293.9846,1078.9841,10.6999},
- {1300.7595,1085.3835,10.8203},
- {1312.7617,1084.8655,10.8203}
- };
- new Float:RandomWARMapa32[ 4 ][ 3 ] =
- {
- {1492.2148,916.9006,10.9297},
- {1478.9260,916.6356,10.8203},
- {1467.7583,915.6778,10.8203},
- {1471.7261,930.1809,10.8203}
- };
- new Float:RandomWARMapa41[ 5 ][ 3 ] =
- {
- {2922.0735,4057.7339,41.9413},
- {2924.9233,4058.4211,41.9413},
- {2925.6855,4053.5361,41.9413},
- {2926.5029,4045.3936,41.9413},
- {2921.1628,4044.2600,41.9413}
- };
- new Float:RandomWARMapa42[ 5 ][ 3 ] =
- {
- {2925.1416,4300.6401,41.9413},
- {2923.4927,4307.6055,41.9413},
- {2927.1511,4311.6382,41.9413},
- {2930.3958,4310.5850,41.9413},
- {2931.5002,4302.3281,41.9413}
- };
- new Float:RandomWARMapa51[ 4 ][ 3 ] =
- {
- {-136.6962,-114.7337,3.1172},
- {-126.6221,-115.4705,3.1172},
- {-104.1388,-119.4517,3.1172},
- {-84.2369,-121.1719,3.1172}
- };
- new Float:RandomWARMapa52[ 4 ][ 3 ] =
- {
- {0.4129,91.1095,3.1172},
- {-22.3045,108.2041,3.1172},
- {-45.0152,113.6356,3.1172},
- {-77.4174,134.2272,3.1172}
- };
- //////////////
- //------------------------------------------------------------------------------
- stock SetWarStatsTD( w )
- {
- new string[ 128 ], stringcic[ 10 ];
- foreach( Player, id )
- {
- if( WARPInfo[ id ][ WARIgrac ] == w )
- {
- format( string ,sizeof( string ),"~w~Ubistva: ~g~%d~n~~w~Smrti: ~r~%d~n~~w~Igraci: ~y~%d", WARInfo[ w ][ WARTimSkor ][ 0 ], WARInfo[ w ][ WARTimSkor ][ 1 ], WARInfo[ w ][ WARTimClanovi ][ 0 ] );
- PlayerTextDrawSetString( id, WARTextDraw[ id ][ 5 ], string );
- format( string ,sizeof( string ),"~w~Ubistva: ~g~%d~n~~w~Smrti: ~r~%d~n~~w~Igraci: ~y~%d", WARInfo[ w ][ WARTimSkor ][ 1 ], WARInfo[ w ][ WARTimSkor ][ 0 ], WARInfo[ w ][ WARTimClanovi ][ 1 ] );
- PlayerTextDrawSetString( id, WARTextDraw[ id ][ 6 ], string );
- format( stringcic, sizeof( stringcic ), "%s", ImeOrg( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ) );
- PlayerTextDrawSetString( id, WARTextDraw[ id ][ 3 ], stringcic );
- format( stringcic, sizeof( stringcic ), "%s", ImeOrg( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- PlayerTextDrawSetString( id, WARTextDraw[ id ][ 4 ], stringcic );
- }
- }
- }
- //------------------------------------------------------------------------------
- stock WARPoruka( w, color, string[] )
- {
- foreach( Player, i )
- {
- if( WARPInfo[ i ][ WARIgrac ] == w )
- {
- SCM( i, color, string );
- }
- }
- }
- ////////////////////////////////////////
- /
- ResetujWarIgraca( playerid );
- KreiranjeWara[ playerid ] = -1;
- ///////////////
- /
- new warstring[ 124 ];
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true )
- {
- format( warstring, sizeof( warstring ), ""WARORANGE"WAR | {F81414}%s: "BELA"je napustio WAR.", GetName( playerid ) );
- WARPoruka( WARPInfo[ playerid ][ WARIgrac ], 0xFF9900AA, warstring );
- WARInfo[ WARPInfo[ playerid ][ WARIgrac ] ][ WARTimClanovi ][ 0 ]--;
- }
- if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true )
- {
- format( warstring, sizeof( warstring ), ""WARORANGE"WAR | {0049FF}%s: "BELA"je napustio WAR.", GetName( playerid ) );
- WARPoruka( WARPInfo[ playerid ][ WARIgrac ], 0xFF9900AA, warstring );
- WARInfo[ WARPInfo[ playerid ][ WARIgrac ] ][ WARTimClanovi ][ 1 ]--;
- }
- ///
- if( WARPInfo[ playerid ][ WARIgrac ] != -1 ) {
- new w = WARPInfo[ playerid ][ WARIgrac ];
- SetPlayerVirtualWorld( playerid, w );
- SetPlayerHealth( playerid, 100 );
- SetPlayerArmour( playerid, 100 );
- // AntiCheatSG[ playerid ][ TeleportCheck ] = 4;
- // AntiCheatSG[ playerid ][ WeaponDetect ] = 4;
- if( WARInfo[ w ][ WARMapa ] == 1 ) {
- new rand1 = random( sizeof( RandomWARMapa11 ) );
- new rand2 = random( sizeof( RandomWARMapa12 ) );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { SetPlayerPos( playerid, RandomWARMapa11[ rand1 ][ 0 ], RandomWARMapa11[ rand1 ][ 1 ],RandomWARMapa11[ rand1 ][ 2 ] ); }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { SetPlayerPos( playerid, RandomWARMapa12[ rand2 ][ 0 ], RandomWARMapa12[ rand2 ][ 1 ],RandomWARMapa12[ rand2 ][ 2 ] ); }
- SetPlayerInterior( playerid, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 2 ) {
- new rand1 = random( sizeof( RandomWARMapa21 ) );
- new rand2 = random( sizeof( RandomWARMapa22 ) );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { SetPlayerPos( playerid, RandomWARMapa21[ rand1 ][ 0 ], RandomWARMapa21[ rand1 ][ 1 ],RandomWARMapa21[ rand1 ][ 2 ] ); }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { SetPlayerPos( playerid, RandomWARMapa22[ rand2 ][ 0 ], RandomWARMapa22[ rand2 ][ 1 ],RandomWARMapa22[ rand2 ][ 2 ] ); }
- SetPlayerInterior( playerid, 10 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 3 ) {
- new rand1 = random( sizeof( RandomWARMapa31 ) );
- new rand2 = random( sizeof( RandomWARMapa32 ) );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { SetPlayerPos( playerid, RandomWARMapa31[ rand1 ][ 0 ], RandomWARMapa31[ rand1 ][ 1 ],RandomWARMapa31[ rand1 ][ 2 ] ); }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { SetPlayerPos( playerid, RandomWARMapa32[ rand2 ][ 0 ], RandomWARMapa32[ rand2 ][ 1 ],RandomWARMapa32[ rand2 ][ 2 ] ); }
- SetPlayerInterior( playerid, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 4 ) {
- new rand1 = random( sizeof( RandomWARMapa41 ) );
- new rand2 = random( sizeof( RandomWARMapa42 ) );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { SetPlayerPos( playerid, RandomWARMapa41[ rand1 ][ 0 ], RandomWARMapa41[ rand1 ][ 1 ], RandomWARMapa41[ rand1 ][ 2 ] ); }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { SetPlayerPos( playerid, RandomWARMapa42[ rand2 ][ 0 ], RandomWARMapa42[ rand2 ][ 1 ], RandomWARMapa42[ rand2 ][ 2 ] ); }
- SetPlayerInterior( playerid, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 5 ) {
- new rand1 = random( sizeof( RandomWARMapa51 ) );
- new rand2 = random( sizeof( RandomWARMapa52 ) );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { SetPlayerPos( playerid, RandomWARMapa51[ rand1 ][ 0 ], RandomWARMapa51[ rand1 ][ 1 ],RandomWARMapa51[ rand1 ][ 2 ] ); }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { SetPlayerPos( playerid, RandomWARMapa52[ rand2 ][ 0 ], RandomWARMapa52[ rand2 ][ 1 ],RandomWARMapa52[ rand2 ][ 2 ] ); }
- SetPlayerInterior( playerid, 0 );
- }
- GivePlayerWeapon( playerid, WARInfo[ w ][ WAROruzje ][ 0 ], 300 );
- GivePlayerWeapon( playerid, WARInfo[ w ][ WAROruzje ][ 1 ], 300 );
- GivePlayerWeapon( playerid, WARInfo[ w ][ WAROruzje ][ 2 ], 300 );
- GivePlayerWeapon( playerid, WARInfo[ w ][ WAROruzje ][ 3 ], 300 );
- return true;
- }
- ////
- for( new w = 1; w < MAX_WARS; w ++) {
- if( killerid != INVALID_PLAYER_ID ) {
- if( WARInfo[ w ][ WARAktivan ] == true && WARPInfo[ playerid ][ WARIgrac ] == w && WARPInfo[ killerid ][ WARIgrac ] == w ) {
- WARPInfo[ killerid ][ WARUbistva ]++;
- WARPInfo[ playerid ][ WARSmrti ]++;
- new scm_string[ 128 ];
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true && WARPInfo[ killerid ][ WARTim ][ 0 ] == true ) {
- WARInfo[ w ][ WARTimSkor ][ 0 ] -= 3;
- format( scm_string, sizeof( scm_string ), "(WAR) %s je ubio svog saigraca %s, te je njegov tim dobio -3 poena.", GetName( killerid ), GetName( playerid ) );
- WARPoruka( w, WARLJUB, scm_string );
- SetWarStatsTD( w );
- }
- if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true && WARPInfo[ killerid ][ WARTim ][ 1 ] == true ) {
- WARInfo[ w ][ WARTimSkor ][ 1 ] -= 3;
- format( scm_string, sizeof( scm_string ), "(WAR) %s je ubio svog saigraca %s, te je njegov tim dobio -3 poena.", GetName( killerid ), GetName( playerid ) );
- WARPoruka( w, WARLJUB, scm_string);
- SetWarStatsTD( w );
- }
- if( WARPInfo[ killerid ][ WARTim ][ 0 ] == true && WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) {
- WARInfo[ w ][ WARTimSkor ][ 0 ]++;
- format( scm_string, sizeof( scm_string ),"(WAR) %s je ubio protivnika %s!", GetName( killerid ), GetName( playerid ) );
- WARPoruka( w, WARLJUB, scm_string );
- SetWarStatsTD( w );
- }
- if( WARPInfo[ killerid ][ WARTim ][ 1 ] == true && WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) {
- WARInfo[ w ][ WARTimSkor ][ 1 ]++;
- format( scm_string, sizeof( scm_string ),"(WAR) %s je ubio protivnika %s!", GetName( killerid ), GetName( playerid ) );
- WARPoruka( w, WARLJUB, scm_string );
- SetWarStatsTD( w );
- }
- return 1;
- }
- }
- }
- //--------------------------------------------------------WAR SISTEM------------
- CMD:warstart( playerid, params[] )
- {
- if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"[LATINO:RP] "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
- if( PlayerInfo[ playerid ][ pLider ] < 1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Niste ovlasceni");
- if(PlayerInfo[playerid][pClan] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pClan] == 6 || PlayerInfo[playerid][pLider] == 6
- || PlayerInfo[playerid][pClan] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pClan] == 8 || PlayerInfo[playerid][pLider] == 8
- || PlayerInfo[playerid][pClan] == 14 || PlayerInfo[playerid][pLider] == 14 || PlayerInfo[playerid][pClan] == 16 || PlayerInfo[playerid][pLider] == 16
- || PlayerInfo[playerid][pClan] == 18 || PlayerInfo[playerid][pLider] == 18) return SCM(playerid,-1,""esco_boja"LG:"BELA" Ti si lider drzavne organizacije.");
- SPD( playerid, 3000, DSL, X_NASLOV, "Zakazi War\nPozovi u War\nIzbaci iz Wara", X_POTVRDI, X_POTVRDI );
- return true;
- }
- //------------------------------------------------------------------------------
- CMD:warnapusti( playerid, params[] )
- {
- if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"[LATINO:RP] "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
- if( WARPInfo[ playerid ][ WARIgrac ] == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Nisi u waru.");
- new w = WARPInfo[ playerid ][ WARIgrac ];
- new warstring[124];
- if( WARInfo[ w ][ WARAktivan ] == false ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"WAR nije startovan.");
- SetPlayerHealth( playerid, 100 );
- SetPlayerArmour( playerid, 0 );
- SetPlayerPos( playerid, PozicijaWAR[ playerid ][ 0 ], PozicijaWAR[ playerid ][ 1 ], PozicijaWAR[ playerid ][ 2 ] );
- SetPlayerVirtualWorld( playerid, VirtualWWAR[ playerid ] );
- SetPlayerInterior( playerid, InteriorWAR[ playerid ] );
- // AntiCheatSG[ playerid ][ WeaponDetect ] = 3;
- ResetPlayerWeapons( playerid );
- WARPInfo[ playerid ][ WARIgrac ] = -1;
- ResetujWarIgraca( playerid );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) {
- format( warstring, sizeof( warstring ), ""WARORANGE"WAR | {F81414}%s: "BELA"je napustio WAR.", GetName( playerid ) );
- WARPoruka( w, 0xFF9900AA, warstring );
- WARInfo[ w ][ WARTimClanovi ][ 0 ]--;
- }
- if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) {
- format( warstring, sizeof( warstring ), ""WARORANGE"WAR | {0049FF}%s: "BELA"je napustio WAR.", GetName( playerid ) );
- WARPoruka( w, 0xFF9900AA, warstring );
- WARInfo[ w ][ WARTimClanovi ][ 1 ]--;
- }
- SCM( playerid, -1, "Izasli ste iz wara." );
- WarTDControl( playerid, false );
- return 1;
- }
- //------------------------------------------------------------------------------
- CMD:wp( playerid, params[] )
- {
- if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"[LATINO:RP] "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
- new text[ 180 ], string[ 240 ];
- if( WARPInfo[ playerid ][ WARIgrac ] == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Nisi uso u war.");
- if( PlayerInfo[ playerid ][ pMutiran ] != 0) return SCM(playerid,-1,"[LATINO:RP] "CRVENA"Ne mozete pricati/koristiti chat komande, mutirani ste.");
- if( sscanf( params, "s[180]", text ) ) return SCM( playerid,-1,""ORANGE"[!] /wp [text]");
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true )
- {
- format( string, sizeof( string ), ""WARORANGE"WAR | {F81414}%s: "BELA"%s", GetName( playerid ), text );
- }
- if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) {
- format( string, sizeof( string ), ""WARORANGE"WAR | {0049FF}%s: "BELA"%s", GetName( playerid ), text );
- }
- WARPoruka( WARPInfo[ playerid ][ WARIgrac ], 0xFF9900AA, string );
- return 1;
- }
- stock WarTDControl( playerid, bool:show )
- {
- if( show == true )
- {
- WARTextDraw[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid,640.000000, 220.000000, " ");
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 0 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 0 ], 1);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 0 ], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 0 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 0 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 0 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 0 ], 1);
- PlayerTextDrawUseBox(playerid,WARTextDraw[ playerid ][ 0 ], 1);
- PlayerTextDrawBoxColor(playerid,WARTextDraw[ playerid ][ 0 ], 150);
- PlayerTextDrawTextSize(playerid,WARTextDraw[ playerid ][ 0 ], 500.000000, 40.000000);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 0 ], 0);
- WARTextDraw[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid,567.000000, 220.000000, "WAR");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 1 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 1 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 1 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 1 ], 0.419999, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 1 ], 0xFFF1CF0E );
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 1 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 1 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 1 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 1 ], 0);
- WARTextDraw[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid,568.000000, 227.000000, "-");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 2 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 2 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 2 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 2 ], 12.080010, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 2 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 2 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 2 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 2 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 2 ], 0);
- WARTextDraw[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid,527.000000, 234.000000, "Tim 1");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 3 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 3 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 3 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 3 ], 0.360000, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 3 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 3 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 3 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 3 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 3 ], 0);
- WARTextDraw[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,608.000000, 234.000000, "Tim 2");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 4 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 4 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 4 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 4 ], 0.360000, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 4 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 4 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 4 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 4 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 4 ], 0);
- WARTextDraw[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,506.000000, 248.000000, "Ubistva: 100~n~Smrti: 100~n~Igraci: 10");
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 5 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 5 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 5 ], 0.230000, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 5 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 5 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 5 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 5 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 5 ], 0);
- WARTextDraw[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid,573.000000, 248.000000, "Ubistva: 100~n~Smrti: 100~n~Igraci: 10");
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 6 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 6 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 6 ], 0.230000, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 6 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 6 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 6 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 6 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 6 ], 0);
- WARTextDraw[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,568.000000, 275.000000, "-");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 7 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 7 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 7 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 7 ], 12.080010, 0.899999);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 7 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 7 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 7 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 7 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 7 ], 0);
- WARTextDraw[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,567.000000, 284.000000, "10:00");
- PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 8 ], 2);
- PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 8 ], 255);
- PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 8 ], 2);
- PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 8 ], 0.459999, 1.300000);
- PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 8 ], -1);
- PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 8 ], 0);
- PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 8 ], 1);
- PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 8 ], 1);
- PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 8 ], 0);
- for( new i = 0; i < 9; i ++)
- {
- PlayerTextDrawShow( playerid, WARTextDraw[ playerid ][ i ] );
- }
- }
- else if( show == false )
- {
- for( new i = 0; i < 9; i ++ )
- {
- PlayerTextDrawHide( playerid, WARTextDraw[ playerid ][ i ] );
- PlayerTextDrawDestroy( playerid, WARTextDraw[ playerid ][ i ] );
- WARTextDraw[ playerid ][ i ] = PlayerText:INVALID_TEXT_DRAW;
- }
- }
- }
- fDialog(3000)
- {
- if(!response) return 1;
- if(response)
- {
- if( listitem == 0 )
- {
- SPD( playerid, 3001, DSL, "Izaberi mapu", "Mapa 1 - Abandoned\nMapa 2 - RC Battlefield\nMapa 3 - Skladiste\nMapa 4 - United\nMapa 5 - Farma", "Odaberi", "Ponisti");
- }
- if( listitem == 1 )
- {
- SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Unesite id igraca iz tvog tima", "Uredu", "Ponisti");
- }
- if( listitem == 2 )
- {
- SPD( playerid, 3011, DSI, "Izbacivanje igraca", "Unesite id igraca iz tvog tima", "Uredu", "Ponisti");
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3001)
- {
- if(!response) return 1;
- if(response)
- {
- if( PlayerInfo[ playerid ][ pZatvor ] != 0 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Ne mozes war u jailu.");
- new warid = -1;
- for( new w = 1; w < MAX_WARS; w ++) {
- if( WARInfo[ w ][ WARAktivan ] == false && WARInfo[ w ][ WARKreiranje ] == false ) {
- warid = w;
- break;
- }
- }
- if( warid == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Vec ima 10 pokrenutih warova.");
- KreiranjeWara[ playerid ] = warid;
- WARInfo[ warid ][ WARKreiranje ] = true;
- WARInfo[ warid ][ WARAktivan ] = false;
- WARInfo[ warid ][ WARCena ] = 0;
- if( listitem == 0 ) { WARInfo[ warid ][ WARMapa ] = 1; }
- if( listitem == 1 ) { WARInfo[ warid ][ WARMapa ] = 2; }
- if( listitem == 2 ) { WARInfo[ warid ][ WARMapa ] = 3; }
- if( listitem == 3 ) { WARInfo[ warid ][ WARMapa ] = 4; }
- if( listitem == 4 ) { WARInfo[ warid ][ WARMapa ] = 5; }
- SPD( playerid, 3002, DSL, "Izaberi oruzje slot 1", "Deagle\nColt 45\nSilenced Pistol", "Odaberi", "Ponisti" );
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3002)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ];
- if( listitem == 0 ) { WARInfo[ w ][ WAROruzje ][ 0 ] = 24; }
- if( listitem == 1 ) { WARInfo[ w ][ WAROruzje ][ 0 ] = 22; }
- if( listitem == 2 ) { WARInfo[ w ][ WAROruzje ][ 0 ] = 23; }
- SPD( playerid, 3003, DSL, "Izaberi oruzje slot 2", "Uzi\nMP5", "Odaberi", "Ponisti");
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3003)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ];
- if( listitem == 0 ) { WARInfo[ w ][ WAROruzje ][ 1 ] = 28; }
- if( listitem == 1 ) { WARInfo[ w ][ WAROruzje ][ 1 ] = 29; }
- SPD( playerid, 3004, DSL, "Izaberi oruzje slot 3", "AK-47\nM4", "Odaberi", "Ponisti");
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3004)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ];
- if( listitem == 0 ) { WARInfo[ w ][ WAROruzje ][ 2 ] = 30; }
- if( listitem == 1 ) { WARInfo[ w ][ WAROruzje ][ 2 ] = 31; }
- SPD( playerid, 3005, DSL, "Izaberi oruzje slot 4", "Country Rifle\nShotgun", "Odaberi", "Ponisti");
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3005)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ];
- if( listitem == 0 ) { WARInfo[ w ][ WAROruzje ][ 3 ] = 33; }
- if( listitem == 1 ) { WARInfo[ w ][ WAROruzje ][ 3 ] = 25; }
- SPD( playerid, 3006, DSI, "Ulaganje novca", "Unesite para koliko zelite da ulozite u war, protivncki lider mora isto toliko da ulozi(Ako uneses 0 onda nema uloga).", "Odaberi", "Ponisti");
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3006)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ], novac;
- if( sscanf( inputtext, "i", novac ) ) return SPD( playerid, 3006, DSI, "Ulaganje novca", "Unesite para koliko zelite da ulozite u war, protivncki lider mora isto toliko da ulozi(Ako uneses 0 onda nema uloga).", "Odaberi", "Ponisti");
- if( PlayerInfo[ playerid ][ pNovacDzep ] < novac ) return SPD( playerid, 3006, DSI, "Nemate dovoljno novca", "Unesite para koliko zelite da ulozite u war, protivncki lider mora isto toliko da ulozi(Ako uneses 0 onda nema uloga).", "Odaberi", "Ponisti");
- if( novac < 0 || novac > 100000 ) return SPD( playerid, 3006, DSI, "Ulaganje novca", "Unesite para koliko zelite da ulozite u war, protivncki lider mora isto toliko da ulozi(Ako uneses 0 onda nema uloga).", "Odaberi", "Ponisti");
- WARInfo[ w ][ WARCena ] = novac;
- SPD( playerid, 3007, DSI, "Maximum clanova", "Upisite koliko maximum clanova ce biti u waru(3-20).", "Odaberi", "Ponisti");
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3007)
- {
- if( response ) {
- new maxigraca, w = KreiranjeWara[ playerid ];
- if( sscanf( inputtext, "i", maxigraca ) ) return SPD( playerid, 3007, DSI, "Maximum clanova", "Upisite koliko maximum clanova ce biti u waru(3-20).", "Odaberi", "Ponisti");
- if( maxigraca < 3 || maxigraca > 20 ) return SPD( playerid, 3007, DSI, "Maximum clanova", "Upisite koliko maximum clanova ce biti u waru(3-20).", "Odaberi", "Ponisti");
- WARInfo[ w ][ WARMaxClanova ] = maxigraca;
- SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3008)
- {
- if( response ) {
- new id, w = KreiranjeWara[ playerid ],string[120];
- if( sscanf( inputtext, "u", id ) ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- if( id == INVALID_PLAYER_ID ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- //if( PlayerInfo[ playerid ][ pLider ] == PlayerInfo[ id ][ pLider ] ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- if( PlayerInfo[ id ][ pLider ] < 1 ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- if( id == playerid ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- if(PlayerInfo[playerid][pClan] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pClan] == 6 || PlayerInfo[playerid][pLider] == 6
- || PlayerInfo[playerid][pClan] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pClan] == 8 || PlayerInfo[playerid][pLider] == 8
- || PlayerInfo[playerid][pClan] == 14 || PlayerInfo[playerid][pLider] == 14 || PlayerInfo[playerid][pClan] == 16 || PlayerInfo[playerid][pLider] == 16
- || PlayerInfo[playerid][pClan] == 18 || PlayerInfo[playerid][pLider] == 18) return SCM(playerid,-1,""esco_boja"LG:"BELA" Ti si lider drzavne organizacije.");
- if( WARPInfo[ id ][ WARIgrac ] != -1 ) return SPD( playerid, 3008, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" );
- if( PlayerInfo[ id ][ pZatvor ] != 0 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Ne mozes pozvati lidera koji je u waru.");
- //if( PlayerLogged[ id ] != true ) return SendErrorMessage( playerid, "Ne mozes u waru pozvati lidera koji se nije ulogovao." );
- WARInfo[ w ][ WARTimLider ][ 0 ] = playerid;
- WARInfo[ w ][ WARTimLider ][ 1 ] = id;
- KreiranjeWara[ id ] = w;
- strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) );
- format( string, sizeof( string ), ""WARORANGE"Oruzje 1: "BELA"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 0 ] ][ wName ] );
- strcat( DialogStrgEx, string );
- format( string, sizeof( string ), ""WARORANGE"Oruzje 2: "BELA"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 1 ] ][ wName ] );
- strcat( DialogStrgEx, string );
- format( string, sizeof( string ), ""WARORANGE"Oruzje 3: "BELA"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 2 ] ][ wName ] );
- strcat( DialogStrgEx, string );
- format( string, sizeof( string ), ""WARORANGE"Maksimalni broj clanova: "BELA"%d\n\n", WARInfo[ w ][ WARMaxClanova ] );
- strcat( DialogStrgEx, string );
- format( string, sizeof( string ), ""WARORANGE"Ulog novca: "BELA"%d$\n\n", WARInfo[ w ][ WARCena ] );
- strcat( DialogStrgEx, string );
- format( string, sizeof( string ), ""WARORANGE"Lider "BELA"%s "WARORANGE"vam je poslao zahtev za war.Izaberi:", ImeOrganizacije( PlayerInfo[ playerid ][ pClan ] ) );
- strcat( DialogStrgEx, string );
- SPD( id, 3009, DSB, "Zahtev za war", DialogStrgEx, "Prihvati", "Odbij" );
- strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) );
- }
- else if( !response ) {
- new w = KreiranjeWara[ playerid ];
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3009)
- {
- if( response ) {
- new w = KreiranjeWara[ playerid ];
- if( PlayerInfo[ playerid ][ pNovacDzep ] < WARInfo[ w ][ WARCena ] ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Nemate dovoljno novca za ulog!");
- SCM( WARInfo[ w ][ WARTimLider ][ 1 ], -1, ""WARORANGE"WAR | "BELA"Prihvatio si poziv za war ubaci svoje igrace!");
- SCM( WARInfo[ w ][ WARTimLider ][ 0 ], -1, ""WARORANGE"WAR | "BELA"Igrac je prihvatio poziv za war ubaci svoje igrace!");
- g_NovacMinus( WARInfo[ w ][ WARTimLider ][ 0 ], WARInfo[ w ][ WARCena ] );
- g_NovacMinus( WARInfo[ w ][ WARTimLider ][ 1 ], WARInfo[ w ][ WARCena ] );
- GetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ 0 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ 1 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ 2 ] );
- VirtualWWAR[ WARInfo[ w ][ WARTimLider ][ 0 ] ] = GetPlayerVirtualWorld( WARInfo[ w ][ WARTimLider ][ 0 ] );
- InteriorWAR[ WARInfo[ w ][ WARTimLider ][ 0 ] ] = GetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ] );
- GetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ 0 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ 1 ], PozicijaWAR[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ 2 ] );
- VirtualWWAR[ WARInfo[ w ][ WARTimLider ][ 1 ] ] = GetPlayerVirtualWorld( WARInfo[ w ][ WARTimLider ][ 0 ] );
- InteriorWAR[ WARInfo[ w ][ WARTimLider ][ 1 ] ] = GetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ] );
- if( WARInfo[ w ][ WARMapa ] == 1 ) {
- new rand1 = random( sizeof( RandomWARMapa11 ) );
- new rand2 = random( sizeof( RandomWARMapa12 ) );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], RandomWARMapa11[ rand1 ][ 0 ], RandomWARMapa11[ rand1 ][ 1 ],RandomWARMapa11[ rand1 ][ 2 ] );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], RandomWARMapa12[ rand2 ][ 0 ], RandomWARMapa12[ rand2 ][ 1 ],RandomWARMapa12[ rand2 ][ 2 ] );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ], 0 );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ], 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 2 ) {
- new rand1 = random( sizeof( RandomWARMapa21 ) );
- new rand2 = random( sizeof( RandomWARMapa22 ) );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], RandomWARMapa21[ rand1 ][ 0 ], RandomWARMapa21[ rand1 ][ 1 ],RandomWARMapa21[ rand1 ][ 2 ] );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], RandomWARMapa22[ rand2 ][ 0 ], RandomWARMapa22[ rand2 ][ 1 ],RandomWARMapa22[ rand2 ][ 2 ] );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ], 10 );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ], 10 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 3 ) {
- new rand1 = random( sizeof( RandomWARMapa31 ) );
- new rand2 = random( sizeof( RandomWARMapa32 ) );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], RandomWARMapa31[ rand1 ][ 0 ], RandomWARMapa31[ rand1 ][ 1 ],RandomWARMapa31[ rand1 ][ 2 ] );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], RandomWARMapa32[ rand2 ][ 0 ], RandomWARMapa32[ rand2 ][ 1 ],RandomWARMapa32[ rand2 ][ 2 ] );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ], 0 );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ], 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 4 ) {
- new rand1 = random( sizeof( RandomWARMapa41 ) );
- new rand2 = random( sizeof( RandomWARMapa42 ) );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], RandomWARMapa41[ rand1 ][ 0 ], RandomWARMapa41[ rand1 ][ 1 ],RandomWARMapa41[ rand1 ][ 2 ] );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], RandomWARMapa42[ rand2 ][ 0 ], RandomWARMapa42[ rand2 ][ 1 ],RandomWARMapa42[ rand2 ][ 2 ] );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ], 0 );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ], 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 5 ) {
- new rand1 = random( sizeof( RandomWARMapa51 ) );
- new rand2 = random( sizeof( RandomWARMapa52 ) );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 0 ], RandomWARMapa51[ rand1 ][ 0 ], RandomWARMapa51[ rand1 ][ 1 ],RandomWARMapa51[ rand1 ][ 2 ] );
- SetPlayerPos( WARInfo[ w ][ WARTimLider ][ 1 ], RandomWARMapa52[ rand2 ][ 0 ], RandomWARMapa52[ rand2 ][ 1 ],RandomWARMapa52[ rand2 ][ 2 ] );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 0 ], 0 );
- SetPlayerInterior( WARInfo[ w ][ WARTimLider ][ 1 ], 0 );
- }
- WARInfo[ w ][ WARAktivan ] = true;
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 0 ], WARInfo[ w ][ WAROruzje ][ 0 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 0 ], WARInfo[ w ][ WAROruzje ][ 1 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 0 ], WARInfo[ w ][ WAROruzje ][ 2 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 0 ], WARInfo[ w ][ WAROruzje ][ 3 ], 300 );
- SetPlayerVirtualWorld( WARInfo[ w ][ WARTimLider ][ 0 ], w );
- SetPlayerHealth( WARInfo[ w ][ WARTimLider ][ 0 ], 100 );
- SetPlayerArmour( WARInfo[ w ][ WARTimLider ][ 0 ], 100 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 1 ], WARInfo[ w ][ WAROruzje ][ 0 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 1 ], WARInfo[ w ][ WAROruzje ][ 1 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 1 ], WARInfo[ w ][ WAROruzje ][ 2 ], 300 );
- GivePlayerWeapon( WARInfo[ w ][ WARTimLider ][ 1 ], WARInfo[ w ][ WAROruzje ][ 3 ], 300 );
- SetPlayerVirtualWorld( WARInfo[ w ][ WARTimLider ][ 1 ], w );
- SetPlayerHealth( WARInfo[ w ][ WARTimLider ][ 1 ], 100 );
- SetPlayerArmour( WARInfo[ w ][ WARTimLider ][ 1 ], 100 );
- WARInfo[ w ][ WARTeamID ][ 0 ] = PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ];
- WARInfo[ w ][ WARTeamID ][ 1 ] = PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ];
- WARInfo[ w ][ WARTimClanovi ][ 0 ]++;
- WARInfo[ w ][ WARTimClanovi ][ 1 ]++;
- WARInfo[ w ][ WARTimer ] = SetTimerEx( "ZaustaviWAR", 10*60000, false, "d", w );
- WARInfo[ w ][ TimerWARMin ] = 1; WARInfo[ w ][ TimerWARSec ] =0;
- WARInfo[ w ][ TimerWAROstaloVreme ] = SetTimerEx( "TimerWAROstaloVremeB", 1000, true, "d", w );
- ResetujWarIgraca( WARInfo[ w ][ WARTimLider ][ 0 ] );
- WARPInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ WARTim ][ 0 ] = true;
- WARPInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ WARIgrac ] = w;
- ResetujWarIgraca( WARInfo[ w ][ WARTimLider ][ 1 ] );
- WARPInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ WARTim ][ 1 ] = true;
- WARPInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ WARIgrac ] = w;
- new string[ 128 ];
- format( string, sizeof( string ), ""WARORANGE"WAR "BELA"| "WARORANGE"Tim 1: "BELA"%s "BELA"| "WARORANGE"Tim 2: "BELA"%s", ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- SCM( WARInfo[ w ][ WARTimLider ][ 0 ], -1, string );
- SCM( WARInfo[ w ][ WARTimLider ][ 0 ], -1, "War chat /wp." );
- format( string, sizeof( string ), ""WARORANGE"WAR "BELA"| "WARORANGE"Tim 1: "BELA"%s "BELA"| "WARORANGE"Tim 2: "BELA"%s", ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- SCM( WARInfo[ w ][ WARTimLider ][ 1 ], -1, string );
- SCM( WARInfo[ w ][ WARTimLider ][ 1 ], -1, "War chat /wp." );
- WarTDControl( WARInfo[ w ][ WARTimLider ][ 0 ], true );
- WarTDControl( WARInfo[ w ][ WARTimLider ][ 1 ], true );
- SetWarStatsTD( w );
- new warstring[184];
- format( warstring, sizeof( warstring ), "WAR | %s je pokrenuo war izmedju organizacija %s i %s!", GetName( WARInfo[ w ][ WARTimLider ][ 0 ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- SCMTA( -1, warstring );
- new string12[ 128 ];
- format( string12, sizeof( string12 ), "Igrac %s je pokrenuo war izmedju organizacija %s i %s.", GetName( WARInfo[ w ][ WARTimLider ][ 0 ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- }
- else {
- new w = KreiranjeWara[ playerid ];
- SCM( WARInfo[ w ][ WARTimLider ][ 0 ], -1, "Protivnicki Lider je odbio poziv za war!" );
- WARInfo[ w ][ WARKreiranje ] = false;
- WARInfo[ w ][ WARAktivan ] = false;
- KreiranjeWara[ WARInfo[ w ][ WARTimLider ][ 0 ] ] = -1;
- KreiranjeWara[ playerid ] = -1;
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3010)
- {
- if(!response) return 1;
- if( response ) {
- if( WARPInfo[ playerid ][ WARIgrac ] == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Niste u waru.");
- new igrac, w = WARPInfo[ playerid ][ WARIgrac ];
- if( sscanf( inputtext, "u", igrac ) ) return SPD( playerid, 3010, DSI, "Ubacivanje igraca", "Unesite id igraca iz tvog tima", "Uredu", "Ponisti");
- if( WARInfo[ w ][ WARAktivan ] == false ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"War nije aktivan.");
- if( PlayerInfo[igrac][pZatvor] != 0) return SCM(playerid,-1,""esco_boja"LG:"BELA"Taj igrac je zatvoren.");
- if(!IsPlayerConnected(igrac)) return SCM(playerid, -1, ""esco_boja"LG:"BELA"Igrac nije konektovan.");
- if( WARPInfo[ igrac ][ WARIgrac ] == 1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Taj igrac je vec u waru.");
- if(PlayerInfo[playerid][pLider] != PlayerInfo[igrac][pClan]) return SCM(playerid, -1, ""esco_boja"LG:"BELA" Igrac je clan neke druge organizacije!");
- if( PlayerInfo[ igrac ][ pTrazeniLevel ] > 0 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Taj igrac ima wanted level.");
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) {
- if( WARInfo[ w ][ WARTimClanovi ][ 0 ] >= WARInfo[ w ][ WARMaxClanova ] ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Predjen je max clanova u waru.");
- GetPlayerPos( igrac, PozicijaWAR[ igrac ][ 0 ], PozicijaWAR[ igrac ][ 1 ], PozicijaWAR[ igrac ][ 2 ] );
- VirtualWWAR[ igrac ] = GetPlayerVirtualWorld( igrac );
- InteriorWAR[ igrac ] = GetPlayerInterior( igrac );
- new rand1 = random( sizeof( RandomWARMapa11 ) );
- new rand21 = random( sizeof( RandomWARMapa21 ) );
- new rand31 = random( sizeof( RandomWARMapa31 ) );
- new rand41 = random( sizeof( RandomWARMapa41 ) );
- new rand51 = random( sizeof( RandomWARMapa51 ) );
- if(WARInfo[ w ][ WARMapa ] == 1 ) {
- SetPlayerPos( igrac, RandomWARMapa11[ rand1 ][ 0 ], RandomWARMapa11[ rand1 ][ 1 ],RandomWARMapa11[ rand1 ][ 2 ] );
- SetPlayerInterior( playerid, 0 );
- }
- else if(WARInfo[ w ][ WARMapa ] == 2 ) {
- SetPlayerPos( igrac, RandomWARMapa21[ rand21 ][ 0 ], RandomWARMapa21[ rand21 ][ 1 ],RandomWARMapa21[ rand21 ][ 2 ] );
- SetPlayerInterior( igrac, 10 );
- }
- else if(WARInfo[ w ][ WARMapa ] == 3 ) {
- SetPlayerPos( igrac, RandomWARMapa31[ rand31 ][ 0 ], RandomWARMapa31[ rand31 ][ 1 ],RandomWARMapa31[ rand31 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- else if(WARInfo[ w ][ WARMapa ] == 4 ) {
- SetPlayerPos( igrac, RandomWARMapa41[ rand41 ][ 0 ], RandomWARMapa41[ rand41 ][ 1 ],RandomWARMapa41[ rand41 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- else if(WARInfo[ w ][ WARMapa ] == 5 ) {
- SetPlayerPos( igrac, RandomWARMapa51[ rand51 ][ 0 ], RandomWARMapa51[ rand51 ][ 1 ],RandomWARMapa51[ rand51 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 0 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 1 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 2 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 3 ], 300 );
- SetPlayerVirtualWorld( igrac, w );
- SetPlayerHealth( igrac, 100 );
- SetPlayerArmour( igrac, 100 );
- WARInfo[ w ][ WARTimClanovi ][ 0 ]++;
- ResetujWarIgraca( igrac );
- WARPInfo[ igrac ][ WARTim ][ 0 ] = true;
- WARPInfo[ igrac ][ WARIgrac ] = w;
- new string[ 128 ];
- format( string, sizeof( string ), ""WARORANGE"WAR "BELA"| "WARORANGE"Tim 1: "BELA"%s "BELA"| "WARORANGE"Tim 2: "BELA"%s", ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- SCM( igrac, -1, string );
- SCM( igrac, -1, "War chat /wp /warnapusti." );
- SCM( playerid, -1, "Ubacio si clana." );
- WarTDControl( igrac, true );
- SetWarStatsTD( w );
- }
- else if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) {
- if( WARInfo[ w ][ WARTimClanovi ][ 1 ] >= WARInfo[ w ][ WARMaxClanova ] ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Vec ima max clanova u waru");
- GetPlayerPos( igrac, PozicijaWAR[ igrac ][ 0 ], PozicijaWAR[ igrac ][ 1 ], PozicijaWAR[ igrac ][ 2 ] );
- VirtualWWAR[ igrac ] = GetPlayerVirtualWorld( igrac );
- InteriorWAR[ igrac ] = GetPlayerInterior( igrac );
- new rand2 = random( sizeof( RandomWARMapa12 ) );
- new rand22 = random( sizeof( RandomWARMapa22 ) );
- new rand32 = random( sizeof( RandomWARMapa32 ) );
- new rand42 = random( sizeof( RandomWARMapa42 ) );
- new rand52 = random( sizeof( RandomWARMapa52 ) );
- if( WARInfo[ w ][ WARMapa ] == 1 ) {
- SetPlayerPos( igrac, RandomWARMapa12[ rand2 ][ 0 ], RandomWARMapa12[ rand2 ][ 1 ],RandomWARMapa12[ rand2 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 2 ) {
- SetPlayerPos( igrac, RandomWARMapa22[ rand22 ][ 0 ], RandomWARMapa22[ rand22 ][ 1 ],RandomWARMapa22[ rand22 ][ 2 ] );
- SetPlayerInterior( igrac, 10 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 3 ) {
- SetPlayerPos( igrac, RandomWARMapa32[ rand32 ][ 0 ], RandomWARMapa32[ rand32 ][ 1 ],RandomWARMapa32[ rand32 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 4 ) {
- SetPlayerPos( igrac, RandomWARMapa42[ rand42 ][ 0 ], RandomWARMapa42[ rand42 ][ 1 ],RandomWARMapa42[ rand42 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- else if( WARInfo[ w ][ WARMapa ] == 5 ) {
- SetPlayerPos( igrac, RandomWARMapa52[ rand52 ][ 0 ], RandomWARMapa52[ rand52 ][ 1 ],RandomWARMapa52[ rand52 ][ 2 ] );
- SetPlayerInterior( igrac, 0 );
- }
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 0 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 1 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 2 ], 300 );
- GivePlayerWeapon( igrac, WARInfo[ w ][ WAROruzje ][ 3 ], 300 );
- SetPlayerVirtualWorld( igrac, w );
- SetPlayerHealth( igrac, 100 );
- SetPlayerArmour( igrac, 100 );
- WARInfo[ w ][ WARTimClanovi ][ 1 ]++;
- ResetujWarIgraca( igrac );
- WARPInfo[ igrac ][ WARTim ][ 1 ] = true;
- WARPInfo[ igrac ][ WARIgrac ] = w;
- new string[ 128 ];
- format( string, sizeof( string ), ""WARORANGE"WAR "BELA"| "WARORANGE"Tim 1: "BELA"%s "BELA"| "WARORANGE"Tim 2: "BELA"%s", ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 0 ] ][ pClan ] ), ImeOrganizacije( PlayerInfo[ WARInfo[ w ][ WARTimLider ][ 1 ] ][ pClan ] ) );
- SCM( igrac, -1, string );
- SCM( igrac, -1, "War chat /wp /warnapusti." );
- SCM( playerid, -1, "Ubacio si clana." );
- WarTDControl( igrac, true );
- SetWarStatsTD( w );
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- fDialog(3011)
- {
- if(!response) return 1;
- if( response ) {
- if( WARPInfo[ playerid ][ WARIgrac ] == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Niste u waru.");
- new igrac, w = WARPInfo[ playerid ][ WARIgrac ];
- if( sscanf( inputtext, "u", igrac ) ) return SPD( playerid, 3011, DSI, "Izbacivanje igraca", "Unesite id igraca iz tvog tima", "Uredu", "Ponisti");
- if( WARInfo[ w ][ WARAktivan ] == false ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"War nije startovan.");
- if( PlayerInfo[igrac][pZatvor] != 0) return SCM(playerid,-1,""esco_boja"LG:"BELA"Taj igrac je zatvoren.");
- if(!IsPlayerConnected(igrac)) return SCM(playerid, -1, ""esco_boja"LG:"BELA"Igrac nije konektovan.");
- if( WARPInfo[ igrac ][ WARIgrac ] == -1 ) return SCM( playerid,-1,""CRVENA"[ERROR] "SIVA"Taj igrac nije u waru.");
- if(PlayerInfo[playerid][pLider] != PlayerInfo[igrac][pClan]) return SCM(playerid, -1, ""esco_boja"LG:"BELA" Igrac je clan neke druge organizacije!");
- SetPlayerHealth( igrac, 100 );
- SetPlayerPos( igrac, PozicijaWAR[ igrac ][ 0 ], PozicijaWAR[ igrac ][ 1 ], PozicijaWAR[ igrac ][ 2 ] );
- SetPlayerVirtualWorld( igrac, VirtualWWAR[ igrac ] );
- SetPlayerInterior( igrac, InteriorWAR[ igrac ] );
- // AntiCheatSG[ playerid ][ WeaponDetect ] = 3;
- ResetPlayerWeapons( igrac );
- WARPInfo[ igrac ][ WARIgrac ] = -1;
- ResetujWarIgraca( igrac );
- if( WARPInfo[ playerid ][ WARTim ][ 0 ] == true ) { WARInfo[ w ][ WARTimClanovi ][ 0 ]--; }
- if( WARPInfo[ playerid ][ WARTim ][ 1 ] == true ) { WARInfo[ w ][ WARTimClanovi ][ 1 ]--; }
- SCM( playerid, -1, "Izbacio si clana." );
- WarTDControl( igrac, false );
- }
- return 1;
- }
- stock CreateMaps( ) {
- // WAR MAP FREE 1
- CreateObject(987, 1402.24536, 2725.05518, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1390.26404, 2725.06543, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1378.31885, 2725.07349, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1366.35645, 2725.08228, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1354.41626, 2725.06909, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1342.46826, 2725.05127, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1330.49927, 2725.06299, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1318.52832, 2725.06982, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1306.56763, 2725.06885, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1294.60339, 2725.07227, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1282.63672, 2725.05591, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1270.67261, 2725.07129, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1258.72913, 2725.08618, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1246.76160, 2725.08960, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1234.81372, 2725.08594, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1222.89075, 2725.08862, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1210.91333, 2725.09033, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1198.95313, 2725.09375, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1186.97864, 2725.10913, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1175.02136, 2725.11401, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1163.05969, 2725.12476, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1151.07605, 2725.11548, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1139.09717, 2725.15405, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1127.13562, 2725.16724, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1115.20520, 2725.17578, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(987, 1115.34839, 2737.05737, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.33215, 2749.04248, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.29431, 2761.00757, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.27698, 2772.97949, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.26611, 2784.92017, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.26294, 2796.90186, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.25940, 2808.88159, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.25647, 2820.85303, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.24048, 2832.83887, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.23950, 2844.83472, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.24780, 2856.75928, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1115.22070, 2862.74048, 9.80890, 0.00000, 0.00000, -90.00000);
- CreateObject(987, 1127.12402, 2862.97852, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1139.06519, 2862.98975, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1151.01318, 2863.00220, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1162.96143, 2863.03613, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1174.92896, 2863.04810, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1186.89026, 2863.03076, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1198.87122, 2863.04126, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1210.81763, 2863.03394, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1222.73877, 2863.03052, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1234.70117, 2863.04736, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1246.66406, 2863.06421, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1258.64526, 2863.07935, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1270.60657, 2863.11597, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1282.54724, 2863.12769, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1294.50769, 2863.14014, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1306.46375, 2863.13843, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1318.41870, 2863.14063, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1330.35999, 2863.15503, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1342.32080, 2863.16919, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1354.26807, 2863.15820, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1366.20166, 2863.14795, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1378.16162, 2863.16138, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1390.08862, 2863.17212, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1402.01514, 2863.17798, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1413.96252, 2863.20532, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1416.96423, 2863.21606, 9.80890, 0.00000, 0.00000, -180.00000);
- CreateObject(987, 1416.89087, 2851.31323, 9.80890, 0.00000, 0.00000, -270.00000);
- CreateObject(987, 1416.87317, 2839.38721, 9.80890, 0.00000, 0.00000, -270.00000);
- CreateObject(987, 1416.87952, 2827.44702, 9.80890, 0.00000, 0.00000, -270.00000);
- CreateObject(987, 1416.89124, 2815.50659, 9.80890, 0.00000, 0.00000, -270.00000);
- CreateObject(987, 1427.16016, 2809.34521, 9.80890, 0.00000, 0.00000, -211.00000);
- CreateObject(987, 1437.34827, 2803.20337, 9.80890, 0.00000, 0.00000, -211.00000);
- CreateObject(987, 1414.16968, 2725.04785, 9.80890, 0.00000, 0.00000, 47.00000);
- CreateObject(987, 1422.31311, 2733.78906, 9.80890, 0.00000, 0.00000, 39.00000);
- CreateObject(3887, 1230.42151, 2796.69702, 7.29060, 0.00000, 0.00000, -156.00000);
- CreateObject(11441, 1350.94287, 2833.11011, 9.80600, 0.00000, 0.00000, 76.00000);
- CreateObject(3374, 1378.27673, 2802.86523, 11.30570, 0.00000, 0.00000, 0.00000);
- CreateObject(3374, 1343.54895, 2761.32080, 9.86570, 0.00000, 0.00000, 0.00000);
- CreateObject(3374, 1215.42517, 2760.70410, 11.30570, 0.00000, 0.00000, 0.00000);
- CreateObject(3374, 1197.53918, 2813.81812, 11.30570, 0.00000, 0.00000, 0.00000);
- CreateObject(3374, 1261.20776, 2837.02905, 11.28570, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1345.34375, 2821.74805, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(3887, 1392.30969, 2749.75195, 11.99060, 0.00000, 0.00000, -62.00000);
- CreateObject(1225, 1389.02783, 2822.76733, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1388.89087, 2824.23730, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1388.08826, 2823.26025, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1390.50586, 2811.41016, 10.23200, 0.00000, 91.00000, 76.00000);
- CreateObject(1225, 1405.41479, 2797.38818, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(11441, 1351.93457, 2824.92578, 9.80600, 0.00000, 0.00000, -164.00000);
- CreateObject(1225, 1345.27417, 2822.78687, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1336.10559, 2797.72266, 10.15200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1335.11780, 2798.80396, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1340.89380, 2784.21606, 9.63200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1340.35193, 2783.20654, 9.55200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1341.02002, 2762.57544, 9.01200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1340.58154, 2761.26416, 9.01200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1374.03882, 2748.16919, 10.63200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1387.54565, 2755.45483, 11.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1386.31445, 2755.26904, 11.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1309.16650, 2758.02100, 10.17200, -0.04000, 0.00000, 0.00000);
- CreateObject(1225, 1308.42639, 2758.92725, 10.17200, -0.04000, 0.00000, 0.00000);
- CreateObject(1225, 1286.70679, 2759.12500, 9.55200, -0.04000, 0.00000, 0.00000);
- CreateObject(1225, 1287.17090, 2760.54395, 9.55200, -0.04000, 0.00000, 0.00000);
- CreateObject(12957, 1284.31543, 2757.97754, 10.56130, 0.00000, 0.00000, -18.00000);
- CreateObject(1225, 1278.00623, 2768.32422, 10.17200, 90.00000, -2.00000, 0.00000);
- CreateObject(1225, 1268.38147, 2774.02905, 10.19200, 0.00000, -2.00000, 0.00000);
- CreateObject(1225, 1248.82690, 2774.68872, 10.19200, 0.00000, -2.00000, 0.00000);
- CreateObject(1225, 1242.80884, 2757.51929, 10.19200, 0.00000, -2.00000, 0.00000);
- CreateObject(1225, 1251.97766, 2741.87622, 9.59200, 0.00000, -2.00000, 0.00000);
- CreateObject(1225, 1234.04407, 2741.60352, 10.25200, 0.00000, -2.00000, 0.00000);
- CreateObject(11440, 1161.18787, 2802.94019, 9.20590, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1162.79236, 2806.82666, 12.66940, 0.00000, 0.00000, 0.00000);
- CreateObject(13591, 1201.63550, 2851.41064, 10.37750, 0.00000, 0.00000, 47.00000);
- CreateObject(1225, 1196.92114, 2847.86133, 10.27920, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1261.68506, 2839.84619, 10.29400, 0.00000, 0.00000, 0.00000);
- CreateObject(11440, 1318.50671, 2833.33472, 9.14880, 0.00000, 0.00000, 69.00000);
- CreateObject(1225, 1309.56897, 2828.14404, 10.17700, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1303.88879, 2809.01147, 10.21700, 0.00000, 91.00000, 0.00000);
- CreateObject(11443, 1393.70508, 2848.73633, 9.59060, 0.00000, 0.00000, -52.00000);
- CreateObject(1225, 1393.84058, 2846.14209, 10.12890, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1390.42456, 2848.55322, 10.12890, 0.00000, 0.00000, 0.00000);
- CreateObject(11443, 1183.32727, 2767.95508, 9.80886, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1186.34802, 2767.93628, 10.23610, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1185.02710, 2771.86255, 10.23610, 0.00000, 0.00000, 0.00000);
- CreateObject(3363, 1277.47925, 2799.51782, 9.80920, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1342.50500, 2841.29810, 10.21200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1385.46948, 2781.96582, 10.33200, 0.00000, 0.00000, 0.00000);
- CreateObject(1225, 1385.95361, 2780.62671, 10.33200, 0.00000, 0.00000, 0.00000);
- CreateObject(12957, 1390.28198, 2782.74414, 10.61180, 0.00000, 0.00000, 0.00000);
- // WAR MAP FREE 2
- CreateObject(8171, 2946.0625, 4109.7930, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(8171, 2906.4460, 4109.7998, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(8171, 2887.0964, 4109.9063, 60.4812, 0.2350, 91.3100, 359.7500);
- CreateObject(8171, 2966.1877, 4109.6035, 60.5463, 0.2335, 89.3224, 180.0543);
- CreateObject(8171, 2906.4038, 4248.0059, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(8171, 2946.0469, 4248.0132, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(8171, 2887.6990, 4248.1597, 61.0062, 359.9807, 91.3074, 359.7473);
- CreateObject(8171, 2965.8220, 4247.4531, 60.0713, 0.2307, 89.3188, 180.2994);
- CreateObject(8171, 2926.5183, 4316.0449, 60.0213, 0.2307, 89.3134, 270.0416);
- CreateObject(8171, 2929.2061, 4041.4587, 60.0213, 0.2307, 89.3079, 90.1884);
- CreateObject(8171, 2946.4397, 4248.4385, 79.3963, 0.0000, 179.1900, 0.0000);
- CreateObject(8171, 2906.7041, 4248.4395, 78.8463, 0.0000, 179.1870, 0.0000);
- CreateObject(8171, 2906.6987, 4110.1406, 78.8463, 0.0000, 179.1870, 0.0000);
- CreateObject(3110, 2945.3767, 4153.6963, 38.6663, 0.0000, 0.0000, 5.9550);
- CreateObject(6052, 2898.2649, 4199.9722, 43.4139, 0.0000, 0.0000, 29.9100);
- CreateObject(6052, 2899.5896, 4199.0464, 43.0989, 359.5750, 177.1150, 284.2800);
- CreateObject(16084, 2901.1116, 4133.3525, 38.4913, 1.7500, 356.0300, 15.9700);
- CreateObject(3663, 2927.2021, 4166.1641, 43.0220, 0.0000, 0.0000, 272.2102);
- CreateObject(3663, 2927.0901, 4170.1211, 43.0220, 0.0000, 0.0000, 92.4481);
- CreateObject(16084, 2949.8240, 4213.4536, 37.3412, 1.7468, 356.0284, 191.4136);
- CreateObject(3269, 2905.7034, 4160.4521, 40.9413, 0.0000, 0.0000, 57.8350);
- CreateObject(12934, 2973.6648, 4161.0703, 44.3245, 0.0000, 0.0000, 48.1301);
- CreateObject(18260, 2940.8855, 4118.3267, 42.5145, 0.0000, 0.0000, 190.5106);
- CreateObject(2932, 2916.1472, 4044.9136, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2932, 2930.3440, 4044.7532, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2932, 2930.2915, 4054.1082, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2932, 2915.9849, 4053.4519, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2932, 2925.5251, 4061.8821, 42.3932, 0.0000, 0.0000, 90.5078);
- CreateObject(2932, 2918.3765, 4061.8315, 42.3932, 0.0000, 0.0000, 90.5054);
- CreateObject(2973, 2929.5278, 4071.7622, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2933.3254, 4074.2947, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2931.3643, 4073.2207, 43.3662, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2934.2549, 4076.8298, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2924.2859, 4078.3643, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2920.9131, 4079.6577, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2922.5464, 4079.2798, 43.3913, 0.0000, 0.0000, 0.0000);
- CreateObject(2973, 2914.6040, 4077.2412, 40.8763, 0.0000, 0.0000, 0.0000);
- CreateObject(2975, 2912.0498, 4076.4343, 40.9413, 0.0000, 0.0000, 0.0000);
- CreateObject(2975, 2912.0498, 4076.4336, 42.1663, 0.0000, 0.0000, 0.0000);
- CreateObject(2975, 2909.8635, 4076.1775, 42.1663, 0.0000, 0.0000, 0.0000);
- CreateObject(2975, 2909.8833, 4076.2266, 41.1663, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2921.7510, 4103.8647, 41.5690, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2921.7744, 4103.8726, 42.7690, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2921.7744, 4103.8721, 43.9191, 0.0000, 0.0000, 0.0000);
- CreateObject(2934, 2935.0413, 4312.3618, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2934, 2935.0022, 4303.6436, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2934, 2920.7473, 4312.1729, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2934, 2920.5190, 4302.8579, 42.3932, 0.0000, 0.0000, 0.0000);
- CreateObject(2934, 2922.3162, 4295.3857, 42.3932, 0.0000, 0.0000, 89.5101);
- CreateObject(2934, 2933.4146, 4295.3623, 42.3932, 0.0000, 0.0000, 90.0057);
- CreateObject(2934, 2926.8384, 4295.3472, 42.3932, 0.0000, 0.0000, 89.5056);
- CreateObject(2974, 2913.1233, 4281.4204, 40.9413, 0.0000, 0.0000, 119.6400);
- CreateObject(2974, 2915.3826, 4280.4678, 40.9413, 0.0000, 0.0000, 181.6455);
- CreateObject(2974, 2918.6296, 4280.6685, 40.9413, 0.0000, 0.0000, 269.3875);
- CreateObject(2974, 2927.0398, 4279.2568, 40.9413, 0.0000, 0.0000, 253.3698);
- CreateObject(2974, 2929.8049, 4279.1147, 40.9413, 0.0000, 0.0000, 279.3544);
- CreateObject(2974, 2928.8606, 4277.5688, 40.9413, 0.0000, 0.0000, 278.0994);
- CreateObject(2974, 2926.5779, 4277.2715, 40.9413, 0.0000, 0.0000, 278.0969);
- CreateObject(2974, 2928.1638, 4277.4058, 43.7663, 0.0000, 0.0000, 278.0969);
- CreateObject(2974, 2924.7744, 4278.5913, 40.9413, 0.0000, 0.0000, 340.5964);
- CreateObject(3378, 2946.0964, 4280.7583, 42.1112, 0.0000, 0.0000, 304.1952);
- CreateObject(3378, 2946.0957, 4280.7578, 44.3512, 0.0000, 0.0000, 304.1949);
- CreateObject(3585, 2908.1560, 4065.1472, 42.5711, 0.0000, 0.0000, 47.8650);
- CreateObject(3585, 2906.3303, 4066.7869, 42.5711, 0.0000, 0.0000, 47.8619);
- CreateObject(3585, 2904.6826, 4068.4734, 42.5711, 0.0000, 0.0000, 39.9219);
- CreateObject(3585, 2903.3472, 4070.2861, 42.5711, 0.0000, 0.0000, 33.9639);
- CreateObject(3585, 2902.2825, 4072.2351, 42.5711, 0.0000, 0.0000, 20.8438);
- CreateObject(3585, 2901.7178, 4074.3394, 42.5461, 0.0000, 0.0000, 6.9461);
- CreateObject(3585, 2901.5010, 4076.6543, 42.5211, 0.0000, 0.0000, 2.9734);
- CreateObject(2991, 2950.1531, 4094.4287, 41.5690, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2950.1523, 4094.4287, 42.8190, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2950.1523, 4094.4287, 44.0690, 0.0000, 0.0000, 0.0000);
- CreateObject(2991, 2954.3076, 4093.2632, 41.5690, 0.0000, 0.0000, 328.1051);
- CreateObject(2991, 2954.3213, 4093.2837, 42.8190, 0.0000, 0.0000, 328.1012);
- CreateObject(2991, 2954.3213, 4093.2832, 44.0689, 0.0000, 0.0000, 328.1012);
- CreateObject(2991, 2942.9612, 4095.0745, 41.5439, 0.0000, 0.0000, 328.1012);
- CreateObject(2991, 2942.9609, 4095.0742, 42.7689, 0.0000, 0.0000, 328.1012);
- CreateObject(2991, 2942.9609, 4095.0742, 43.8939, 0.0000, 0.0000, 328.1012);
- CreateObject(2991, 2946.3823, 4094.3325, 45.2190, 359.2500, 358.0150, 4.0111);
- CreateObject(16301, 2914.8337, 4120.4917, 45.1091, 0.0000, 0.0000, 71.7750);
- CreateObject(16311, 2930.9119, 4148.0361, 52.3643, 0.0000, 0.0000, 45.8950);
- CreateObject(16311, 2953.0288, 4188.8677, 52.2393, 0.0000, 0.0000, 256.5099);
- CreateObject(16301, 2952.8406, 4220.3813, 44.2092, 358.7500, 358.0150, 282.2239);
- CreateObject(3865, 2907.0601, 4280.1265, 42.8752, 0.0000, 0.0000, 131.5950);
- CreateObject(3865, 2900.9775, 4273.8223, 42.8752, 0.0000, 0.0000, 141.5642);
- CreateObject(3865, 2897.5974, 4266.8145, 42.8752, 0.0000, 0.0000, 171.4688);
- CreateObject(3865, 2896.8999, 4258.4038, 42.8752, 0.0000, 0.0000, 181.4336);
- CreateObject(3865, 2897.0337, 4250.6128, 42.8752, 0.0000, 0.0000, 181.4282);
- CreateObject(3865, 2897.1570, 4241.4370, 42.8752, 0.0000, 0.0000, 181.4282);
- CreateObject(3865, 2897.2605, 4232.4385, 42.8752, 0.0000, 0.0000, 181.4282);
- CreateObject(3865, 2897.3896, 4223.4839, 42.8752, 0.0000, 0.0000, 181.4282);
- CreateObject(3865, 2897.3127, 4210.8110, 43.5502, 14.6750, 0.0000, 181.4282);
- CreateObject(3865, 2897.3782, 4202.7544, 46.6752, 27.8322, 0.0000, 181.4227);
- CreateObject(3865, 2897.4624, 4195.0615, 50.7502, 27.8284, 0.0000, 181.4227);
- CreateObject(3865, 2897.5408, 4187.7300, 55.5501, 37.7684, 0.0000, 181.4227);
- CreateObject(3865, 2897.4651, 4180.3711, 60.9252, 34.5455, 0.0000, 179.4227);
- CreateObject(3865, 2897.1863, 4171.4805, 64.1002, 4.7660, 0.0000, 178.4177);
- CreateObject(3675, 2964.6809, 4127.9097, 47.7725, 0.0000, 0.0000, 270.2703);
- CreateObject(3214, 2897.4216, 4162.3687, 56.3810, 0.0000, 0.0000, 0.0000);
- CreateObject(3214, 2897.3164, 4154.2368, 56.3810, 0.0000, 0.0000, 0.0000);
- CreateObject(3269, 2896.8799, 4150.0088, 42.3413, 0.0000, 0.0000, 348.0420);
- CreateObject(3865, 2898.0813, 4146.1489, 64.1002, 4.7626, 0.0000, 359.8123);
- CreateObject(3865, 2897.9731, 4137.1470, 62.7251, 12.7026, 0.0000, 359.8077);
- CreateObject(3865, 2897.8188, 4128.4048, 60.5751, 14.6852, 0.0000, 359.8022);
- CreateObject(3865, 2897.9934, 4119.8823, 57.8000, 20.9332, 0.0000, 3.7722);
- CreateObject(3865, 2898.4143, 4111.4478, 54.5500, 20.9290, 0.0000, 3.7683);
- CreateObject(3865, 2898.8235, 4103.2388, 51.1500, 23.1790, 0.0000, 3.7683);
- CreateObject(3865, 2899.2803, 4094.7463, 47.5000, 23.1757, 0.0000, 3.7628);
- CreateObject(3865, 2899.8013, 4087.6245, 45.1249, 14.9706, 0.0000, 5.7478);
- CreateObject(3865, 2900.8042, 4081.6189, 43.9000, 9.9839, 0.0000, 11.4958);
- CreateObject(3406, 2962.1606, 4124.8135, 47.0120, 0.0000, 0.0000, 0.0000);
- CreateObject(3406, 2951.8049, 4123.2603, 47.0120, 0.0000, 0.0000, 0.0000);
- CreateObject(12934, 2937.2039, 4098.4331, 44.3245, 0.0000, 0.0000, 199.4000);
- CreateObject(925, 2961.7756, 4241.9683, 42.0032, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2959.4500, 4241.9927, 42.0032, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2957.1260, 4242.0928, 42.0032, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2953.7290, 4242.2393, 42.0032, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2951.3335, 4243.0142, 42.0032, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2951.2844, 4242.9897, 44.0532, 0.0000, 0.0000, 0.0000);
- CreateObject(925, 2953.7285, 4242.2393, 44.1032, 0.0000, 0.0000, 0.0000);
- CreateObject(1348, 2946.2793, 4246.0381, 41.6438, 0.0000, 0.0000, 139.5800);
- CreateObject(964, 2953.7417, 4242.2329, 45.1740, 0.0000, 0.0000, 0.0000);
- CreateObject(3566, 2949.3616, 4258.5718, 43.5549, 0.0000, 0.0000, 49.8500);
- CreateObject(3566, 2936.5239, 4250.1211, 43.5549, 0.0000, 0.0000, 119.6350);
- CreateObject(3566, 2912.6487, 4244.3428, 43.5549, 0.0000, 0.0000, 229.3001);
- CreateObject(3761, 2932.2522, 4188.7314, 42.9402, 0.0000, 0.0000, 55.8950);
- CreateObject(3761, 2926.2815, 4193.4009, 42.9402, 0.0000, 0.0000, 135.6530);
- CreateObject(3761, 2935.1130, 4197.8228, 42.9402, 0.0000, 0.0000, 185.4984);
- CreateObject(3761, 2921.3103, 4200.0815, 42.9402, 0.0000, 0.0000, 125.6732);
- CreateObject(3761, 2917.0486, 4192.9609, 42.9402, 0.0000, 0.0000, 215.4027);
- CreateObject(2395, 2925.3589, 4167.7871, 71.9962, 270.6749, 0.0000, 359.0000);
- CreateObject(8171, 2946.4680, 4110.1543, 79.4213, 0.0000, 179.1870, 0.0000);
- CreateObject(2395, 2925.3147, 4165.0737, 71.9712, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2925.2715, 4162.3584, 71.9462, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2928.9763, 4162.2866, 71.9462, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2929.0112, 4165.0371, 71.9712, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2929.0752, 4167.7290, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2925.4006, 4170.5552, 71.8462, 90.2851, 0.0000, 358.4797);
- CreateObject(2395, 2929.1240, 4170.4775, 71.8462, 90.2802, 0.0000, 358.9784);
- CreateObject(2395, 2929.1077, 4167.8022, 71.8462, 90.2802, 0.0000, 358.9783);
- CreateObject(2395, 2929.0605, 4165.1211, 71.8212, 90.2802, 0.0000, 358.9783);
- CreateObject(2395, 2925.3518, 4167.8628, 71.8212, 90.2802, 0.0000, 358.9783);
- CreateObject(2395, 2925.3230, 4165.1523, 71.8212, 90.2802, 0.0000, 358.9783);
- CreateObject(987, 2924.9365, 4162.5845, 71.7927, 0.0000, 0.0000, 0.0000);
- CreateObject(987, 2925.0972, 4174.1118, 71.8677, 0.0000, 0.0000, 270.2703);
- CreateObject(987, 2936.6013, 4174.0420, 71.8677, 0.0000, 0.0000, 180.5392);
- CreateObject(987, 2936.7102, 4162.2393, 71.8677, 0.0000, 0.0000, 90.8084);
- CreateObject(2395, 2925.3977, 4170.5176, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2925.4326, 4171.6479, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2929.1550, 4171.5186, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2929.1260, 4169.9878, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2932.8457, 4171.4375, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2932.8379, 4168.7305, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2932.7468, 4166.0405, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2932.6855, 4163.2832, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2932.6709, 4162.2046, 71.9962, 270.6702, 0.0000, 358.9948);
- CreateObject(2395, 2937.3682, 4162.5752, 71.9712, 270.6702, 0.0000, 88.7397);
- CreateObject(2395, 2937.3582, 4166.2656, 71.9712, 270.6647, 0.0000, 88.7366);
- CreateObject(2395, 2937.3662, 4169.9263, 71.9712, 270.6647, 0.0000, 88.7366);
- CreateObject(2395, 2937.5039, 4170.8687, 71.9712, 270.6647, 0.0000, 88.7366);
- CreateObject(2395, 2925.4963, 4173.2295, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2925.4705, 4174.1040, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2929.1973, 4174.0586, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2929.2031, 4173.0093, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2932.9282, 4173.9673, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2932.8831, 4171.2441, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2932.8367, 4168.5713, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2932.8132, 4165.9478, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2932.8315, 4165.2998, 71.8462, 90.2802, 0.0000, 358.4784);
- CreateObject(2395, 2934.0190, 4163.1309, 71.8462, 90.2802, 354.0450, 93.8027);
- CreateObject(2395, 2933.9878, 4166.7329, 71.8462, 90.2802, 356.0249, 93.8013);
- CreateObject(2395, 2933.8804, 4170.3828, 71.8462, 90.2802, 356.0229, 93.8013);
- CreateObject(987, 2936.6035, 4174.4302, 76.5927, 0.0000, 0.0000, 180.5383);
- CreateObject(987, 2937.1362, 4162.2231, 76.6927, 0.0000, 0.0000, 90.8075);
- CreateObject(987, 2924.9365, 4162.1846, 76.6927, 0.0000, 0.0000, 0.0000);
- CreateObject(987, 2924.6235, 4174.1113, 76.7927, 0.0000, 0.0000, 270.2692);
- CreateObject(1472, 2908.9597, 4064.4204, 41.3564, 0.0000, 0.0000, 48.6000);
- }
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