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- // Torn autoexec comments are for groups and explanations of commands
- //my launch options:
- // -console -novid -tickrate 128 -high -full -w 1280 -h 960 -nod3d9ex1 -nojoy +exec autoexec.cfg
- // most are self explanatory. novid removes the video intro on startup. nod3d9ex1 makes alt tabbing faster. nojoy removes joystick support.
- unbindallmousekeyboard //removes any temp binds I may have used previously (yes I'm a shitlord)
- // My crosshair settings
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1.000000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "-2.500000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1.000000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-2"
- // Mouse
- m_rawinput 1 // removes accel
- sensitivity 1
- zoom_sensitivity_ratio_mouse "0.818933027098955175" // this is supposed to be the exact same zoom sens as ur regular sens. as a rifler I prefer an option like this as my sniper muscle memory is nonexistent.
- // Useful commands (I'll be adding to this as I discover more)
- bind f "+lookatweapon; r_cleardecals" // f is inspect as per usual, but it also removes blood and bullets to make it easier to spot enemies
- volume .1
- cl_forcepreload 1 //this preloads maps to improve FPS
- // Open scoreboard, show netgraph and clear bullets/blood
- net_graph "1"
- net_graphheight "2000"
- net_graphpos "2"
- net_graphproportionalfont "0"
- alias +scorenet "+showscores; net_graphheight 1;r_cleardecals;"
- alias -scorenet "-showscores; net_graphheight 2000"
- bind "TAB" "+scorenet"
- cl_autowepswitch 0
- cl_showloadout 1
- // Show damage given in the console
- developer "1"
- con_filter_text "Damage given"
- con_filter_text_out "Player:"
- con_filter_enable "2"
- // Bomb drop bind
- bind "t" "use weapon_c4;drop"
- // Perfect jump throw
- // **CAUTION SOME LEAGUES DONT ALLOW THIS BIND**
- //alias +jumpthrow "+jump; -attack"
- //alias -jumpthrow "-jump;"
- //bind "MOUSE3" "+jumpthrow"
- // Jump on mouse wheel(up/down)
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- // Nade Binds
- bind z "use weapon_smokegrenade"
- bind x "use weapon_incgrenade;use weapon_molotov"
- bind c "use weapon_hegrenade"
- bind mouse3 "use weapon_flashbang"
- //Switch bind
- alias "+switch" "slot3" // I don't use lastinv for q. if you want q to work like normal just remove this and write bind "q" "lastinv" that will make you switch between the last weapon picked up.
- alias "-switch" "slot1" // this switch bind is to switch between primary and the knife. when q is held I am using the knife, and when I let go my primary comes up.
- bind "q" "+switch" // I use this for movement and also for quickly switching back to primary in other situations. I personally prefer this but I can understand if someone else would think differently.
- // Graphical settings
- r_eyegloss 0
- r_eyemove 0
- r_eyegloss 0
- r_eyemove 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0 //eyes on characters are useless for gameplay, so why have em loaded?
- //Viewmodel bobbing when moving
- cl_bob_lower_amt 5 // def. 21 min. 5 max. 30 - The amount of viewmodel lowers when running.
- cl_bobamt_lat .1 // def. 0.4 min. 0.1 max. 2 - Amount of viewmodel moves side to side when running.
- cl_bobamt_vert .1 // def. 0.25 min. 0.1 max. 2 - Amount of viewmodel moves up and down when running.
- cl_bobcycle .98 // def. 0.98 min. 0.1 max. 2 - Frequency at which the viewmodel bobs. IMPORTANT: sv_competitive_minspec 1 forces cl_bobcycle .98!
- //Viewmodel Shifting when firing the Weapon
- cl_viewmodel_shift_left_amt .5 // def 1.5 min 0.5 max 2 - Amount of Viewmodel shifts to the right side (shows reduced accuracy).
- cl_viewmodel_shift_right_amt .25 // def 0.75 min 0.25 max 2 - Amount of Viewmodel shifts to the left side (shows reduced accuracy).
- //Viewmodel pos
- cl_viewmodel_shift_left_amt ".5"
- cl_viewmodel_shift_right_amt ".25"
- viewmodel_fov "62.000000"
- viewmodel_offset_x "-0.200000"
- viewmodel_offset_y "2.0"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5"
- cl_bobamt_lat ".1"
- cl_bobamt_vert ".1"
- cl_bobcycle ".98"
- // Radar Commands
- cl_radar_always_centered 0
- cl_radar_scale 0.3
- cl_hud_radar_scale 1.15
- cl_radar_rotate 1
- // buy binds
- bind "kp_enter" "buy vesthelm;"
- bind "kp_plus" "buy vest;"
- bind "kp_del" "buy defuser;"
- bind "kp_ins" "buy flashbang;"
- bind "kp_end" "buy smokegrenade;"
- bind "kp_downarrow" "buy hegrenade;"
- bind "kp_pgdn" "buy molotov; buy incgrenade;"
- bind "kp_home" "buy ak47; buy m4a1;"
- bind "kp_uparrow" "buy awp;"
- bind "kp_pgup" "buy ump45;"
- bind "kp_leftarrow" "buy p250;"
- bind "kp_5" "buy tec9; buy fiveseven;"
- bind "kp_rightarrow" "buy deagle;"
- //binds
- bind "ESCAPE" "cancelselect"
- bind "p" "toggleconsole"
- bind "SPACE" "+jump"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "mouse5" "+voicerecord"
- bind "m" "teammenu"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "y" "messagemode"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "PAUSE" "pause"
- bind "DEL" "mute"
- bind "n" "+spray_menu"
- // End
- //fps_max 300 (whatever u wanna cap it at)
- fps_max 240
- echo "Autoexec is running"
- host_writeconfig //this one is to ensure that the autoexec works. csgo is a fucked up game and unlike normal source games it has a tough time remembering to execute autoexec. I use the echo as a means to check that it works when I launch.
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