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- function ScriptInit()
- ReadDataFile("dc:SIDE\grd.lvl",
- "imp_inf_royalguard"
- "imp_inf_carnorjax"
- "imp_inf_kirkanos")
- ReadDataFile("ingame.lvl")
- SetMaxFlyHeight(40)
- SetMaxPlayerFlyHeight(40)
- SetMemoryPoolSize ("ClothData",20)
- SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
- SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
- SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
- SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
- SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
- SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
- SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo
- ReadDataFile("sound\\tat.lvl;tat2gcw")
- ReadDataFile("SIDE\\all.lvl",
- "all_inf_rifleman",
- "all_inf_rocketeer",
- "all_inf_sniper",
- "all_inf_engineer",
- "all_inf_officer",
- "all_inf_wookiee",
- "all_hero_hansolo_tat")
- ReadDataFile("SIDE\\imp.lvl",
- "imp_inf_rifleman",
- "imp_inf_rocketeer",
- "imp_inf_engineer",
- "imp_inf_sniper",
- "imp_inf_officer",
- "imp_inf_dark_trooper",
- "imp_hero_bobafett",
- "imp_fly_destroyer_dome" )
- ReadDataFile("SIDE\\tur.lvl",
- "tur_bldg_tat_barge",
- "tur_bldg_laser")
- SetupTeams{
- all = {
- team = ALL,
- units = 20,
- reinforcements = 150,
- soldier= { "all_inf_rifleman",9, 25},
- assault= { "all_inf_rocketeer",1,4},
- engineer = { "all_inf_engineer",1,4},
- sniper= { "all_inf_sniper",1,4},
- officer= { "all_inf_officer",1,4},
- special= { "all_inf_wookiee",1,4},
- },
- imp = {
- team = IMP,
- units = 20,
- reinforcements = 150,
- soldier= { "imp_inf_rifleman",9, 25},
- assault= { "imp_inf_rocketeer",1,4},
- engineer = { "imp_inf_royalguard",1,2},
- sniper= { "imp_inf_sniper",1,4},
- officer= { "imp_inf_officer",1,4},
- special= { "imp_inf_dark_trooper",1,4},
- },
- }
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