moonside

ADVENTURE Ch. 50 - New Party Member

Dec 2nd, 2012
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  1. Ark ---------- Raynar Danakar ------ http://www.myth-weavers.com/sheetview.php?sheetid=399678
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. CommodoreJim - Melange ------------- http://www.myth-weavers.com/sheetview.php?sheetid=463188
  4. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  5. Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
  6. Deathfish64 -- Ekans --------------- http://www.myth-weavers.com/sheetview.php?sheetid=463132
  7. Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
  8. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
  9. Skeleton ----- Warty Morty --------- http://www.myth-weavers.com/sheetview.php?sheetid=438457
  10.  
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  14.  
  15. * Now talking in #ADVENTURE
  16. * Topic is 'http://gyazo.com/285a5d5f2a38a1d8a879ae8889d416ff course to the digsite assuming thats where people were headed'
  17. * Set by flibbyjibbits on Sat Dec 01 00:16:32
  18. * Arkay ([email protected]) has joined #ADVENTURE
  19. <Arkay> going to a parade in a few hours since marching band. start without me
  20. * Arkay ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  21. * CommodoreJim ([email protected]) has joined #ADVENTURE
  22. <Deathfish64> Arkay said to start without him, so is everyone here?
  23. <Moonside> Seems so.
  24. <Deathfish64> I mean actually here and not afk
  25. <Moonside> Oh, dunno.
  26. <CommodoreJim> i'm so afk right now you can't even comprehend
  27. <Deathfish64> Eltrotraw flibbyjibbits Skeleton ping
  28. <~flibbyjibbits> just a min
  29. <Skeleton> WISE FWOM YOUH GWAVE
  30. <Deathfish64> k
  31. <CommodoreJim> Also I'll get pulled away at some point to help with christmas decorations
  32. <~flibbyjibbits> i didnt get that much done this week prerpwise since i was afraid of the big exams anyways so dont wrry
  33. <~flibbyjibbits> ok then
  34. <~flibbyjibbits> gonna run to bathroom but i guess go ahead and start now
  35. <~flibbyjibbits> if eltro is here idk
  36. <Deathfish64> Eltro's status is always an enigma
  37. <~flibbyjibbits> hes so enigmatic he stuns in an aoe for 4 seconds
  38. <CommodoreJim> eltro is from another plane
  39. <Deathfish64> 4 seconds is only like 2/3 of a round so balanced
  40. <~flibbyjibbits> so engimatic he splits a creep into 3-6 miniature versions of himself
  41. <Skeleton> Eltro is a dinosaur who invented a time machine and traveled here from prehistory
  42. <Skeleton> He gets paid royalties for the Land Before Time movies
  43. <~flibbyjibbits> but anyways to the bathroom i go while everyone sorts out what their character is doing
  44. <Moonside> If it's late enough, which I assume it is, Lotte is in Elly's house, discussing matters with the teacher.
  45. * Eltrotraw ([email protected]) Quit (Ping timeout)
  46. <Deathfish64> Where we left off, Pikkupstix was with Tombs and Raynar, having just finished business with that drug dealer
  47. <Skeleton> Raynar's not okay, Raynar's doing drugs...
  48. <Deathfish64> So basically I'm kinda stuck with the two guys who aren't here
  49. <Skeleton> Apparently the last thing Drom and Freddie were mentioned doing is going to drink
  50. <Deathfish64> But after leaving I would go off on my own anyway to look for somewhere to get a chain attached to my prized shark tooth to make it into a necklace
  51. <Skeleton> We haven't fought anything in a long time
  52. <Deathfish64> Mostly because we had to skip the random encounter on the way to Rakor
  53. <Skeleton> I really wanted to see that one play out
  54. <Deathfish64> me too
  55. <Deathfish64> Oh well. Something will come up soon, I assume.
  56. <Skeleton> Yep! everyone stare mockingly at drom
  57. <CommodoreJim> :(
  58. <~flibbyjibbits> pikkup wanders offscreen and comes back with sharkulet
  59. <Skeleton> Who's she
  60. <~flibbyjibbits> shark amulet
  61. <Deathfish64> well that was unceremonious
  62. <~flibbyjibbits> ambulette?
  63. <Deathfish64> equip sharkulet
  64. <~flibbyjibbits> anyways
  65. <Moonside> Oh, this is our 50th chapter.
  66. <~flibbyjibbits> gee
  67. <CommodoreJim> wow
  68. <Deathfish64> We're only halfway there!
  69. <~flibbyjibbits> so anyways what course of action did the party want to take
  70. <Moonside> I was hoping that people would go to Elly's house so that the thing can happen.
  71. <~flibbyjibbits> k
  72. <CommodoreJim> WELL I guess Drom will go to Elly's house
  73. <Deathfish64> Pikkupstix figures some people he knows will be at Elly's house, so he goes there to show off his new swag
  74. <~flibbyjibbits> or do we want to hold off/run a one-off/whatever since down 2 people
  75. <CommodoreJim> Hmmmm
  76. <~flibbyjibbits> actually i have a little idea
  77. <~flibbyjibbits> if everyone gathers at the house
  78. <CommodoreJim> oh boy
  79. <Deathfish64> alright, then
  80. <Skeleton> Sure
  81. <~flibbyjibbits> lets say its still kinda night time, after sunset, idk
  82. <Moonside> Wow, that's a long time passed.
  83. <Skeleton> Drom and Freddie drank. Everything.
  84. <~flibbyjibbits> maybe they were having a dinner together idk
  85. <~flibbyjibbits> or they can be somewhere else
  86. <Skeleton> how romantic
  87. <~flibbyjibbits> at whatever point the party is all together at night somewhere
  88. <CommodoreJim> ACK I'M HAVING TERRIFYING REOCCURING DREAMS THAT MAY BE PROPHETIC OF AN APPROACHING EVIL
  89. <CommodoreJim> ...at night!
  90. <Skeleton> Ow! I burned my friends!! ...at night!
  91. <~flibbyjibbits> where miught they reasonably be
  92. <~flibbyjibbits> for whatever reason
  93. <Deathfish64> That is a good question
  94. <Moonside> Lotte's at Elly's house, probably. If it's the night and the thing is not going to happen, then I guess the teacher left for wherever she's staying at.
  95. <~flibbyjibbits> if we cant think of anything to gather people together this can happen the bad way
  96. <Skeleton> Let's say on their way to Elly's from the movies or something, arguing about something only Lotte can answer
  97. <Deathfish64> I'm okay with saying we gather at the house
  98. <Deathfish64> I didn't have any particular plans for this ingame day besides what I've already done
  99. <Skeleton> 'Drom gophers don't have teeth, that's the difference between them and moles' something like that
  100. <CommodoreJim> Pff
  101. <Skeleton> Also everyone lives at Elly's house now
  102. <Deathfish64> We used all our gold to expand Elly's house into a suitable adventurer base
  103. <Deathfish64> without permission, of course
  104. <Moonside> Elly would be ok with that.
  105. <~flibbyjibbits> the bad way would have been they all get the feeling taht theyve been invited somewhere for dinner
  106. <Skeleton> oh boy
  107. <CommodoreJim> oh dear
  108. <~flibbyjibbits> just decide whats goin on
  109. <Skeleton> Going to Elly's going to Elly's
  110. <CommodoreJim> Yeah, Elly's
  111. <Moonside> Yeah, that's what everyone just said.
  112. <Skeleton> 'Cause it's what's happening
  113. <Deathfish64> elly's house
  114. <~flibbyjibbits> ok then
  115. <~flibbyjibbits> so the party {i guess - tombs and raynar, maybe they have a gambling party to go to?} is at ellys house doing whatever
  116. <~flibbyjibbits> drom should tell people about his bad dreams now, he gets the idea that this is a thing he should do
  117. <CommodoreJim> How long have they been going on, again
  118. <~flibbyjibbits> since the fountain
  119. <~flibbyjibbits> which i guess was like a week ago
  120. <~flibbyjibbits> roughly
  121. <CommodoreJim> Alright
  122. <CommodoreJim> Should I wait until like, Elly's out of the room or something because these might be DARK SEEKRITS only for adventurers
  123. <Moonside> She's sleeping.
  124. <CommodoreJim> Alright
  125. <Skeleton> Gotta eat time
  126. <CommodoreJim> "...guys?" Drom takes off his helmet, looking pretty much like hell, having haven't slept well at all for a week. "Ever since the fountain I've...ben having a really ominous dream. I'm walking through the streets of a town. All the windows are boarded, and the streets are filled with people just...lying face down. There are snakes everywhere, and an ominous fog shrouds everything."
  127. <CommodoreJim> "At the top of the hill is a large, lone windmill. Every night, I'd wake up when bitten by a snake, however...last night, the door to the windmill opened, and a figure stepped out of it...and then..." He pauses, rubbing the back of his head. "It...stepped out of me...? I don't really know how to explain this."
  128. <Moonside> "Hmm... it's not often that dreams don't make any sense at all, so don't worry about trying to explain it. However... if these started after you drank from the fountain, it may be some sort of message about what's to come. Or a metaphor."
  129. <Deathfish64> "That sounds bad... Real bad."
  130. <~flibbyjibbits> brb
  131. <CommodoreJim> "That's what I'm worried about. That it may mean something, that is. It's not exactly an omen of something pleasant."
  132. <Moonside> "You couldn't seriously have expected nice things to happen when you drank from the fountain."
  133. <~flibbyjibbits> back
  134. <CommodoreJim> "Not particularly, no. Still, this is rather disconcerting."
  135. <~flibbyjibbits> nyone have anything else to add to that conversation
  136. <CommodoreJim> we'll assume freddie said something like 'woah damnz man that shit's crazy'
  137. <Deathfish64> "Maybe you should try to do something about the fountain effect soon."
  138. <CommodoreJim> Drom suddenly looks much more uneasy. "...did you hear that?"
  139. <Moonside> "Hear what?"
  140. <Deathfish64> "Nope."
  141. <CommodoreJim> This just serves to make him more uneasy. "I...could've sworn I just heard someone say 'I'm coming back for you'."
  142. <Skeleton> Back
  143. <~flibbyjibbits> theres a knock on the door
  144. <Skeleton> "Once I had a dream that Warty Morty took me to the future where toads had taken over the world"
  145. <Moonside> "...I have a bad feeling about this." Regardless, Lotte gets up and opens the door, after hesitating a bit.
  146. <Skeleton> "Probably Tombs and Raynar"
  147. <Deathfish64> "Anyone would have a bad feeling about anything after hearing that."
  148. <~flibbyjibbits> there doesnt appear to be anyone there
  149. <Deathfish64> lousy neighborhood kids
  150. <Moonside> "..." Lotte closes the door.
  151. <Skeleton> It was the hippo from Rocko
  152. <~flibbyjibbits> however now materializing in the back of the room is the hazy indistinct shape of the thing that stepped out of the windmill in droms dream and then escape it
  153. * CommodoreJim ([email protected]) Quit (Quit: Sproink!)
  154. <Skeleton> coward
  155. <Deathfish64> 2spooky5jim
  156. <~flibbyjibbits> it opens by casting an aoe confusion and we will roll will for that once hes back
  157. <~flibbyjibbits> whats everyones will saves
  158. <Deathfish64> +7
  159. <Skeleton> +7
  160. <~flibbyjibbits> pikkup gets the confusion
  161. <Deathfish64> hit...myself?
  162. * CommodoreJim ([email protected]) has joined #ADVENTURE
  163. <CommodoreJim> Sorry about that, my computer went INSANE I had to restart it
  164. <Moonside> +6.
  165. <Skeleton> It was afraid
  166. <CommodoreJim> this is 2 scary 4 me
  167. <~flibbyjibbits> lotte rolls a 2
  168. <CommodoreJim> Alright so what did I miss
  169. <Skeleton> Will save
  170. <Moonside> dammi
  171. <Moonside> t
  172. <~flibbyjibbits> she it confused
  173. <CommodoreJim> will save is +2 :(
  174. <~flibbyjibbits> actually passed
  175. <CommodoreJim> Dayum
  176. <~flibbyjibbits> well i guess that was the surprise round so we can initiative now
  177. <CommodoreJim> Drom quickly stands up. "You!"
  178. <CommodoreJim> init +3
  179. <Deathfish64> +3 because you said the sharkulet would give me a bonus, right?
  180. <Skeleton> +1 init
  181. <Moonside> +4.
  182. <~flibbyjibbits> the ambulette/sharkulet gives +1 or +2 when standing on sand
  183. <CommodoreJim> carry a bag of sand with you at ALL TIMES
  184. <Skeleton> I gotta jar o' di-irt, I gotta jar o' di-irt
  185. <Moonside> Dammit Skeleton, I was about to say that.
  186. <Skeleton> Haha
  187. <~flibbyjibbits> 3, 17, 1, 11 in order
  188. <~flibbyjibbits> so 6 drom 20 pikkp 2 freddie 15 lotte and then
  189. * flibbyjibbits changes topic to 'http://gyazo.com/285a5d5f2a38a1d8a879ae8889d416ff pikkup [shadowthing] lotte drom freddie'
  190. <CommodoreJim> brb
  191. <Deathfish64> Er, so what about this confusion
  192. <Deathfish64> That's roll d% for the effect right?
  193. <~flibbyjibbits> yes
  194. <Deathfish64> Should I find a dice roller for that or were you going to?
  195. <~flibbyjibbits> do you want me to roll it with this dice
  196. <~flibbyjibbits> act normally
  197. <Deathfish64> Okay
  198. <Deathfish64> First of all, what does this figure even look like?
  199. <Deathfish64> Is it humanoid? Does it carry a weapon? Things I need to know before I can act
  200. <Skeleton> I'm picturing something like Gastly's sprite in red/blue but no face, vaguely humanoid, and a larger color palette
  201. <~flibbyjibbits> it looks kind of like a person, sort of
  202. <~flibbyjibbits> yeah thats probably a decent approximation
  203. <~flibbyjibbits> its like a cloud of very dense smoke in the shape of a person
  204. <~flibbyjibbits> it is menacing in appearence
  205. <~flibbyjibbits> its appearance probably reflects droms fears
  206. <Skeleton> So
  207. <Deathfish64> I'll start casting summon monster for a medium fire elemental
  208. <Skeleton> A ship captain's hat?
  209. <CommodoreJim> Back
  210. <Deathfish64> So, shadowthehedgehogthing goes
  211. <~flibbyjibbits> it floats over towards lotte and tries to touch her
  212. <~flibbyjibbits> like pass its arm through her torso
  213. <~flibbyjibbits> not the other way that means
  214. <Deathfish64> That's no good!
  215. <Moonside> Damn.
  216. <Moonside> Everything looks so weird right now.
  217. <~flibbyjibbits> lets see whats her ac minus all armor and stuff
  218. <Moonside> 15. Armor is only +2.
  219. <~flibbyjibbits> it hits her
  220. <~flibbyjibbits> while i find the right type of dice lets get a will save here
  221. <Moonside> so many will saves
  222. <Skeleton> Will we live or Will we die
  223. <~flibbyjibbits> congradulations
  224. <~flibbyjibbits> thats a 20 on the save
  225. <~flibbyjibbits> you are not afflicted by nightmare curse
  226. <Moonside> Oh, wow.
  227. <CommodoreJim> dayum
  228. <~flibbyjibbits> however
  229. <~flibbyjibbits> she takes 30 damage as the shadow steals part of her life
  230. <Deathfish64> !
  231. <~flibbyjibbits> it just like shoves its ghost hand into her ribcage
  232. <Moonside> 22/50
  233. <Skeleton> Oh gee
  234. <Moonside> "Aaaaargh!"
  235. <Skeleton> 'Boo!'
  236. <Skeleton> 'bs'
  237. <Deathfish64> how does 30 damage leave you at 22/50?
  238. <Deathfish64> mathematically
  239. <~flibbyjibbits> 52
  240. * Deathfish64 shrugs
  241. <~flibbyjibbits> her turn now
  242. <~flibbyjibbits> lets see the confusion table again uh
  243. <Moonside> Oh yeah 22/52 whoops.
  244. <~flibbyjibbits> attacks nearest creature
  245. <~flibbyjibbits> well i guess the thing that just hit her is nearest
  246. <Moonside> Full attack, then? Swords are +7 and +7. Hair is +4.
  247. <~flibbyjibbits> 1, 9, 2
  248. <Moonside> meh
  249. <~flibbyjibbits> her swords and hair dont quite connect
  250. <~flibbyjibbits> i mean they didnt meet the ac anyways but if they did then theres the miss chance anyways
  251. <~flibbyjibbits> drom wasnt affected by confusion
  252. <CommodoreJim> Okay so guess it's my turn to literally face my fears???
  253. <~flibbyjibbits> i guess so
  254. <CommodoreJim> Gonna axe it. Or try. +11
  255. <Deathfish64> axe it a question
  256. <~flibbyjibbits> so drom cahrges across the room and maybe like over furniture all spirit breaker style and swings his axe at a manifestation of his fears of the future that escaped his head as a side effect of drinking from a corrupted well
  257. <~flibbyjibbits> it connects
  258. <CommodoreJim> woo
  259. <~flibbyjibbits> thats 1d12 + something right
  260. <Deathfish64> the question was "Why must you suck so bad?"
  261. <CommodoreJim> 1d12 + 6
  262. <~flibbyjibbits> do i even own a d12
  263. <~flibbyjibbits> how rarely does this thing get used
  264. <~flibbyjibbits> i mean i own one but hardly ever use it
  265. <~flibbyjibbits> 9+6 is 15 damage
  266. <Skeleton> I have a d12, right in front of me in fact
  267. <~flibbyjibbits> freddie also was not confused by it
  268. <Skeleton> Okay, time for some MAGIC
  269. <Skeleton> Freddie understands it's time for some MAGIC that's why
  270. <Skeleton> "Nothing hurts the Drom! Shield!"
  271. <~flibbyjibbits> ok then
  272. <~flibbyjibbits> pikkup finishes his incredibly reckless summoning of a fire elemental inside his friends house
  273. <Skeleton> Sometimes there is a need to do what is needed
  274. <Deathfish64> Sorry Elly, but I gotta flex the summoner muscles
  275. <Deathfish64> I gotta
  276. <Deathfish64> Presumably the elemental does not inherit the confused condition and can act normally
  277. <~flibbyjibbits> elementals probably cant be confused
  278. <~flibbyjibbits> i mean whats it gonna do, not burn stuff?
  279. <~flibbyjibbits> burn itself? too bad its already made of fire
  280. <Deathfish64> iunno
  281. <Deathfish64> Anyway, it's gonna fire punch this thing (+9)
  282. <CommodoreJim> it's gonna instead tell insults to allies
  283. <CommodoreJim> SICK BURNS
  284. <Deathfish64> wait, +7
  285. <Deathfish64> read this wrong
  286. <~flibbyjibbits> the firepunch connects
  287. <Deathfish64> 1d6 slam + 1d6 fire damage, and a dc14 reflex save to avoid catching fire
  288. <Deathfish64> If this thing can even catch fire
  289. <~flibbyjibbits> it can not
  290. <Deathfish64> dang
  291. <Deathfish64> Shoulda summoned a different elemental then, I guess
  292. <CommodoreJim> sorry my fears aren't flammable
  293. <~flibbyjibbits> ok so i just grabbed 2d6 out of my dicebag and rolled a picture of a moose
  294. <~flibbyjibbits> the hell is this dice
  295. <Deathfish64> Why couldn't you be afraid of dry twigs?
  296. <Skeleton> MOOSE. everyone reroll characters, all moose
  297. <~flibbyjibbits> 7 damage
  298. <Deathfish64> picture of a moose is totally 6
  299. <~flibbyjibbits> i just got a different dice since that was a novelty "maine tourism" dice
  300. <Deathfish64> Oh, I forgot to save the slam is 1d6+3
  301. <Deathfish64> so 10
  302. <~flibbyjibbits> k then
  303. <~flibbyjibbits> the shadow thing seems to be very intent in its hatred of lotte
  304. <Moonside> Oh, ok.
  305. <Skeleton> fff
  306. <Moonside> I get it now.
  307. <Skeleton> Oh, me too.
  308. <Skeleton> I just got it
  309. <Deathfish64> Wait, did Pikkup roll to do nothing this round?
  310. <~flibbyjibbits> oh
  311. <~flibbyjibbits> right he still acts
  312. <Deathfish64> still confused?
  313. <~flibbyjibbits> babble incoherently
  314. <Deathfish64> "Bubublahblebubble"
  315. <Skeleton> "That's not a very scary name for a monster like this"
  316. <Deathfish64> http://www.dota2wiki.com/images/5/56/Shad_ability_shackle_07.mp3
  317. <CommodoreJim> that's racist
  318. <Deathfish64> racist again people who tie planks to their heads
  319. <Deathfish64> against*
  320. <~flibbyjibbits> hill troyles
  321. <~flibbyjibbits> which is like saying troll with an exagerated new york acent
  322. <~flibbyjibbits> anyways so its the things move right
  323. <~flibbyjibbits> its gonna cast a spell here so lotte roll a will save
  324. <~flibbyjibbits> passed it
  325. <~flibbyjibbits> it attempts to shift into her biggest fears and kill her with phantasmal killer spell but she catches on and is immune
  326. <~flibbyjibbits> her turn now
  327. <Moonside> Still confused?
  328. <~flibbyjibbits> oh right i forgot
  329. <~flibbyjibbits> incoherent screaming
  330. <~flibbyjibbits> bad roll
  331. <~flibbyjibbits> atleast its not hit herself :U
  332. <Deathfish64> we can be babbling buddoes
  333. <Deathfish64> buddies*
  334. <Skeleton> babbu
  335. <~flibbyjibbits> droms turn again
  336. <CommodoreJim> Can I challenge this mofo
  337. <~flibbyjibbits> i guess so
  338. <Deathfish64> Challenging your own fears seems pretty badass
  339. <CommodoreJim> Drom gives some sort of COOL SPEECH to the fear, and then attacks (+11 in case your forgot)
  340. <Skeleton> say it
  341. <Skeleton> it's important!
  342. <~flibbyjibbits> oh boy a critical
  343. <Deathfish64> Oh boy, greataxe critical
  344. <~flibbyjibbits> whats his roll
  345. <CommodoreJim> 1d12 +6, crits are x3
  346. <~flibbyjibbits> what about the bonus from the challenge
  347. <CommodoreJim> 7, since he's level 7
  348. <CommodoreJim> "Come, creature! Though you were born from my nighmares, I will not tremble before you. Your existence and actions are unforgivable. You fall here!"
  349. <~flibbyjibbits> so 3d12+39?
  350. <CommodoreJim> there have a speech i can't write today
  351. <Deathfish64> This is gonna be good
  352. <CommodoreJim> I guess so!
  353. <Skeleton> "cool"
  354. <~flibbyjibbits> 11, 4, 3
  355. <~flibbyjibbits> damn
  356. <~flibbyjibbits> i had high hopes with that 11 first rolle
  357. <~flibbyjibbits> anyways whats the tally hre uh
  358. <Deathfish64> 56?
  359. <Deathfish64> 57
  360. <~flibbyjibbits> yeah thats most of its life
  361. <Skeleton> coolcoolcool
  362. <~flibbyjibbits> freddies turn now
  363. <~flibbyjibbits> he basically cut the thing right in half if it werent some incorporeal ethereal fear monster
  364. <~flibbyjibbits> so it got bifurcated but then the smoke just flowed back, though there was a solid impact aspect to the whole thing
  365. <CommodoreJim> if it were a tiny gnomish assassin it'd explode so hard all record of its existence would be removed
  366. <Skeleton> All its doppelgangers in other timelines as well
  367. <Skeleton> Okay I'll give Lotte a shield too
  368. <~flibbyjibbits> pikkup hits himself
  369. <~flibbyjibbits> what an idiot moron
  370. <Deathfish64> omg
  371. <Skeleton> "Don't die, dummy"
  372. <~flibbyjibbits> 7 damage
  373. <Deathfish64> "I AM THE ENEMY!"
  374. <Deathfish64> ow
  375. <Skeleton> 'humans are monsters'
  376. <Deathfish64> Fire elemental kindly asks the shadowthing to burn. With its fists.
  377. <~flibbyjibbits> it misses
  378. <Deathfish64> The elemental complains about being summoned to fight a nonflammable creature in Ignan
  379. <~flibbyjibbits> well, pikkup was really confused
  380. <~flibbyjibbits> the thing is gonna make one more swipe at lotte than use its move action to fly through the wall
  381. <~flibbyjibbits> rolling
  382. <~flibbyjibbits> hits and
  383. <~flibbyjibbits> fails her will save so she gets the curse and now damage is
  384. <Moonside> Shit.
  385. <Deathfish64> How was he supposed to know the incorporeal creature wasn't actually made of flammable gasses?
  386. <~flibbyjibbits> 30 damage so that puts her at -8 and then it flies off
  387. <~flibbyjibbits> it telepathically shouts back into the room, "I'll be waiting." as it leaves
  388. <Deathfish64> well fuck
  389. <Deathfish64> Is Pikkup still confused?
  390. <Skeleton> "Why do they always run?"
  391. <~flibbyjibbits> the confusion lasts for 12 rounds but lets just say for the sake of ease it wears off a few seconds after the thing leaves
  392. <Moonside> What does the curse do?
  393. <Deathfish64> Then I'll pull out the probably forgotten wand of cure light wounds
  394. <~flibbyjibbits> she can never get a goods night sleep and slowly loses wis over a few weeks until she either has none of it or gets a curse removal
  395. <Deathfish64> and roll UMD +15 to use this thing before Lotte bleeds out
  396. <Deathfish64> I'm not even sure I can possibly fail that
  397. <~flibbyjibbits> oh right i forgot raynar wasnt here
  398. <Deathfish64> Yeah
  399. <Deathfish64> Good thing I had this wand!
  400. <~flibbyjibbits> hey guess what
  401. <~flibbyjibbits> guess what number i rolled for your umd check
  402. <Deathfish64> ...1?
  403. <~flibbyjibbits> no
  404. <Deathfish64> What, then?
  405. <~flibbyjibbits> 20
  406. <Deathfish64> oh
  407. <Moonside> cool story dice
  408. <Deathfish64> 35 UMD check
  409. <Deathfish64> I cast the fuck out of cure light wounds
  410. <CommodoreJim> "Lotte!" Drom looks incredibly worried
  411. <Deathfish64> "I'll save you!"
  412. <~flibbyjibbits> since shadow energy probably doesnt cause bleeding what would it be, heart stoppage?
  413. <Deathfish64> uh
  414. <Deathfish64> sure
  415. <Moonside> Elly comes out of her room, since she woke up from all the noise. "Um, what... sis?!" As soon a shse sees Lotte, she runs over to her.
  416. <Deathfish64> Maybe brain... failure
  417. <~flibbyjibbits> anyways that doesnt happen because pikkup remembering he had that wand puts her at -1
  418. <~flibbyjibbits> yeah maybe given the circumstances
  419. <Skeleton> "It wasn't us!"
  420. <~flibbyjibbits> theres a knock at the door, "City watch, whats that noise?"
  421. <Deathfish64> Oh, and the fire elemental goes away I guess
  422. <Deathfish64> hopefully without setting the house on fire
  423. <Deathfish64> Anyway, how many charges does this wand have?
  424. <~flibbyjibbits> 24 now
  425. <Deathfish64> I'll use it again, then
  426. <~flibbyjibbits> 8
  427. <Skeleton> ...wow.
  428. <~flibbyjibbits> not my fauly you guys found a wand all the way back in the ghost town and never thought to identify it until now
  429. <Skeleton> We've had a LOT on our minds since then omg
  430. <Moonside> We tried to do it, but it didn't work out.
  431. <CommodoreJim> I hope city watch doesn't label us CRIMINALS
  432. <Deathfish64> And we never needed it lol
  433. <Deathfish64> because raynar
  434. <~flibbyjibbits> he could have used it to use his spells per day for neater things
  435. <Moonside> So is Lotte stable now?
  436. <~flibbyjibbits> yes
  437. <~flibbyjibbits> at +7 hp i think
  438. <Deathfish64> stable and conscious
  439. <~flibbyjibbits> a bit hazy on the rules as to whether shed regain consciousness right now
  440. <Skeleton> "Miss Elly, may we let The Man in?"
  441. <Deathfish64> Pretty sure if healing brings someone back above 0 then it's as if they were never downed
  442. <~flibbyjibbits> also she loses 2 wisdom
  443. <Moonside> "H-huh? Um... sure, I guess..."
  444. <~flibbyjibbits> from the nightmare curse
  445. <Skeleton> "Cool, I was worried they'd break the door down or something..." Freddie opens the door
  446. <Skeleton> "Hello"
  447. <~flibbyjibbits> its just some city watch people wondering what all the yelling and fighting noises were
  448. <~flibbyjibbits> "Is, uh, everything alright?"
  449. <Deathfish64> it was yelling and fighting, of course
  450. <Skeleton> "Yep"
  451. <Deathfish64> duh
  452. <~flibbyjibbits> The guard gives a bit of a suspicious look, but is afraid asking questions would be racist, says goodnight, then goes back to his rounds
  453. <Deathfish64> Not the most duty driven guard ever
  454. <~flibbyjibbits> no the guards in this neighborhood kinda suck
  455. <CommodoreJim> Well!
  456. <~flibbyjibbits> it was like one of those situations where he wasnt sure if asking more questions would come off as racist because an elf answered the door, he was trying to be politcally correct
  457. <Moonside> "Uh, um, this... I should... oh yeah! Please take care of sis, I'll be right back!" Saying that, Elly rushed out of the house.
  458. <CommodoreJim> Drom sighs a bit, leaning on his axe. "...she going to be alright, you think?"
  459. <Skeleton> "Sure!"
  460. <Deathfish64> "At the very least, she is not immediately in danger of dying."
  461. <Deathfish64> "Bet you all forgot I had this wand, huh!"
  462. <Skeleton> "Bet you did too"
  463. <Deathfish64> "Haha... yeah."
  464. <Deathfish64> "I remembered it when it counted, though."
  465. <Deathfish64> "As in, just now."
  466. <~flibbyjibbits> as an effetc of the curse lotte can never get a good nights sleep ever, so basically has permanent fatigue condition, constatly sees waking nightmares, and lost 2 wisdom, can get another save for it in a few days or go to get it removed from someone with magic
  467. <CommodoreJim> Wow that'll suck if she doesn't get that fixed soon
  468. <~flibbyjibbits> the thing sends back another telepathic taunt to drom saying that he should know where to find it
  469. <Moonside> Remove Curse works, yes?
  470. <Deathfish64> Yeah we know where to find it. It's in Drom's head!
  471. <Deathfish64> Quickly, get it!
  472. <~flibbyjibbits> remove curse or a dream spell
  473. <Moonside> Ok.
  474. <~flibbyjibbits> remove curse is a level 3 spell idk if raynar has it
  475. <Deathfish64> Levitate works, right?
  476. <~flibbyjibbits> cant hurt
  477. <Deathfish64> I will levitate the curse out of Lotte
  478. <Deathfish64> or Charm Monster
  479. <Moonside> After some minutes, Elly comes back with her teacher. "Oh my."
  480. <Moonside> how exactly would charm monster help
  481. <~flibbyjibbits> it wouldnt
  482. <Deathfish64> I just want to use it
  483. <Moonside> Also, can we tell that Lotte is cursed?
  484. <Deathfish64> Maybe next time we see the shadowthing I'll cast Charm Monster just for the halibut
  485. <Deathfish64> Maybe if it rolls shittily I can turn it into my new best friend for a week
  486. <~flibbyjibbits> she'll be able to tell by morning when she wakes up tired and the bad dreams she has keep going in her vision
  487. <Skeleton> "Why did it run? Did we win?"
  488. <CommodoreJim> "I'm...not sure. But...it just told me I should know where to find it."
  489. <Skeleton> "Do you?"
  490. <CommodoreJim> "I'm not sure...are there any windmills nearby?"
  491. <Skeleton> My know local mod is +9, let's find out
  492. <Moonside> Elly's teacher listens to this exchange while thinking about something. "Well, as this seems to be a personal matter, I will not interfere, but... I could provide you with assistance, should you desire."
  493. <~flibbyjibbits> {i may have mentioned that that town with the quarantine was notable for its big historical windmill the necromancer used to live in so lets just say anyone with a point in know local or history can remember that
  494. <Deathfish64> oh
  495. <Skeleton> "I think in one of the next towns over?"
  496. <CommodoreJim> necromancers are bad news
  497. <CommodoreJim> "Then that's where we'll look."
  498. <Deathfish64> "Did it say we have to go find it now?
  499. <Deathfish64> "
  500. <Deathfish64> "Because Telmar wants us to deliver this package to some place up north..." Pikkupstix pulls out the box from his pack.
  501. <Deathfish64> though I don't think he specified a time frame either
  502. <Moonside> "Um..." Elly looks a bit aprehensive. "So... what's going on?"
  503. <CommodoreJim> "Does this really seem like the sort of thing we should let stay around?"
  504. <Deathfish64> "Well... no."
  505. <CommodoreJim> Drom pauses at Elly's question. "It's...not quite clear. The short of it is, something dangerous is somehow tied to me. It's my responsibility to take care of it."
  506. <Skeleton> "Drom's nightmares became a shadow man and I guess want to fight him!"
  507. <Skeleton> *wants
  508. <Deathfish64> "Except it seemed more interested in fighting Lotte."
  509. <~flibbyjibbits> it was trying to motivate him to go do something reckless and fuck up his enchanter's fountain fame event
  510. <~flibbyjibbits> if anyone wants to know why
  511. <Moonside> Oh, I was wrong.
  512. <CommodoreJim> what a dick
  513. <~flibbyjibbits> and if it had rolled just 2 more damage it would have worked
  514. <~flibbyjibbits> well i guess it still might just less so
  515. <Moonside> I guess it might be a good idea to skip to the next day.
  516. <~flibbyjibbits> unless anyone wants to discuss things more
  517. <CommodoreJim> Drom wants to just attempt sleep to prepare for ENCOUNTERS
  518. <Moonside> I think discussing would be better with Lotte awake.
  519. <Deathfish64> One more thing
  520. <Deathfish64> Pikkupstix should mention that our payment is arriving in the morning
  521. <~flibbyjibbits> oh right i forgot pikkup and tombs were the only ones who were at the meeting with telmar
  522. <Deathfish64> And Raynar was there for the end I think
  523. <~flibbyjibbits> right yes he was
  524. <~flibbyjibbits> telmars increasing frustration with how bad the city guards are
  525. <Deathfish64> And Pikkupstix is irresponsible enough to not mention the details until now
  526. <~flibbyjibbits> i forget who was at the meeting with estra where the actual assignment was detailed and the secret box given
  527. <Deathfish64> Same people
  528. <~flibbyjibbits> brb bathroom dont wait up
  529. <Deathfish64> "Oh, good news people, since could probably use some. We're finally getting paid! Telmar is sending payment to the inn most of us are staying at tomorrow morning."
  530. <Moonside> Elly and the teacher take Lotte to the bedroom, I guess.
  531. <Deathfish64> "If Drom wants to do something about his knightmares, he should probably use it to buy some shiny new armor or something."
  532. <Skeleton> "Oh, him."
  533. <~flibbyjibbits> kback
  534. <~flibbyjibbits> im imagining telmar as being voiced by adam harringotn for some reason
  535. <Skeleton> The only thing I know with him in it is L.A. Noire, in which he plays a huge dick. This is acceptable
  536. <~flibbyjibbits> he plays a bunch of gravely voiced magic types in lol
  537. <Skeleton> HA double meaning, he's a detective who is also rude
  538. <Skeleton> Huge dick indeed
  539. <~flibbyjibbits> kassadin mordekaiser shaco ryze and karthus
  540. <~flibbyjibbits> i forget what the number was on the payment
  541. <Deathfish64> 2k I think
  542. <~flibbyjibbits> i remember the envelopes it was to be delivered in had to note that it was what he could scrape togehter on short notice
  543. <Moonside> http://pastebin.com/mgV4bzLp
  544. <Deathfish64> no, 3
  545. <~flibbyjibbits> that each them
  546. <Deathfish64> 1 for each month we were missing lol
  547. <Deathfish64> yup, 3k
  548. <Deathfish64> each
  549. <~flibbyjibbits> right right
  550. <~flibbyjibbits> anyways
  551. <Skeleton> jackpot
  552. <~flibbyjibbits> anyone have anything else to say now, standing in elly's trashed and slightly singed dining room
  553. <~flibbyjibbits> i assume the mystery box is just sitting on the table being ominous
  554. <CommodoreJim> LET'S APOLOGIZE TO ELLY
  555. <Skeleton> Freddie looks around and nervously says "Is anything broken? Not like bones, I mean, things, I can fix your things if they're broken..."
  556. <Deathfish64> ("I'm sorry I summoned a totally awesome fire elemental in your house. It was great, though. Too bad you didn't get to see it.")
  557. <Deathfish64> ("I can do it again if you hold on a sec")
  558. <Moonside> "Um... the only really important thing is my sword, and it seems to be ok... so no problem!"
  559. <Deathfish64> Actually you know what, that's exactly what Pikkupstix would say to Elly right now
  560. <Deathfish64> And, therefore, he does
  561. <Skeleton> "You sure? I'm magic, it's nothing"
  562. <Moonside> "Oh, well, I wouldn't mind then. And that's be awesome, mr. summoner, but I think I'd like to see it outside..."
  563. <Deathfish64> "But if I did it outside, the watch would come to question us again, surely."
  564. <Moonside> The teacher steps back into the living room from the bedroom at this moment. "...well, then. Regardless of what you wish to do now, it would be better if you at least waited until Charlotte awakened. There was a matter that she wished to discuss with all of you."
  565. <Skeleton> "Okay."
  566. <Deathfish64> "Sure, I guess."
  567. <Deathfish64> So, on to the next day I guess
  568. * Arkay ([email protected]) has joined #ADVENTURE
  569. <Moonside> Hey.
  570. <Skeleton> We'll use Raynar to bridge the gap over the magma...
  571. <Skeleton> Some of us have to make it to the end, right
  572. <Skeleton> oh hi ark
  573. <Deathfish64> Hey, guess who was missing when somebody came within 2 damage of dying?
  574. <Deathfish64> You!
  575. <Arkay> I said I was gonna be marching a parade ;-;
  576. <Deathfish64> But we got this handled because I am pro
  577. <Moonside> How did it go?
  578. <Arkay> pretty well
  579. <~flibbyjibbits> did you win
  580. <Arkay> marched in the rain so it was refreshing in a sense
  581. <Arkay> you don't win parades omg
  582. <~flibbyjibbits> uh yeah you can
  583. <~flibbyjibbits> what place did you come in
  584. <Moonside> You can win anything!
  585. <Arkay> well uh we were the third to last group to move out in the parade, so I guess third to last place
  586. <Deathfish64> shameful dispay
  587. <Deathfish64> display*
  588. <CommodoreJim> we're disowning you
  589. <Arkay> :<
  590. <~flibbyjibbits> we're getting a new cleric for the party
  591. <Deathfish64> nah, just give be a better healing wand
  592. <Deathfish64> I'll take care of it
  593. <Skeleton> Let's assume Raynar snuck into Elly's house in the middle of the night and crashed under the coffee table
  594. <Skeleton> To fill you in, Drom's nightmare manifested as a shadowy figure and nearly killed Lotte but ran away before we could defeat it
  595. <CommodoreJim> what a terrible person
  596. <CommodoreJim> I got a beefy crit on it though
  597. <Arkay> oh boy sounds like fun
  598. <Deathfish64> 57 damage crit
  599. <Arkay> damn son
  600. <Skeleton> I cast shields and didn't get hit!
  601. <Deathfish64> I summoned a fire elemental indoors!
  602. <Skeleton> Lotte apparently has something to say but can't because she's DEAD I mean unconscious, so we are I guess having a sleepover yaaaaaaaay
  603. <CommodoreJim> we can eat popcorn and watch movies and play fighting games
  604. <CommodoreJim> it'll be fun
  605. <Skeleton> Freddie would say that. Drom would say he's had enough fighting games for one day or something
  606. <CommodoreJim> 'wow drom, you're so salty'
  607. <Deathfish64> drom would say "omfg my girlfriend almost died and you want to play games!?"
  608. <Moonside> so
  609. <Moonside> next day
  610. <CommodoreJim> what was the state of drom's nightmares, was it 2SPOOKY just flying around him, taunting him and flipping him off
  611. <~flibbyjibbits> tonight he just sees the windmill slowly rotating and he cant move to look away from it
  612. <Deathfish64> You better go challenge that windmill for taunting you
  613. <Deathfish64> Go show it who's boss
  614. <Arkay> give it a beefy critical hit
  615. <Skeleton> each blade is an arm with an extended middle finger
  616. <Skeleton> Freddie wakes up to Warty Morty on his chest staring at him
  617. <Deathfish64> Pikkupstix wakes up normally
  618. <Skeleton> "Good morning, doubleyou em"
  619. <Arkay> Raynar wakes up, knocking over the table that he was sleeping under
  620. <Deathfish64> Was he drugged out?
  621. <Moonside> Drom is suddenly Don Quixote.
  622. <Deathfish64> Where even was Raynar?
  623. <CommodoreJim> mexico
  624. <CommodoreJim> wait he was
  625. <CommodoreJim> DOING DRUGS
  626. <Arkay> I'm just going with sleeping under some table at elly's place
  627. <Arkay> after doing drugs, yes
  628. <CommodoreJim> he goes to pick up his sweet sweet herb from Snoop [fantasy animal]
  629. <Skeleton> Normal dogs exist in PF
  630. <Deathfish64> Snoop Dire Lion
  631. <Moonside> Elly wakes up early, and her teacher shows up too. They both get to make breakfast while everyone wakes up.
  632. <Arkay> He wakes up with some of the hallucinogen in his hands, thinking "Man, I bet I had a blast with this. Too bad I can't remember shit."
  633. <Deathfish64> I thought it was an anti-hallucinogen
  634. <Skeleton> I thought it was anti-werewolf
  635. <CommodoreJim> WHAT KIND OF DRUGS, RAYNAR
  636. <Arkay> oh, anti-hallucinogen yeah
  637. <Arkay> not anti-werewolf though omg
  638. <~flibbyjibbits> iirc raynar got the one that clears up sight but makes you tired and dumb
  639. <CommodoreJim> raynar could've gotten somethin' else on the side
  640. <~flibbyjibbits> there was also a lot of wolfsbane about
  641. <Arkay> yeah, but the wolfsbane was something different
  642. <Skeleton> "Oh look it's Raynar. Where have you been? What did you do with Tombs?"
  643. <CommodoreJim> 'What did you do with Tombs? ;)'
  644. <Skeleton> "Where is he? Did you kill him? Did you hide the body in my house to frame me for it!?"
  645. <Arkay> "Man, I don't know nothing about what happened to Tombs," he yawns.
  646. <Arkay> "And why would I need to frame you? You're probably gonna do something just as dumb along the line anyway."
  647. <CommodoreJim> OHHH
  648. <Skeleton> Freddie looks offended.
  649. <CommodoreJim> make it worse by calling him a racial slur
  650. <CommodoreJim> like knife-ears
  651. <Deathfish64> "Calm down. I'm pretty sure Tombs walked off to go drinking and gambling after we got the package."
  652. <CommodoreJim> or treefucker
  653. <Arkay> i'm not racsit omg
  654. <Deathfish64> Eltro isn't here but come on that's exactly what Tombs would do
  655. <CommodoreJim> I...was shown an image of an old man saying 'I'm not racist, because that's a crime. And crime is for niggers.'
  656. <Moonside> Well, that's um... hm.
  657. <~flibbyjibbits> i know that joke
  658. <CommodoreJim> and imagined arkay saying THE SAME THING.
  659. <Arkay> jim why omg
  660. <CommodoreJim> ANYWAY Drom wanders out of the room he was staying in, looking more like hell than yesterday.
  661. <Moonside> Lotte comes out of her room too. She's looking like shit. "Ugh."
  662. <Moonside> Elly puts the breakfast in the table. "Good morning, everyone! How're you all doing?"
  663. <CommodoreJim> "Good morning. Ah, glad to see you're alive, Lotte...if not well."
  664. <Skeleton> "Morning."
  665. <Deathfish64> the package is sitting out somewhere in the room continuing to look ominous
  666. <Deathfish64> "Morning. I'm fine."
  667. <CommodoreJim> "I've...been better."
  668. <Moonside> Lotte frowns a bit. "And I didn't sleep very well."
  669. <CommodoreJim> "Hmm. You too?"
  670. <Moonside> "Yeah. Some crazy nightmares, I guess. Don't really remember specifics. Even now I'm feeling sort of weird."
  671. <Moonside> Elly's teacher casts Remove Curse on both Lotte and Drom.
  672. <Skeleton> "I like nightmares, 'cause at first I'm like 'Oh no!' but then I wake up and none of it was..." Freddie averts his eyes from Drom "real"
  673. <~flibbyjibbits> wouldnt a paladin not get a 3rd level spell until level 10
  674. <Deathfish64> Maybe it's not a 3rd level spell for paladins
  675. <~flibbyjibbits> it is
  676. <Moonside> She gets bonus spells for high Charisma, and before you say it, it is indeed specified that she can use those before reaching the actual level where she'd get level 3 spells.
  677. <Deathfish64> oh okay
  678. <Deathfish64> Fuck yeah, charisma
  679. <Skeleton> How convenient!
  680. <Moonside> And I was trying to avoid saying that she's a paladin for reasons OH WELL :E
  681. <Deathfish64> But I was gonna say that I get summoning-related spells earlier than other casters do
  682. <Deathfish64> Which I guess is now an irrelevant point
  683. <Deathfish64> IC we still don't know
  684. <Moonside> Anyway, does it work?
  685. <~flibbyjibbits> im just checking that thing you said about casting the spells earlier level than normal
  686. <Moonside> >Like other spellcasters, a paladin can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Paladin. In addition, she receives bonus spells per day if she has a high Charisma score (see Table: Ability Modifiers and Bonus Spells). When Table: Paladin indicates that the paladin gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Charisma score for that spell level.
  687. <Moonside> https://sites.google.com/site/pathfinderogc/classes/core-classes/paladin
  688. <Moonside> Oh, unless that doesn't count the cells where it's a -, then nevermind.
  689. <~flibbyjibbits> thats when the table says 0
  690. <~flibbyjibbits> not when the table has a -
  691. <Moonside> Oh well.
  692. <Moonside> Nevermind then.
  693. <Deathfish64> Does Raynar have Remove Curse?
  694. <~flibbyjibbits> because that would mean a level 1 paladin with 18 cha could cast 4th level spells
  695. <~flibbyjibbits> which is an amusing premise
  696. <Deathfish64> Which would be stupid
  697. <Arkay> no but I guess I should
  698. <CommodoreJim> gee guess we'll have to go see some magic doctor in town and spend MONEY.
  699. <~flibbyjibbits> i like how a level 20 paladin in pathfinder can smite someone SO HARD that it actually kicks them into another plane of existance
  700. <Deathfish64> Wow
  701. <Moonside> Only if the thing being smited is an outsider, unfortunately.
  702. <~flibbyjibbits> or if you take the archtype of oath againt X to use it on other types of things
  703. <~flibbyjibbits> like dragons
  704. <Arkay> wow that's rad
  705. <Moonside> Those archetypes are dumb.
  706. <Deathfish64> And some playable races count as outsiders
  707. <Deathfish64> And, er, I think 20th level monks do as well
  708. <Moonside> Ok, let's check that.
  709. <~flibbyjibbits> level 20 monks are outsiders
  710. <Moonside> Ah, it needs to be an evil outsider.
  711. <~flibbyjibbits> oath of chastity seems like a decent archtype
  712. <~flibbyjibbits> cant get crit or fall for illusions
  713. <Moonside> Not sure if that means Evil-aligned or subtype Evil.
  714. <Deathfish64> You mean a GAY archetype, right?
  715. <~flibbyjibbits> all outsaiders have their alignment s their subtype
  716. <~flibbyjibbits> since they are made of the matter of the plane of that alignment
  717. <Moonside> Oh, I was under the impression that the two could be different,.
  718. <~flibbyjibbits> i guess an individual can change alignments but theyd still have the same subtype as the species
  719. <~flibbyjibbits> level 20 paladin with oath against corruption, smite an abberation and send it into space such that it wont return for a hundred years
  720. <~flibbyjibbits> anyways
  721. <~flibbyjibbits> so what happens now
  722. <Skeleton> "Do I smell bacon"
  723. <Moonside> I'd think that someone would ask Lotte what is it that she wanted to talk about, but since not, let's see.
  724. <Deathfish64> Pikkupstix realizes that the payment was being delivered to the inn, and dashes off to go collect it
  725. <Deathfish64> "I'll be right back!"
  726. <Skeleton> "Okay"
  727. <Skeleton> Freddie borrows a slice of Pikkup's bacon
  728. <Skeleton> Without permission or intention to ever return it
  729. <Deathfish64> dammit, son. I don't have a Summon Bacon spell yet!
  730. <CommodoreJim> :O
  731. <Skeleton> Who wants cold bacon
  732. <~flibbyjibbits> summon celestial pig, burning hands on it
  733. <CommodoreJim> Drom remembers that Lotte wanted to talk about something, but decides he should wait until Pikkup is back
  734. <~flibbyjibbits> disregarding that summons poof when they die
  735. <~flibbyjibbits> the courier was waiting by the inn with the packet of envelopes
  736. <Moonside> She seems annoyed by Pikkup leaving like that, but decides to say what she was going to say anyway. "...I'm tired, guys. Of all of this. You know... fighting weird-ass things and almost dying every couple days. This is just... not how I imagined living, really."
  737. <Moonside> "...so I'm not going with you guys this time."
  738. <~flibbyjibbits> in retrospect they probably should have had, like, some armed guards around him, but no hes just got a bag with a few envelopes of transfer for the rakor bank in them
  739. <Arkay> "But if you're gone, Freddie is gonna be extra annoying to all of us."
  740. <CommodoreJim> Drom sighs, placing his elbows on the table, holding his arms upright and crossing his hands, obviously afraid of that being the case. "I see."
  741. <Arkay> "Uh, that and I guess it'd be really different with you not around."
  742. <Skeleton> "Hey! What's in that bag of yours, extra-strength Vitamin Douche?"
  743. <Arkay> "See? It's happening already!"
  744. <Deathfish64> "Where do I sign for these?"
  745. <~flibbyjibbits> the dude just shrugs and hands them over
  746. <Deathfish64> Good thing I got there
  747. <~flibbyjibbits> presumably he was magically notified in some manner
  748. <Deathfish64> Welp, time to run back
  749. <~flibbyjibbits> like maybe telmar had an arcane eye spell on the guys hat and told him with another spell that pikkup was the right guy
  750. <~flibbyjibbits> or just plain old scrying since he got the crystal ball on his desk he never seems to use for any other purpose
  751. <Moonside> "...yeah. However... I was talking to Elsa yesterday, and -" "That would be me, for those who I have not been introduced to yet." "...yes. I told her about the stuff we went through, and... well, maybe you should say it yourself."
  752. <Moonside> The teacher sits on the couch. "Hmm. Well, Charlotte had told me about the information regarding the cycle that you acquired during your journey, and simply put... I would like to accompany you from now on, if you do not mind. The cycle is of... great interest to me, you see."
  753. <Arkay> "Well why's that?"
  754. <CommodoreJim> Drom is simply silent.
  755. <Skeleton> Between Raynar's new 'tude and Lotte quitting Freddie is also silent
  756. <Moonside> She seems caught off-guard by the question, and briefly loses her composure. "H-huh? Ah, erm, I... I... ahem! I would prefer to not reveal my reasons just yet, if you do not mind."
  757. <Arkay> "I guess that's fine by me. Lotte seems to trust you, and that's good enough for me."
  758. <Arkay> "Yo, what do you guys think about this?"
  759. <Skeleton> "shrr" Freddie mumbles, sounds like 'sure'
  760. <Moonside> Meanwhile, Elly looks a little sad. "Aw... you're leaving?" Elsa pats her in the head. "Do not be sad. I told you that I would someday have to leave, yes? Either way, you have learned much already, and I could always visit. I am sure we would return to this city often."
  761. <CommodoreJim> "...do as you wish." Drom says, before standing and putting on his helmet. "...if you'll excuse me, I'm going to step out. See if I can't get my payment from Pikkup and prepare for whatever awaits us in the windmill."
  762. <Deathfish64> At right about that moment, Pikkupstix comes bursting back in
  763. <Deathfish64> Completely out of breath, he drops the others' envelopes on the table before collapsing into a seat
  764. <Skeleton> "Oh... thanks."
  765. <Deathfish64> "I... wasn't built for running."
  766. <Arkay> "You're a credit to the team, man."
  767. <Moonside> Lotte hands her envelope to Elly.
  768. <Deathfish64> After panting heavily for a bit, Pikkup asks "So, did I miss anything important?"
  769. <Skeleton> And SCENE
  770. <CommodoreJim> Drom simply grabs his envelope and steps out
  771. <Moonside> "Charlotte will be leaving your group, and I am petitioning to join."
  772. <Deathfish64> "Oh... Well, okay. Can't say I'm surprised to see her stay behind. I'll miss having her around, though, even if she was a little weird."
  773. <Moonside> "Hey. I'm still here, you know."
  774. <Deathfish64> "Yes. Hello."
  775. <Skeleton> "Bye Lotte. We'll bring you souvenirs."
  776. <Moonside> Elsa seems happy for everyone's acceptance. "I will be happy to work with you all! ...however, I am worried for Sir Drominus. He does not seem entirely well."
  777. <Deathfish64> "I'm kinda worried too. The thing from last night really seems to be bothering him, but I don't think what he plans to do is actually the best idea."
  778. <Skeleton> http://www.youtube.com/watch?v=v1YKC8cNXR8 New party member!
  779. <Skeleton> Lotte and Urist should wait at the End of Time and be swap-able from anywhere that'd be badass :O
  780. <CommodoreJim> urist macTpose
  781. <~flibbyjibbits> man CT was such a good game
  782. <Deathfish64> Anyway, I finally came up with some ideas for things I want to buy with my money
  783. <Moonside> "I assume that we shall be leaving soon?"
  784. <Deathfish64> Let's go shopping~!
  785. <CommodoreJim> omg shoes
  786. <Deathfish64> "I don't think we've all agreed on exactly where to go yet, but yeah probably."
  787. <Moonside> "In this case, I shall go back to the inn I was staying in to retrieve my equipment, and then return here. For the moment, I bid you farewell." She gets up and leaves.
  788. <Skeleton> Freddie leaves
  789. <Deathfish64> "Okay, then. I'm going shopping." Pikkupstix also leaves
  790. <Deathfish64> and brb
  791. <Deathfish64> k
  792. <Deathfish64> So, first, to the bank so that I may cash this check
  793. <~flibbyjibbits> i dont think a check for 3000 gold coins is really "cashable"
  794. <Deathfish64> ...What do I do with it then?
  795. <~flibbyjibbits> im not really sure how that would work actually
  796. <~flibbyjibbits> mets just assume magic
  797. <Moonside> I'm not sure how magic would help here.
  798. <~flibbyjibbits> magically kept records between banks on the network
  799. <Skeleton> Bank?
  800. <Deathfish64> coinpurses count as bags of holding that only contain coins
  801. <Skeleton> Who needs banks when you have treasure chests
  802. <Skeleton> I didn't see any ATMs in Farim either, so that's not reliable
  803. <Deathfish64> Anyway, I turn in the thing and get the gold added to my magic debit card
  804. <~flibbyjibbits> close enough
  805. <~flibbyjibbits> maybe theres a card with a specific pattern of arcane marks on it that are kept records between the banks in every major city idk
  806. <~flibbyjibbits> who cares whatever
  807. <Deathfish64> Now, is there anywhere in town where I could find magic shit for sale? I want a Handy Haversack, specifically.
  808. <~flibbyjibbits> you gain 3k wealth points
  809. <~flibbyjibbits> this is the largest city in the country, by population, so reasonably there sohuld at least be a basic magic shop somewhere
  810. <~flibbyjibbits> though in retreospect
  811. <~flibbyjibbits> if youre getting that then you maybe actually COULD cash the remainder out in platinum coins
  812. <~flibbyjibbits> the draconomicon has rules on the volume of coins so let me dig that up
  813. <~flibbyjibbits> a cubic foot is 12k coins
  814. <Deathfish64> I could easily fit all of it in one side-pouch of the haversack, then
  815. <~flibbyjibbits> you can store a quarter millions worth of gold in one of the side pockets
  816. <~flibbyjibbits> the same section of this book also has a thing that amuses me so very much
  817. <Deathfish64> I mainly wants to A) Hold a lot of shit without worrying about the weight, and B) Have my wand, and any more that I may find/purchase, available on a move action
  818. <~flibbyjibbits> that younger dragons will oftentimes currency exchange a loarge portion of their treasure hoard for the lowest denominations possible, like all copper coins, because they feel better about themselves by having just a larger pile
  819. <Deathfish64> want this to*
  820. <~flibbyjibbits> "It'll take the avergae large sized dragon 50k coins to make an ok sized bed, even though most of the time its not composed entirely of coins, though some will stockpile copper for exactly this reason. Still, its nice to dream."
  821. <Skeleton> "Nice bed." "Thanks." "No, thank YOU"
  822. <~flibbyjibbits> theres also a full 2 page table of nested random rolls to get items like a hippobone and rakshasa fur clavichord
  823. <~flibbyjibbits> types of wood and skins of different exotic animals etc
  824. <~flibbyjibbits> anyways
  825. <~flibbyjibbits> pikkup finds the magic backpack in a store very easily
  826. <Deathfish64> yay
  827. <~flibbyjibbits> this book also reccomends that to save sapce, a 1 pound bar of a metal is worth 50 coins
  828. <Deathfish64> whatever
  829. <~flibbyjibbits> well not really saving space since mass is convered but easier to make transactions with
  830. <~flibbyjibbits> yes its really unimportant
  831. <~flibbyjibbits> so moving on from that diversion
  832. <Deathfish64> How much are they charging for it?
  833. <~flibbyjibbits> list price
  834. <Deathfish64> That's 2k right?
  835. <~flibbyjibbits> yes
  836. <Deathfish64> Fair enough
  837. <~flibbyjibbits> so now what
  838. <Moonside> Maybe we could stop here, since it's really late.
  839. <~flibbyjibbits> theres a couple of options i think, could go head to ombathu (or stop along the way to help/rob that caravan headed towards it) and face the windmill, as well as i guess whatever reason the town is being quranatined for, or head up north to delivery the mystery box to the archeologists
  840. <~flibbyjibbits> and yes that too
  841. <~flibbyjibbits> but i just meant like on an overveiw elvel
  842. <Deathfish64> I was also hoping to buy a Mithral Shirt while shopping since I could use an armor upgrade
  843. <~flibbyjibbits> what do those go for
  844. <Deathfish64> http://www.d20pfsrd.com/magic-items/magic-armor/specific-magic-armor/mithral-shirt
  845. <~flibbyjibbits> lets say that if anyone is getting armor or weapon upgrades at this point the castle/cityguard/etc will subsidize 10% of it
  846. <CommodoreJim> Hmm
  847. <~flibbyjibbits> since telmar is sorry he couldnt round up the full payment for the party since he assumed you died and gave it to another adventureteam
  848. <Deathfish64> I'm okay with this
  849. <CommodoreJim> Wonder what all I should get
  850. <Deathfish64> I can get the shirt for 990 gp then?
  851. <~flibbyjibbits> yes
  852. <~flibbyjibbits> i also remembered drom forgot to ask zulban and falkan if he could "borrow" a weapon from them like he was planning to do back then
  853. <~flibbyjibbits> whoops
  854. <~flibbyjibbits> maybe he'll get it in the mail
  855. <~flibbyjibbits> like a birthday present from the kres family, a magic maybe-cursed axe
  856. <Moonside> Does Zulban like him enough to give him a present?
  857. <Deathfish64> This brings my AC to a whopping 16! yay
  858. <CommodoreJim> zulban is certainly...interested in him
  859. <CommodoreJim> Also gee I hope this doesn't end up the Glorus Devanum timeline
  860. <Moonside> Did you come up with a trigger for the divergence?
  861. <Deathfish64> Maybe we should not go to the windmill!
  862. <CommodoreJim> No I never did come up with a catalyst for such
  863. <Deathfish64> Anyway, Drom should probably invest in some masterwork items at least
  864. <CommodoreJim> Drom needs cool shit, yeah
  865. <CommodoreJim> (I think a maybe-cursed axe would just push further towards Glorus Devanum)
  866. <Moonside> Well, that would depend on the curse, really.
  867. <Deathfish64> cursed to make him shout swear words at inopportune moments
  868. <Skeleton> ass and damn aren't so bad
  869. <Skeleton> fuck is a stronger one
  870. <~flibbyjibbits> if you were getting it from zulban it would probably be something law related
  871. <CommodoreJim> Also realized that WHOOPS Glorus Devanum would probably have hookshot. That's bad news for everyone
  872. <Deathfish64> cursed to follow the law isn't all that bad
  873. <~flibbyjibbits> "if you break the law you start bleeding? " "from where?" "From you."
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