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- Log uploaded on Thursday, June 13, 2019, 6:30:27 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- [1.0] Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- Prisoner Harvesting: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- [RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
- Increased Stack: (no assemblies)
- Human Power Generator Mod: Humanpowergeneratormod(1.0.0.0)
- Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445)
- Tilled Soil: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Glitter Tech: (no assemblies)
- Medieval Times: (no assemblies)
- Medieval Times - Chinese Translations Patch: (no assemblies)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- Active Harmony patches:
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FoodUtility.BestFoodSourceOnMap: PRE: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Prefix post: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Postfix
- FoodUtility.FoodOptimality: PRE: Replimat.ReplimatMod+Patch_FoodOptimality.Prefix
- FoodUtility.GetFinalIngestibleDef: PRE: Replimat.ReplimatMod+Patch_GetFinalIngestibleDef.Prefix
- FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.ReplimatMod+Patch_SpawnedFoodSearchInnerScan.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- JobDriver_FoodDeliver.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodDeliver_GetReport.Postfix
- JobDriver_FoodFeedPatient.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
- JobDriver_Ingest.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_Ingest_GetReport.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- Thing.get_AmbientTemperature: post: Replimat.ReplimatMod+Patch_Thing_AmbientTemperature.Postfix
- ThingDef.get_IsFoodDispenser: PRE: Replimat.ReplimatMod+Building.IsFoodDispenserPrefix
- ThingListGroupHelper.Includes: PRE: Replimat.ReplimatMod+Patch_Includes.Prefix
- Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.ReplimatMod+Patch_TakeMealFromDispenser.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck, com.Replimat.patches, fluffy.colonymanager, MassGraves.Harmony; 1.1.0.0: EdB.PrepareCarefully, rimworld.lanilor.simplymorebridges
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
- Translation data for language Traditional Chinese has 10 errors. Generate translation report for more info.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- [HugsLib] initializing MURWallLight
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9407.
- Total: 85.916710 ms (FindLiveObjects: 0.241194 ms CreateObjectMapping: 0.378544 ms MarkObjects: 85.238708 ms DeleteObjects: 0.057959 ms)
- Loading game from file Autosave-5 with mods Core, 735106432, 1542386771, 730854291, 818773962, 1539309348, 798158924, 1706030487, 1663954301, 1423699208, 1715402900, 715565262, 725747149, 722085442, 760088748, 725576127
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16626.
- Total: 165.631500 ms (FindLiveObjects: 0.425334 ms CreateObjectMapping: 1.896950 ms MarkObjects: 163.260315 ms DeleteObjects: 0.048299 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6999 unused Assets to reduce memory usage. Loaded Objects now: 10826.
- Total: 118.921661 ms (FindLiveObjects: 0.828029 ms CreateObjectMapping: 1.265740 ms MarkObjects: 99.105705 ms DeleteObjects: 17.721577 ms)
- Loading game from file Autosave-5 with mods Core, 735106432, 1542386771, 730854291, 818773962, 1539309348, 798158924, 1706030487, 1663954301, 1423699208, 1715402900, 715565262, 725747149, 722085442, 760088748, 725576127
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17737.
- Total: 183.776901 ms (FindLiveObjects: 1.450183 ms CreateObjectMapping: 1.293814 ms MarkObjects: 180.979477 ms DeleteObjects: 0.052525 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6904 unused Assets to reduce memory usage. Loaded Objects now: 10831.
- Total: 112.136833 ms (FindLiveObjects: 0.779126 ms CreateObjectMapping: 0.995567 ms MarkObjects: 98.673431 ms DeleteObjects: 11.688101 ms)
- Loading game from file Autosave-1 with mods Core, 735106432, 1542386771, 730854291, 818773962, 1539309348, 798158924, 1706030487, 1663954301, 1423699208, 1715402900, 715565262, 725747149, 722085442, 760088748, 725576127
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17718.
- Total: 187.502884 ms (FindLiveObjects: 1.704357 ms CreateObjectMapping: 1.254873 ms MarkObjects: 184.485397 ms DeleteObjects: 0.057053 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6879 unused Assets to reduce memory usage. Loaded Objects now: 10837.
- Total: 113.443321 ms (FindLiveObjects: 1.162501 ms CreateObjectMapping: 0.948777 ms MarkObjects: 101.559608 ms DeleteObjects: 9.771832 ms)
- Loading game from file 你媽的 with mods Core, 735106432, 1542386771, 730854291, 818773962, 1539309348, 798158924, 1706030487, 1663954301, 1423699208, 1715402900, 715565262, 725747149, 722085442, 760088748, 725576127
- Could not resolve reference to object with loadID Thing_Human72 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Gecko has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17631.
- Total: 181.304291 ms (FindLiveObjects: 1.367168 ms CreateObjectMapping: 1.214120 ms MarkObjects: 178.675613 ms DeleteObjects: 0.045582 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6781 unused Assets to reduce memory usage. Loaded Objects now: 10886.
- Total: 141.143814 ms (FindLiveObjects: 1.200838 ms CreateObjectMapping: 2.274288 ms MarkObjects: 127.396660 ms DeleteObjects: 10.271426 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 11113.
- Total: 152.142456 ms (FindLiveObjects: 0.259608 ms CreateObjectMapping: 0.534611 ms MarkObjects: 148.552902 ms DeleteObjects: 2.794711 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11403.
- Total: 125.701965 ms (FindLiveObjects: 0.493859 ms CreateObjectMapping: 0.883875 ms MarkObjects: 124.262650 ms DeleteObjects: 0.060373 ms)
- Initializing new game with mods Core, 735106432, 1542386771, 730854291, 818773962, 1539309348, 798158924, 1706030487, 1663954301, 1423699208, 1715402900, 715565262, 725747149, 722085442, 760088748, 725576127
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19693.
- Total: 238.196808 ms (FindLiveObjects: 1.264835 ms CreateObjectMapping: 3.879330 ms MarkObjects: 232.969620 ms DeleteObjects: 0.082712 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 8307 unused Assets to reduce memory usage. Loaded Objects now: 11489.
- Total: 155.979507 ms (FindLiveObjects: 1.205970 ms CreateObjectMapping: 2.321681 ms MarkObjects: 137.291946 ms DeleteObjects: 15.158096 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2364 -> priority: 1
- Thread -> id: 118c -> priority: 1
- Thread -> id: 1078 -> priority: 1
- Thread -> id: 1c60 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 26.20.11015.5009]
- Renderer: AMD Radeon (TM) R9 380 Series
- Vendor: ATI
- VRAM: 2021 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
- XML error: Duplicate XML node name specialFiltersToDisallow in this XML block: <filter><categories><li>CorpsesHumanlike</li></categories><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow></filter>
- Root node: <ThingDef ParentName="BuildingBase"><defName>Grave</defName><label>grave</label><description>A decent final resting place. Colonists will visit full graves to gain meditative joy.</description><thingClass>Building_Grave</thingClass><graphicData><texPath>Things/Building/Misc/GraveEmpty</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,4)</drawSize></graphicData><constructEffect>ConstructDirt</constructEffect><altitudeLayer>FloorEmplacement</altitudeLayer><useHitPoints>false</useHitPoints><size>(1,2)</size><tickerType>Rare</tickerType><canOverlapZones>false</canOverlapZones><statBases><WorkToBuild>800</WorkToBuild></statBases><passability>Standable</passability><defaultPlacingRot>South</defaultPlacingRot><building><ai_chillDestination>false</ai_chillDestination><expandHomeArea>false</expandHomeArea><isInert>true</isInert><preventDeteriorationInside>true</preventDeteriorationInside><haulToContainerDuration>500</haulToContainerDuration><fullGraveGraphicData><texPath>Things/Building/Misc/GraveFull</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,4)</drawSize></fullGraveGraphicData><fixedStorageSettings><filter><categories><li>Corpses</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>CorpsesHumanlike</li></categories><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow></filter></defaultStorageSettings></building><inspectorTabs><li>ITab_Storage</li></inspectorTabs><terrainAffordanceNeeded>Diggable</terrainAffordanceNeeded><designationCategory>Misc</designationCategory><designationHotKey>Misc8</designationHotKey></ThingDef>
- XML Verse.ThingFilter defines the same field twice: specialFiltersToDisallow.
- Field contents: AllowCorpsesStranger.
- Whole XML:
- <filter><categories><li>CorpsesHumanlike</li></categories><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow><specialFiltersToDisallow><li>AllowCorpsesStranger</li></specialFiltersToDisallow></filter>
- Translation data for language Traditional Chinese has 11 errors. Generate translation report for more info.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- [HugsLib] initializing MURWallLight
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