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ManOhMan

campfire

Jul 27th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Part")
  29. o2 = Instance.new("Part")
  30. o3 = Instance.new("Part")
  31. o4 = Instance.new("Part")
  32. o5 = Instance.new("Part")
  33. o6 = Instance.new("Part")
  34. o7 = Instance.new("Part")
  35. o8 = Instance.new("Part")
  36. o9 = Instance.new("Part")
  37. o10 = Instance.new("ParticleEmitter")
  38. o11 = Instance.new("PointLight")
  39. o12 = Instance.new("Part")
  40. o13 = Instance.new("ParticleEmitter")
  41. o1.Parent = mas
  42. o1.Material = Enum.Material.WoodPlanks
  43. o1.BrickColor = BrickColor.new("Burnt Sienna")
  44. o1.Position = Vector3.new(11.5200005, 0.510002971, -21.7600002)
  45. o1.Rotation = Vector3.new(0, 0, -40)
  46. o1.Anchored = true
  47. o1.Shape = Enum.PartType.Cylinder
  48. o1.Size = Vector3.new(4, 1, 1)
  49. o1.CFrame = CFrame.new(11.5200005, 0.510002971, -21.7600002, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414, 0, 0, 0, 1)
  50. o1.BottomSurface = Enum.SurfaceType.Smooth
  51. o1.TopSurface = Enum.SurfaceType.Smooth
  52. o1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  53. o1.Position = Vector3.new(11.5200005, 0.510002971, -21.7600002)
  54. o2.Parent = mas
  55. o2.Material = Enum.Material.WoodPlanks
  56. o2.BrickColor = BrickColor.new("Burnt Sienna")
  57. o2.Position = Vector3.new(10.9592524, 0.184022948, -22.816824)
  58. o2.Rotation = Vector3.new(-0.790000021, 41.4000015, -47.9199982)
  59. o2.Anchored = true
  60. o2.Shape = Enum.PartType.Cylinder
  61. o2.Size = Vector3.new(4, 1, 1)
  62. o2.CFrame = CFrame.new(10.9592524, 0.184022948, -22.816824, 0.50271678, 0.556670785, 0.661357343, -0.748181641, 0.663413823, 0.0103127146, -0.433012784, -0.499999791, 0.75000006)
  63. o2.BottomSurface = Enum.SurfaceType.Smooth
  64. o2.TopSurface = Enum.SurfaceType.Smooth
  65. o2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  66. o2.Position = Vector3.new(10.9592524, 0.184022948, -22.816824)
  67. o3.Parent = mas
  68. o3.Material = Enum.Material.WoodPlanks
  69. o3.BrickColor = BrickColor.new("Burnt Sienna")
  70. o3.Position = Vector3.new(8.62379837, 0.184022993, -20.7104721)
  71. o3.Rotation = Vector3.new(-179.210007, -41.4000015, 132.080002)
  72. o3.Anchored = true
  73. o3.Shape = Enum.PartType.Cylinder
  74. o3.Size = Vector3.new(4, 1, 1)
  75. o3.CFrame = CFrame.new(8.62379837, 0.184022993, -20.7104721, -0.502716064, -0.556672454, -0.661356509, -0.748182058, 0.663413405, 0.0103107849, 0.433013052, 0.49999842, -0.750000894)
  76. o3.BottomSurface = Enum.SurfaceType.Smooth
  77. o3.TopSurface = Enum.SurfaceType.Smooth
  78. o3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  79. o3.Position = Vector3.new(8.62379837, 0.184022993, -20.7104721)
  80. o4.Parent = mas
  81. o4.Material = Enum.Material.WoodPlanks
  82. o4.BrickColor = BrickColor.new("Burnt Sienna")
  83. o4.Position = Vector3.new(8.06304741, 0.510002971, -21.7672901)
  84. o4.Rotation = Vector3.new(-180, 0, 140)
  85. o4.Anchored = true
  86. o4.Shape = Enum.PartType.Cylinder
  87. o4.Size = Vector3.new(4, 1, 1)
  88. o4.CFrame = CFrame.new(8.06304741, 0.510002971, -21.7672901, -0.76604414, -0.642788053, 0, -0.642788053, 0.76604414, 0, 0, 0, -1)
  89. o4.BottomSurface = Enum.SurfaceType.Smooth
  90. o4.TopSurface = Enum.SurfaceType.Smooth
  91. o4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  92. o4.Position = Vector3.new(8.06304741, 0.510002971, -21.7672901)
  93. o5.Parent = mas
  94. o5.Material = Enum.Material.WoodPlanks
  95. o5.BrickColor = BrickColor.new("Burnt Sienna")
  96. o5.Position = Vector3.new(10.7447481, 0.184022993, -20.3508072)
  97. o5.Rotation = Vector3.new(-0.889999986, -48.5900002, -49.1100006)
  98. o5.Anchored = true
  99. o5.Shape = Enum.PartType.Cylinder
  100. o5.Size = Vector3.new(4, 1, 1)
  101. o5.CFrame = CFrame.new(10.7447481, 0.184022993, -20.3508072, 0.433013052, 0.49999845, -0.750000894, -0.748182058, 0.663413465, 0.0103107644, 0.502716064, 0.556672513, 0.661356509)
  102. o5.BottomSurface = Enum.SurfaceType.Smooth
  103. o5.TopSurface = Enum.SurfaceType.Smooth
  104. o5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  105. o5.Position = Vector3.new(10.7447481, 0.184022993, -20.3508072)
  106. o6.Parent = mas
  107. o6.Material = Enum.Material.WoodPlanks
  108. o6.BrickColor = BrickColor.new("Burnt Sienna")
  109. o6.Position = Vector3.new(9.68793201, 0.510002971, -19.7900581)
  110. o6.Rotation = Vector3.new(40, -90, 0)
  111. o6.Anchored = true
  112. o6.Shape = Enum.PartType.Cylinder
  113. o6.Size = Vector3.new(4, 1, 1)
  114. o6.CFrame = CFrame.new(9.68793201, 0.510002971, -19.7900581, 0, 0, -1, -0.642788053, 0.76604414, 0, 0.76604414, 0.642788053, 0)
  115. o6.BottomSurface = Enum.SurfaceType.Smooth
  116. o6.TopSurface = Enum.SurfaceType.Smooth
  117. o6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  118. o6.Position = Vector3.new(9.68793201, 0.510002971, -19.7900581)
  119. o7.Parent = mas
  120. o7.Material = Enum.Material.WoodPlanks
  121. o7.BrickColor = BrickColor.new("Burnt Sienna")
  122. o7.Position = Vector3.new(8.59847355, 0.184022993, -22.9648075)
  123. o7.Rotation = Vector3.new(-179.110001, 48.5900002, 130.889999)
  124. o7.Anchored = true
  125. o7.Shape = Enum.PartType.Cylinder
  126. o7.Size = Vector3.new(4, 1, 1)
  127. o7.CFrame = CFrame.new(8.59847355, 0.184022993, -22.9648075, -0.433013052, -0.499997914, 0.750001311, -0.748182058, 0.663413465, 0.010310323, -0.502716064, -0.556672931, -0.661356151)
  128. o7.BottomSurface = Enum.SurfaceType.Smooth
  129. o7.TopSurface = Enum.SurfaceType.Smooth
  130. o7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  131. o7.Position = Vector3.new(8.59847355, 0.184022993, -22.9648075)
  132. o8.Parent = mas
  133. o8.Material = Enum.Material.WoodPlanks
  134. o8.BrickColor = BrickColor.new("Burnt Sienna")
  135. o8.Position = Vector3.new(9.65529537, 0.510002971, -23.5255566)
  136. o8.Rotation = Vector3.new(-40, 90, 0)
  137. o8.Anchored = true
  138. o8.Shape = Enum.PartType.Cylinder
  139. o8.Size = Vector3.new(4, 1, 1)
  140. o8.CFrame = CFrame.new(9.65529537, 0.510002971, -23.5255566, 0, 0, 1, -0.642788053, 0.76604414, 0, -0.76604414, -0.642788053, 0)
  141. o8.BottomSurface = Enum.SurfaceType.Smooth
  142. o8.TopSurface = Enum.SurfaceType.Smooth
  143. o8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  144. o8.Position = Vector3.new(9.65529537, 0.510002971, -23.5255566)
  145. o9.Parent = mas
  146. o9.Material = Enum.Material.WoodPlanks
  147. o9.BrickColor = BrickColor.new("Burnt Sienna")
  148. o9.Transparency = 1
  149. o9.Position = Vector3.new(9.55255318, 1.29233861, -21.7681427)
  150. o9.Anchored = true
  151. o9.Size = Vector3.new(4, 1, 3.84999943)
  152. o9.CFrame = CFrame.new(9.55255318, 1.29233861, -21.7681427, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  153. o9.BottomSurface = Enum.SurfaceType.Smooth
  154. o9.TopSurface = Enum.SurfaceType.Smooth
  155. o9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  156. o9.Position = Vector3.new(9.55255318, 1.29233861, -21.7681427)
  157. o10.Parent = o9
  158. o10.Size = NumberSequence.new(0.5,0.5)
  159. o10.Texture = "rbxassetid://410256160"
  160. o10.Lifetime = NumberRange.new(1,1)
  161. o10.Rate = 100
  162. o11.Parent = o9
  163. o11.Color = Color3.new(1, 0.666667, 0)
  164. o11.Brightness = 5
  165. o11.Range = 15
  166. o12.Parent = mas
  167. o12.Material = Enum.Material.WoodPlanks
  168. o12.BrickColor = BrickColor.new("Burnt Sienna")
  169. o12.Transparency = 1
  170. o12.Position = Vector3.new(9.55255318, 6.54389429, -21.7681427)
  171. o12.Anchored = true
  172. o12.Size = Vector3.new(4, 1, 3.84999943)
  173. o12.CFrame = CFrame.new(9.55255318, 6.54389429, -21.7681427, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  174. o12.BottomSurface = Enum.SurfaceType.Smooth
  175. o12.TopSurface = Enum.SurfaceType.Smooth
  176. o12.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  177. o12.Position = Vector3.new(9.55255318, 6.54389429, -21.7681427)
  178. o13.Parent = o12
  179. o13.Size = NumberSequence.new(0.5,0.5)
  180. o13.Texture = "rbxassetid://244261992"
  181. o13.Lifetime = NumberRange.new(1,1)
  182. o13.Rate = 100
  183. mas.Parent = workspace
  184. mas:MakeJoints()
  185. local mas1 = mas:GetChildren()
  186. for i=1,#mas1 do
  187. mas1[i].Parent = workspace
  188. ypcall(function() mas1[i]:MakeJoints() end)
  189. end
  190. mas:Destroy()
  191. for i=1,#cors do
  192. coroutine.resume(cors[i])
  193. end
  194.  
  195. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  196. game:GetService("Lighting").Brightness = 2
  197. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  198. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  199. game:GetService("Lighting").GlobalShadows = true
  200. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  201. game:GetService("Lighting").Outlines = false
  202. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  203. game:GetService("Lighting").TimeOfDay = "14:00:00"
  204. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  205. game:GetService("Lighting").FogEnd = 100000
  206. game:GetService("Lighting").FogStart = 0
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