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- @name Fly
- @inputs Object:entity KeyW KeyA KeyD KeyS
- @outputs
- @persist
- @trigger none
- @strict
- interval(1)
- if(Object:isValid()) {
- Object:setAng(owner():eyeAnglesVehicle():right():toAngle())
- if(KeyW) {
- Object:applyForce(owner():eyeAnglesVehicle():forward() * 10000000)
- }
- }
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