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- RalseiToday at 8:11 PM
- u use
- darkToday at 8:11 PM
- us
- central 1 a
- RalseiToday at 8:12 PM
- try singapore????
- or other
- darkToday at 8:12 PM
- why
- RalseiToday at 8:13 PM
- fp maybe better
- just maybe k
- darkToday at 8:18 PM
- 100% DDOS
- cpu/network thing same time hight
- shiroToday at 8:22 PM
- omg
- i want to die
- i almost wasted 499 sar
- my hair had water and i wear headphone
- omg
- rip
- RalseiToday at 8:28 PM
- turn off
- vps
- @dark
- RalseiToday at 8:40 PM
- i try make proxy for gps
- shiroToday at 9:00 PM
- @dark do u have mc open ?
- if yes check how to unlock first strike
- book
- darkToday at 9:00 PM
- already get
- shiroToday at 9:00 PM
- how to make
- what needed ?
- darkToday at 9:01 PM
- i mean my sword have
- shiroToday at 9:01 PM
- i need lifesteal firststrike exp 3
- i bought ember rod and i want put all enchant that need tons level
- already used 500+ level
- darkToday at 9:01 PM
- @shiro pigman sword strongest?
- shiroToday at 9:03 PM
- yes
- RalseiToday at 9:06 PM
- 00f
- udp proxy
- we can make proxy for gt bot
- shiroToday at 9:06 PM
- wtf
- GO MAKE
- GO
- @Ralsei
- MAKE
- IF U MAKE = WE CAN OPEN GT BOT AND NO MOD FIND US
- RalseiToday at 9:06 PM
- ik
- but
- @shiro
- shiroToday at 9:06 PM
- ??
- RalseiToday at 9:06 PM
- u know where freenodejs hosting
- ?
- shiroToday at 9:06 PM
- i go check
- RalseiToday at 9:07 PM
- if tere free node js hosting
- can make
- var proxy = require('udp-proxy'),
- options = {
- address: "209.59.190.105",
- port: 17092,
- ipv6: false,
- localaddress: '0.0.0.0',
- localport: 3000,
- localipv6: false,
- proxyaddress: '0.0.0.0',
- timeOutTime: 1000
- };
- // This is the function that creates the server, each connection is handled internally
- var server = proxy.createServer(options);
- // this should be obvious
- server.on('listening', function (details) {
- console.log('DNS - IPv4 to IPv6 proxy }>=<{ by: ok 2012');
- console.log('udp-proxy-server ready on ' + details.server.family + ' ' + details.server.address + ':' + details.server.port);
- console.log('traffic is forwarded to ' + details.target.family + ' ' + details.target.address + ':' + details.target.port);
- });
- // 'bound' means the connection to server has been made and the proxying is in action
- server.on('bound', function (details) {
- console.log('proxy is bound to ' + details.route.address + ':' + details.route.port);
- console.log('peer is bound to ' + details.peer.address + ':' + details.peer.port);
- });
- // 'message' is emitted when the server gets a message
- server.on('message', function (message, sender) {
- console.log('message from ' + sender.address + ':' + sender.port);
- });
- // 'proxyMsg' is emitted when the bound socket gets a message and it's send back to the peer the socket was bound to
- server.on('proxyMsg', function (message, sender, peer) {
- console.log('answer from ' + sender.address + ':' + sender.port);
- });
- // 'proxyClose' is emitted when the socket closes (from a timeout) without new messages
- server.on('proxyClose', function (peer) {
- console.log('disconnecting socket from ' + peer.address);
- });
- server.on('proxyError', function (err) {
- console.log('ProxyError! ' + err);
- });
- server.on('error', function (err) {
- console.log('Error! ' + err);
- });
- console.log("Started?");
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