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- Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.146 seconds
- UnloadTime: 0.580000 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.290200 ms
- 2019-10-17T17:18:21 0.069 INF Awake
- 2019-10-17T17:18:21 0.165 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-17T17:18:21 0.166 INF System information:
- 2019-10-17T17:18:21 0.166 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-17T17:18:21 0.167 INF CPU: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz (cores: 24)
- 2019-10-17T17:18:21 0.167 INF RAM: 32751 MB
- 2019-10-17T17:18:21 0.167 INF GPU: Null Device (128 MB)
- 2019-10-17T17:18:21 0.169 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2019-10-17T17:18:21 0.169 INF Last played version: Alpha 18
- 2019-10-17T17:18:21 0.170 INF Local UTC offset: -4 hours
- 2019-10-17T17:18:21 0.182 INF Command line arguments: 7DaysToDie -logfile D:\Steam\steamapps\common\7 Days To Die\\7DaysToDie_Data\output_log__2019-10-17__17-18-19.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2019-10-17T17:18:21 0.200 INF Parsing server configfile: D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
- 2019-10-17T17:18:21 0.274 INF Parsing server configfile successfully completed
- 2019-10-17T17:18:21 0.275 INF Starting dedicated server level=Navezgane game name=My Game
- 2019-10-17T17:18:21 0.275 INF Maximum allowed players: 8
- 2019-10-17T17:18:21 0.275 INF Game mode: GameModeSurvival
- 2019-10-17T17:18:21 0.277 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-17T17:18:21 0.278 INF Starting PlayerInputManager...
- 2019-10-17T17:18:21 0.310 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2019-10-17T17:18:21 0.478 INF Starting UserProfileManager...
- 2019-10-17T17:18:22 0.683 INF Occlusion: Awake
- 2019-10-17T17:18:22 0.688 INF Texture quality is set to 3
- 2019-10-17T17:18:22 0.768 INF [MODS] No mods folder found
- 2019-10-17T17:18:22 0.790 INF Loading permissions file at 'C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-17T17:18:22 0.813 INF Loading permissions file done.
- 2019-10-17T17:18:22 1.517 INF UMA Overlay loading took 422 ms
- 2019-10-17T17:18:22 1.520 INF UMA Slot loading took 3 ms
- 2019-10-17T17:18:22 1.546 INF Reloading serveradmin.xml
- 2019-10-17T17:18:22 1.546 INF Loading permissions file at 'C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-17T17:18:22 1.546 INF Loading permissions file done.
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-17T17:18:23 2.595 INF WorldStaticData.Init() needed 1.069s
- 2019-10-17T17:18:24 2.615 INF Started Telnet on 8081
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- 2019-10-17T17:18:24 2.716 INF Started Terminal Window
- 2019-10-17T17:18:24 2.718 INF Awake done in 2650 ms
- Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 9464.
- Total: 26.067700 ms (FindLiveObjects: 0.790300 ms CreateObjectMapping: 0.456700 ms MarkObjects: 21.173700 ms DeleteObjects: 3.646700 ms)
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- 2019-10-17T17:18:24 2.789 INF NET: Starting server protocols
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libX11
- 2019-10-17T17:18:24 2.804 INF NET: LiteNetLib server started
- 2019-10-17T17:18:24 2.806 INF [Steamworks.NET] NET: Server started
- 2019-10-17T17:18:24 2.806 INF Started thread SteamNetworkingServer
- 2019-10-17T17:18:24 2.812 INF StartGame
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- 2019-10-17T17:18:24 2.867 INF WinThread started
- 2019-10-17T17:18:24 3.085 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 40
- GamePref.MaxSpawnedZombies = 40
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.7025862
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 1.163793
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.18125
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 0.7025862
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.3980604
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = JouV
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = By Jouv
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Manada server v18
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\SangTech\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 4096
- GamePref.XPMultiplier = 200
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-17T17:18:24 3.178 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-17T17:18:38 16.758 INF Block IDs with mapping
- 2019-10-17T17:18:38 16.759 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-17T17:18:46 25.409 INF Item IDs with mapping
- 2019-10-17T17:18:46 25.409 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2019-10-17T17:19:05 44.325 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2019-10-17T17:19:05 44.326 INF Occlusion: Disabled
- 2019-10-17T17:19:05 44.388 INF Started thread ChunkRegeneration
- 2019-10-17T17:19:05 44.389 INF Started thread ChunkCalc
- 2019-10-17T17:19:05 44.511 INF World.Load: Navezgane
- 2019-10-17T17:19:05 44.543 WRN Loaded world file from different version: 'Alpha 18 (b143)'
- 2019-10-17T17:19:05 44.557 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-17T17:19:05 44.560 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-17T17:19:38 76.927 INF Started thread GenerateChunks
- 2019-10-17T17:19:39 77.714 INF Loading dtm raw file took 738ms
- 2019-10-17T17:19:39 77.917 INF Biomes image size w= 3072, h = 3072
- 2019-10-17T17:19:39 78.205 INF Loading and creating biomes took 490ms
- 2019-10-17T17:19:47 86.433 INF Loading and creating shader control textures took 8227ms
- 2019-10-17T17:19:48 87.284 INF Loading and parsing of generator took 850ms
- 2019-10-17T17:19:49 87.720 INF Started thread SaveChunks C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
- 2019-10-17T17:19:50 89.537 INF [DECO] read 172/89
- 2019-10-17T17:19:51 90.132 INF AstarManager Init
- 2019-10-17T17:19:52 91.044 INF Weather Packages Created FROM BIOMES
- 2019-10-17T17:19:52 91.046 INF createWorld() done
- 2019-10-17T17:19:52 91.047 INF Calculating world hashes
- 2019-10-17T17:19:52 91.050 INF Loading players.xml
- 2019-10-17T17:19:52 91.142 INF Loaded player
- 2019-10-17T17:19:52 91.256 INF VehicleManager C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
- 2019-10-17T17:19:52 91.370 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
- 2019-10-17T17:19:52 91.370 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-10-17T17:19:52 91.371 INF [EAC] Starting EAC server
- 2019-10-17T17:19:52 91.469 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 000002401AD1BE70 LogLevel: Verb.
- 2019-10-17T17:19:52 91.469 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2019-10-17T17:19:52 91.475 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2019-10-17T17:19:52 91.475 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2019-10-17T17:19:52 91.475 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2019-10-17T17:19:52 91.475 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2019-10-17T17:19:52 91.476 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2019-10-17T17:19:52 91.544 INF [DECO] written 172/89
- 2019-10-17T17:19:53 91.610 INF StartGame done
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- 2019-10-17T17:19:53 92.525 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-17T17:19:53 92.562 INF [Steamworks.NET] Making server public
- 2019-10-17T17:19:56 95.055 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129850340509702, public IP=68.193.194.41
- 2019-10-17T17:20:00 99.092 INF Calculating hashes took 8044 ms (world size 683 MiB)
- 2019-10-17T17:21:06 165.533 INF NET: LiteNetLib: Connect from: 192.168.1.7:62487
- 2019-10-17T17:21:06 165.540 INF Started thread NCS_Reader_0_0
- 2019-10-17T17:21:06 165.540 INF Started thread NCS_Writer_0_0
- 2019-10-17T17:21:06 165.545 INF Started thread NCS_Reader_0_1
- 2019-10-17T17:21:06 165.545 INF Started thread NCS_Writer_0_1
- 2019-10-17T17:21:06 165.546 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2019-10-17T17:21:06 165.548 INF NPCID.Write
- 2019-10-17T17:21:07 165.634 INF NPPL.Read
- 2019-10-17T17:21:07 165.642 INF PlayerLogin: JouV/Alpha 18
- 2019-10-17T17:21:07 165.643 INF Client IP: 192.168.1.7
- 2019-10-17T17:21:07 165.644 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2019-10-17T17:21:07 165.653 INF [Steamworks.NET] Authenticating player: JouV SteamId: 76561198831683346 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2019-10-17T17:21:07 166.000 INF [Steamworks.NET] Authentication callback. ID: 76561198831683346, owner: 76561198831683346, result: k_EAuthSessionResponseOK
- 2019-10-17T17:21:07 166.000 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:21:07 166.000 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:21:07 166.003 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561198831683346 PlayerIP: 192.168.1.7 OwnerGUID: 76561198831683346 PlayerName: JouV
- 2019-10-17T17:21:07 166.190 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated.
- 2019-10-17T17:21:07 166.201 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2019-10-17T17:21:07 166.417 INF [EAC] Log: [EAC Server] [Info] Connection established.
- 2019-10-17T17:21:08 167.358 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000001.
- 2019-10-17T17:21:09 167.759 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000001
- 2019-10-17T17:21:09 167.760 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2019-10-17T17:21:09 167.789 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2019-10-17T17:21:09 167.789 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:21:09 167.789 INF Allowing player with id 76561198831683346
- 2019-10-17T17:21:09 167.890 INF RequestToEnterGame: 76561198831683346/JouV
- 2019-10-17T17:21:09 167.892 INF [DECO] written 172/89
- 2019-10-17T17:21:22 181.467 INF Time: 2.73m FPS: 20.00 Heap: 1199.5MB Max: 1199.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2216.3MB
- 2019-10-17T17:21:45 203.930 INF RequestToSpawnPlayer: 175, JouV, 6
- 2019-10-17T17:21:45 204.019 INF Created player with id=175
- 2019-10-17T17:21:45 204.025 WRN InitBreadCrumbs JouV (852.1, 62.1, 901.5)
- 2019-10-17T17:21:49 207.662 INF GMSG: Player 'JouV' joined the game
- 2019-10-17T17:21:49 207.670 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 852, 62, 901): EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:21:53 211.909 INF Time: 3.24m FPS: 19.46 Heap: 1048.3MB Max: 1199.5MB Chunks: 225 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 2262.7MB
- 2019-10-17T17:22:23 241.942 INF Time: 3.74m FPS: 22.91 Heap: 1059.2MB Max: 1199.5MB Chunks: 225 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 2263.2MB
- 2019-10-17T17:22:31 250.140 INF Player JouV disconnected after 0.8 minutes
- 2019-10-17T17:22:31 250.280 INF Player disconnected: EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:22:31 250.280 INF [EAC] FreeUser: EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:22:31 250.282 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561198831683346
- 2019-10-17T17:22:31 250.282 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [Backend] Disconnected.
- 2019-10-17T17:22:31 250.291 INF GMSG: Player 'JouV' left the game
- 2019-10-17T17:22:31 250.303 INF Exited thread NCS_Writer_0_0
- 2019-10-17T17:22:31 250.303 INF Exited thread NCS_Reader_0_1
- 2019-10-17T17:22:31 250.303 INF Exited thread NCS_Reader_0_0
- 2019-10-17T17:22:31 250.304 INF Exited thread NCS_Writer_0_1
- 2019-10-17T17:22:31 250.314 INF NET: LiteNetLib: Client disconnect from: 192.168.1.7:62487 (DisconnectPeerCalled)
- 2019-10-17T17:22:32 250.999 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198831683346
- 2019-10-17T17:22:35 254.472 INF [Steamworks.NET] NET: Received authentication package from 76561198831683346: valid password
- 2019-10-17T17:22:35 254.477 INF Started thread NCSteam_Reader_76561198831683346_0
- 2019-10-17T17:22:35 254.477 INF Started thread NCSteam_Writer_76561198831683346_0
- 2019-10-17T17:22:35 254.481 INF Started thread NCSteam_Reader_76561198831683346_1
- 2019-10-17T17:22:35 254.482 INF Started thread NCSteam_Writer_76561198831683346_1
- 2019-10-17T17:22:35 254.482 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198831683346', OwnerID='', PlayerName=''
- 2019-10-17T17:22:35 254.482 INF NPCID.Write
- 2019-10-17T17:22:39 258.103 INF Clearing all pools
- 2019-10-17T17:22:53 271.972 INF Time: 4.24m FPS: 20.00 Heap: 1086.9MB Max: 1199.5MB Chunks: 225 CGO: 0 Ply: 0 Zom: 1 Ent: 0 (2) Items: 0 CO: 0 RSS: 2279.9MB
- 2019-10-17T17:23:07 286.235 INF NPPL.Read
- 2019-10-17T17:23:07 286.244 INF PlayerLogin: JouV/Alpha 18
- 2019-10-17T17:23:07 286.244 INF Client IP: 192.168.1.7
- 2019-10-17T17:23:07 286.244 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2019-10-17T17:23:07 286.244 INF [Steamworks.NET] Authenticating player: JouV SteamId: 76561198831683346 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2019-10-17T17:23:07 286.493 INF [Steamworks.NET] Authentication callback. ID: 76561198831683346, owner: 76561198831683346, result: k_EAuthSessionResponseOK
- 2019-10-17T17:23:07 286.493 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:23:07 286.493 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:23:07 286.493 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198831683346 PlayerIP: 192.168.1.7 OwnerGUID: 76561198831683346 PlayerName: JouV
- 2019-10-17T17:23:08 286.693 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated.
- 2019-10-17T17:23:08 286.693 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2019-10-17T17:23:08 286.741 INF [EAC] Log: [EAC Server] [Info] Connection established.
- 2019-10-17T17:23:08 286.910 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000002.
- 2019-10-17T17:23:08 287.311 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000002
- 2019-10-17T17:23:08 287.311 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2019-10-17T17:23:08 287.343 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2019-10-17T17:23:08 287.343 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:23:08 287.343 INF Allowing player with id 76561198831683346
- 2019-10-17T17:23:08 287.392 INF RequestToEnterGame: 76561198831683346/JouV
- 2019-10-17T17:23:08 287.392 INF [DECO] written 172/89
- 2019-10-17T17:23:23 301.994 INF Time: 4.74m FPS: 20.00 Heap: 1105.5MB Max: 1199.5MB Chunks: 225 CGO: 0 Ply: 0 Zom: 1 Ent: 0 (2) Items: 0 CO: 0 RSS: 2294.6MB
- 2019-10-17T17:23:35 314.164 INF RequestToSpawnPlayer: 175, JouV, 6
- 2019-10-17T17:23:35 314.169 INF Created player with id=175
- 2019-10-17T17:23:35 314.170 WRN InitBreadCrumbs JouV (851.2, 62.1, 901.0)
- 2019-10-17T17:23:37 315.932 INF GMSG: Player 'JouV' joined the game
- 2019-10-17T17:23:37 315.932 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 851, 62, 900): EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-17T17:23:53 332.004 INF Time: 5.24m FPS: 22.25 Heap: 1072.0MB Max: 1199.5MB Chunks: 225 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 2312.4MB
- 2019-10-17T17:23:53 332.078 INF [DECO] written 172/89
- 2019-10-17T17:24:23 362.042 INF Time: 5.74m FPS: 21.75 Heap: 1078.7MB Max: 1199.5MB Chunks: 225 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 2312.4MB
- 2019-10-17T17:24:49 388.266 INF VehicleManager saving 0 (0 / 0)
- 2019-10-17T17:24:53 392.047 INF Time: 6.24m FPS: 25.07 Heap: 1094.0MB Max: 1199.5MB Chunks: 225 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 2312.5MB
- 2019-10-17T17:25:23 422.055 INF Time: 6.74m FPS: 21.60 Heap: 1108.7MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.5MB
- 2019-10-17T17:25:53 452.068 INF Time: 7.24m FPS: 21.04 Heap: 1097.8MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.8MB
- 2019-10-17T17:26:23 482.097 INF Time: 7.74m FPS: 21.08 Heap: 1101.2MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.8MB
- 2019-10-17T17:26:49 508.309 INF VehicleManager saving 0 (0 / 0)
- 2019-10-17T17:26:53 512.108 INF Time: 8.24m FPS: 21.59 Heap: 1105.7MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.8MB
- 2019-10-17T17:27:23 542.111 INF Time: 8.74m FPS: 21.24 Heap: 1117.9MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.8MB
- 2019-10-17T17:27:53 572.117 INF Time: 9.24m FPS: 21.23 Heap: 1104.2MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.8MB
- 2019-10-17T17:28:23 602.152 INF Time: 9.74m FPS: 21.42 Heap: 1108.3MB Max: 1199.5MB Chunks: 225 CGO: 9 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 2312.9MB
- 2019-10-17T17:28:26 605.565 INF Player JouV disconnected after 4.9 minutes
- 2019-10-17T17:28:27 605.702 INF Player disconnected: EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:28:27 605.702 INF [EAC] FreeUser: EntityID=175, PlayerID='76561198831683346', OwnerID='76561198831683346', PlayerName='JouV'
- 2019-10-17T17:28:27 605.702 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0000000000000002 PlayerGUID: 76561198831683346
- 2019-10-17T17:28:27 605.702 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [Backend] Disconnected.
- 2019-10-17T17:28:27 605.703 INF GMSG: Player 'JouV' left the game
- 2019-10-17T17:28:27 605.703 INF Exited thread NCSteam_Reader_76561198831683346_0
- 2019-10-17T17:28:27 605.703 INF Exited thread NCSteam_Writer_76561198831683346_0
- 2019-10-17T17:28:27 605.703 INF Exited thread NCSteam_Writer_76561198831683346_1
- 2019-10-17T17:28:27 605.703 INF Exited thread NCSteam_Reader_76561198831683346_1
- 2019-10-17T17:28:27 605.742 INF [Steamworks.NET] NET: Connection closed: 76561198831683346
- 2019-10-17T17:28:27 605.778 INF [Steamworks.NET] NET: Dropping client: 76561198831683346
- 2019-10-17T17:28:34 613.531 INF Clearing all pools
- 2019-10-17T17:28:53 632.194 INF Time: 10.24m FPS: 19.99 Heap: 1092.1MB Max: 1199.5MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 0 CO: 0 RSS: 2312.6MB
- 2019-10-17T17:34:07 946.588 INF Executing command 'shutdown' by Terminal Window
- 2019-10-17T17:34:08 946.651 INF Preparing quit
- 2019-10-17T17:34:08 946.652 INF Disconnect
- 2019-10-17T17:34:08 946.653 INF [NET] ServerShutdown
- 2019-10-17T17:34:08 946.653 INF NET: Stopping server protocols
- 2019-10-17T17:34:08 946.662 INF NET: LiteNetLib server stopped
- 2019-10-17T17:34:08 946.663 INF Exited thread SteamNetworkingServer
- 2019-10-17T17:34:08 946.664 INF [Steamworks.NET] NET: Server stopped
- 2019-10-17T17:34:08 946.667 INF SaveAndCleanupWorld
- 2019-10-17T17:34:08 946.706 INF Saving 0 of chunks took 20ms
- 2019-10-17T17:34:08 946.708 INF [EAC] Stopping EAC server
- 2019-10-17T17:34:08 946.709 INF [EAC] Log: [EAC Server] [Info] [Destroy] Called
- 2019-10-17T17:34:08 946.713 INF [EAC] Stopping EAC scout service
- 2019-10-17T17:34:08 946.715 INF [Steamworks.NET] Stopping server
- 2019-10-17T17:34:08 946.773 INF [Steamworks.NET] Exiting Lobby
- 2019-10-17T17:34:08 946.775 INF AstarManager Cleanup
- 2019-10-17T17:34:08 946.781 INF World.Unload
- 2019-10-17T17:34:08 946.784 INF Exited thread GenerateChunks
- 2019-10-17T17:34:08 946.789 INF Exited thread SaveChunks C:\Users\SangTech\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
- 2019-10-17T17:34:08 946.795 INF World.Cleanup
- 2019-10-17T17:34:08 946.801 INF Exited thread ChunkRegeneration
- 2019-10-17T17:34:08 946.808 INF Exited thread ChunkCalc
- 2019-10-17T17:34:08 946.811 INF VehicleManager saving 0 (0 / 0)
- 2019-10-17T17:34:08 946.826 INF Persistent GamePrefs saved
- 2019-10-17T17:34:08 946.905 INF Persistent GamePrefs saved
- 2019-10-17T17:34:08 946.905 INF Cleanup
- 2019-10-17T17:34:08 946.907 INF Closing Terminal Window
- 2019-10-17T17:34:08 946.938 INF WinThread ended
- 2019-10-17T17:34:08 946.944 INF Ended Terminal Window
- 2019-10-17T17:34:08 947.385 INF Terminating threads
- 2019-10-17T17:34:08 947.385 INF OnApplicationQuit
- 2019-10-17T17:34:08 947.386 INF Terminating threads
- 2019-10-17T17:34:08 947.386 INF OnApplicationQuit
- Setting up 12 worker threads for Enlighten.
- Thread -> id: 3ad4 -> priority: 1
- Thread -> id: 2d58 -> priority: 1
- Thread -> id: 1234 -> priority: 1
- Thread -> id: 3dec -> priority: 1
- Thread -> id: 18a0 -> priority: 1
- Thread -> id: 1e8c -> priority: 1
- Thread -> id: 2810 -> priority: 1
- Thread -> id: 5e8 -> priority: 1
- Thread -> id: 1aec -> priority: 1
- Thread -> id: 1824 -> priority: 1
- Thread -> id: 2394 -> priority: 1
- Thread -> id: 3b9c -> priority: 1
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