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Jun 17th, 2025
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  1. function ScriptInit()
  2. ReadDataFile("dc:SIDE\grd.lvl",
  3. "imp_inf_royalguard"
  4. "imp_inf_carnorjax"
  5. "imp_inf_kirkanos")
  6.  
  7. ReadDataFile("ingame.lvl")
  8.  
  9. SetMaxFlyHeight(40)
  10. SetMaxPlayerFlyHeight(40)
  11. SetMemoryPoolSize ("ClothData",20)
  12. SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
  13. SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
  14. SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
  15. SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
  16. SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
  17. SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
  18. SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo
  19. ReadDataFile("sound\\tat.lvl;tat2gcw")
  20. ReadDataFile("SIDE\\all.lvl",
  21. "all_inf_rifleman",
  22. "all_inf_rocketeer",
  23. "all_inf_sniper",
  24. "all_inf_engineer",
  25. "all_inf_officer",
  26. "all_inf_wookiee",
  27. "all_hero_hansolo_tat")
  28. ReadDataFile("SIDE\\imp.lvl",
  29. "imp_inf_rifleman",
  30. "imp_inf_rocketeer",
  31. "imp_inf_engineer",
  32. "imp_inf_sniper",
  33. "imp_inf_officer",
  34. "imp_inf_dark_trooper",
  35. "imp_hero_bobafett",
  36. "imp_fly_destroyer_dome" )
  37. ReadDataFile("SIDE\\tur.lvl",
  38. "tur_bldg_tat_barge",
  39. "tur_bldg_laser")
  40. SetupTeams{
  41. all = {
  42. team = ALL,
  43. units = 20,
  44. reinforcements = 150,
  45. soldier= { "all_inf_rifleman",9, 25},
  46. assault= { "all_inf_rocketeer",1,4},
  47. engineer = { "all_inf_engineer",1,4},
  48. sniper= { "all_inf_sniper",1,4},
  49. officer= { "all_inf_officer",1,4},
  50. special= { "all_inf_wookiee",1,4},
  51. },
  52. imp = {
  53. team = IMP,
  54. units = 20,
  55. reinforcements = 150,
  56. soldier= { "imp_inf_rifleman",9, 25},
  57. assault= { "imp_inf_rocketeer",1,4},
  58. engineer = { "imp_inf_royalguard",1,2},
  59. sniper= { "imp_inf_sniper",1,4},
  60. officer= { "imp_inf_officer",1,4},
  61. special= { "imp_inf_dark_trooper",1,4},
  62. },
  63. }
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