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- file:///C/Users/eks/Downloads/log.txt[22.05.2018 20:04:43]
- 05-23 00:35:36.373: E/Unity(2221): [EGL] eglDestroySurface(m_EGLDisplay, m_EGLSurface):
- EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or
- pixmap) configured for GL rendering.
- 05-23 00:35:36.373: E/Unity(2221):
- 05-23 00:35:36.373: E/Unity(2221): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 75)
- 05-23 00:35:36.377: E/Unity(2221): [EGL] Unable to acquire context: EGL_BAD_ACCESS: EGL cannot
- access a requested resource (for example a context is bound in another thread).
- 05-23 00:35:36.377: E/Unity(2221):
- 05-23 00:35:36.377: E/Unity(2221): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 267)
- 05-23 00:35:36.377: E/Unity(2221): [EGL] Unable to acquire context: EGL_BAD_ACCESS: EGL cannot
- access a requested resource (for example a context is bound in another thread).
- 05-23 00:35:36.377: E/Unity(2221):
- 05-23 00:35:36.377: E/Unity(2221): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 267)
- 05-23 00:35:36.517: E/Unity(2221): 32:** OnApplicationPause=>True/True
- 05-23 00:35:36.517: E/Unity(2221): UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String,
- Object[])
- 05-23 00:35:36.517: E/Unity(2221): UnityEngine.Logger:Log(LogType, Object)
- 05-23 00:35:36.517: E/Unity(2221): Viveport.WebService.Util:Log_e(String)
- 05-23 00:35:36.517: E/Unity(2221): Viveport.WebService.<OnApplicationPause>c__Iterator0:MoveNext()
- 05-23 00:35:36.517: E/Unity(2221): UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-23 00:35:36.517: E/Unity(2221):
- 05-23 00:35:36.517: E/Unity(2221): (Filename:
- ./artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 00:35:36.520: E/Unity(2221): 53:~~~~~ WaitForReady begin resuming:Resuming : 26533850
- 05-23 00:35:36.520: E/Unity(2221): UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String,
- Object[])
- 05-23 00:35:36.520: E/Unity(2221): UnityEngine.Logger:Log(LogType, Object)
- 05-23 00:35:36.520: E/Unity(2221): Viveport.WebService.Util:Log_e(String)
- 05-23 00:35:36.520: E/Unity(2221): Viveport.WebService.<WaitForReady>c__Iterator2:MoveNext()
- 05-23 00:35:36.520: E/Unity(2221): UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-23 00:35:36.520: E/Unity(2221):
- 05-23 00:35:36.520: E/Unity(2221): (Filename:
- ./artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 00:35:41.601: E/Unity(2221): 33:** OnApplicationPause=>False/True
- 05-23 00:35:41.601: E/Unity(2221): UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String,
- Object[])
- 05-23 00:35:41.601: E/Unity(2221): UnityEngine.Logger:Log(LogType, Object)
- 05-23 00:35:41.601: E/Unity(2221): Viveport.WebService.Util:Log_e(String)
- 05-23 00:35:41.601: E/Unity(2221): Viveport.WebService.<OnApplicationPause>c__Iterator0:MoveNext()
- 05-23 00:35:41.601: E/Unity(2221): UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 05-23 00:35:41.601: E/Unity(2221):
- 05-23 00:35:41.601: E/Unity(2221): (Filename:
- ./artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 00:35:42.378: E/Unity(2221): [EGL] Unable to acquire context: EGL_BAD_SURFACE: An
- EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL
- rendering.
- 05-23 00:35:42.378: E/Unity(2221):
- 05-23 00:35:42.378: E/Unity(2221): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 267)
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