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- //WH DLA TEAMU
- alias whon "+cl_show_team_equipment;bind CTRL whoff"
- alias whoff "-cl_show_team_equipment;bind CTRL whon"
- bind CTRL whon
- //Możecie zmienić ctrl na inny klawisz.
- //Jest również komenda na sam ZNACZEK nad głową:
- //bind CTRL "toggle cl_teamid_overhead_always 1 0"
- //MYSZKA
- sensitivity "2.3"
- //CELOWNIK BANANAGAMING
- cl_crosshairstyle 4
- cl_crosshairsize 0.5
- cl_crosshairthickness 1
- cl_crosshairgap -4
- cl_crosshair_drawoutline 1
- cl_crosshair_outlinethickness 1
- cl_crosshairdot 1
- cl_crosshair_t 0
- cl_crosshaircolor 5
- cl_crosshaircolor_r 255
- cl_crosshaircolor_g 255
- cl_crosshaircolor_b 0
- cl_crosshairalpha 200
- //CELOWNIK OLD
- //cl_crosshair_drawoutline "1"
- //cl_crosshair_dynamic_maxdist_splitratio "0.35"
- //cl_crosshair_dynamic_splitalpha_innermod "1"
- //cl_crosshair_dynamic_splitalpha_outermod "0.5"
- //cl_crosshair_dynamic_splitdist "7"
- //cl_crosshair_outlinethickness "1"
- //cl_crosshair_sniper_show_normal_inaccuracy "0"
- //cl_crosshair_sniper_width "1"
- //cl_crosshairalpha "210.000000"
- //cl_crosshaircolor "5"
- //cl_crosshaircolor_b "0"
- //cl_crosshaircolor_g "255"
- //cl_crosshaircolor_r "0"
- //cl_crosshairdot "0"
- //cl_crosshairgap "-2.000000"
- //cl_crosshairgap_useweaponvalue "0"
- //cl_crosshairscale "0"
- //cl_crosshairsize "4.500000"
- //cl_crosshairstyle "4"
- //cl_crosshairthickness "0.250000"
- //cl_crosshairusealpha "1"
- //CELOWNIK NEW
- //cl_crosshairstyle 4
- //cl_crosshairsize 3
- //cl_crosshairthickness 0.25
- //cl_crosshairgap -0.5
- //cl_crosshair_drawoutline 1
- //cl_crosshair_outlinethickness 1
- //cl_crosshairdot 0
- //cl_crosshair_t 0
- //cl_crosshaircolor 5
- //cl_crosshaircolor_r 0
- //cl_crosshaircolor_g 255
- //cl_crosshaircolor_b 0
- //cl_crosshairalpha 210
- //DZWIEK
- snd_mixahead 0.05
- snd_front_headphone_position "53.2"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- // Toggle FPS for loading maps faster
- alias fpschange "fpschange_high"
- alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
- alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
- fpschange_low //This turns your FPS low when the game starts to load maps faster
- bind "F6" "fpschange" //Bind F6 to whatever you prefer
- //SHIFT DAJE +0.1 DO VOLUME
- alias +shh "incrementvar volume 0 1 0.1;+speed"
- alias -shh "incrementvar volume 0 1 -0.1;-speed"
- bind "shift" "+shh"
- //CELOWNIK AWP
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68"
- viewmodel_offset_x "2.500000"
- viewmodel_offset_y "0"
- viewmodel_offset_z "-1.500000"
- viewmodel_presetpos "0"
- viewmodel_recoil "1.0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //HUD
- cl_hud_background_alpha "0.750000"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "1"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "1"
- cl_hud_radar_scale "0.8"
- hud_scaling "0.845186"
- hud_showtargetid "1"
- hud_takesshots "0"
- ui_playsettings_maps_workshop "@workshop/817055969/hud_customize"
- Host_WriteConfiguration: Wrote cfg/hud_shareconfig.cfg
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.7"
- cl_radar_square_with_scoreboard "1"
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.7"
- cl_radar_square_with_scoreboard "1"
- net_graph "1"
- net_graphpos "1"
- net_graphproportionalfont "1"
- host_writeconfig
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