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- local player = game.Players.LocalPlayer
- local avatar = player.Character
- avatar.Humanoid.WalkSpeed = 0
- avatar.Humanoid.JumpPower = 0
- local particle = Instance.new("ParticleEmitter")
- local rightarm = avatar:FindFirstChild("Left Arm")
- local rightparticle = Instance.new("ParticleEmitter")
- local torso = avatar.Torso
- rightparticle.Parent = torso
- rightparticle.EmissionDirection = "Left"
- rightparticle.Texture = "rbxassetid://268259229"
- rightparticle.Size = NumberSequence.new(0.3)
- rightparticle.RotSpeed = NumberRange.new(16)
- rightparticle.Rotation = NumberRange.new(100)
- local rightarmcolor = rightarm.Color
- rightparticle.Color = ColorSequence.new(rightarmcolor)
- rightarm.Transparency = 1
- local torsocolor = torso.Color
- torso.Transparency = 1
- wait()
- rightparticle.Transparency = NumberSequence.new(0.1)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.2)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.3)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.4)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.5)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.6)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.7)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.8)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.9)
- wait()
- rightparticle.Transparency = NumberSequence.new(1)
- local head = avatar.Head
- local headcolor = head.Color
- head.Transparency = 1
- rightparticle.Parent = head
- rightparticle.EmissionDirection = "Left"
- rightparticle.Texture = "rbxassetid://268259229"
- rightparticle.Size = NumberSequence.new(0.3)
- rightparticle.RotSpeed = NumberRange.new(16)
- rightparticle.Rotation = NumberRange.new(100)
- rightparticle.Color = ColorSequence.new(headcolor)
- rightarm.Transparency = 1
- wait()
- rightparticle.Transparency = NumberSequence.new(0.1)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.2)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.3)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.4)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.5)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.6)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.7)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.8)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.9)
- wait()
- rightparticle.Transparency = NumberSequence.new(1)
- rightparticle.Parent = torso
- rightparticle.EmissionDirection = "Left"
- rightparticle.Texture = "rbxassetid://268259229"
- rightparticle.Size = NumberSequence.new(0.3)
- rightparticle.RotSpeed = NumberRange.new(16)
- rightparticle.Rotation = NumberRange.new(100)
- rightparticle.Color = ColorSequence.new(torsocolor)
- rightarm.Transparency = 1
- wait()
- rightparticle.Transparency = NumberSequence.new(0.1)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.2)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.3)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.4)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.5)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.6)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.7)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.8)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.9)
- wait()
- rightparticle.Transparency = NumberSequence.new(1)
- local head = avatar.Head
- local headcolor = head.Color
- head.Transparency = 1
- rightparticle.Parent = head
- rightparticle.EmissionDirection = "Left"
- rightparticle.Texture = "rbxassetid://268259229"
- rightparticle.Size = NumberSequence.new(0.3)
- rightparticle.RotSpeed = NumberRange.new(16)
- rightparticle.Rotation = NumberRange.new(100)
- rightparticle.Color = ColorSequence.new(headcolor)
- rightarm.Transparency = 1
- wait()
- rightparticle.Transparency = NumberSequence.new(0.1)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.2)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.3)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.4)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.5)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.6)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.7)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.8)
- wait()
- rightparticle.Transparency = NumberSequence.new(0.9)
- wait()
- rightparticle.Transparency = NumberSequence.new(1)
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