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May 17th, 2015
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  1. --[X] 8 Begin works on all four nodes, you will need the precious materials.: (Lazurman, EnderofWorlds, Minion #Q, shade argost, Walkir, Delcer, kinglugia, Akritedes)
  2. [X] 1 Construction III – The village has expanded greatly this summer, and thanks to that it seems that there will be plenty of room for everyone to expand into. Better yet, it allows for the village to begin building places where your specialists can practice their craft and properly train apprentices. It’s more heavy lifting to be done, but you can see the worth of it. And the technical understanding gleaned from such a project would definitely benefit other construction processes. With the Ancient Kragas’ wisdom to help, the new influx of material and capabilities to your village have given you a new edge.: (Biigoh)
  3. [X] 1 Harpy Hunt – You may have slain them and thinned out their forces, food and current generation but you know they’re still out there. You send out scouts to hunt for the harpies and report back to you. You suspect that they are no longer staying too still.: (Tavarokk)
  4. [X] 2 Hunting – You take on the role of general hunting, killing anything where ever you can. It is not a glamorous job for one of your statue, but your longer limbs, and generally stronger physique lends itself well to preying upon deer in the nearby woods. With the Ancient teaching your people woods lore, you find it even easier to gain food in the hunt.: (Nianque, Biigoh)
  5. [X] 1 Illuminating Change – You understand more now about the process which has made you what you are, and you have come to believe that your people too could be something more. Something greater. And here is where you start, utilizing the gem to bath your fellow Murlocs in the power of the light, and slowly but surely induce the power to coax them into better lives.: (mishie)
  6. --[X] 1 Invite the furbolg to participate.: (Tavarokk)
  7. [X] 9 Mining Rush – Well now that you’ve expanded, you’ve found yourself with the tools needed to actually set up proper Node extraction points. Your help is appreciated as you bring along your most skilled disciples to help extract the precious ore. Begins extraction from all current nodes. With Kragas here to guide you in nightelven techniques, harvesting has become even easier.: (Lazurman, EnderofWorlds, Minion #Q, shade argost, Derek58, Walkir, Delcer, Night_stalker, Akritedes)
  8. [X] 1 Monsters in the Deep – Recently with the Makrura cleared out, there seems to be a few of the more deadly denizens of the deep congregating on their former lands. One of them, a huge shark by the name White-biter, seems to have emerged from the murk. It has grown almost insanely bold, and has begun to impair your people’s attempts at harvesting the ocean as is their right.: (Lazurman)
  9. [X] 2 Ruin of Tides Hollow – An ancient Darnassian ruin, abandoned long ago. You have no idea why but there seems to be useful things stashed away down there... or at least so you hope.: (Derek58, Night_stalker)
  10. --[X] 1 Send your and furbolg scouts ahead to locate the new nest while you prepare to march. They are to do their best to remain unnoticed.: (Tavarokk)
  11. --[X] 1 Spellcasters are to focus and bring down the queen as soon as feasible.: (Tavarokk)
  12. --[X] 1 Take summoners with you in addition to the usual sun-chasers and hunters. Sneak into the shark's hunting territory along the bottom, summon as many water elementals as feasible. Make a bloody bait. Kill any lesser predators that go for it and add them to the bait.: (Lazurman)
  13. -[X] 8 There have been multiple creatures preying on murlocs recently, harpies, owlkin, and sharks. You intend to set up more mines this year, and you need to make sure nothing gets in the way of your people doing so. Set up traps for prospective attackers and devise patrol routes for your warriors with their Nightstalkers to and from the mines. If there’s any trouble, you want to be able to respond in time.: (Lazurman, EnderofWorlds, Minion #Q, shade argost, Walkir, Delcer, kinglugia, Akritedes)
  14. --[X] 1 When White-biter goes for the bait, elementals and wave-callers are to restrain it's movement as much as possible. Once it looses mobility, attack. Prioritise damaging fins and tail muscles.: (Lazurman)
  15. [X] 8 Write-in: Fish Food - With the size of the village and the growing demand for sustenance, now is the time to establish a properly Murloc agriculture. That is to say, giant fish hatcheries and sea weed farms! Establish tide pools and netted off hatcheries and stock them with fast growing fishes and other meals from the deep, making sure that they have a balanced composition that ensures the fishes that will be your food also have what they need to eat and thrive. Blood-Ocean-Black and Pearl-Ice-Gray can help to supervise the project, they are old and wise enough to know much of how to properly harvest the bounty of the sea.: (EnderofWorlds, Minion #Q, shade argost, Nianque, Walkir, mishie, Tavarokk, Akritedes)
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