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  1. 0.002 2024-01-12 10:20:11; Factorio 1.1.101 (build 62011, win64, steam)
  2. 0.002 Operating system: Windows 10 (build 19045)
  3. 0.000 Initializing Steam API.
  4. 0.002 Program arguments: "D:\programs\steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "28356"
  5. 0.002 Config path: C:/Users/casin/AppData/Roaming/Factorio/config/config.ini
  6. 0.002 Read data path: D:/programs/steam/steamapps/common/Factorio/data
  7. 0.002 Write data path: C:/Users/casin/AppData/Roaming/Factorio [120273/486742MB]
  8. 0.002 Binaries path: D:/programs/steam/steamapps/common/Factorio/bin
  9. 0.013 System info: [CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz, 8 cores, RAM: 15607/32667 MB, page: 31754/56219 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
  10. 0.044 Memory info:
  11. 0.044 [0]: Micron 16ATF2G64AZ-2G3H1 16384 MB 2400 MHz 1.2 v
  12. 0.044 [1]: Micron 16ATF2G64AZ-2G3H1 16384 MB 2400 MHz 1.2 v
  13. 0.045 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  14. 0.165 Video driver: windows
  15. 0.165 Available displays: 1
  16. 0.165 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  17. 0.241 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  18. 0.498 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 30.0.14.9676
  19. 0.498 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  20. 0.498 [Local Video Memory] Budget: 7220MB, CurrentUsage: 8MB, Reservation: 0/3738MB
  21. 0.498 [Non-Local Vid.Mem.] Budget: 15565MB, CurrentUsage: 0MB, Reservation: 0/7910MB
  22. 0.498 Tiled resources: Tier 2
  23. 0.498 Unified Memory Architecture: No
  24. 0.498 BGR 565 Supported: Yes
  25. 0.498 MaximumFrameLatency: 3, GPUThreadPriority: 0
  26. 0.498 Graphics settings preset: very-high
  27. 0.498 Dedicated video memory size 7988 MB
  28. 0.548 Desktop composition is active.
  29. 0.548 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
  30. 0.548 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  31. 0.610 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
  32. 1.998 Info ModManager.cpp:258: Found duplicate mod data_final_final_i_swear, using higher version (2023.122.11 > 2022.100.10).
  33. 2.159 Info ModManager.cpp:258: Found duplicate mod flib, using higher version (0.13.0 > 0.12.6).
  34. 2.191 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3, using higher version (3.1.13 > 3.1.12).
  35. 2.194 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3, using higher version (3.1.16 > 3.1.13).
  36. 2.198 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3, using higher version (3.1.17 > 3.1.16).
  37. 2.242 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3Assets1, using higher version (1.1.7 > 1.1.6).
  38. 2.260 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3Assets1, using higher version (1.1.8 > 1.1.7).
  39. 2.290 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3Assets3, using higher version (1.1.5 > 1.1.4).
  40. 2.294 Info ModManager.cpp:258: Found duplicate mod IndustrialRevolution3Assets3, using higher version (1.1.6 > 1.1.5).
  41. 2.306 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.16 > 0.1.12).
  42. 2.308 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.18 > 0.1.16).
  43. 2.309 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.19 > 0.1.18).
  44. 2.311 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.21 > 0.1.19).
  45. 2.313 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.22 > 0.1.21).
  46. 2.315 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.23 > 0.1.22).
  47. 2.317 Info ModManager.cpp:258: Found duplicate mod janky-quality, using higher version (0.1.24 > 0.1.23).
  48. 3.008 Info ModManager.cpp:258: Found duplicate mod RemoteConfiguration, using higher version (1.2.4 > 1.2.3).
  49. 3.010 Info ModManager.cpp:258: Found duplicate mod RemoteConfiguration, using higher version (1.2.5 > 1.2.4).
  50. 3.244 Info ModManager.cpp:258: Found duplicate mod space-exploration-graphics-4, using higher version (0.6.3 > 0.6.2).
  51. 3.255 Info ModManager.cpp:258: Found duplicate mod space-exploration-postprocess, using higher version (0.6.27 > 0.6.26).
  52. 3.348 Loading mod settings planetorio 0.1.5 (settings.lua)
  53. 3.348 Loading mod settings janky-quality 0.1.24 (settings.lua)
  54. 3.348 Loading mod settings warptorio2 1.3.10 (settings.lua)
  55. 3.352 Loading mod core 0.0.0 (data.lua)
  56. 3.398 Loading mod base 1.1.101 (data.lua)
  57. 3.600 Loading mod flib 0.13.0 (data.lua)
  58. 3.611 Loading mod janky-quality 0.1.24 (data.lua)
  59. 3.625 Loading mod warptorio2 1.3.10 (data.lua)
  60. 3.661 Loading mod base 1.1.101 (data-updates.lua)
  61. 3.680 Loading mod janky-quality 0.1.24 (data-updates.lua)
  62. 3.681 Script @__janky-quality__/data-updates.lua:3: Recipe count before JQ: 224
  63. 4.358 Script @__janky-quality__/prototypes/entity_mods.lua:28: {
  64. collision_box = {
  65. {
  66. -0.29,
  67. -0.29
  68. },
  69. {
  70. 0.29,
  71. 0.2
  72. }
  73. },
  74. corpse = "pipe-remnants",
  75. fast_replaceable_group = "pipe",
  76. flags = {
  77. "placeable-neutral",
  78. "player-creation",
  79. "hidden"
  80. },
  81. fluid_box = {
  82. base_area = 5,
  83. pipe_connections = {
  84. {
  85. position = {
  86. 0,
  87. -1
  88. }
  89. }
  90. },
  91. pipe_covers = {
  92. east = {
  93. layers = {
  94. {
  95. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-east.png",
  96. height = 64,
  97. hr_version = {
  98. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-east.png",
  99. height = 128,
  100. priority = "extra-high",
  101. scale = 0.5,
  102. tint = {
  103. a = 1,
  104. b = 1,
  105. g = 0.5,
  106. r = 0.5
  107. },
  108. width = 128
  109. },
  110. priority = "extra-high",
  111. tint = 0,
  112. width = 64
  113. },
  114. {
  115. draw_as_shadow = true,
  116. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-east-shadow.png",
  117. height = 64,
  118. hr_version = {
  119. draw_as_shadow = true,
  120. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-east-shadow.png",
  121. height = 128,
  122. priority = "extra-high",
  123. scale = 0.5,
  124. width = 128
  125. },
  126. priority = "extra-high",
  127. width = 64
  128. }
  129. }
  130. },
  131. north = {
  132. layers = {
  133. {
  134. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-north.png",
  135. height = 64,
  136. hr_version = {
  137. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-north.png",
  138. height = 128,
  139. priority = "extra-high",
  140. scale = 0.5,
  141. tint = 0,
  142. width = 128
  143. },
  144. priority = "extra-high",
  145. tint = 0,
  146. width = 64
  147. },
  148. {
  149. draw_as_shadow = true,
  150. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-north-shadow.png",
  151. height = 64,
  152. hr_version = {
  153. draw_as_shadow = true,
  154. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-north-shadow.png",
  155. height = 128,
  156. priority = "extra-high",
  157. scale = 0.5,
  158. width = 128
  159. },
  160. priority = "extra-high",
  161. width = 64
  162. }
  163. }
  164. },
  165. south = {
  166. layers = {
  167. {
  168. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-south.png",
  169. height = 64,
  170. hr_version = {
  171. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-south.png",
  172. height = 128,
  173. priority = "extra-high",
  174. scale = 0.5,
  175. tint = 0,
  176. width = 128
  177. },
  178. priority = "extra-high",
  179. tint = 0,
  180. width = 64
  181. },
  182. {
  183. draw_as_shadow = true,
  184. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-south-shadow.png",
  185. height = 64,
  186. hr_version = {
  187. draw_as_shadow = true,
  188. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-south-shadow.png",
  189. height = 128,
  190. priority = "extra-high",
  191. scale = 0.5,
  192. width = 128
  193. },
  194. priority = "extra-high",
  195. width = 64
  196. }
  197. }
  198. },
  199. west = {
  200. layers = {
  201. {
  202. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-west.png",
  203. height = 64,
  204. hr_version = {
  205. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-west.png",
  206. height = 128,
  207. priority = "extra-high",
  208. scale = 0.5,
  209. tint = 0,
  210. width = 128
  211. },
  212. priority = "extra-high",
  213. tint = 0,
  214. width = 64
  215. },
  216. {
  217. draw_as_shadow = true,
  218. filename = "__base__/graphics/entity/pipe-covers/pipe-cover-west-shadow.png",
  219. height = 64,
  220. hr_version = {
  221. draw_as_shadow = true,
  222. filename = "__base__/graphics/entity/pipe-covers/hr-pipe-cover-west-shadow.png",
  223. height = 128,
  224. priority = "extra-high",
  225. scale = 0.5,
  226. width = 128
  227. },
  228. priority = "extra-high",
  229. width = 64
  230. }
  231. }
  232. }
  233. }
  234. },
  235. icon = "__base__/graphics/icons/pipe-to-ground.png",
  236. icon_size = 32,
  237. icons = {
  238. {
  239. icon = "__base__/graphics/icons/pipe-to-ground.png",
  240. icon_size = 32,
  241. tint = {
  242. a = 1,
  243. b = 1,
  244. g = 1,
  245. r = 1
  246. }
  247. },
  248. {
  249. icon = "__janky-quality__/graphics/quality-2-overlay.png",
  250. icon_mipmaps = 0,
  251. icon_size = 64,
  252. scale = 0.5
  253. }
  254. },
  255. localised_name = {
  256. "jq.with-quality",
  257. {
  258. "?",
  259. {
  260. "item-name.warptorio-logistics-pipe"
  261. },
  262. {
  263. "equipment-name.warptorio-logistics-pipe"
  264. },
  265. {
  266. "entity-name.warptorio-logistics-pipe"
  267. },
  268. {
  269. "tile-name.warptorio-logistics-pipe"
  270. },
  271. {
  272. "fluid-name.warptorio-logistics-pipe"
  273. },
  274. {
  275. "recipe-name.warptorio-logistics-pipe"
  276. },
  277. "warptorio-logistics-pipe"
  278. },
  279. {
  280. "jq.quality-2"
  281. }
  282. },
  283. max_health = 195,
  284. name = "warptorio-logistics-pipe-quality-2",
  285. order = "a[pipe]-b[pipe-to-ground]-quality-2",
  286. pictures = {
  287. down = {
  288. filename = "__base__/graphics/entity/pipe-to-ground/pipe-to-ground-down.png",
  289. height = 64,
  290. hr_version = {
  291. filename = "__base__/graphics/entity/pipe-to-ground/hr-pipe-to-ground-down.png",
  292. height = 128,
  293. priority = "extra-high",
  294. scale = 0.5,
  295. tint = 0,
  296. width = 128
  297. },
  298. priority = "high",
  299. tint = 0,
  300. width = 64
  301. },
  302. left = {
  303. filename = "__base__/graphics/entity/pipe-to-ground/pipe-to-ground-left.png",
  304. height = 64,
  305. hr_version = {
  306. filename = "__base__/graphics/entity/pipe-to-ground/hr-pipe-to-ground-left.png",
  307. height = 128,
  308. priority = "extra-high",
  309. scale = 0.5,
  310. tint = 0,
  311. width = 128
  312. },
  313. priority = "high",
  314. tint = 0,
  315. width = 64
  316. },
  317. right = {
  318. filename = "__base__/graphics/entity/pipe-to-ground/pipe-to-ground-right.png",
  319. height = 64,
  320. hr_version = {
  321. filename = "__base__/graphics/entity/pipe-to-ground/hr-pipe-to-ground-right.png",
  322. height = 128,
  323. priority = "extra-high",
  324. scale = 0.5,
  325. tint = 0,
  326. width = 128
  327. },
  328. priority = "high",
  329. tint = 0,
  330. width = 64
  331. },
  332. up = {
  333. filename = "__base__/graphics/entity/pipe-to-ground/pipe-to-ground-up.png",
  334. height = 64,
  335. hr_version = {
  336. filename = "__base__/graphics/entity/pipe-to-ground/hr-pipe-to-ground-up.png",
  337. height = 128,
  338. priority = "extra-high",
  339. scale = 0.5,
  340. tint = 0,
  341. width = 128
  342. },
  343. priority = "high",
  344. tint = 0,
  345. width = 64
  346. }
  347. },
  348. resistances = {
  349. {
  350. percent = 80,
  351. type = "fire"
  352. },
  353. {
  354. percent = 40,
  355. type = "impact"
  356. }
  357. },
  358. selection_box = {
  359. {
  360. -0.5,
  361. -0.5
  362. },
  363. {
  364. 0.5,
  365. 0.5
  366. }
  367. },
  368. type = "pipe-to-ground",
  369. vehicle_impact_sound = {
  370. filename = "__base__/sound/car-metal-impact.ogg",
  371. volume = 0.65
  372. }
  373. }
  374. 4.359 Error ModManager.cpp:1625: Failed to load mod "janky-quality": __janky-quality__/prototypes/entity_mods.lua:29: Failed modifying "warptorio-logistics-pipe-quality-2" with path "fluid_box.pipe_connections.2.max_underground_distance"
  375. stack traceback:
  376. [C]: in function 'assert'
  377. __janky-quality__/prototypes/entity_mods.lua:29: in function 'mod'
  378. __janky-quality__/prototypes/items_and_entities.lua:42: in main chunk
  379. [C]: in function 'require'
  380. __janky-quality__/data-updates.lua:25: in main chunk
  381. 4.360 Loading mod core 0.0.0 (data.lua)
  382. 4.493 Checksum for core: 2925842125
  383. 4.578 Error ModManager.cpp:1625: Error in assignID: recipe-category with name 'crafting' does not exist.
  384.  
  385. Source: default (utility-sprites).
  386. 4.937 Initial atlas bitmap size is 16384
  387. 4.938 Created atlas bitmap 2048x784 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  388. 4.949 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  389. 4.964 Parallel Sprite Loader initialized (threads: 7)
  390. 5.000 Sprites loaded
  391. 5.014 Generated mipmaps (5) for atlas [0] of size 2048x784
  392. 5.014 Custom mipmaps uploaded (99)
  393. 5.018 Factorio initialised
  394. 5.018 Discord overlay detected (DiscordHook64.dll)
  395. 180.602 Quitting: user-quit.
  396. 180.775 Steam API shutdown.
  397. 180.778 Goodbye
  398.  
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