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The Chronicles Of Alexstrasza CH2EP3 Walkthrough

Aug 4th, 2017
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  1. Notice: This post only details the scenes up to a relatively early point in the episode. For scene details AND a walkthrough of the game for subsequent portions, refer to following posts made by 'Anguished' - beautifully color coordinated and formatted. Scroll down past this posts to see them!
  2.  
  3. At the bottom of this opening post, I've added a compilation of additional scenes contributed in individual posts, and may not be stated in Anguished's guide. I recommend going through them first if you'd like to get ALL possible scenes in one playthrough, although some scenes may require multiple playthroughs due to branching decisions in the episode.
  4.  
  5. This is a simple jotting down of the scenes I have personally managed to find from playing through C2 Ep. 3, version 1.0.
  6. Although it is very much more of a quick write-up for the purpose of sharing and comparing a list of the episode's content, it will sort of double as a walkthrough in that it helps point you in the right direction as to where to travel to in order to proceed through the game. Particularly challenging sections will be accompanied with hints on what to do.
  7.  
  8. The scenes are noted numerically in chronological order as they appear in the game (or rather as I have discovered them).
  9.  
  10. There are sure to be some that I may have overlooked or missed. Please do let me know of them! They'll be added to this post, along with a shoutout with your name.
  11.  
  12. Game Notes:
  13. Quote:
  14. 1. The weasel-bomb signs, which as I understand are the save-points in this episode, do not present me any prompts when I stand next to them as any character. I assume the save system isn't implement in this version 1.0. Will have to restart from the beginning when I eventually have time to complete the game in one sitting. Work on this guide/scene list will resume then.
  15.  
  16. 2. A helpful feature in this episode is a the belt-attached lamp you can activate for illumination with the 'F' key. Possibly only Daemia has it.
  17.  
  18.  
  19. Version Revision:
  20. Quote:
  21. 0.1, 4/7/2016: Initial post, incomplete playthrough.
  22. 1.0, 5/7/2016: "Completed", with continuation for subsequent 3 quarters of the game written by 'Anguished'. Thanks!
  23. 1.1, 6/7/2016: Added even more content to the 'additional scenes compilation' at the bottom of this post. Credit to many members for their individual contributions.
  24.  
  25.  
  26. Notation/Legend:
  27. Quote:
  28. '+' symbol - Additional "scene" without sex, simple nudity pose.
  29. '@' symbol - Note of scene location. May be excluded for impossible-to-miss scenes.
  30. '>' symbol - Additional note for explanation/description of game sequence.
  31. '?' symbol - Oddity which I have not successfully understood or explored.
  32.  
  33. (WATCH) - Scene can be viewed through a 'Watch' interaction prompt in-game.
  34. (No Cam) - Static animation with no camera.
  35. DIAL - Scene contains dialogue between characters. Camera angle usually changes according to dialogue.
  36. CAM - Scene has static automatic camera (with arrow button to proceed).
  37. I.CAM - Scene has interactive camera, full user control possible.
  38.  
  39. /////////////////////////////////////////////////////////////////
  40.  
  41. Part 1: Intro (Nataly)
  42.  
  43. 1. Extracting information from orc-guy. DIAL
  44.  
  45. 2. Draenei & male B.Elf bedroom doggy. (WATCH) CAM
  46. @ Village house (to the left exiting starting house).
  47.  
  48. 3. Making amends to the trio druids. I.CAM
  49. @ Ancient shrine (on hill next to village, to the left exiting starting house).
  50.  
  51. + Naked draenei cook.
  52. @ Loud Linus's tavern kitchen.
  53.  
  54. 4. Draenei & male Human blowjob. (WATCH) CAM
  55. @ Village house balcony (nearby the blacksmith - you'll hear the moaning).
  56.  
  57. 5. Futa Draenei on B.Elf. (WATCH) CAM
  58. @ Village bedroom (open door, also near blacksmith).
  59.  
  60. > Exploring outside of the village.
  61.  
  62. 6. Draenei on male Human blowjob. (No Cam)
  63. @ River mill.
  64.  
  65. 7. Horny Worgen. I.CAM
  66. @ River shack (broken down and empty shack at the far end).
  67.  
  68. > Returning back to the village.
  69.  
  70. 8. Felguard "payment". DIAL
  71. @ Tavern upstairs (with Lady Syreena).
  72.  
  73. 9. Two-part job interview. CAM
  74. @ New tavern opening (has a line of customers).
  75.  
  76. --------------------------------------------------
  77.  
  78. Part 2: Daemia and envoy arrive (Daemia)
  79.  
  80. 10. King Dorkun's gate tribute. DIAL, I.CAM
  81.  
  82. > Getting into the cabin. Hint: Key is under a rock to the right when facing the door.
  83.  
  84. 11. Nemo's dream. DIAL, CAM
  85.  
  86. > Following daytime. Exploring the area.
  87.  
  88. 12. Dryad & Gentleman Worgen. (No Cam)
  89. @ Broken down monastery.
  90.  
  91. + Pregnant Draenei lady.
  92. @ Standing by the river behind some rocks.
  93.  
  94. ? Lunch break at the zip-line hut. Hemet requests to resolve the indefinitely "lunch break" issue, but I haven't found a way to make the 'Door' activation prompt work to the backroom. Some sexing can be seen happening back there however.
  95.  
  96. --------------------------------------------------
  97.  
  98. ** This is as far as I have played the game. Additional scenes will be added once I manage to finish up the rest of the game.
  99. Please do provide feedback and information of any scenes I may have already missed thus far. They'll be of great help!
  100.  
  101. Update: 'Anguished' has provided a most excellently written continuation of the guide starting from after this very point, split up into two posts below (posts #3 and #5 in the thread). Scroll down to them for a detailed walkthrough of the subsequent portions of the game right until the end. Thanks, Anguished!
  102.  
  103. Additional scenes. A compilation of those scattered in single posts below. Credit to many members for their individual contributions!:
  104. Warning! Spoilers may follow, up to events that happen right at the end of the episode.
  105.  
  106. Quote:
  107. 1. Thanks, Nerull. To rephrase: Nerull is describing the scene where Linus is trying to get into his girlfriend Nicole's (the tavern cook) house, but the key given to him is broken. If you look towards the balcony to the right (facing the door) of the house - visible from the top of the stairs - you can see that the door is left open. Perform a series of jumps as Nerull has explained (starting from the male Human and Draenei having fun on the balcony) until you manage to reach Nicole's open door. Proceed inside to have Ellie perform a bit of a magic trick for a combo scene. DIAL, CAM, I.CAM
  108.  
  109. Quote:
  110. 2. One scene I forgot to add that I found later in my notes is a (WATCH) scene after you leave Nemo's house to fetch the bucket; immediately after exiting the door, turn to the right, walk up to the window, and you should see Ellie riding the disillusioned Blood Elf like a bronco. CAM
  111.  
  112. Quote:
  113. 3. In Part 7 (from Anguished's post) when you play as Alori, head towards the boat but turn right and go right to the end where there is a lonesome shack with a succubus storeowner. She'll let you try a dream-come-true potion, but alas it is only a trial version. A very minor scene with a cool new pussy-spreading animation. CAM
  114.  
  115. Quote:
  116. 4. Confirmed. There is a bag of powder next to the exit door (room where the group is waiting for you) after you deal with the "Demon" of the water mill. It's accompanied with a letter signed by "S" about dealing with the "stupid cats" by dumping the powder in their well. Go do just that (i.e. going to the ancient shrine where the druids are resting and performing the interaction) for a brief scene with the angry kitties. CAM
  117.  
  118. Quote:
  119. 5. There is an alternate scene in the ending if you choose something other than "I need more time" when making the choice. CAM
  120.  
  121. Quote:
  122. 6. In the water mill as Ellie, if you refuse to join Daemia and the "Demon", later on when you arrive at Lady Syreena's house and regain control as Ellie, the gate will be left open. One thing to note is that the Demon threatens that we will see her again "very soon" - wonder if it's an empty threat of whether she does actually make a re-rapepearance at a later point of the game.
  123.  
  124. Head to the Succubus's potion shop at the far end (the one opposite the pirate ship) for a very cool double scene. I.CAM
  125.  
  126. Quote:
  127. 7. Yet another different scene if you choose to kill Daemia in the ending. CAM
  128.  
  129.  
  130. Last edited by Rattlesnark on Fri Jul 08, 2016 1:37 am, edited 13 times in total.
  131.  
  132.  
  133. Sun Jul 03, 2016 9:08 pm
  134. Profile
  135. Anguished
  136.  
  137. Joined: Wed Oct 08, 2014 12:32 am
  138. Posts: 5
  139.  
  140. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  141. *EDIT*
  142.  
  143. Scroll past this post that shares my wry misadventures to find helpful information.
  144.  
  145. Great start my friend, I'm roughly at the same point too.
  146.  
  147. Currently for my progress, (possible spoilers) Titan had just crossed the river with his Path of Frost which is now on cooldown, and I began looking for another way across. Going up the hill a little bit, there is a building where you run into Hemet whom is waiting to access a zip line, the problem however is that the operators are "out at lunch". There is a "use" interface that comes up after reading the note next to the door, however I have been unable to find a key. I've run around to the back window and sure enough, they're having some "afternoon delight", however there is no interaction queue in back. I've also run into that issue without being able to save progress, there used to be a quick-save key and I have since forgotten it :roll: ; you mentioned the weasel-bomb signs of which I ran past one and ended up in the piranha filled waters :o . To my surprised, I wasn't devoured, but instead was able to run around the seafloor and jump up onto shores. I made my way back to Titan (after trying to beach onto the shore where the two guard-looking people are), but despite all my jumping and clamoring, I was defeated by the invisible wall :cry:
  148.  
  149. If I find any additional parts, scenes, or solutions I'll add them to the topic. Good luck!
  150.  
  151.  
  152. Last edited by Anguished on Mon Jul 04, 2016 7:25 am, edited 1 time in total.
  153.  
  154.  
  155. Sun Jul 03, 2016 11:15 pm
  156. Profile
  157. Anguished
  158.  
  159. Joined: Wed Oct 08, 2014 12:32 am
  160. Posts: 5
  161.  
  162. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  163. Using your template, I've added a few things I forgot to mention:
  164.  
  165. WARNING: SPOILERS AHEAD
  166.  
  167. Part 2: Daemia and envoy arrives (Daylight)
  168.  
  169. 1. After Nemo's dream you're asked to get a bucket of water. Head up the road (take a left after exiting house) and you'll see some stone stairs. As you take the bucket, a Stranger will appear; if you chose the Love option, you'll enter a three scene (two but I count the DIAL at the end as a third) CAM
  170.  
  171. After the dialogue, you'll enter Part 3.
  172.  
  173. Part 3: Sironas the Slave
  174.  
  175. 1. In the opposing room from which you start, there is a Night Elf named Celestine "preparing" for the night by riding a large dildo. DIAL
  176.  
  177. 2. Exit the room where Celestine is found, taking a right and following the stairs going up (will be on your left). There, you'll find a Blood Elf named Pyrissa also using a dildo DIAL; afterwards, head down stairs and beforeexiting the building, look to the left (on the bottom floor) and you should see a futa Dranei getting a blowjob in a hot tub. Talk to her before you head outside. DIAL
  178.  
  179. 3. Once outside, you'll notice you're in the courtyard of the house that you could not access in Part 1 (it's gated off and near the shrine with the three feral druids). Take a left from the doorway of the house you're exiting (if you haven't entered the courtyard already) and you will come across two buildings: a barracks with three orcs (CAM), and a prison with an orc 'interacting' with a prisoner. DIAL I'm pretty sure you can visit them in any order.
  180.  
  181. 4. After you've had your fun outside for the day, head back in the main building and go up the stairs (if you want, visit the bedroom you start in and you should see the Blood Elf Alori+) all the way to the end but go right instead of left, you'll run into Ireena, the futa Dranei. CAM
  182.  
  183. 5. Head downstairs and you'll find Krastor getting some hands on action from Pyrissa. DIAL
  184.  
  185. 6. After the dialogue, go to the next room over (as if you're leaving the building) and go up those stairs. Follow it until you're in the room with Krastor; go through the dialogue, walk up to the left side of the bed and use it. You'll enter a two-part scene with Sironas and Krastor. CAM
  186.  
  187. 7. As you exit, you'll be encountered by Celestine but before you go down the stairs, turn towards the bedroom window and you should be able to (WATCH). I.CAM
  188.  
  189. 8.1 Go outside and head to the Prison from earlier, there you'll find Ireena "punishing" Alori and the other prisoner; it turns out that Janette escaped. DIAL :o
  190.  
  191. 8.2 Ireena will then punish Sironas, transitioning to a CAM -type scene except there are no buttons; transitions back to Daemia for Part 4.
  192.  
  193. Part 4: Find a Way Across the River (Daemia)
  194.  
  195. 1.1 The group decides to head up the road (take left path when leaving Nemo's house) to the dock to try and cross the river. Take this time to explore around (I myself am stuck with Hemet and the Zip line part).
  196.  
  197. 1.2 Follow the road and you'll come across a Night Elf Hunter but he wants to be left alone.
  198.  
  199. 1.3 Continue along this path and you'll be met with a fork in the road, the right path leads to the docks, a shack with a Dranei male (no interaction, able to walk right through him+) and a nearby Pregnant Draenei woman (as mentioned in first post). The left path will bring you to a four-way intersection, the one on the right is a long windy road that eventually leads you to a dead end. The middle (straight) direction will guide you up some stairs to the zip line hut {(No Cam), if you're able to look around the counter at the workers, or simply run around to the back of the building where you can look through the window} where you'll meet Hemet (and get to the point where I'm stuck as I've mentioned earlier). Lastly to the left there are some ruins I haven't found anything at yet-HOWEVER, if you go there BEFORE talking to Hemet or going to the docks, you'll find a (No Cam) scene with a Worgen and a Druid Centaur.
  200.  
  201. 1.4 When you reach the docks, Titan will use Path of Frost to cross the river...unfortunately, it's on cooldown and the boat isn't working on the other side (Should have invited them to a party before casting the spell!). :lol:
  202.  
  203.  
  204. At this point, I'm looking around for answers. I'll provide an update when I come across more goodies!
  205.  
  206.  
  207. Last edited by Anguished on Mon Jul 04, 2016 6:32 pm, edited 3 times in total.
  208.  
  209.  
  210. Mon Jul 04, 2016 1:56 am
  211. Profile
  212. Rattlesnark
  213.  
  214. Joined: Wed Sep 03, 2014 4:19 pm
  215. Posts: 45
  216.  
  217. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  218. Thanks a lot, Anguished. Your guide continuation is wonderful, you're basically doing my work for me at this point - and a better one at that!
  219. I'll just continue noting down whatever scenes I come across to add on any you haven't already mentioned. Otherwise, yours is pretty much a complete walkthrough with a full list of scenes :)
  220.  
  221. Perhaps I'll adapt the OP into simply a cheat-sheet of scenes, if you would carry on adding to your proper walkthrough. I'd recommend you edit your second post (where you'd already written the guide) with the subsequent portions to make reading and reference easier (no jumping posts). I'll point to your post as the continuation from where I'd left off.
  222.  
  223. If you would like to start your own thread to better format your own guide, do feel free to as well :).
  224.  
  225. Anguished wrote:
  226. I've also run into that issue without being able to save progress, there used to be a quick-save key and I have since forgotten it :roll: ; you mentioned the weasel-bomb signs of which I ran past one and ended up in the piranha filled waters :o .
  227.  
  228.  
  229. I had no idea what those signs were supposed to do until I read comments which pointed out (as I understand) that they were used as a save point system similar to the floating save cloud in the previous episode. Perhaps they were taken out in this release for troubleshooting as on Auril's blog it's mentioned that "In the future [this episode] can be updated (when some features like save system and etc will be fixed)"
  230.  
  231. I would think that the quick save key doesn't work either, as quicksaving hasn't been working in any of the past many episodes. :(
  232.  
  233. Anguished wrote:
  234. To my surprised, I wasn't devoured, but instead was able to run around the seafloor and jump up onto shores. I made my way back to Titan (after trying to beach onto the shore where the two guard-looking people are), but despite all my jumping and clamoring, I was defeated by the invisible wall :cry:
  235.  
  236.  
  237. As for jumping in the piranha waters, I'd expect it only to be possible due to a missing invisible wall meant to block us from walking in altogether :)
  238.  
  239. I'd fallen in on a couple occasions, but had no trouble climbing back up the same spot.
  240.  
  241.  
  242. Mon Jul 04, 2016 5:16 am
  243. Profile
  244. Anguished
  245.  
  246. Joined: Wed Oct 08, 2014 12:32 am
  247. Posts: 5
  248.  
  249. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  250. Continued...
  251.  
  252. SPOILERS AHEAD
  253.  
  254. Referring to Part 4 section 1.3 of my last post...
  255.  
  256. 1.5 After you've talked to everyone, return to the ruins where the Worgen and Druid Centaur were going at it. Walk over to the top hat and press move, you'll find a key. This key will open a Trap Door found right before the first fork in the road that I mentioned; if you're facing the fork (as if you've gotten there for the first time), move backwards a few steps and it will be near some bushes on your right. You'll wind up in a tunnel, press the F key to turn on your night light :D
  257.  
  258. 2. Once in the tunnel, move forward and take a left into the next room. Instead of going right, (the room to the right has a ladder out), go straight and you'll end up in a little room. Go to the table, open your inventory and click to Leave the Hat (picked up when you get the key I imagine) And a friendly Worgen will appear... I.CAM
  259.  
  260. 3. After you've met your furry friend, head to the aforementioned ladder, this will take you to the inside of a house across the river (where Titan was on the docks) which also happens to be the same shack from Rattlesnark's post: Part 1: Intro (Nataly) 7. Horny Worgen.
  261.  
  262. 4. Mosey towards the bridge with the guards, once there, you'll transition into Part 5.
  263.  
  264. Part 5: Ellie Plays Catch Up
  265.  
  266. 1. While the Pregnant Dranei Woman still doesn't interact (thought for sure her bucket of mushrooms would have a quest somewhere :? ), head to the house right on the dock (has the Male Dranei that you couldn't do anything with as Daemia) and Alyniss (Ellie)will 'drop all of her gear'. I.CAM
  267.  
  268. 2. Return to the lonely Night Elf Hunter that I mentioned before and accept his quest. Go to the area where you get the Bucket shortly after leaving Nemo's house, there will be a Druid Centaur whom you can give the flower to from your inventory. Make your way to an area somewhat between those two big buffalo-type things (Or, position yourself as if you had just left Nemo's house and are standing on his porch, move straight ahead, should see the grey creature, continue forward a little bit more and you'll see the Hunter and Centaur together). (No Cam)
  269.  
  270. 3. Head down the trap door where Daemia went to cross the river. (Didn't find anything new in the Worgen's room, simply went up the ladder)
  271.  
  272. (There's this secret alcove that leads to a door and a window where you need a password, couldn't get in as Daemia or Ellie, probably missed it somewhere)
  273.  
  274. 4. Cross the bridge and take a quick left to the Water Mill and you'll see a (No Cam) of the same Dranei and Human from earlier now having fun on a fallen tree.
  275.  
  276. 5. Head into town, if you'd like to see it again, you can find the male Blood Elf and Dranei from Part 1 Section 2 in the same place.
  277.  
  278. 6. Go to the location of Part 1 Section 4 and they will be doing a new animation. (WATCH) CAM
  279.  
  280. 7. You can also rewatch the scene from Part 1 Section 5. (WATCH) CAM
  281.  
  282. 8. Enter the building near the little area where you meet Nataly's "new boss" and you'll see Titan sitting at a table. After talking to him, run back to the spot where you see two Dranei women facing each other (like literally the first two people you see as Nataly exiting the house). Overhear their conversation and head to that female human blacksmith think she's the only female human in town, can't miss her. Follow her into her house and hit use. CAM (Was hoping she'd change into a Worgen, haven't seen any female Worgens in the episodes for a while)
  283.  
  284. 9. Head to the secret alcove I mentioned earlier, if you cross the bridge and hang tight to the rocks on your right, you'll eventually find an area you can go into that leads to a door and window. (Entrance area is between two evergreen looking trees) Once inside they'll be a DIAL scene.
  285.  
  286. Part 6: Back in the Village (Daemia)
  287.  
  288. 1. Return to the place where you find Titan and Nataly will help you in your efforts to free Sironas.
  289.  
  290. 2. You'll meet up at the Water Mill of which is said to be haunted; Ellie busts the door open and goes in first (because she's so awesome! ;) ). Make your way through the house to the next building and talk to Ellie. The original door will slam shut and you need to find a key. Return to the first building and go up the stairs, there you will find Joy, or so it would seem...
  291.  
  292. Player becomes Ellie Again
  293.  
  294. 3. Go to where you found 'Joy' and a demon will be using Daemia as a cocksleeve. DIAL CAM
  295.  
  296. Don't forget to grab the key off the crate where Ellie had her hands during the scene!
  297.  
  298. 4. Go back to the door that was locked where you switched from Daemia to Ellie.
  299.  
  300. 5. Cutscene will occur and everyone's reunited! :D Talk to Alori before heading down the stairs, she'll want some herbs for healing (very brief DIAL) Leave the house, exit the gate, and go straight (following a path that gradually curves right) allllllll the way to this little shack at a dead end where you will find a Succubus apothecary. I.CAM x 2
  301.  
  302. 6. Heading back there was a Worgen and a Tauren on a dock, I visited them after the succubus and there was no scene, maybe there is if you go to them before hand. Also, I couldn't find the herbs. Return to the house, and enter the door straight in front of the gate entrance; where Titan is sitting on a bench. Go up the ladder and you'll find another scene. DIAL CAM
  303.  
  304. 7. Head downstairs, enter the room with the boss lady (Syreena) and you'll transition to play as Alori.
  305.  
  306. Part 7: Alori in search of Flora
  307.  
  308. 1. Head over to the docks, talk to the fishermen and have yourself a Jolly Roger of a good time! I.CAM CAM After that, a scene with Ellie and Jenifer will play. I.CAM
  309.  
  310. Part 8: The Final Chapter
  311.  
  312. I clearly missed a few things, regardless,
  313.  
  314. 1. When you're in the tomb as Ellie, go down the open hallway, not the stairs, go into the room on the right and grab the crowbar (on the floor in a toolbox). Use it on the door where you first appear. Once inside, go to the room at the end and pull the lever. A grate will open for you go through.
  315.  
  316. 3. I got a bit turned around...Go through the tunnel on the right, then an immediate right, you'll wind up in a hallway with bright crystals on the right. Head down the spiral staircase, on the left will be another lever but you need a gear. if you go down the stairs, you'll find Krastor. Where you can choose to enter a scene. DIAL CAM
  317.  
  318. 4. Go up the stairs, find the room on the left that has a lever, pull it, the grate will close, go to that grate, and pick up the lever that appears on the floor. Go back and open the grate. Return to the first room where you obtained the crowbar from that toolbox; along the wall where the open book is there's a place to use the lever.
  319.  
  320. 5. With the nearby door unlocked, grab the gear from the table and run back to where that missing gear was-opposite of the lever in the room that closes the grate. Close the grate, place the gear, open the door, and head up the stairs.
  321.  
  322. 6. You'll be given an option...Kill Daemia, Kill Sironas, or Need More Time. Being the big softy that I am, I chose to Need More Time. Exit and find a key on the ground near where you place the gear. Use the key on the prison door and you'll find Sironas in the prison with Krastor.
  323.  
  324. 7. Read the note before leaving and you find out that the key is left with Syreena's "protectors". I imagine it's the pirates, however when I go to the door they're supposedly lying in wait at, nothing happens. The note also says to contact her to let him out, however when you go to the door where the sacrifice table is, all you do is yell at her, no key is given. In the room with the sacrifice table, if you turn around and look up, you can see the Captain Black and Jenifer standing on a balcony. Not sure how to interact with them.
  325.  
  326. At this point, I'm stuck. Sadly, Already had to restart twice because I don't know how to save and I got stuck on stuff. If I figure it out, I'll be sure to give updates. Feel free to add any scenes I missed and solutions for the walkthrough.
  327.  
  328. *UPDATE*
  329.  
  330. 8. Head back to that library place where you found the gear on the table, go to the back row and along the bookcase you'll find a take option. All I saw was a scroll but there must have been a key with it somewhere :lol: Head back to the prison-don't have to, I imagine, but close the grate when you get there first, my OCD feels the pirates will sneak up otherwise...Also, as you leave the library the two statues will come to life (knew they would at some point! :mrgreen: ) and hinder your path. I.CAM
  331.  
  332.  
  333. 9. Return to the prison, let Sironas out, Krastor will tag along and take out the pirates; turns out, Sironas wasn't with you in the sacrifice room, instead it was Syreena disguised as Sironas. Krastor makes Syreena his plaything and the sisters take their leave.
  334.  
  335.  
  336.  
  337. Based on the guess that there are a couple of different endings, the path I chose ended with all the sisters alive-even though they supposedly still wish to use Daemia as their sacrifice-I would imagine this is the Good Ending which makes me happy because that's the one I always prefer to achieve :)
  338.  
  339. Personally, I've been following and playing the series since 2011 and have always tried to be on top of the latest release, I don't know why it took me this long to be more involved. I heard there's an epilogue, and I don't know how much more of the story there is to be told, but naturally I look forward to it and hope everyone found my verbose contributions to RattleSnark's guide helpful. Good luck, enjoy, and please feel free to add any scenes, dialogues, side quests and more that I missed. And thank-you Auril for approving my posting privileges. Cheers!
  340.  
  341.  
  342. Last edited by Anguished on Mon Jul 04, 2016 7:05 pm, edited 1 time in total.
  343.  
  344.  
  345. Mon Jul 04, 2016 6:38 am
  346. Profile
  347. Nerull
  348. User avatar
  349.  
  350. Joined: Thu Oct 02, 2014 8:13 pm
  351. Posts: 81
  352.  
  353. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  354. A very nice Instructions
  355. You just seems a scene to have verpast with Aly and cook ind their apartment
  356. when standing in front of the bar, the draenei you heard the stairs to the right goes up
  357. stands Linus of screaming girlfriend but want the shot verostet key and does not get to the door
  358. after dialogue with Linux open the balcony door(I suspect that is balcony door only open it because you ncht the one Wolte vorer in there goes without the conversation to lead with Linus is important :mrgreen: )
  359. the balcony you come through a small insert Jump :P
  360. goes there towards where the human being and the Dreanie on the terrace are
  361. jump to the opposite roof
  362. thence to the small canopy where the stands blacksmith including
  363. from the small roof you walk through the Scheil with small reicecks banner roof on the other
  364. thence you must then find the right angle to the roof from the house of haubt wrought jump ach and with the run button you need momentum :mrgreen:
  365. forged from the roof of the roof over the jump of which you have jumped to the roof from then on there are only 2 sprungene on the wall niche of da dan on for balcony with the open door ne as you go purely spreht with the eyes vebunden Nicole and have fun at the scene
  366. I think a video would be there very helpful
  367.  
  368.  
  369. Mon Jul 04, 2016 8:07 am
  370. Profile
  371. Anguished
  372.  
  373. Joined: Wed Oct 08, 2014 12:32 am
  374. Posts: 5
  375.  
  376. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  377. Nerull wrote:
  378. A very nice Instructions
  379. You just seems a scene to have verpast with Aly and cook ind their apartment
  380. when standing in front of the bar, the draenei you heard the stairs to the right goes up
  381. stands Linus of screaming girlfriend but want the shot verostet key and does not get to the door
  382. after dialogue with Linux open the balcony door(I suspect that is balcony door only open it because you ncht the one Wolte vorer in there goes without the conversation to lead with Linus is important :mrgreen: )
  383. the balcony you come through a small insert Jump :P
  384. goes there towards where the human being and the Dreanie on the terrace are
  385. jump to the opposite roof
  386. thence to the small canopy where the stands blacksmith including
  387. from the small roof you walk through the Scheil with small reicecks banner roof on the other
  388. thence you must then find the right angle to the roof from the house of haubt wrought jump ach and with the run button you need momentum :mrgreen:
  389. forged from the roof of the roof over the jump of which you have jumped to the roof from then on there are only 2 sprungene on the wall niche of da dan on for balcony with the open door ne as you go purely spreht with the eyes vebunden Nicole and have fun at the scene
  390. I think a video would be there very helpful
  391.  
  392.  
  393. Yeah a video would be helpful for that. I did run into that bit with Linus but didn't know what to do about the key. I had gotten stuck on the face planted [goblin?] by the horses at that part and had to restart; began rushing through story and was getting sloppy :oops:
  394.  
  395. One scene I forgot to add that I found later in my notes is a (WATCH) scene after you leave Nemo's house to fetch the bucket; immediately after exiting the door, turn to the right, walk up to the window, and you should see Ellie riding the disillusioned Blood Elf like a bronco. CAM
  396.  
  397.  
  398. Mon Jul 04, 2016 11:04 am
  399. Profile
  400. Rattlesnark
  401.  
  402. Joined: Wed Sep 03, 2014 4:19 pm
  403. Posts: 45
  404.  
  405. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  406. Nerull wrote:
  407. A very nice Instructions
  408. You just seems a scene to have verpast with Aly and cook ind their apartment
  409. when standing in front of the bar, the draenei you heard the stairs to the right goes up
  410. stands Linus of screaming girlfriend but want the shot verostet key and does not get to the door
  411. after dialogue with Linux open the balcony door(I suspect that is balcony door only open it because you ncht the one Wolte vorer in there goes without the conversation to lead with Linus is important :mrgreen: )
  412. the balcony you come through a small insert Jump :P
  413. goes there towards where the human being and the Dreanie on the terrace are
  414. jump to the opposite roof
  415. thence to the small canopy where the stands blacksmith including
  416. from the small roof you walk through the Scheil with small reicecks banner roof on the other
  417. thence you must then find the right angle to the roof from the house of haubt wrought jump ach and with the run button you need momentum :mrgreen:
  418. forged from the roof of the roof over the jump of which you have jumped to the roof from then on there are only 2 sprungene on the wall niche of da dan on for balcony with the open door ne as you go purely spreht with the eyes vebunden Nicole and have fun at the scene
  419. I think a video would be there very helpful
  420.  
  421.  
  422. Thanks, Nerull. To rephrase: Nerull is describing the scene where Linus is trying to get into his girlfriend Nicole's (the tavern cook) house, but the key given to him is broken. If you look towards the balcony to the right (facing the door) of the house - visible from the top of the stairs - you can see that the door is left open. Perform a series of jumps as Nerull has explained (starting from the male Human and Draenei having fun on the balcony) until you manage to reach Nicole's open door. Proceed inside to have Ellie perform a bit of a magic trick for a combo scene. DIAL, CAM, I.CAM
  423.  
  424. Other scenes/occurrences:
  425.  
  426. In Part 7 (from Anguished's post) when you play as Alori, head towards the boat but turn right and go right to the end where there is a lonesome shack with a succubus storeowner. She'll let you try a dream-come-true potion, but alas it is only a trial version. A very minor scene with a cool new pussy-spreading animation. CAM
  427.  
  428. In Part 8 (traversing through the dungeons): (not sex scenes, just interesting events)
  429. - Instead of turning right in the sewer where it ends in the room on the other side of the broken door with the giant glowing white crystal on the floor, turn left and walk up to a locked wooden door. You'll overhead Captain Black and Jennifer talking about looking for you.
  430. - Once you retrieve the loose lever and on your way back to the office-ish room, you will see an Eredar (Sireena?) walk through a closed-door of one of the rooms in front of you like a ghost.
  431.  
  432. --------------------------
  433.  
  434. In the final room with the sacrificial table, there's a open sewer grate to the side over the railing and past the deep pit of water. I dared not try to jump to it, considering how dark it was inside and the risk of falling down and never being able to get back up - then having to replay the whole game!
  435.  
  436. I too opted for the "Good" ending, might give the other options a go in future versions when the save file is working. Thanks for the helpful tips, Anguished and Nerull!
  437.  
  438.  
  439. Mon Jul 04, 2016 6:49 pm
  440. Profile
  441. Anguished
  442.  
  443. Joined: Wed Oct 08, 2014 12:32 am
  444. Posts: 5
  445.  
  446. Post Re: Chapter 2 Ep. 3 v1.0 - Scenes/"Walkthrough" [WIP]
  447. Rattlesnark wrote:
  448. Other scenes/occurrences:
  449.  
  450. In Part 7 (from Anguished's post) when you play as Alori, head towards the boat but turn right and go right to the end where there is a lonesome shack with a succubus storeowner. She'll let you try a dream-come-true potion, but alas it is only a trial version. A very minor scene with a cool new pussy-spreading animation. CAM
  451.  
  452. In Part 8 (traversing through the dungeons): (not sex scenes, just interesting events)
  453. - Instead of turning right in the sewer where it ends in the room on the other side of the broken door with the giant glowing white crystal on the floor, turn left and walk up to a locked wooden door. You'll overhead Captain Black and Jennifer talking about looking for you.
  454. - Once you retrieve the loose lever and on your way back to the office-ish room, you will see an Eredar (Sireena?) walk through a closed-door of one of the rooms in front of you like a ghost.
  455.  
  456. --------------------------
  457.  
  458. In the final room with the sacrificial table, there's a open sewer grate to the side over the railing and past the deep pit of water. I dared not try to jump to it, considering how dark it was inside and the risk of falling down and never being able to get back up - then having to replay the whole game!
  459.  
  460. I too opted for the "Good" ending, might give the other options a go in future versions when the save file is working. Thanks for the helpful tips, Anguished and Nerull!
  461.  
  462.  
  463. My pleasure :) Also in regards to the sewer part where Captain Black and Jennifer are talking about Ellie, I did run into that bit but failed to describe it properly, worded it like "I went to where they supposedly were but nothing happened"; yeah after a few hours between notes, restarting, and breaks I was getting really sloppy :lol: Thanks for clarifying it better, appreciate it!
  464.  
  465. Also about the loose lever part exiting the sewer-I noticed that too!!! Wigged me out, thought it was a glitch or I was delirious; went into that small room and tried opening the door but nothing happened, also tried replicating it by running back into the sewer then returning but that was a no-go as well. So glad I wasn't the only one who saw that-between being late at night, in a dungeon, and no lights in the room, it was like a brief throwback to Amnesia: The Dark Decent :?
  466.  
  467.  
  468. Tue Jul 05, 2016 5:01 am
  469. Profile
  470. Bilow
  471. User avatar
  472.  
  473. Joined: Fri Jan 09, 2015 12:14 am
  474. Posts: 11
  475.  
  476. Post Re: Chapter 2 Ep. 3 v1.0 - Walkthrough
  477. Quote:
  478. In the final room with the sacrificial table, there's a open sewer grate to the side over the railing and past the deep pit of water. I dared not try to jump to it, considering how dark it was inside and the risk of falling down and never being able to get back up - then having to replay the whole game!
  479.  
  480.  
  481. I made it and fall in the water. There does not happen nothing and we meet on the same place before jumping. ;)
  482. Auril worked well. I did not find of bug. Yet... Lol :lol:
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