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Kusa_Haenai_wWW

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Jul 11th, 2019
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  1. #二次配布・改造許可
  2. #製作者が分かるようにしないと
  3. #処罰対象
  4.  
  5. on script load:
  6. broadcast "&d&lあやかすくりぷと"
  7. broadcast "&c&l稼働中"
  8.  
  9. every 5 seconds:
  10. loop all players:
  11. if {level::%loop-player%} is not set:
  12. set {level::%loop-player%} to 1
  13. if {exp::%loop-player%} is not set:
  14. set {exp::%loop-player%} to 0
  15. if {needexp::%loop-player%} is not set:
  16. set {needexp::%loop-player%} to 100
  17. if {kouunn::%loop-player%} is not set:
  18. set {kouunn::%loop-player%} to 1
  19. if {kouritu::%loop-player%} is not set:
  20. set {kouritu::%loop-player%} to 0
  21. if {sp::%loop-player%} is not set:
  22. set {sp::%loop-player%} to 0
  23. play item_totem_use at loop-player with volume 1 and pitch 1
  24. message "&d&lデータのセットが完了しました" to loop-player
  25.  
  26. on break of stone:
  27. cancel event
  28. add (1 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  29. play item_hoe_till at player with volume 1 and pitch 1
  30. if {exp::%player%} >= {needexp::%player%}:
  31. add 1 to {level::%player%}
  32. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  33. add 1 to {sp::%player%}
  34. set {exp::%player%} to 0
  35. message "&e========================="
  36. message "&a&lLevel Up!!"
  37. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  38. message "&e========================="
  39. play entity_firework_blast at player with volume 1 and pitch 1
  40.  
  41. on break of coal ore:
  42. cancel event
  43. if {level::%player%} is more than 9:
  44. add (3 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  45. else:
  46. message "&cこのブロックは10Lvから掘ることができます"
  47. play item_hoe_till at player with volume 1 and pitch 1
  48. if {exp::%player%} >= {needexp::%player%}:
  49. add 1 to {level::%player%}
  50. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  51. add 1 to {sp::%player%}
  52. set {exp::%player%} to 0
  53. message "&e========================="
  54. message "&a&lLevel Up!!"
  55. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  56. message "&e========================="
  57. play entity_firework_blast at player with volume 1 and pitch 1
  58.  
  59. on break of iron ore:
  60. cancel event
  61. if {level::%player%} is more than 19:
  62. add (4 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  63. else:
  64. message "&cこのブロックは20Lvから掘ることができます"
  65. play item_hoe_till at player with volume 1 and pitch 1
  66. if {exp::%player%} >= {needexp::%player%}:
  67. add 1 to {level::%player%}
  68. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  69. add 1 to {sp::%player%}
  70. set {exp::%player%} to 0
  71. message "&e========================="
  72. message "&a&lLevel Up!!"
  73. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  74. message "&e========================="
  75. play entity_firework_blast at player with volume 1 and pitch 1
  76.  
  77. on break of gold ore:
  78. cancel event
  79. if {level::%player%} is more than 39:
  80. add (5 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  81. else:
  82. message "&cこのブロックは40Lvから掘ることができます"
  83. play item_hoe_till at player with volume 1 and pitch 1
  84. if {exp::%player%} >= {needexp::%player%}:
  85. add 1 to {level::%player%}
  86. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  87. add 1 to {sp::%player%}
  88. set {exp::%player%} to 0
  89. message "&e========================="
  90. message "&a&lLevel Up!!"
  91. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  92. message "&e========================="
  93. play entity_firework_blast at player with volume 1 and pitch 1
  94.  
  95. on break of lapis lazuli:
  96. cancel event
  97. if {level::%player%} is more than 69:
  98. add (7 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  99. else:
  100. message "&cこのブロックは70Lvから掘ることができます"
  101. play item_hoe_till at player with volume 1 and pitch 1
  102. if {exp::%player%} >= {needexp::%player%}:
  103. add 1 to {level::%player%}
  104. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  105. add 1 to {sp::%player%}
  106. set {exp::%player%} to 0
  107. message "&e========================="
  108. message "&a&lLevel Up!!"
  109. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  110. message "&e========================="
  111. play entity_firework_blast at player with volume 1 and pitch 1
  112.  
  113. on break of diamond ore:
  114. cancel event
  115. if {level::%player%} is more than 89:
  116. add (10 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  117. else:
  118. message "&cこのブロックは90Lvから掘ることができます"
  119. play item_hoe_till at player with volume 1 and pitch 1
  120. if {exp::%player%} >= {needexp::%player%}:
  121. add 1 to {level::%player%}
  122. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  123. add 1 to {sp::%player%}
  124. set {exp::%player%} to 0
  125. message "&e========================="
  126. message "&a&lLevel Up!!"
  127. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  128. message "&e========================="
  129. play entity_firework_blast at player with volume 1 and pitch 1
  130.  
  131. on break of obsidian:
  132. cancel event
  133. if {level::%player%} is more than 109:
  134. add (15 * {level::%player%} + {kouunn::%player%}) to {exp::%player%}
  135. else:
  136. message "&cこのブロックは110Lvから掘ることができます"
  137. play item_hoe_till at player with volume 1 and pitch 1
  138. if {exp::%player%} >= {needexp::%player%}:
  139. add 1 to {level::%player%}
  140. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  141. add 1 to {sp::%player%}
  142. set {exp::%player%} to 0
  143. message "&e========================="
  144. message "&a&lLevel Up!!"
  145. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  146. message "&e========================="
  147. play entity_firework_blast at player with volume 1 and pitch 1
  148.  
  149. command /status [<offline player>]:
  150. trigger:
  151. if arg-1 is not set:
  152. message "&e========================="
  153. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  154. message "&a必要&eExp&8: &c&l%{exp::%player%}%&e/%{needexp::%player%}%"
  155. message "&e========================="
  156. else:
  157. message "&e========================="
  158. message "&d%arg-1% さんのデータ"
  159. message "&a現在の&eレベル&8: &c&l%{level::%arg-1%}%"
  160. message "&a必要&eExp&8: &c&l%{exp::%arg-1%}%&e/%{needexp::%arg-1%}%"
  161. message "&e========================="
  162.  
  163. on right click on iron block:
  164. if {ketudann.%player%} is set:
  165. if player's held item is pickaxe:
  166. if player has a redstone:
  167. add 1 to {kouritu::%Player%}
  168. set line 1 of lore of player's tool to "&c&l効率強化 &8>> &d%{kouritu::%Player%}%"
  169. evaluate "enchant player's tool with efficiency %level of efficiency of player's tool + 1%"
  170. remove 1 redstone from player
  171. message "&c&l強化成功!!"
  172. else:
  173. message "&cSP結晶が足りません"
  174. else:
  175. message "&cSP結晶を使用して [&e効率強化&c] を強化します"
  176. message "&c強化する場合は もう一度右クリックしてください"
  177. message "&bキャンセルの場合は 左クリックしてください"
  178. set {ketudann.%player%} to 1
  179.  
  180. on left click on iron block:
  181. if {ketudann.%player%} is set:
  182. delete {ketudann.%player%}
  183. message "&c強化をキャンセルしました"
  184.  
  185. on right click on lapis block:
  186. if {1.%player%} is set:
  187. if player's held item is pickaxe:
  188. if player has a lapis lazuli:
  189. add 1 to {kouunn::%player%}
  190. set line 2 of lore of player's tool to "&e&l幸運 &8>> &d%{kouunn::%player%}%"
  191. remove 1 lapis lazuli from player
  192. message "&c&l強化成功!!"
  193. else:
  194. message "&cSP結晶が足りません"
  195. else:
  196. message "&cSP結晶を使用して [&e幸運&c] を強化します"
  197. message "&c強化する場合は もう一度右クリックしてください"
  198. message "&bキャンセルの場合は 左クリックしてください"
  199. set {1.%player%} to 1
  200.  
  201. on left click on lapis block:
  202. if {1.%player%} is set:
  203. delete {1.%player%}
  204. message "&c強化をキャンセルしました"
  205.  
  206. on respawn:
  207. console command "/gamemode 0"
  208. teleport the player to {spawn}
  209.  
  210. on join:
  211. teleport the player to {spawn}
  212.  
  213. on spawn:
  214. teleport the player to {spawn}
  215.  
  216. command /spawnset:
  217. permission:sk
  218. trigger:
  219. set {spawn} to location of player
  220.  
  221. on right click on diamond block:
  222. if {sp::%player%} >= 1:
  223. remove 1 from {sp::%player%}
  224. give 1 redstone named "&c&lSP結晶 [効率強化]" to player
  225.  
  226. on left click on diamond block:
  227. if player's held item is redstone:
  228. remove 1 redstone from player
  229. add 1 to {sp::%player%}
  230.  
  231. on right click on coal block:
  232. if {sp::%player%} >= 1:
  233. remove 1 from {sp::%player%}
  234. give 1 lapis lazuli named "&c&lSP結晶 [幸運強化]" to player
  235.  
  236. on left click on coal block:
  237. if player's held item is sunflower:
  238. remove 1 lapis lazuli from player
  239. add 1 to {sp::%player%}
  240.  
  241. every 1 seconds:
  242. loop all players:
  243. set action bar of loop-player to "&b%loop-player% &8[&c&lLv.%{level::%loop-player%}%&8] &8[&d%{exp::%loop-player%}%&e/&8%{needexp::%loop-player%}%&8]"
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