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Nov 23rd, 2020
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  1. stock LoadTextdraws()
  2. {
  3. //fish
  4. FishTD[0] = TextDrawCreate(247.666656, 136.333374, "ld_pool:ball");
  5. TextDrawLetterSize(FishTD[0], 0.000000, 0.000000);
  6. TextDrawTextSize(FishTD[0], 137.000000, 141.000000);
  7. TextDrawAlignment(FishTD[0], 1);
  8. TextDrawColor(FishTD[0], 65535);
  9. TextDrawSetShadow(FishTD[0], 0);
  10. TextDrawSetOutline(FishTD[0], 0);
  11. TextDrawBackgroundColor(FishTD[0], 255);
  12. TextDrawFont(FishTD[0], 4);
  13. TextDrawSetProportional(FishTD[0], 0);
  14. TextDrawSetShadow(FishTD[0], 0);
  15.  
  16. FishTD[1] = TextDrawCreate(283.333190, 280.429656, "You are now fishing ");
  17. TextDrawLetterSize(FishTD[1], 0.207333, 0.990222);
  18. TextDrawAlignment(FishTD[1], 1);
  19. TextDrawColor(FishTD[1], -1);
  20. TextDrawSetShadow(FishTD[1], 0);
  21. TextDrawSetOutline(FishTD[1], 1);
  22. TextDrawBackgroundColor(FishTD[1], 255);
  23. TextDrawFont(FishTD[1], 2);
  24. TextDrawSetProportional(FishTD[1], 1);
  25. TextDrawSetShadow(FishTD[1], 0);
  26. return 1;
  27. }
  28.  
  29. stock LoadPlayerTextdraw(playerid)
  30. {
  31. PaintBallText[playerid] = CreatePlayerTextDraw(playerid, 1.599968, 430.080230, " ");
  32. PlayerTextDrawLetterSize(playerid, PaintBallText[playerid], 0.217200, 1.973333);
  33. PlayerTextDrawAlignment(playerid, PaintBallText[playerid], 1);
  34. PlayerTextDrawColor(playerid, PaintBallText[playerid], -1);
  35. PlayerTextDrawSetShadow(playerid, PaintBallText[playerid], 0);
  36. PlayerTextDrawSetOutline(playerid, PaintBallText[playerid], 1);
  37. PlayerTextDrawBackgroundColor(playerid, PaintBallText[playerid], 51);
  38. PlayerTextDrawFont(playerid, PaintBallText[playerid], 2);
  39. PlayerTextDrawSetProportional(playerid, PaintBallText[playerid], 1);
  40.  
  41. Fuell[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 363.377807, " ");
  42. PlayerTextDrawLetterSize(playerid, Fuell[playerid], 00.246500, 1.699555);
  43. PlayerTextDrawAlignment(playerid, Fuell[playerid], 1);
  44. PlayerTextDrawColor(playerid, Fuell[playerid], -1);
  45. PlayerTextDrawSetShadow(playerid, Fuell[playerid], 0);
  46. PlayerTextDrawSetOutline(playerid, Fuell[playerid], 1);
  47. PlayerTextDrawBackgroundColor(playerid, Fuell[playerid], 255);
  48. PlayerTextDrawFont(playerid, Fuell[playerid], 2);
  49. PlayerTextDrawSetProportional(playerid, Fuell[playerid], 1);
  50.  
  51. Speedd[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 340.355590, " ");
  52. PlayerTextDrawLetterSize(playerid, Speedd[playerid], 0.662999, 2.844445);
  53. PlayerTextDrawAlignment(playerid, Speedd[playerid], 1);
  54. PlayerTextDrawColor(playerid, Speedd[playerid], -1);
  55. PlayerTextDrawSetShadow(playerid, Speedd[playerid], 0);
  56. PlayerTextDrawSetOutline(playerid, Speedd[playerid], 1);
  57. PlayerTextDrawBackgroundColor(playerid, Speedd[playerid], 255);
  58. PlayerTextDrawFont(playerid, Speedd[playerid], 3);
  59. PlayerTextDrawSetProportional(playerid, Speedd[playerid], 1);
  60.  
  61. Odom[playerid] = CreatePlayerTextDraw(playerid, 532.799987, 411.786651, " ");
  62. PlayerTextDrawLetterSize(playerid, Odom[playerid], 00.246500, 1.699555);
  63. PlayerTextDrawAlignment(playerid, Odom[playerid], 1);
  64. PlayerTextDrawColor(playerid, Odom[playerid], -1);
  65. PlayerTextDrawSetShadow(playerid, Odom[playerid], 0);
  66. PlayerTextDrawSetOutline(playerid, Odom[playerid], 1);
  67. PlayerTextDrawBackgroundColor(playerid, Odom[playerid], 255);
  68. PlayerTextDrawFont(playerid, Odom[playerid], 2);
  69. PlayerTextDrawSetProportional(playerid, Odom[playerid], 1);
  70.  
  71. carlocked[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 387.644531, " ");
  72. PlayerTextDrawLetterSize(playerid, carlocked[playerid], 00.246500, 1.699555);
  73. PlayerTextDrawAlignment(playerid, carlocked[playerid], 1);
  74. PlayerTextDrawColor(playerid, carlocked[playerid], -1);
  75. PlayerTextDrawSetShadow(playerid, carlocked[playerid], 0);
  76. PlayerTextDrawSetOutline(playerid, carlocked[playerid], 1);
  77. PlayerTextDrawBackgroundColor(playerid, carlocked[playerid], 255);
  78. PlayerTextDrawFont(playerid, carlocked[playerid], 2);
  79. PlayerTextDrawSetProportional(playerid, carlocked[playerid], 1);
  80.  
  81. farmbox[playerid] = CreatePlayerTextDraw(playerid, 199.599990, 185.926666, "usebox");
  82. PlayerTextDrawLetterSize(playerid, farmbox[playerid], 0.000000, 7.149999);
  83. PlayerTextDrawTextSize(playerid, farmbox[playerid], -3.599999, 0.000000);
  84. PlayerTextDrawAlignment(playerid, farmbox[playerid], 1);
  85. PlayerTextDrawColor(playerid, farmbox[playerid], 0);
  86. PlayerTextDrawUseBox(playerid, farmbox[playerid], true);
  87. PlayerTextDrawBoxColor(playerid, farmbox[playerid], 102);
  88. PlayerTextDrawSetShadow(playerid, farmbox[playerid], 0);
  89. PlayerTextDrawSetOutline(playerid, farmbox[playerid], 0);
  90. PlayerTextDrawFont(playerid, farmbox[playerid], 0);
  91.  
  92. farmjob[playerid] = CreatePlayerTextDraw(playerid, 6.399997, 183.679962, "JOB");
  93. PlayerTextDrawLetterSize(playerid, farmjob[playerid], 0.449999, 1.600000);
  94. PlayerTextDrawAlignment(playerid, farmjob[playerid], 1);
  95. PlayerTextDrawColor(playerid, farmjob[playerid], -1);
  96. PlayerTextDrawSetShadow(playerid, farmjob[playerid], 0);
  97. PlayerTextDrawSetOutline(playerid, farmjob[playerid], 1);
  98. PlayerTextDrawBackgroundColor(playerid, farmjob[playerid], 51);
  99. PlayerTextDrawFont(playerid, farmjob[playerid], 0);
  100. PlayerTextDrawSetProportional(playerid, farmjob[playerid], 1);
  101.  
  102. farmspeed[playerid] = CreatePlayerTextDraw(playerid, 3.199995, 219.519958, " ");
  103. PlayerTextDrawLetterSize(playerid, farmspeed[playerid], 0.193999, 1.555199);
  104. PlayerTextDrawAlignment(playerid, farmspeed[playerid], 1);
  105. PlayerTextDrawColor(playerid, farmspeed[playerid], -1);
  106. PlayerTextDrawSetShadow(playerid, farmspeed[playerid], 0);
  107. PlayerTextDrawSetOutline(playerid, farmspeed[playerid], 1);
  108. PlayerTextDrawBackgroundColor(playerid, farmspeed[playerid], 255);
  109. PlayerTextDrawFont(playerid, farmspeed[playerid], 1);
  110. PlayerTextDrawSetProportional(playerid, farmspeed[playerid], 1);
  111.  
  112. farmtime[playerid] = CreatePlayerTextDraw(playerid, 2.399992, 203.093383, " ");
  113. PlayerTextDrawLetterSize(playerid, farmtime[playerid], 0.204399, 1.592533);
  114. PlayerTextDrawAlignment(playerid, farmtime[playerid], 1);
  115. PlayerTextDrawColor(playerid, farmtime[playerid], -1);
  116. PlayerTextDrawSetShadow(playerid, farmtime[playerid], 0);
  117. PlayerTextDrawSetOutline(playerid, farmtime[playerid], 1);
  118. PlayerTextDrawBackgroundColor(playerid, farmtime[playerid], 255);
  119. PlayerTextDrawFont(playerid, farmtime[playerid], 1);
  120. PlayerTextDrawSetProportional(playerid, farmtime[playerid], 1);
  121.  
  122. farmwanted[playerid] = CreatePlayerTextDraw(playerid, 2.400026, 219.520034, " ");
  123. PlayerTextDrawLetterSize(playerid, farmwanted[playerid], 0.241199, 1.697066);
  124. PlayerTextDrawAlignment(playerid, farmwanted[playerid], 1);
  125. PlayerTextDrawColor(playerid, farmwanted[playerid], -1);
  126. PlayerTextDrawSetShadow(playerid, farmwanted[playerid], 0);
  127. PlayerTextDrawSetOutline(playerid, farmwanted[playerid], 1);
  128. PlayerTextDrawBackgroundColor(playerid, farmwanted[playerid], 255);
  129. PlayerTextDrawFont(playerid, farmwanted[playerid], 1);
  130. PlayerTextDrawSetProportional(playerid, farmwanted[playerid], 1);
  131.  
  132. TimeLeftWar1[playerid] = CreatePlayerTextDraw(playerid, 501.600036, 221.759963, " ");
  133. PlayerTextDrawLetterSize(playerid, TimeLeftWar1[playerid], 0.332400, 2.264533);
  134. PlayerTextDrawAlignment(playerid, TimeLeftWar1[playerid], 1);
  135. PlayerTextDrawColor(playerid, TimeLeftWar1[playerid], -1);
  136. PlayerTextDrawSetShadow(playerid, TimeLeftWar1[playerid], 0);
  137. PlayerTextDrawSetOutline(playerid, TimeLeftWar1[playerid], 1);
  138. PlayerTextDrawBackgroundColor(playerid, TimeLeftWar1[playerid], 255);
  139. PlayerTextDrawFont(playerid, TimeLeftWar1[playerid], 2);
  140. PlayerTextDrawSetProportional(playerid, TimeLeftWar1[playerid], 1);
  141.  
  142. Jailtime[playerid] = CreatePlayerTextDraw(playerid, 499.333587, 97.066673, " ");
  143. PlayerTextDrawLetterSize(playerid, Jailtime[playerid], 0.191331, 1.960886);
  144. PlayerTextDrawColor(playerid, Jailtime[playerid], -1);
  145. PlayerTextDrawSetShadow(playerid, Jailtime[playerid], 0);
  146. PlayerTextDrawBackgroundColor(playerid, Jailtime[playerid], 51);
  147. PlayerTextDrawSetOutline(playerid, Jailtime[playerid], 1);
  148. PlayerTextDrawFont(playerid, Jailtime[playerid], 2);
  149. PlayerTextDrawAlignment(playerid, Jailtime[playerid], 1);
  150.  
  151. Bus1[playerid] = CreatePlayerTextDraw(playerid, 256.000030, 351.431243, "Please wait a moment...");
  152. PlayerTextDrawLetterSize(playerid, Bus1[playerid], 0.292799, 1.614933);
  153. PlayerTextDrawColor(playerid, Bus1[playerid], -136734721);
  154. PlayerTextDrawSetShadow(playerid, Bus1[playerid], 1);
  155. PlayerTextDrawSetOutline(playerid, Bus1[playerid], 1);
  156. PlayerTextDrawFont(playerid, Bus1[playerid], 1);
  157.  
  158. Bus2[playerid] = CreatePlayerTextDraw(playerid, 270.000030, 364.373382, " ");
  159. PlayerTextDrawLetterSize(playerid, Bus2[playerid], 0.206000, 1.525333);
  160. PlayerTextDrawColor(playerid, Bus2[playerid], -1);
  161. PlayerTextDrawSetShadow(playerid, Bus2[playerid], 1);
  162. PlayerTextDrawSetOutline(playerid, Bus2[playerid], 1);
  163. PlayerTextDrawFont(playerid, Bus2[playerid], 1);
  164.  
  165. TextDrawSpec[playerid][1] = CreatePlayerTextDraw(playerid, 224.799926, 317.333343, " ");
  166. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][1], 0.392397, 2.219732);
  167. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][1], 1);
  168. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][1], -1);
  169. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][1], 0);
  170. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][1], 1);
  171. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][1], 255);
  172. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][1], 2);
  173. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][1], 1);
  174.  
  175. TextDrawSpec[playerid][2] = CreatePlayerTextDraw(playerid, 224.800003, 336.746551, " ");
  176. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][2], 0.434798, 2.092799);
  177. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][2], 1);
  178. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][2], -1);
  179. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][2], 0);
  180. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][2], 1);
  181. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][2], 255);
  182. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][2], 2);
  183. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][2], 1);
  184.  
  185. TextDrawSpec[playerid][3] = CreatePlayerTextDraw(playerid, 225.599975, 356.159973, " ");
  186. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][3], 0.437999, 2.182399);
  187. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][3], 1);
  188. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][3], -1);
  189. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][3], 0);
  190. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][3], 1);
  191. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][3], 255);
  192. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][3], 2);
  193. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][3], 1);
  194.  
  195. TextDrawSpec[playerid][4] = CreatePlayerTextDraw(playerid, 226.400039, 375.573486, " ");
  196. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][4], 0.408400, 2.040534);
  197. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][4], 1);
  198. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][4], -1);
  199. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][4], 0);
  200. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][4], 1);
  201. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][4], 255);
  202. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][4], 2);
  203. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][4], 1);
  204.  
  205. TextDrawSpec[playerid][5] = CreatePlayerTextDraw(playerid, 226.399963, 394.240020, " ");
  206. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][5], 0.430000, 1.958400);
  207. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][5], 1);
  208. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][5], -1);
  209. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][5], 0);
  210. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][5], 1);
  211. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][5], 255);
  212. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][5], 2);
  213. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][5], 1);
  214.  
  215. HUD[1][playerid] = CreatePlayerTextDraw(playerid,575.999633, 66.370399, " ");
  216. PlayerTextDrawLetterSize(playerid, HUD[1][playerid], 0.279333, 1.052443);
  217. PlayerTextDrawAlignment(playerid, HUD[1][playerid], 2);
  218. PlayerTextDrawColor(playerid, HUD[1][playerid], -1);
  219. PlayerTextDrawSetShadow(playerid, HUD[1][playerid], 0);
  220. PlayerTextDrawSetOutline(playerid, HUD[1][playerid], 1);
  221. PlayerTextDrawBackgroundColor(playerid, HUD[1][playerid], 51);
  222. PlayerTextDrawFont(playerid, HUD[1][playerid], 1);
  223. PlayerTextDrawSetProportional(playerid, HUD[1][playerid], 1);
  224.  
  225. HUD[2][playerid] = CreatePlayerTextDraw(playerid,575.666320, 43.970417, " ");
  226. PlayerTextDrawLetterSize(playerid, HUD[2][playerid], 0.279333, 1.052443);
  227. PlayerTextDrawAlignment(playerid, HUD[2][playerid], 2);
  228. PlayerTextDrawColor(playerid, HUD[2][playerid], -1);
  229. PlayerTextDrawSetShadow(playerid, HUD[2][playerid], 0);
  230. PlayerTextDrawSetOutline(playerid, HUD[2][playerid], 1);
  231. PlayerTextDrawBackgroundColor(playerid, HUD[2][playerid], 51);
  232. PlayerTextDrawFont(playerid, HUD[2][playerid], 1);
  233. PlayerTextDrawSetProportional(playerid, HUD[2][playerid], 1);
  234.  
  235. HUD[3][playerid] = CreatePlayerTextDraw(playerid,2.666624, 432.236938, " ");
  236. PlayerTextDrawLetterSize(playerid, HUD[3][playerid], 0.351333, 1.454814);
  237. PlayerTextDrawAlignment(playerid, HUD[3][playerid], 1);
  238. PlayerTextDrawColor(playerid, HUD[3][playerid], 0xFFFF00FF);
  239. PlayerTextDrawSetShadow(playerid, HUD[3][playerid], 0);
  240. PlayerTextDrawSetOutline(playerid, HUD[3][playerid], 1);
  241. PlayerTextDrawBackgroundColor(playerid, HUD[3][playerid], 51);
  242. PlayerTextDrawFont(playerid, HUD[3][playerid], 3);
  243. PlayerTextDrawSetProportional(playerid, HUD[3][playerid], 1);
  244.  
  245. RentCarText[playerid] = CreatePlayerTextDraw(playerid, 45.333335, 320.237182, " ");
  246. PlayerTextDrawLetterSize(playerid, RentCarText[playerid], 0.244333, 1.716147);
  247. PlayerTextDrawAlignment(playerid, RentCarText[playerid], 1);
  248. PlayerTextDrawColor(playerid, RentCarText[playerid], -1);
  249. PlayerTextDrawSetShadow(playerid, RentCarText[playerid], 0);
  250. PlayerTextDrawSetOutline(playerid, RentCarText[playerid], 1);
  251. PlayerTextDrawBackgroundColor(playerid, RentCarText[playerid], 255);
  252. PlayerTextDrawFont(playerid, RentCarText[playerid], 3);
  253. PlayerTextDrawSetProportional(playerid, RentCarText[playerid], 1);
  254.  
  255. Tutorial[playerid] = CreatePlayerTextDraw(playerid, 280.000000, 377.000000, "~y~Tutorial");
  256. PlayerTextDrawLetterSize(playerid, Tutorial[playerid], 0.420000, 1.500000);
  257. PlayerTextDrawSetShadow(playerid, Tutorial[playerid], 0);
  258. PlayerTextDrawSetOutline(playerid, Tutorial[playerid], 1);
  259. PlayerTextDrawFont(playerid, Tutorial[playerid], 2);
  260.  
  261. Step[playerid] = CreatePlayerTextDraw(playerid, 282.000000, 390.000000, " ");
  262. PlayerTextDrawLetterSize(playerid, Step[playerid], 0.470000, 1.500000);
  263. PlayerTextDrawSetShadow(playerid, Step[playerid], 0);
  264. PlayerTextDrawSetOutline(playerid, Step[playerid], 1);
  265. PlayerTextDrawFont(playerid, Step[playerid], 2);
  266.  
  267. BusJob[playerid] = CreatePlayerTextDraw(playerid, 260.999847, 367.526092, "~y~BUS DRIVER JOB");
  268. PlayerTextDrawLetterSize(playerid, BusJob[playerid], 0.350333, 1.815703);
  269. PlayerTextDrawAlignment(playerid, BusJob[playerid], 1);
  270. PlayerTextDrawColor(playerid, BusJob[playerid], -1);
  271. PlayerTextDrawSetShadow(playerid, BusJob[playerid], 0);
  272. PlayerTextDrawSetOutline(playerid, BusJob[playerid], 1);
  273. PlayerTextDrawBackgroundColor(playerid, BusJob[playerid], 255);
  274. PlayerTextDrawFont(playerid, BusJob[playerid], 2);
  275. PlayerTextDrawSetProportional(playerid, BusJob[playerid], 1);
  276.  
  277. BusCheck[playerid] = CreatePlayerTextDraw(playerid, 260.999969, 382.459259, " ");
  278. PlayerTextDrawLetterSize(playerid, BusCheck[playerid], 0.281666, 1.989928);
  279. PlayerTextDrawAlignment(playerid, BusCheck[playerid], 1);
  280. PlayerTextDrawColor(playerid, BusCheck[playerid], -1);
  281. PlayerTextDrawSetShadow(playerid, BusCheck[playerid], 0);
  282. PlayerTextDrawSetOutline(playerid, BusCheck[playerid], 1);
  283. PlayerTextDrawBackgroundColor(playerid, BusCheck[playerid], 255);
  284. PlayerTextDrawFont(playerid, BusCheck[playerid], 2);
  285. PlayerTextDrawSetProportional(playerid, BusCheck[playerid], 1);
  286.  
  287. DMVexam[playerid] = CreatePlayerTextDraw(playerid, 200.799987, 356.906677, "~y~DRIVING SCHOOL EXAM");
  288. PlayerTextDrawLetterSize(playerid, DMVexam[playerid], 0.497200, 1.950933);
  289. PlayerTextDrawAlignment(playerid, DMVexam[playerid], 1);
  290. PlayerTextDrawColor(playerid, DMVexam[playerid], -1);
  291. PlayerTextDrawSetShadow(playerid, DMVexam[playerid], 0);
  292. PlayerTextDrawSetOutline(playerid, DMVexam[playerid], 1);
  293. PlayerTextDrawBackgroundColor(playerid, DMVexam[playerid], 255);
  294. PlayerTextDrawFont(playerid, DMVexam[playerid], 2);
  295. PlayerTextDrawSetProportional(playerid, DMVexam[playerid], 1);
  296.  
  297. DMVcheck[playerid] = CreatePlayerTextDraw(playerid, 201.600006, 373.333343, " ");
  298. PlayerTextDrawLetterSize(playerid, DMVcheck[playerid], 0.467599, 2.152534);
  299. PlayerTextDrawAlignment(playerid, DMVcheck[playerid], 1);
  300. PlayerTextDrawColor(playerid, DMVcheck[playerid], -1);
  301. PlayerTextDrawSetShadow(playerid, DMVcheck[playerid], 0);
  302. PlayerTextDrawSetOutline(playerid, DMVcheck[playerid], 1);
  303. PlayerTextDrawBackgroundColor(playerid, DMVcheck[playerid], 255);
  304. PlayerTextDrawFont(playerid, DMVcheck[playerid], 2);
  305. PlayerTextDrawSetProportional(playerid, DMVcheck[playerid], 1);
  306.  
  307. WantedText[playerid] = CreatePlayerTextDraw(playerid, 499.666900, 122.370384, " ");
  308. PlayerTextDrawBackgroundColor(playerid, WantedText[playerid], 51);
  309. PlayerTextDrawFont(playerid, WantedText[playerid], 2);
  310. PlayerTextDrawLetterSize(playerid, WantedText[playerid], 0.191331, 1.960886);
  311. PlayerTextDrawColor(playerid, WantedText[playerid], -1);
  312. PlayerTextDrawSetOutline(playerid, WantedText[playerid], 1);
  313. PlayerTextDrawSetProportional(playerid, WantedText[playerid], 1);
  314.  
  315. UndercoverText[playerid] = CreatePlayerTextDraw(playerid, 250.000000, 374.000000, "~r~you are undercover");
  316. PlayerTextDrawBackgroundColor(playerid, UndercoverText[playerid], 255);
  317. PlayerTextDrawFont(playerid, UndercoverText[playerid], 3);
  318. PlayerTextDrawLetterSize(playerid, UndercoverText[playerid], 0.549999, 1.500000);
  319. PlayerTextDrawColor(playerid, UndercoverText[playerid], -1);
  320. PlayerTextDrawSetOutline(playerid, UndercoverText[playerid], 0);
  321. PlayerTextDrawSetProportional(playerid, UndercoverText[playerid], 1);
  322. PlayerTextDrawSetShadow(playerid, UndercoverText[playerid], 1);
  323. PlayerTextDrawSetSelectable(playerid, UndercoverText[playerid], 0);
  324.  
  325. Reportss[playerid] = CreatePlayerTextDraw(playerid, 500.000274, 96.651863, " ");
  326. PlayerTextDrawLetterSize(playerid, Reportss[playerid], 0.191333, 1.960887);
  327. PlayerTextDrawAlignment(playerid, Reportss[playerid], 1);
  328. PlayerTextDrawColor(playerid, Reportss[playerid], -1);
  329. PlayerTextDrawSetShadow(playerid, Reportss[playerid], 0);
  330. PlayerTextDrawSetOutline(playerid, Reportss[playerid], 1);
  331. PlayerTextDrawBackgroundColor(playerid, Reportss[playerid], 51);
  332. PlayerTextDrawFont(playerid, Reportss[playerid], 2);
  333. PlayerTextDrawSetProportional(playerid, Reportss[playerid], 1);
  334.  
  335. RaceTD[playerid][0] = CreatePlayerTextDraw(playerid, 107.333335, 202.270370, "usebox");
  336. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][0], 0.000000, 5.767283);
  337. PlayerTextDrawTextSize(playerid, RaceTD[playerid][0], 2.666666, 0.000000);
  338. PlayerTextDrawAlignment(playerid, RaceTD[playerid][0], 1);
  339. PlayerTextDrawColor(playerid, RaceTD[playerid][0], 0);
  340. PlayerTextDrawUseBox(playerid, RaceTD[playerid][0], true);
  341. PlayerTextDrawBoxColor(playerid, RaceTD[playerid][0], 102);
  342. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][0], 0);
  343. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][0], 0);
  344. PlayerTextDrawFont(playerid, RaceTD[playerid][0], 0);
  345.  
  346. RaceTD[playerid][1] = CreatePlayerTextDraw(playerid, -0.666667, 202.429641, "~b~[] ~y~RACE ~r~[]");
  347. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][1], 0.383998, 1.446518);
  348. PlayerTextDrawAlignment(playerid, RaceTD[playerid][1], 1);
  349. PlayerTextDrawColor(playerid, RaceTD[playerid][1], -1);
  350. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][1], 0);
  351. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][1], 1);
  352. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][1], 51);
  353. PlayerTextDrawFont(playerid, RaceTD[playerid][1], 0);
  354. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][1], 1);
  355.  
  356. RaceTD[playerid][2] = CreatePlayerTextDraw(playerid, 5.666666, 216.118515, " ");
  357. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][2], 0.190665, 1.301333);
  358. PlayerTextDrawAlignment(playerid, RaceTD[playerid][2], 1);
  359. PlayerTextDrawColor(playerid, RaceTD[playerid][2], -1);
  360. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][2], 0);
  361. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][2], 1);
  362. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][2], 51);
  363. PlayerTextDrawFont(playerid, RaceTD[playerid][2], 2);
  364. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][2], 1);
  365.  
  366. RaceTD[playerid][3] = CreatePlayerTextDraw(playerid, 5.666666, 227.318511, " ");
  367. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][3], 0.159665, 1.326222);
  368. PlayerTextDrawAlignment(playerid, RaceTD[playerid][3], 1);
  369. PlayerTextDrawColor(playerid, RaceTD[playerid][3], -1);
  370. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][3], 0);
  371. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][3], 1);
  372. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][3], 51);
  373. PlayerTextDrawFont(playerid, RaceTD[playerid][3], 2);
  374. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][3], 1);
  375.  
  376. RaceTD[playerid][4] = CreatePlayerTextDraw(playerid, 5.666666, 238.518478, " ");
  377. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][4], 0.150333, 1.330369);
  378. PlayerTextDrawAlignment(playerid, RaceTD[playerid][4], 1);
  379. PlayerTextDrawColor(playerid, RaceTD[playerid][4], -1);
  380. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][4], 0);
  381. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][4], 1);
  382. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][4], 51);
  383. PlayerTextDrawFont(playerid, RaceTD[playerid][4], 2);
  384. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][4], 1);
  385.  
  386. FindTXD[playerid][0] = CreatePlayerTextDraw(playerid, 269.333374, 357.570251, " ");
  387. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][0], 0.193999, 1.653925);
  388. PlayerTextDrawAlignment(playerid, FindTXD[playerid][0], 1);
  389. PlayerTextDrawColor(playerid, FindTXD[playerid][0], -1);
  390. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][0], 0);
  391. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][0], 1);
  392. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][0], 51);
  393. PlayerTextDrawFont(playerid, FindTXD[playerid][0], 2);
  394. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][0], 1);
  395.  
  396. FindTXD[playerid][1] = CreatePlayerTextDraw(playerid, 270.333343, 371.259185, " ");
  397. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][1], 0.203666, 1.454815);
  398. PlayerTextDrawAlignment(playerid, FindTXD[playerid][1], 1);
  399. PlayerTextDrawColor(playerid, FindTXD[playerid][1], -1);
  400. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][1], 0);
  401. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][1], 1);
  402. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][1], 51);
  403. PlayerTextDrawFont(playerid, FindTXD[playerid][1], 2);
  404. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][1], 1);
  405.  
  406. TextJos[playerid] = CreatePlayerTextDraw(playerid, 307.000061, 398.222290, " ");
  407. PlayerTextDrawLetterSize(playerid, TextJos[playerid], 0.220666, 1.197629);
  408. PlayerTextDrawAlignment(playerid, TextJos[playerid], 2);
  409. PlayerTextDrawColor(playerid, TextJos[playerid], -1);
  410. PlayerTextDrawSetShadow(playerid, TextJos[playerid], 0);
  411. PlayerTextDrawSetOutline(playerid, TextJos[playerid], 1);
  412. PlayerTextDrawBackgroundColor(playerid, TextJos[playerid], 51);
  413. PlayerTextDrawFont(playerid, TextJos[playerid], 1);
  414. PlayerTextDrawSetProportional(playerid, TextJos[playerid], 1);
  415.  
  416. PesteTD[0] = CreatePlayerTextDraw(playerid, 256.666656, 151.266647, " ");
  417. PlayerTextDrawLetterSize(playerid, PesteTD[0], 0.000000, 0.000000);
  418. PlayerTextDrawTextSize(playerid, PesteTD[0], 52.000000, 53.000000);
  419. PlayerTextDrawAlignment(playerid, PesteTD[0], 1);
  420. PlayerTextDrawColor(playerid, PesteTD[0], -1);
  421. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  422. PlayerTextDrawSetOutline(playerid, PesteTD[0], 0);
  423. PlayerTextDrawBackgroundColor(playerid, PesteTD[0], 0);
  424. PlayerTextDrawFont(playerid, PesteTD[0], 5);
  425. PlayerTextDrawSetProportional(playerid, PesteTD[0], 0);
  426. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  427. PlayerTextDrawSetSelectable(playerid, PesteTD[0], true);
  428. PlayerTextDrawSetPreviewModel(playerid, PesteTD[0], 19630);
  429. PlayerTextDrawSetPreviewRot(playerid, PesteTD[0], 0.000000, 0.000000, 0.000000, 1.000000);
  430.  
  431. PesteTD[1] = CreatePlayerTextDraw(playerid, 271.333312, 215.148086, "");
  432. PlayerTextDrawLetterSize(playerid, PesteTD[1], 0.000000, 0.000000);
  433. PlayerTextDrawTextSize(playerid, PesteTD[1], 52.000000, 53.000000);
  434. PlayerTextDrawAlignment(playerid, PesteTD[1], 1);
  435. PlayerTextDrawColor(playerid, PesteTD[1], -1);
  436. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  437. PlayerTextDrawSetOutline(playerid, PesteTD[1], 0);
  438. PlayerTextDrawBackgroundColor(playerid, PesteTD[1], 0);
  439. PlayerTextDrawFont(playerid, PesteTD[1], 5);
  440. PlayerTextDrawSetProportional(playerid, PesteTD[1], 0);
  441. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  442. PlayerTextDrawSetSelectable(playerid, PesteTD[1], true);
  443. PlayerTextDrawSetPreviewModel(playerid, PesteTD[1], 19630);
  444. PlayerTextDrawSetPreviewRot(playerid, PesteTD[1], 0.000000, 0.000000, 0.000000, 1.000000);
  445.  
  446. PesteTD[2] = CreatePlayerTextDraw(playerid, 327.333312, 169.933273, "");
  447. PlayerTextDrawLetterSize(playerid, PesteTD[2], 0.000000, 0.000000);
  448. PlayerTextDrawTextSize(playerid, PesteTD[2], 52.000000, 53.000000);
  449. PlayerTextDrawAlignment(playerid, PesteTD[2], 1);
  450. PlayerTextDrawColor(playerid, PesteTD[2], -1);
  451. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  452. PlayerTextDrawSetOutline(playerid, PesteTD[2], 0);
  453. PlayerTextDrawBackgroundColor(playerid, PesteTD[2], 0);
  454. PlayerTextDrawFont(playerid, PesteTD[2], 5);
  455. PlayerTextDrawSetProportional(playerid, PesteTD[2], 0);
  456. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  457. PlayerTextDrawSetSelectable(playerid, PesteTD[2], true);
  458. PlayerTextDrawSetPreviewModel(playerid, PesteTD[2], 19630);
  459. PlayerTextDrawSetPreviewRot(playerid, PesteTD[2], 0.000000, 0.000000, 0.000000, 1.000000);
  460.  
  461. PesteTD[3] = CreatePlayerTextDraw(playerid, 319.333007, 290.885925, "2/3 hits~n~00:30 left");
  462. PlayerTextDrawLetterSize(playerid, PesteTD[3], 0.207332, 0.990221);
  463. PlayerTextDrawAlignment(playerid, PesteTD[3], 2);
  464. PlayerTextDrawColor(playerid, PesteTD[3], -1);
  465. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  466. PlayerTextDrawSetOutline(playerid, PesteTD[3], 1);
  467. PlayerTextDrawBackgroundColor(playerid, PesteTD[3], 255);
  468. PlayerTextDrawFont(playerid, PesteTD[3], 2);
  469. PlayerTextDrawSetProportional(playerid, PesteTD[3], 1);
  470. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  471. return 1;
  472. }
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