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- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\deathclaw\characterassets\deathclawyellexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 26 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\explosionvertibirdpropeller.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 51 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflyexplodepelvis.nif
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "bloatfly_d.dds" to "textures\bloatfly_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "bloatfly_n.dds" to "textures\bloatfly_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "bloatfly_s.dds" to "textures\bloatfly_s.dds"
- 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttteen.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttjuvi.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadultglow.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\mosquitobuttadult.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugjuvibase.nif
- 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugadultbase.nif
- 59 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 59 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 59 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 59 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 71 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 77 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 77 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 77 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 77 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 77 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 77 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 81 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 81 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 81 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 81 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\radscorpion\characterassets\radscorpiondirtparticles.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 110 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 148 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\mosquito\characterassets\bloodbugteenbase.nif
- 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdlwingexplosion.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSCondensorCore.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSAnglerSpitImpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vertibirdmodexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 47 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdrwingexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirdtailexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\dlc03\effects\MPS\DLC03_MPSWaveIntro.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\bloatfly\characterassets\bloatflydeathexplosion.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 251 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\AnimObjects\cigarette.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 68 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 89 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 112 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 133 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimplethin.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwing.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky02.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsimple.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky03.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\beamsmoky04.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingthin.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\stingwing\characterassets\stingwingfat.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeam01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\actors\vertibird\characterassets\vbirddeathexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 200 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamsetshort01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamshort.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeam.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\emergencylightbeamset.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fluorescentlightbeamthin.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxbitsdebrisspiral01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\fxpaperbitinwind.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudyslow.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillcloudy.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\glowfillrndstatic.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindustyshort02.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\lightbeamthindusty01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mist01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty_water.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargerounddusty01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeround_water01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslow.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugbloodspray.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlargeroundfast_water.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowfast.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugspitexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\attachfxmist01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\bloodbugexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 63 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\defaulttracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 35 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\diggerdust.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\ambient\mistlowslowlong01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 78 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisher01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionfireextinguisherdn102.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingfast.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeshrapnel.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 26 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\dustfloatingslow01small.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenade01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryodn102.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustactivator01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 51 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fireflickerlight01.nif
- 1 BSXFlags: Flags set to "Animated"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionimpactdirt.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fragtracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 35 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksroom.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 40 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 56 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleavesfromtreetops.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fallingdustrocksactivator01tall.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 49 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirl.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswindswirlhalf.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\flarefxexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 103 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxbitsleaveswind02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxdripsbig.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadeemp.nif
- 425 BSTriShape: Removed empty geometry shape
- 421 BSTriShape: Removed empty geometry shape
- 417 BSTriShape: Removed empty geometry shape
- 413 BSTriShape: Removed empty geometry shape
- 409 BSTriShape: Removed empty geometry shape
- 405 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 287 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxsteamvent01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpaperdebrisspiral01.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 95 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\fxpipewaterleak02.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 56 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 86 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\goreexplosionlimbred01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 154 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\handyhoverpickfx.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\hoverpickfx.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadecryo.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 378 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosiongrenadefrag.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 350 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsashdustimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbitsinwind01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\incendiarytracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 39 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodcannibalspraytiny01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfast01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodfastglow.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodglowimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactclear.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraylg.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonballtrail.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscannonsmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodspraytiny01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbulletbounce.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsbloodimpactpus.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscritfirespraysmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraymedium01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpscryolatorspraysupplemental01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustblast.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdebris01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuff.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdirtimpactdust02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbird.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustpuffvbirdlite.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsexplosiongrounddirt.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsdustrocks.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtbits01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootdirtdust01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootleavesbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootgrassbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpadirtdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootpastonedust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonebits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsfootstonedust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsgenimpactsmallbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsglassimpactbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdustheavylinger.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactdirt.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactgenericdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsimpactcryo.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsheavyimpactwoodsplinters.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspit.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkhunterspitimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitacidhazard.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaserltblue.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmuzsmokelaser01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsmirelurkqueenspitimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrailriflesmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrail.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsrockettrailmini.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustdrift.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeduststone.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokedustgeneric.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeexhaustdirty01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokeflamethrowerbarrel.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpssmokelaserimpactltblue.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdebris.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsswirlingsmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpsstoneimpactdust02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactsplinters.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\mpswoodimpactfloatybits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\radscorpionpoisonfx.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\acidfxshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\poisonfxshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\frost01fxsp.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\destgenericshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\shaderparticles\waterdrippinghalfshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcityexterior.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokediamondcity.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\rocketminiprojectile01.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 21 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 31 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 41 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacklarge02half.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\smokestacksmallhalf02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble01amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble256amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble768amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble1024amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterbubble512amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\steampipeambient01.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\underwaterexplosion.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreammed.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\swanwatersplash.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 86 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\waterstreamsmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\watersplashsmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Gore\mpsbloodspraypussmall.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurksiltexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 71 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkwaterexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueenwaterexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkqueensiltexplosion.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 72 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 106 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\LightFixtures\WorkshopLightbulbHanging01.nif
- 0 NiNode\Children\Children #2: Removed a null link
- 1 BSXFlags: Flags set to "Animated | Havok | Articulated"
- 56 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\mpssandbagimpact001.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushshortfurniture.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 59 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 93 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\molerat\moleratambushlongfurniture.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 64 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 102 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 137 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Mirelurk\furnituremirelurkexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 44 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\sandbagwallsmallexplosion.nif
- 201 BSShaderTextureSet\Textures\Textures #7: Path changed from "DirtGravel01_s.dds" to "textures\DirtGravel01_s.dds"
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\sandbagsmallexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 120 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\SetDressing\SandBagWalls\sandbagexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 228 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionnuke01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 785 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Furniture\Deathclaw\roadaintydeathclawambush01\roadaintydeathclawambush01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 115 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 175 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 222 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Water\waterfxcoastwavecurve01.nif
- 24 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Water\waterfxcoastwavestr01.nif
- 24 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\vehicles\automotive\car02.nif
- 12 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\broadsider\broadsiderbaseexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 50 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\cryolator\cryolatorprojectilespray01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 41 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\vehicles\automotive\car02b.nif
- 12 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\flare\bosvertibirdgrenadesmoke.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\flare\flare01signalsmoke.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 45 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 69 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 83 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\deathclaw\characterassets\deathclawyellexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 26 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\bloatfly\characterassets\bloatflyexplodepelvis.nif
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "bloatfly_d.dds" to "textures\bloatfly_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "bloatfly_n.dds" to "textures\bloatfly_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "bloatfly_s.dds" to "textures\bloatfly_s.dds"
- 2 BSXFlags: Flags set to "Havok | Complex | Dynamic | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\bloodbugadultbase.nif
- 59 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 59 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 59 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 59 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 71 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 77 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 77 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 77 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 77 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 77 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 77 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 81 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 81 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 81 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 81 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\bloodbugjuvibase.nif
- 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\bloodbugteenbase.nif
- 64 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 64 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 64 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 64 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 76 BSShaderTextureSet\Textures\Textures #2: Path changed from "actors/mosquito/mosquito_g.dds" to "textures/actors/mosquito/mosquito_g.dds"
- 76 BSShaderTextureSet\Textures\Textures #3: Path changed from "Actors/Mosquito/Mosquito_Lgrad_d.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad_d.dds"
- 76 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 76 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/mosquito/mosquito_s.dds" to "textures/actors/mosquito/mosquito_s.dds"
- 80 BSEffectShaderProperty\Source Texture: Path changed from "actors/mosquito/mosquito_d.dds" to "textures/actors/mosquito/mosquito_d.dds"
- 80 BSEffectShaderProperty\Grayscale Texture: Path changed from "Actors/Mosquito/Mosquito_Lgrad.dds" to "textures/Actors/Mosquito/Mosquito_Lgrad.dds"
- 80 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 80 BSEffectShaderProperty\Normal Texture: Path changed from "actors/mosquito/mosquito_n.dds" to "textures/actors/mosquito/mosquito_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 86 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 27 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Effects\explosionbottlecapmine.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 495 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\mosquitobuttadult.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\bloatfly\characterassets\bloatflydeathexplosion.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 251 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\mosquitobuttjuvi.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\mosquitobuttadultglow.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\mosquito\characterassets\mosquitobuttteen.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 24 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 52 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 80 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 108 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\explosionvertibirdpropeller.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 51 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\railwayrifle\railwayrifle.nif
- 8 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 65 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 89 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 103 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 116 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\radscorpion\characterassets\radscorpiondirtparticles.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 110 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 148 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\vbirdlwingexplosion.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\vertibirdmodexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 47 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\vbirdtailexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\vbirdrwingexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 111 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\dlc03\effects\MPS\DLC03_MPSCondensorCore.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\dlc03\effects\MPS\DLC03_MPSAnglerSpitImpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\dlc03\effects\MPS\DLC03_MPSWaveIntro.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\lasermusket\lasermusket.nif
- 208 BSTriShape: Removed empty geometry shape
- 204 BSTriShape: Removed empty geometry shape
- 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 166 NiDefaultAVObjectPalette: Updated AV Objects
- 6 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsimple.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsimplethin.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsmoky01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsmoky02.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsmoky03.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\junkjet\junkjet_1.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 53 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 81 NiDefaultAVObjectPalette: Updated AV Objects
- 6 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\beamsmoky04.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\AnimObjects\cigarette.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 68 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 89 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 112 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 133 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\emergencylightbeam01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\emergencylightbeamsetshort01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\emergencylightbeamset.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\fluorescentlightbeam.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\emergencylightbeamshort.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 18 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\fluorescentlightbeamthin.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\railwayrifle\railwayrifle_1.nif
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 47 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 64 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 88 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 102 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 115 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\fxbitsdebrisspiral01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\glowfillcloudy.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\fxpaperbitinwind.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\glowfillcloudyslow.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\glowfillrndstatic.nif
- 10 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\stingwing\characterassets\stingwingfat.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\lightbeamthindusty01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargeround01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mist01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargerounddusty01.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\lightbeamthindustyshort02.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargerounddusty_water.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargeroundfast_water.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargeroundfast.nif
- 14 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlargeround_water01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 22 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlowslow.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlowfast.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\bloodbugbloodspray.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\vertibird\characterassets\vbirddeathexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit"
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 200 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\ambient\mistlowslowlong01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 78 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\attachfxmist01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\stingwing\characterassets\stingwingthin.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\actors\stingwing\characterassets\stingwing.nif
- 87 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 87 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 87 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 87 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 93 BSShaderTextureSet\Textures\Textures #0: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 93 BSShaderTextureSet\Textures\Textures #1: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 93 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 93 BSShaderTextureSet\Textures\Textures #7: Path changed from "actors/stingwing/stingwing_s.dds" to "textures/actors/stingwing/stingwing_s.dds"
- 98 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 98 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "effects/meattile01insect_d.dds" to "textures/effects/meattile01insect_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "Effects/MeatTile01_n.dds" to "textures/Effects/MeatTile01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #2: Path changed from "Effects/MeatTile01_g.dds" to "textures/Effects/MeatTile01_g.dds"
- 104 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/eyecubemap.dds" to "textures/shared/cubemaps/eyecubemap.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "Effects/MeatTile01_s.dds" to "textures/Effects/MeatTile01_s.dds"
- 109 BSEffectShaderProperty\Source Texture: Path changed from "actors/stingwing/stingwing_d.dds" to "textures/actors/stingwing/stingwing_d.dds"
- 109 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 109 BSEffectShaderProperty\Normal Texture: Path changed from "actors/stingwing/stingwing_n.dds" to "textures/actors/stingwing/stingwing_n.dds"
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\bloodbugspitexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 38 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\bloodbugexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 63 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\diggerdust.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\defaulttracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 35 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosionfireextinguisher01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosionfireextinguisherdn102.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 33 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\dustfloatingslow.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenadeshrapnel.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 26 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\dustfloatingfast.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\dustfloatingslow01small.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenadecryodn102.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 150 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenade01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 136 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosionimpactdirt.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fireflickerlight01.nif
- 1 BSXFlags: Flags set to "Animated"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fallingdustrocksroom.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 40 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 56 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fallingdustactivator01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 51 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fragtracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 35 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fallingdustrocksactivator01tall.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Editor Marker | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 49 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\cryolator\cryolator.nif
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 67 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 112 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 130 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 144 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxbitsleavesfromtreetops.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxbitsleaveswind02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxbitsleaveswind01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxdripsbig.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxbitsleaveswindswirlhalf.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxbitsleaveswindswirl.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\flarefxexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 103 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxpaperdebrisspiral02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenadeemp.nif
- 425 BSTriShape: Removed empty geometry shape
- 421 BSTriShape: Removed empty geometry shape
- 417 BSTriShape: Removed empty geometry shape
- 413 BSTriShape: Removed empty geometry shape
- 409 BSTriShape: Removed empty geometry shape
- 405 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Removed Controlled block #78 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #72 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #48 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 287 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxsteamvent01.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxpaperdebrisspiral01.nif
- 2 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 74 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 95 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\fxpipewaterleak02.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 56 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 86 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\incendiarytracerbeam.nif
- 50 BSTriShape: Removed empty geometry shape
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 39 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodcannibalimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodcannibalspraytiny01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbitsinwind01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodcannibalimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodfast01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsashdustimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\handyhoverpickfx.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodglowimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodglowimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodimpact01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenadefrag.nif
- 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 350 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodfastglow.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodimpact02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodspraylg.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\hoverpickfx.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodimpactclear.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosiongrenadecryo.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 378 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbulletbounce.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodspraytiny01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsbloodimpactpus.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpscannonballtrail.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpscannonsmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpscritfirespraysmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpscryolatorspraysupplemental01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdustpuff.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpscryolatorspraymedium01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdirtimpactdebris01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdustblast.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdustpuffvbird.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdirtimpactdust02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdustpuffvbirdlite.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\goreexplosionlimbred01.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 154 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsexplosiongrounddirt.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsdustrocks.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootdirtbits01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootdirtdust01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootleavesbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootgrassbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootpadirtbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootpadirtdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootpastonedust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootstonedust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsfootstonebits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsgenimpactsmallbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsheavyimpactdirt.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsimpactcryo.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsheavyimpactgenericdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsheavyimpactwoodsplinters.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsheavyimpactgenericdustheavylinger.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsglassimpactbits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmirelurkhunterspit.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmirelurkqueenspitacidhazard.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmuzsmokelaserltblue.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmirelurkhunterspitimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmirelurkqueenspitimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsmuzsmokelaser01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsrailriflesmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsrockettrail.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokedustdrift.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsrockettrailmini.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokedustgeneric.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokeduststone.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokeflamethrowerbarrel.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokeexhaustdirty01.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokelaserimpact.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpssmokelaserimpactltblue.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsswirlingsmoke.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsstoneimpactdebris.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpswoodimpactfloatybits.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpsstoneimpactdust02.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpswoodimpactdust.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\mpswoodimpactsplinters.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\radscorpionpoisonfx.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\shaderparticles\acidfxshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\shaderparticles\poisonfxshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\shaderparticles\destgenericshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\shaderparticles\frost01fxsp.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\shaderparticles\waterdrippinghalfshaderparticles.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokediamondcityexterior.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokediamondcity.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacksmallhalf.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacklarge.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacklarge02half.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacksmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacksmallhalf02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\smokestacklarge02.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\rocketminiprojectile01.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 21 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 31 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 41 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterbubble01amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterbubble1024amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterbubble256amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterbubble512amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\steampipeambient01.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterbubble768amb.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\underwaterexplosion.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\waterstreammed.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\swanwatersplash.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 86 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2 LOOSE-68599-1-3-2-1719216875\Meshes\Weapons\cryolator\cryolator_1.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 71 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 131 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 156 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 178 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\watersplashsmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\waterstreamsmall.nif
- 1 BSXFlags: Flags set to "Animated | Editor Marker | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Mirelurk\furnituremirelurksiltexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 71 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Mirelurk\furnituremirelurkqueensiltexplosion.nif
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 72 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 106 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Mirelurk\furnituremirelurkwaterexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Mirelurk\furnituremirelurkqueenwaterexplosion.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 66 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\SetDressing\SandBagWalls\mpssandbagimpact001.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Gore\mpsbloodspraypussmall.nif
- 2 BSXFlags: Flags set to "Animated | External Emit"
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\SetDressing\LightFixtures\WorkshopLightbulbHanging01.nif
- 0 NiNode\Children\Children #2: Removed a null link
- 1 BSXFlags: Flags set to "Animated | Havok | Articulated"
- 56 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\molerat\moleratambushshortfurniture.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 59 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 93 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 125 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\SetDressing\SandBagWalls\sandbagwallsmallexplosion.nif
- 201 BSShaderTextureSet\Textures\Textures #7: Path changed from "DirtGravel01_s.dds" to "textures\DirtGravel01_s.dds"
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 122 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\molerat\moleratambushlongfurniture.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 64 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 102 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 137 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\SetDressing\SandBagWalls\sandbagsmallexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 120 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Mirelurk\furnituremirelurkexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 44 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\SetDressing\SandBagWalls\sandbagexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 228 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Water\waterfxcoastwavecurve01.nif
- 24 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Water\waterfxcoastwavestr01.nif
- 24 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\vehicles\automotive\car02b.nif
- 12 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\broadsider\broadsiderbaseexplosion.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 50 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\cryolator\cryolatorprojectilespray01.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 30 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 41 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 55 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\vehicles\automotive\car02.nif
- 12 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\flare\bosvertibirdgrenadesmoke.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 75 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\flare\flare01signalsmoke.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 45 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 69 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 83 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Furniture\Deathclaw\roadaintydeathclawambush01\roadaintydeathclawambush01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 115 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 175 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 222 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosionnuke01.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Addon | Dynamic | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 785 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\railwayrifle\railwayrifle.nif
- 8 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 48 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 65 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 89 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 103 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 116 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\lasermusket\lasermusket.nif
- 208 BSTriShape: Removed empty geometry shape
- 204 BSTriShape: Removed empty geometry shape
- 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 166 NiDefaultAVObjectPalette: Updated AV Objects
- 6 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\junkjet\junkjet_1.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 53 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 81 NiDefaultAVObjectPalette: Updated AV Objects
- 6 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\railwayrifle\railwayrifle_1.nif
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 47 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 64 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 88 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 102 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 115 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Effects\explosionbottlecapmine.nif
- 1 BSXFlags: Flags set to "Animated | External Emit"
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 495 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\cryolator\cryolator.nif
- 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 67 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 94 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 112 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 130 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 144 NiDefaultAVObjectPalette: Updated AV Objects
- FO4 Particle Patch v1-3-2-68599-1-3-2-1719216836\meshes\Weapons\cryolator\cryolator_1.nif
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 71 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 131 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 156 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 178 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
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