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- #BlockRegen 2.0
- #
- #Developer: Aurorion
- #Version: 2.1
- Blocks:
- #The block that gets broken
- DIAMOND_ORE:
- #The block to replace it with, DIRT;2 being podzol
- replace-block: DIRT;2
- #The delay in which this block regens to its original state
- #In seconds
- regen-delay: 3
- #If you installed Vault you can give players money. Set to 0 to disable
- money: 100
- #You can specify a command that is executed by the console
- #Example: console-command: "give %player% apple 64"
- #Leave empty to ignore this function
- console-command: "say The console-command function is working!"
- #You can specify a command that is executed by the player itself
- #Example: console-command: "me I, %player%, executed this command"
- #Leave empty to ignore this function
- player-command: "me I, %player%, executed this command"
- #The amount of durability that is taken from the item used to break the block.
- #Set this to 0 to ignore the function
- tool-damage: 100
- #Give drops, exp and amount as it would be in vanilla
- #Set this to false to use the other options
- natural-break: false
- #If natural-break set to false then the drop-item section is used
- drop-item:
- #The material of the dropped item, STONE;3 being diorite
- material: STONE;3
- #The name that is given to the dropped item
- name: "&6&l[&3BlockRegen&6&l]"
- #The lores that are given to the dropped item
- lores:
- - "&fThese are some lores"
- - "&cAnd &6they &eeven &asupport &dcolors!"
- #drop-naturally to false sends it directly to the players inventory if there is place (drops it otherwise)
- #Setting it to true drops it on the ground as it would in vanilla
- drop-naturally: false
- exp:
- #drop-naturally to false gives the player the amount of exp directly
- #Setting it to true drops it on the ground as it would in vanilla
- drop-naturally: true
- #The amount of exp it gives
- amount: 100
- #How many should the player get?
- #This generates a random number between, in this case, 0 and 5
- amount:
- high: 5
- low: 0
- #Events are added in 2.0 and can do a few things already
- #It can double drops on specific ores, give double exp or make ores have a chance of dropping custom equips
- #Not wish to use this? You can completly remove it without getting null errors
- #Below is an example. Read more info on the spigot updates page.
- event:
- event-name: Double Diamonds
- #Bossbar option are 1.9 and above only
- bossbar:
- name: "&bDiamonds, diamonds everywhere!"
- color: BLUE
- double-drops: true
- double-exp: false
- custom-item:
- enabled: false
- material: LEATHER_BOOTS
- name: "&dFancy &bshoes"
- lores:
- - "&fLook at them shoessss"
- - "&eBling bling bling"
- drop-naturally: false
- #How rare is it to get the item. In this case a 1 in 50 chance of getting it.
- rarity: 50
- LOG;2:
- replace-block: BEDROCK
- regen-delay: 3
- money: 5
- console-command: "say %player% is a badass lumberjack.."
- player-command:
- tool-damage: 100
- natural-break: false
- drop-item:
- material: GOLDEN_APPLE;1
- name: "&eNotch's snack"
- lores:
- - "&fWhat do you call a golden shovel"
- - "&4A gold digger"
- drop-naturally: false
- exp:
- drop-naturally: false
- amount: 100
- amount:
- high: 5
- low: 0
- event:
- event-name: Quackers
- bossbar:
- name: "&aQuack quack quack"
- color: GREEN
- double-drops: false
- double-exp: false
- custom-item:
- enabled: true
- material: Bread
- name: "&eGive it to them ducks"
- lores:
- - "&dCrumbling"
- - "&aQuack quack quack"
- drop-naturally: true
- rarity: 10
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