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- command /receivegift:
- trigger:
- if {玩家資料補償::%player%} isn't set:
- set {玩家資料補償::%player%} to 0
- if {玩家資料補償::%player%} isn't 1:
- set {玩家資料補償::%player%} to 1
- send "&6文靜之潭 補償系統 &e>> &c您已成功領取 &d2018 / 5 / 31 的回溯補償經驗包!"
- send "&6文靜之潭 補償系統 &e>> &c此補償包為一次性!"
- make console execute command "questexp %player% 500 0"
- if {玩家資料.%player%::玩家等級} is more than or equal to 10:
- make console execute command "questexp %player% 10100 10"
- if {玩家資料.%player%::玩家等級} is more than or equal to 20:
- make console execute command "questexp %player% 86250 20"
- if {玩家資料.%player%::玩家等級} is more than or equal to 25:
- make console execute command "questexp %player% 151176 25"
- if {玩家資料.%player%::玩家等級} is more than or equal to 30:
- make console execute command "questexp %player% 426455 30"
- if {玩家資料.%player%::玩家等級} is more than or equal to 35:
- make console execute command "questexp %player% 681330 35"
- if {玩家資料.%player%::玩家等級} is more than or equal to 40:
- make console execute command "questexp %player% 1146970 40"
- if {玩家資料.%player%::玩家等級} is more than or equal to 45:
- make console execute command "questexp %player% 1943495 45"
- if {玩家資料.%player%::玩家等級} is more than or equal to 50:
- make console execute command "questexp %player% 3402500 50"
- command /deletegift:
- trigger:
- if player is op:
- delete {玩家資料補償::*}
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