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  1. Playing Steam Version
  2. Thrive is starting. Log output (due to buffering this is likely not in real time):
  3. Setting breakpad minidump AppID = 1779200
  4. SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199235235949 [API loaded no]
  5. Note: error lines may not match up when they happened in relation to normal output due to buffering.
  6. Error lines are any lines received from the game's stderr output stream.
  7. ERROR: src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (1873) : Assertion Failed: SteamnetworkingSockets service thread waited 59ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
  8. Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
  9. OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
  10. Async. shader compilation: OFF
  11.  
  12. Mono: Log file is: 'C:/Users/Rajesh/AppData/Roaming/Thrive/mono/mono_logs/2023-04-16_11.25.20_4016.log'
  13. This is Thrive version: 0.6.1.0 (see below for exact build info)
  14. Unhandled exception logger attached
  15. Startup C# locale is: en-US Godot locale is: en_US
  16. user:// directory is: C:/Users/Rajesh/AppData/Roaming/Thrive
  17. Game logs are written to: C:/Users/Rajesh/AppData/Roaming/Thrive\logs latest log is 'log.txt'
  18. Doing delayed apply for some settings
  19. Set audio output device to: Default
  20. Set C# locale to: en-US Godot locale is: en
  21. Starting Steam load
  22. Steam load finished
  23. Game is owned by current Steam user
  24. Our app id is: 1779200
  25. Mods reported enabled to UnhandledExceptionLogger
  26. Loading mod: DamageNumbers
  27. Checking for potentially installed workshop mods
  28. Mod folder found as a workshop item
  29. Loading mod C# assembly from: C:\Program Files (x86)\Steam\steamapps\workshop\content\1779200\2661606219\Damage Numbers.dll
  30. Assembly load succeeded
  31. DamageNumbers mod is initializing
  32. Mod loading finished
  33. SimulationParameters are good
  34. This version of Thrive was built at Friday, 17 February 2023 12:37:48 from commit 3481015c23a13c17f2c26b866809e845235bc364 on branch master
  35. Beginning Thrive news feed fetch
  36. TaskExecutor started with parallel job count: 4
  37. Detected store name from launch parameters:
  38. Launcher tells us that we are store version: steam
  39. Launcher told us store name: steam
  40. We were opened through the Thrive Launcher
  41. Launcher opening us is hidden
  42. Thrive Launcher started us, launcher hidden: True
  43. Loading mod Nodes into the scene tree
  44. DamageNumbers mod is attaching nodes
  45. FloatingDamageNumbers class loaded
  46. Jukebox now playing from: Menu
  47. Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
  48. Startup successful, removing startup info file
  49. ------------ Thrive Startup Succeeded ------------
  50. Opening clicked link: https://revolutionarygamesstudio.com/progress-update-04-15-2023/
  51. Set audio output device to: Default
  52. Set C# locale to: en-US Godot locale is: en
  53. Opening clicked link: https://revolutionarygamesstudio.com/progress-update-04-15-2023/
  54. Starting load of save: Basrutic_Thykvium5.thrivesave
  55. Player Microbe spawned
  56. World generation settings: [LAWK: True, Difficulty: hard preset, Life origin: Vent, Seed: 869718010, Map type: Procedural, Day/night cycle enabled: False, Day length: 180, Include multicellular: True, Easter eggs: True]
  57. Jukebox now playing from: MicrobeStage
  58. Applying patch (Basrutic Epipelagic) settings
  59. Number of clouds in this patch = 9
  60. Registering new spawner: Name: ammonia density: 0.42
  61. Registering new spawner: Name: glucose density: 8.544921E-06
  62. Registering new spawner: Name: phosphates density: 0.42
  63. hydrogensulfide spawn density is 0. It won't spawn
  64. oxygen spawn density is 0. It won't spawn
  65. carbondioxide spawn density is 0. It won't spawn
  66. nitrogen spawn density is 0. It won't spawn
  67. sunlight spawn density is 0. It won't spawn
  68. temperature spawn density is 0. It won't spawn
  69. Number of chunks in this patch = 4
  70. Registering new spawner: Name: FLOATING_HAZARD density: 1
  71. SMALL_IRON_CHUNK spawn density is 0. It won't spawn
  72. BIG_IRON_CHUNK spawn density is 0. It won't spawn
  73. Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.001
  74. Number of species in this patch = 13
  75. Registering new spawner: Name: 1 density: 0.2831326
  76. Registering new spawner: Name: 17 density: 0.248905
  77. Registering new spawner: Name: 19 density: 0.2480636
  78. Registering new spawner: Name: 10 density: 0.2212837
  79. Registering new spawner: Name: 68 density: 0.2183931
  80. Registering new spawner: Name: 24 density: 0.2132748
  81. Registering new spawner: Name: 26 density: 0.2132069
  82. Registering new spawner: Name: 66 density: 0.1914808
  83. Registering new spawner: Name: 125 density: 0.1906435
  84. Registering new spawner: Name: 25 density: 0.1879215
  85. Registering new spawner: Name: 152 density: 0.1849377
  86. Registering new spawner: Name: 94 density: 0.1807539
  87. Registering new spawner: Name: 93 density: 0.1738221
  88. load finished, success: True message: Load finished elapsed: 00:00:08.3218183
  89. We are playing a lower Thrive version than latest, not updating latest
  90. DamageNumbers found a camera
  91. Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
  92. Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
  93. Running extinction step in patch Basjuroramean Coastal. Total count:17
  94. Forced extinction of species Oros raquito in patch Basjuroramean Coastal.
  95. Forced extinction of species Preroxus taroxien in patch Basjuroramean Coastal.
  96. Forced extinction of species Nerius mudae in patch Basjuroramean Coastal.
  97. Forced extinction of species Skastus motrum in patch Basjuroramean Coastal.
  98. Forced extinction of species Cymamatus cenostmia in patch Basjuroramean Coastal.
  99. Running extinction step in patch Basjuroramean Tidepool. Total count:18
  100. Forced extinction of species Qisaemic ako in patch Basjuroramean Tidepool.
  101. Forced extinction of species Ikoptrum cytidia in patch Basjuroramean Tidepool.
  102. Forced extinction of species Skastus kisiidia in patch Basjuroramean Tidepool.
  103. Forced extinction of species Skastus squpiun in patch Basjuroramean Tidepool.
  104. Forced extinction of species Preroxus taroxien in patch Basjuroramean Tidepool.
  105. Forced extinction of species Utonpiun urostpian in patch Basjuroramean Tidepool.
  106. Running extinction step in patch Basjuroramean Estuary. Total count:17
  107. Forced extinction of species Oros raquito in patch Basjuroramean Estuary.
  108. Forced extinction of species Utonpiun urostpian in patch Basjuroramean Estuary.
  109. Forced extinction of species Mehidis thetdae in patch Basjuroramean Estuary.
  110. Forced extinction of species Skastus kisiidia in patch Basjuroramean Estuary.
  111. Forced extinction of species Qisaemic nopaun in patch Basjuroramean Estuary.
  112. Running extinction step in patch Lanartasic Coastal. Total count:13
  113. Forced extinction of species Qijyaumic okunquito in patch Lanartasic Coastal.
  114. Running extinction step in patch Lanartasic Estuary. Total count:18
  115. Forced extinction of species Skastus squpiun in patch Lanartasic Estuary.
  116. Forced extinction of species Sareton upala in patch Lanartasic Estuary.
  117. Forced extinction of species Otrum ipo in patch Lanartasic Estuary.
  118. Forced extinction of species Qisaemic nopiun in patch Lanartasic Estuary.
  119. Forced extinction of species Ikoptrum cytidia in patch Lanartasic Estuary.
  120. Forced extinction of species Qisaemic ako in patch Lanartasic Estuary.
  121. Running extinction step in patch Vyclezerian Coastal. Total count:13
  122. Forced extinction of species Premnien primonsis in patch Vyclezerian Coastal.
  123. Running extinction step in patch Golbonian Coastal. Total count:14
  124. Forced extinction of species Sareton idarnea in patch Golbonian Coastal.
  125. Forced extinction of species Qqmaqitus consia in patch Golbonian Coastal.
  126. Running extinction step in patch Golbonian Tidepool. Total count:16
  127. Forced extinction of species Qisaemic mogoepsis in patch Golbonian Tidepool.
  128. Forced extinction of species Qisaemic nopiun in patch Golbonian Tidepool.
  129. Forced extinction of species Qqmaqitus lecanus in patch Golbonian Tidepool.
  130. Forced extinction of species Qisaemic eko in patch Golbonian Tidepool.
  131. Running extinction step in patch Basrutic Epipelagic. Total count:17
  132. Forced extinction of species Neniipsis viripsis in patch Basrutic Epipelagic.
  133. Forced extinction of species Choguar eranra in patch Basrutic Epipelagic.
  134. Forced extinction of species Premnien primonsis in patch Basrutic Epipelagic.
  135. Forced extinction of species Neman madae in patch Basrutic Epipelagic.
  136. Forced extinction of species Qisaemic eko in patch Basrutic Epipelagic.
  137. Move to editor pressed
  138. Starting microbe editor with: 15 organelles in the microbe
  139. Elapsing time on editor entry
  140. TimedWorldOperations: running effects. elapsed: 1 total passed: 2200000000
  141. Applying auto-evo results. Auto-evo run took: 00:01:04.1771490
  142. Extinct species Hymili arux (56) had an external effect, ignoring the effect
  143. Extinct species Hymili arux (56) had an external effect, ignoring the effect
  144. Jukebox now playing from: MicrobeEditor
  145. DamageNumbers found a camera
  146. Creating a save with
  147. Child process exited with code -805306369
  148. Thrive exited abnormally with an error
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