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- items["fas2_famas"] = {
- name = "Famas",
- desc = "The Famas uses rifle ammunition. Features a Full auto, 3-Round burst, fire mode. Limited view with iron sights, bested used with the 'CompM4' sight"
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_famas.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_famas")
- end),
- buttonDist = 25,
- }
- items["fas2_m4a1"] = {
- name = "M4A1",
- desc = "The M4A1 uses rifle ammunition. Features a Full auto and 3-Round burst. High firerate with controlable recoil.",
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_m4a1.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_m4a1")
- end),
- buttonDist = 32,
- }
- items["fas2_ak47"] = {
- name = "AK-47",
- desc = "The AK-47 uses rifle ammunition. Features Full auto only. High damage, but at the cost of high recoil and slower firerate.",
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_ak47.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_ak47")
- end),
- buttonDist = 32,
- }
- items["fas2_ak74"] = {
- name = "AK-74",
- desc = "The AK-74 uses rifle ammunition. Features Full auto only. Decent damage, slower firerate and high recoil.",
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_ak47.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_ak74")
- end),
- buttonDist = 32,
- }
- items["fas2_an94"] = {
- name = "AN-97",
- desc = "The AN-94 uses rifle ammunition. Features Full auto and 2-round burst. With the 2-burst, you have a high chance of killing if hit in body, slow fire rate and high recoil.",
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_ak47.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_an94")
- end),
- buttonDist = 32,
- }
- items["fas2_ak12"] = {
- name = "AK-12",
- desc = "The AK-12 uses rifle ammunition. Features Full auto and 3-round burst. With the 2-burst, you have a high chance of killing if hit in body, slow fire rate and high recoil.",
- ent = "spawned_weapon",
- limit = 20,
- weight = 3,
- model = "models/weapons/w_rif_ak47.mdl",
- usable = true, -- Is it able to use the use button
- dropable = true, -- Is it able to drop the use button
- use = (function(ply, ent)
- if ply:IsValid() then
- ply:Give(ent, true)
- end
- end),
- spawn = (function(ply, ent, model)
- ent:SetModel(model)
- ent:SetWeaponClass("fas2_ak12")
- end),
- buttonDist = 32,
- }
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