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- local teleport_table = {
- location1 = Vector3.new(-20.532108306884766, 30.75235939025879, 24.25449562072754)
- location2 = Vector3.new(-92.9310302734375, 16.2499942779541, 5.952561855316162)
- }
- local tween_s = game:GetService('TweenService')
- local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear)
- local lp = game.Players.LocalPlayer
- function bypass_teleport(v)
- if lp.Character and
- lp.Character:FindFirstChild('HumanoidRootPart') then
- local cf = CFrame.new(v)
- local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
- a:Play()
- a.Completed:Wait()
- print('tp done')
- end
- end
- bypass_teleport(teleport_table.location1)
- wait(1)
- bypass_teleport(teleport_table.location2)
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