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- local Gui = Instance.new("ScreenGui")
- Gui.Name = 'Rose'
- Gui.Parent = game.CoreGui
- -- =====================================================================
- local open = Instance.new('TextButton', Gui)
- open.Name = 'OpenButton'
- open.BackgroundColor3 = Color3.new(100/255, 6/255, 6/255)
- open.BorderColor3 = Color3.new(139/255, 0/255, 0/255)
- open.BackgroundTransparency = .2
- open.BorderSizePixel = 2
- open.Position = UDim2.new(0,0,0,350)
- open.Size = UDim2.new(0,60,0,35)
- open.Font = 'SourceSansBold'
- open.FontSize = 'Size18'
- open.Text = 'Open'
- open.TextColor3 = Color3.new(255,255,255)
- open.TextWrapped = true
- open.BorderColor3 = Color3.new(97/255,97/255,97/255)
- -- =====================================================================
- local close = Instance.new('TextButton', Gui)
- close.Name = 'CloseButton'
- close.BackgroundColor3 = Color3.new(100/255, 6/255, 6/255)
- close.BorderColor3 = Color3.new(139/255, 0/255, 0/255)
- close.BackgroundTransparency = .2
- close.BorderSizePixel = 2
- close.Position = UDim2.new(0,-100,0,215)
- close.Size = UDim2.new(0,60,0,35)
- close.Font = 'SourceSansBold'
- close.FontSize = 'Size18'
- close.Text = 'Close'
- close.TextColor3 = Color3.new(255,255,255)
- close.TextWrapped = true
- close.BorderColor3 = Color3.new(97/255,97/255,97/255)
- -- =====================================================================
- local menu = Instance.new('Frame', Gui)
- menu.Name = 'MainMenu'
- menu.Active = true
- menu.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- menu.BackgroundTransparency = .2
- menu.BorderSizePixel = 0
- menu.Position = UDim2.new(0,-1000,0,100)
- menu.Size = UDim2.new(0,400,0,300)
- menu.Draggable = false
- -- =====================================================================
- local menud = Instance.new('Frame', menu)
- menud.Name = 'MainMenu'
- menud.Active = true
- menud.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- menud.BorderSizePixel = 0
- menud.Position = UDim2.new(0,0,0.5,-100)
- menud.Size = UDim2.new(0,400,0,250)
- menud.Draggable = false
- menud.BackgroundTransparency = .6
- -- =====================================================================
- local menul = Instance.new('TextLabel', menu)
- menul.Name = 'MenuLabel'
- menul.BackgroundTransparency = 1
- menul.Position = UDim2.new(0,-20,2,-720)
- menul.Size = UDim2.new(0,200,1,0)
- menul.Font = 'SourceSansBold'
- menul.FontSize = 'Size48'
- menul.Text = "Rose V2"
- menul.TextColor3 = Color3.new(255,255,255)
- menul.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
- menul.TextStrokeTransparency = 0
- -- =====================================================================
- local menuc = Instance.new('TextLabel', menu)
- menuc.Name = 'MenuCredits'
- menuc.BackgroundTransparency = 1
- menuc.Position = UDim2.new(0,115,2,-712)
- menuc.Size = UDim2.new(0,200,1,0)
- menuc.Font = 'SourceSansLight'
- menuc.FontSize = 'Size18'
- menuc.Text = "Made by BrendanP"
- menuc.TextColor3 = Color3.new(255,255,255)
- menuc.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
- menuc.TextStrokeTransparency = 0
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- local apoc = Instance.new('TextButton', menu)
- apoc.Name = 'Apocb'
- apoc.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- apoc.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- apoc.BackgroundTransparency = .3
- apoc.BorderSizePixel = 0
- apoc.Position = UDim2.new(0,10,2,-545)
- apoc.Size = UDim2.new(0,380,0,30)
- apoc.Font = 'SourceSansBold'
- apoc.FontSize = 'Size28'
- apoc.Text = 'Apocalypse Rising'
- apoc.TextColor3 = Color3.new(255,255,255)
- apoc.TextWrapped = true
- apoc.BorderColor3 = Color3.new(97/255,97/255,97/255)
- apoc.TextStrokeTransparency = 0
- -- =====================================================================
- local capoc = Instance.new('TextButton', menu)
- capoc.Name = 'CloseApoc'
- capoc.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- capoc.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- capoc.BackgroundTransparency = .3
- capoc.BorderSizePixel = 0
- capoc.Position = UDim2.new(0,-100000000,2,-545)
- capoc.Size = UDim2.new(0,380,0,30)
- capoc.Font = 'SourceSansBold'
- capoc.FontSize = 'Size28'
- capoc.Text = 'Hide Apocalypse Rising'
- capoc.TextColor3 = Color3.new(255,255,255)
- capoc.TextWrapped = true
- capoc.BorderColor3 = Color3.new(97/255,97/255,97/255)
- capoc.TextStrokeTransparency = 0
- -- =====================================================================
- local rour = apoc:Clone()
- rour.Name = 'RocitzensandUrbis'
- rour.Parent = menu
- rour.Position = UDim2.new(0,10,2,-510)
- rour.Text = 'RoCitizens-Urbis-MeepCity-Plaza'
- -- =====================================================================
- local crour = apoc:Clone()
- crour.Name = 'RocitzensandUrbis'
- crour.Parent = menu
- crour.Position = UDim2.new(0,-10000000,2,-510)
- crour.Text = 'Hide RoCitizens, Urbis...'
- -- =====================================================================
- local phan = apoc:Clone()
- phan.Name = 'phantomforces'
- phan.Parent = menu
- phan.Position = UDim2.new(0,10,2,-475)
- phan.Text = 'Phantom Forces'
- -- =====================================================================
- local cphan = apoc:Clone()
- cphan.Name = 'phantomforces'
- cphan.Parent = menu
- cphan.Position = UDim2.new(0,-1000000,2,-475)
- cphan.Text = 'Hide Phantom Forces'
- -- =====================================================================
- local prison = apoc:Clone()
- prison.Name = 'prison'
- prison.Parent = menu
- prison.Position = UDim2.new(0,10,2,-440)
- prison.Text = 'Prison Life v2.0'
- -- =====================================================================
- local cprison = apoc:Clone()
- cprison.Name = 'prison'
- cprison.Parent = menu
- cprison.Position = UDim2.new(0,10,2,-40000000)
- cprison.Text = 'Hide Prison Life v2.0'
- -- =====================================================================
- local ph4 = apoc:Clone()
- ph4.Name = 'PlaceHolder4'
- ph4.Parent = menu
- ph4.Position = UDim2.new(0,10,2,-405)
- ph4.Text = 'Place Holder'
- -- =====================================================================
- local ph5 = apoc:Clone()
- ph5.Name = 'PlaceHolder5'
- ph5.Parent = menu
- ph5.Position = UDim2.new(0,10,2,-370)
- ph5.Text = 'Place Holder'
- -- =====================================================================
- local ph6 = apoc:Clone()
- ph6.Name = 'PlaceHolder6'
- ph6.Parent = menu
- ph6.Position = UDim2.new(0,10,2,-335)
- ph6.Text = 'Place Holder'
- -- =====================================================================
- local apocbody2 = Instance.new('Frame', Gui)
- apocbody2.Name = 'apocbody2'
- apocbody2.Active = true
- apocbody2.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- apocbody2.BorderSizePixel = .5
- apocbody2.Position = UDim2.new(0,-100000000,0,100)
- apocbody2.Size = UDim2.new(0,400,0,70)
- apocbody2.BackgroundTransparency = .3
- apocbody2.Draggable = true
- -- =====================================================================
- local body2d1 = Instance.new('Frame', apocbody2)
- body2d1.Name = 'Body2Det1'
- body2d1.Active = true
- body2d1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- body2d1.BackgroundTransparency = 0
- body2d1.BorderSizePixel = 0
- body2d1.Position = UDim2.new(0,0,2,-140)
- body2d1.Size = UDim2.new(0,10,0,70)
- body2d1.BackgroundTransparency = .5
- -- =====================================================================
- local body2d2 = Instance.new('Frame', apocbody2)
- body2d2.Name = 'Body2Det2'
- body2d2.Active = true
- body2d2.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- body2d2.BackgroundTransparency = 0
- body2d2.BorderSizePixel = 0
- body2d2.Position = UDim2.new(0,390,2,-140)
- body2d2.Size = UDim2.new(0,10,0,70)
- body2d2.BackgroundTransparency = .3
- -- =====================================================================
- local msgbr = Instance.new('TextButton', apocbody2)
- msgbr.Name = 'MsgButtonRed'
- msgbr.BackgroundColor3 = Color3.new(173/255,29/255,29/255)
- msgbr.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- msgbr.BackgroundTransparency = .1
- msgbr.BorderSizePixel = 0
- msgbr.Position = UDim2.new(0,135,2,-100)
- msgbr.Size = UDim2.new(0,35,0,25)
- msgbr.Font = 'SourceSansBold'
- msgbr.FontSize = 'Size12'
- msgbr.Text = 'Red'
- msgbr.TextColor3 = Color3.new(255,255,255)
- msgbr.TextWrapped = true
- msgbr.BorderColor3 = Color3.new(97/255,97/255,97/255)
- msgbr.TextStrokeTransparency = 0
- -- =====================================================================
- local msgbg = Instance.new('TextButton', apocbody2)
- msgbg.Name = 'MsgButtonGreen'
- msgbg.BackgroundColor3 = Color3.new(84/255,181/255,66/255)
- msgbg.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- msgbg.BackgroundTransparency = .1
- msgbg.BorderSizePixel = 0
- msgbg.Position = UDim2.new(0,95,2,-100)
- msgbg.Size = UDim2.new(0,35,0,25)
- msgbg.Font = 'SourceSansBold'
- msgbg.FontSize = 'Size12'
- msgbg.Text = 'Green'
- msgbg.TextColor3 = Color3.new(255,255,255)
- msgbg.TextWrapped = true
- msgbg.BorderColor3 = Color3.new(97/255,97/255,97/255)
- msgbg.TextStrokeTransparency = 0
- -- =====================================================================
- local msgby = Instance.new('TextButton', apocbody2)
- msgby.Name = 'MsgButtonYellow'
- msgby.BackgroundColor3 = Color3.new(238/255,244/255,48/255)
- msgby.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- msgby.BackgroundTransparency = .1
- msgby.BorderSizePixel = 0
- msgby.Position = UDim2.new(0,55,2,-100)
- msgby.Size = UDim2.new(0,35,0,25)
- msgby.Font = 'SourceSansBold'
- msgby.FontSize = 'Size12'
- msgby.Text = 'Yellow'
- msgby.TextColor3 = Color3.new(255,255,255)
- msgby.TextWrapped = true
- msgby.BorderColor3 = Color3.new(97/255,97/255,97/255)
- msgby.TextStrokeTransparency = 0
- -- =====================================================================
- local msgbb = Instance.new('TextButton', apocbody2)
- msgbb.Name = 'MsgButtonBlue'
- msgbb.BackgroundColor3 = Color3.new(30/255,101/255,216/255)
- msgbb.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- msgbb.BackgroundTransparency = .1
- msgbb.BorderSizePixel = 0
- msgbb.Position = UDim2.new(0,15,2,-100)
- msgbb.Size = UDim2.new(0,35,0,25)
- msgbb.Font = 'SourceSansBold'
- msgbb.FontSize = 'Size12'
- msgbb.Text = 'Blue'
- msgbb.TextColor3 = Color3.new(255,255,255)
- msgbb.TextWrapped = true
- msgbb.BorderColor3 = Color3.new(97/255,97/255,97/255)
- msgbb.TextStrokeTransparency = 0
- -- =====================================================================
- local PlayerName = Instance.new('TextBox', apocbody2)
- PlayerName.Name = 'PlayerName'
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0,205,0,5)
- PlayerName.Size = UDim2.new(0,180,0,25)
- PlayerName.Font = 'SourceSans'
- PlayerName.FontSize = 'Size18'
- PlayerName.Text = 'Player Name'
- PlayerName.BackgroundColor3 = Color3.new(255,255,255)
- PlayerName.TextColor3 = Color3.new(0,0,0)
- PlayerName.TextWrapped = true
- -- =====================================================================
- local Value = Instance.new('TextBox', apocbody2)
- Value.Name = 'Value'
- Value.BorderSizePixel = 0
- Value.Position = UDim2.new(0,15,0,5)
- Value.Size = UDim2.new(0,180,0,25)
- Value.Font = 'SourceSans'
- Value.FontSize = 'Size18'
- Value.Text = 'Value'
- Value.BackgroundColor3 = Color3.new(255,255,255)
- Value.TextColor3 = Color3.new(0,0,0)
- Value.TextWrapped = true
- -- =====================================================================
- local servmsg = PlayerName:Clone()
- servmsg.Name = 'ServerMessage'
- servmsg.Parent = apocbody2
- servmsg.Position = UDim2.new(0,175,2,-100)
- servmsg.Size = UDim2.new(0,210,0,25)
- servmsg.Text = 'Message'
- -- =====================================================================
- local apocbody1 = Instance.new('Frame', Gui)
- apocbody1.Name = 'apocbody'
- apocbody1.Active = true
- apocbody1.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- apocbody1.BackgroundTransparency = .3
- apocbody1.BorderSizePixel = 0
- apocbody1.Position = UDim2.new(0,-1000,0,100)
- apocbody1.Size = UDim2.new(0,135,0,300)
- apocbody1.Draggable = true
- -- =====================================================================
- local body1d1 = Instance.new('Frame', apocbody1)
- body1d1.Name = 'BodyDet1'
- body1d1.Active = true
- body1d1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- body1d1.BackgroundTransparency = 0
- body1d1.BorderSizePixel = 0
- body1d1.Position = UDim2.new(0,0,2,-600)
- body1d1.Size = UDim2.new(0,135,0,10)
- body1d1.BackgroundTransparency = .3
- -- =====================================================================
- local b1de1 = Instance.new('Frame', apocbody1)
- b1de1.Name = 'BodyDet1'
- b1de1.Active = true
- b1de1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- b1de1.BackgroundTransparency = 0
- b1de1.BorderSizePixel = 0
- b1de1.Position = UDim2.new(0,0,2,-310)
- b1de1.Size = UDim2.new(0,135,0,10)
- b1de1.BackgroundTransparency = .3
- -- =====================================================================
- local gearbut = Instance.new('TextButton', apocbody1)
- gearbut.Name = 'GearButton'
- gearbut.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- gearbut.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- gearbut.BackgroundTransparency = .3
- gearbut.BorderSizePixel = 0
- gearbut.Position = UDim2.new(0,70,2,-585)
- gearbut.Size = UDim2.new(0,60,0,20)
- gearbut.Font = 'SourceSansBold'
- gearbut.FontSize = 'Size12'
- gearbut.Text = 'Gear Spawn'
- gearbut.TextColor3 = Color3.new(255,255,255)
- gearbut.TextWrapped = true
- gearbut.BorderColor3 = Color3.new(97/255,97/255,97/255)
- gearbut.TextStrokeTransparency = 0
- -- =====================================================================
- local cgearbut = Instance.new('TextButton', apocbody1)
- cgearbut.Name = 'CloseGearButton'
- cgearbut.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- cgearbut.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- cgearbut.BackgroundTransparency = .3
- cgearbut.BorderSizePixel = 0
- cgearbut.Position = UDim2.new(0,-500000,2,-585)
- cgearbut.Size = UDim2.new(0,60,0,20)
- cgearbut.Font = 'SourceSansBold'
- cgearbut.FontSize = 'Size12'
- cgearbut.Text = 'Gear Spawn'
- cgearbut.TextColor3 = Color3.new(255,255,255)
- cgearbut.TextWrapped = true
- cgearbut.BorderColor3 = Color3.new(97/255,97/255,97/255)
- cgearbut.TextStrokeTransparency = 0
- -- =====================================================================
- local killbody = Instance.new('Frame', apocbody1)
- killbody.Name = 'Killbody'
- killbody.Active = true
- killbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- killbody.BorderSizePixel = 0
- killbody.Position = UDim2.new(0,-10000,0,100)
- killbody.Size = UDim2.new(0,195,0,30)
- killbody.BackgroundTransparency = .3
- -- =====================================================================
- local killm = gearbut:Clone()
- killm.Name = 'KillMenu'
- killm.Parent = apocbody1
- killm.Position = UDim2.new(0,5,2,-560)
- killm.Text = 'Kill Menu'
- -- =====================================================================
- local kill = gearbut:Clone()
- kill.Name = 'KillPlayer'
- kill.Parent = killbody
- kill.Position = UDim2.new(0,5,2,-55)
- kill.Text = 'Kill Plr'
- -- =====================================================================
- local killa = gearbut:Clone()
- killa.Name = 'KillAll'
- killa.Parent = killbody
- killa.Position = UDim2.new(0,70,2,-55)
- killa.Text = 'Kill All'
- -- =====================================================================
- local killz = gearbut:Clone()
- killz.Name = 'Killzombies'
- killz.Parent = killbody
- killz.Position = UDim2.new(0,135,2,-55)
- killz.Text = 'Kill Zombies'
- -- =====================================================================
- local ckillm = gearbut:Clone()
- ckillm.Name = 'KillAll'
- ckillm.Parent = apocbody1
- ckillm.Position = UDim2.new(0,-50000,2,-560)
- ckillm.Text = 'Kill Menu'
- -- =====================================================================
- local tpbody = Instance.new('Frame', apocbody1)
- tpbody.Name = 'tpbody'
- tpbody.Active = true
- tpbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- tpbody.BorderSizePixel = 0
- tpbody.Position = UDim2.new(0,-10000,0,65)
- tpbody.Size = UDim2.new(0,195,0,30)
- tpbody.BackgroundTransparency = .3
- -- =====================================================================
- local tpm = gearbut:Clone()
- tpm.Name = 'TpPlayer'
- tpm.Parent = apocbody1
- tpm.Position = UDim2.new(0,5,2,-535)
- tpm.Text = 'TP Plr Menu'
- -- =====================================================================
- local tpplr = gearbut:Clone()
- tpplr.Name = 'TpPlayer'
- tpplr.Parent = tpbody
- tpplr.Position = UDim2.new(0,5,2,-55)
- tpplr.Text = 'Plr to Me'
- -- =====================================================================
- local tpme = gearbut:Clone()
- tpme.Name = 'TpMe'
- tpme.Parent = tpbody
- tpme.Position = UDim2.new(0,70,2,-55)
- tpme.Text = 'Me to Plr'
- -- =====================================================================
- local tpall = gearbut:Clone()
- tpall.Name = 'TpAll'
- tpall.Parent = tpbody
- tpall.Position = UDim2.new(0,135,2,-55)
- tpall.Text = 'Tp All'
- -- =====================================================================
- local ctpm = gearbut:Clone()
- ctpm.Name = 'TpPlayer'
- ctpm.Parent = apocbody1
- ctpm.Position = UDim2.new(0,-50000,2,-535)
- ctpm.Text = 'TP Menu'
- -- =====================================================================
- local carbody = Instance.new('Frame', apocbody1)
- carbody.Name = 'carbody'
- carbody.Active = true
- carbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- carbody.BorderSizePixel = 0
- carbody.Position = UDim2.new(0,-10000,0,100)
- carbody.Size = UDim2.new(0,195,0,30)
- carbody.BackgroundTransparency = .3
- -- =====================================================================
- local carm = gearbut:Clone()
- carm.Name = 'CarMenu'
- carm.Parent = apocbody1
- carm.Position = UDim2.new(0,5,2,-510)
- carm.Text = 'Car Menu'
- -- =====================================================================
- local carspeed = gearbut:Clone()
- carspeed.Name = 'SpeedCar'
- carspeed.Parent = carbody
- carspeed.Position = UDim2.new(0,5,2,-55)
- carspeed.Text = 'Speed Car'
- -- =====================================================================
- local cargod = gearbut:Clone()
- cargod.Name = 'GodCar'
- cargod.Parent = carbody
- cargod.Position = UDim2.new(0,70,2,-55)
- cargod.Text = 'God Car'
- -- =====================================================================
- local tpcar = gearbut:Clone()
- tpcar.Name = 'TpCar'
- tpcar.Parent = carbody
- tpcar.Position = UDim2.new(0,135,2,-55)
- tpcar.Text = 'TP Car'
- -- =====================================================================
- local ccarm = gearbut:Clone()
- ccarm.Name = 'CCarMenu'
- ccarm.Parent = apocbody1
- ccarm.Position = UDim2.new(0,-50000,2,-510)
- ccarm.Text = 'Car Menu'
- -- =====================================================================
- local tpsbody = Instance.new('Frame', apocbody1)
- tpsbody.Name = 'tpsbody'
- tpsbody.Active = true
- tpsbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- tpsbody.BorderSizePixel = 0
- tpsbody.Position = UDim2.new(0,-10000,0,100)
- tpsbody.Size = UDim2.new(0,130,0,30)
- tpsbody.BackgroundTransparency = .3
- -- =====================================================================
- local tpsm = gearbut:Clone()
- tpsm.Name = 'placeholder1'
- tpsm.Parent = apocbody1
- tpsm.Position = UDim2.new(0,5,2,-485)
- tpsm.Text = 'TP Stuff'
- -- =====================================================================
- local tppbody = gearbut:Clone()
- tppbody.Name = 'TPPBodies'
- tppbody.Parent = tpsbody
- tppbody.Position = UDim2.new(0,5,2,-55)
- tppbody.Text = 'TP Bodies'
- -- =====================================================================
- local tpcrates = gearbut:Clone()
- tpcrates.Name = 'GodCar'
- tpcrates.Parent = tpsbody
- tpcrates.Position = UDim2.new(0,70,2,-55)
- tpcrates.Text = 'TP Crates'
- -- =====================================================================
- local ctpsm = gearbut:Clone()
- ctpsm.Name = 'CTPSMenu'
- ctpsm.Parent = apocbody1
- ctpsm.Position = UDim2.new(0,-50000,2,-510)
- ctpsm.Text = 'TP Stuff'
- -- =====================================================================
- local kickbody = Instance.new('Frame', apocbody1)
- kickbody.Name = 'Kickbody'
- kickbody.Active = true
- kickbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- kickbody.BorderSizePixel = 0
- kickbody.Position = UDim2.new(0,-100000,0,100)
- kickbody.Size = UDim2.new(0,130,0,30)
- kickbody.BackgroundTransparency = .3
- -- =====================================================================
- local kickm = gearbut:Clone()
- kickm.Name = 'kickmenu'
- kickm.Parent = apocbody1
- kickm.Position = UDim2.new(0,5,2,-460)
- kickm.Text = 'Kick Menu'
- -- =====================================================================
- local kickp = gearbut:Clone()
- kickp.Name = 'kickplayer'
- kickp.Parent = kickbody
- kickp.Position = UDim2.new(0,5,2,-55)
- kickp.Text = 'Kick Player'
- -- =====================================================================
- local kicko = gearbut:Clone()
- kicko.Name = 'kicktohers'
- kicko.Parent = kickbody
- kicko.Position = UDim2.new(0,70,2,-55)
- kicko.Text = 'Kick Others'
- -- =====================================================================
- local ckickm = gearbut:Clone()
- ckickm.Name = 'CKickMenu'
- ckickm.Parent = apocbody1
- ckickm.Position = UDim2.new(0,-50000,2,-510)
- ckickm.Text = 'Kick Menu'
- -- =====================================================================
- local clearf = gearbut:Clone()
- clearf.Name = 'ClearFog'
- clearf.Parent = apocbody1
- clearf.Position = UDim2.new(0,70,2,-460)
- clearf.Text = 'Clear Fog'
- -- =====================================================================
- local god = gearbut:Clone()
- god.Name = 'God'
- god.Parent = apocbody1
- god.Position = UDim2.new(0,5,2,-435)
- god.Text = 'God'
- -- =====================================================================
- local hung = gearbut:Clone()
- hung.Name = 'InfHunger'
- hung.Parent = apocbody1
- hung.Position = UDim2.new(0,5,2,-410)
- hung.Text = 'Inf Hunger'
- -- =====================================================================
- local thirst = gearbut:Clone()
- thirst.Name = 'InfThirst'
- thirst.Parent = apocbody1
- thirst.Position = UDim2.new(0,5,2,-385)
- thirst.Text = 'Inf Thirst'
- -- =====================================================================
- local stamina = gearbut:Clone()
- stamina.Name = 'InfStamina'
- stamina.Parent = apocbody1
- stamina.Position = UDim2.new(0,5,2,-360)
- stamina.Text = 'Stamina'
- -- =====================================================================
- local spec = gearbut:Clone()
- spec.Name = 'SpectatePlayer'
- spec.Parent = apocbody1
- spec.Position = UDim2.new(0,70,2,-535)
- spec.Text = 'Spectate'
- -- =====================================================================
- local esp = gearbut:Clone()
- esp.Name = 'placeholder3'
- esp.Parent = apocbody1
- esp.Position = UDim2.new(0,5,2,-335)
- esp.Text = 'Plr ESP'
- -- =====================================================================
- local anoclip = gearbut:Clone()
- anoclip.Name = 'apocnoclip'
- anoclip.Parent = apocbody1
- anoclip.Position = UDim2.new(0,70,2,-510)
- anoclip.Text = 'NoClip'
- -- =====================================================================
- local spawnitem = gearbut:Clone()
- spawnitem.Name = 'placeholder1'
- spawnitem.Parent = apocbody1
- spawnitem.Position = UDim2.new(0,70,2,-560)
- spawnitem.Text = 'Spawn Item'
- -- =====================================================================
- local statchange = gearbut:Clone()
- statchange.Name = 'givebadges'
- statchange.Parent = apocbody1
- statchange.Position = UDim2.new(0,5,2,-585)
- statchange.Text = 'Stat Change'
- -- =====================================================================
- local amusic = gearbut:Clone()
- amusic.Name = 'ApocSongPlayer'
- amusic.Parent = apocbody1
- amusic.Position = UDim2.new(0,70,2,-485)
- amusic.Text = 'Play Music'
- -- =====================================================================
- local sshat = gearbut:Clone()
- sshat.Name = 'sshatspawn'
- sshat.Parent = apocbody1
- sshat.Position = UDim2.new(0,70,2,-335)
- sshat.Text = 'SS Hat'
- -- =====================================================================
- local gearmen = Instance.new('Frame', Gui)
- gearmen.Name = 'GearMenu'
- gearmen.Active = true
- gearmen.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- gearmen.BorderSizePixel = 0
- gearmen.Position = UDim2.new(0,-10000,0,100)
- gearmen.Size = UDim2.new(0,415,0,30)
- gearmen.BackgroundTransparency = .3
- gearmen.Draggable = true
- -- =====================================================================
- local bags = Instance.new('TextButton', gearmen)
- bags.Name = 'BagsButton'
- bags.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- bags.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- bags.BackgroundTransparency = .3
- bags.BorderSizePixel = 0
- bags.Position = UDim2.new(0,15,2,-55)
- bags.Size = UDim2.new(0,60,0,20)
- bags.Font = 'SourceSansBold'
- bags.FontSize = 'Size12'
- bags.Text = 'Bags'
- bags.TextColor3 = Color3.new(255,255,255)
- bags.TextWrapped = true
- bags.BorderColor3 = Color3.new(97/255,97/255,97/255)
- bags.TextStrokeTransparency = 0
- -- =====================================================================
- local bagbody = Instance.new('Frame', gearmen)
- bagbody.Name = 'bagbody'
- bagbody.Active = true
- bagbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- bagbody.BorderSizePixel = 0
- bagbody.Position = UDim2.new(0,-100000,0,100)
- bagbody.Size = UDim2.new(0,70,0,50)
- bagbody.BackgroundTransparency = .3
- -- =====================================================================
- local blackbag = Instance.new('TextButton', bagbody)
- blackbag.Name = 'BlackButton'
- blackbag.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- blackbag.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- blackbag.BackgroundTransparency = .3
- blackbag.BorderSizePixel = 0
- blackbag.Position = UDim2.new(0,5,2,-100)
- blackbag.Size = UDim2.new(0,60,0,10)
- blackbag.Font = 'SourceSansBold'
- blackbag.FontSize = 'Size12'
- blackbag.Text = 'Black'
- blackbag.TextColor3 = Color3.new(255,255,255)
- blackbag.TextWrapped = true
- blackbag.BorderColor3 = Color3.new(97/255,97/255,97/255)
- blackbag.TextStrokeTransparency = 0
- -- =====================================================================
- local lightgbag = blackbag:Clone()
- lightgbag.Name = 'LightGreenButton'
- lightgbag.Parent = bagbody
- lightgbag.Position = UDim2.new(0,5,2,-88)
- lightgbag.Text = 'LightGreen'
- -- =====================================================================
- local darkgbag = blackbag:Clone()
- darkgbag.Name = 'DarkGreenButton'
- darkgbag.Parent = bagbody
- darkgbag.Position = UDim2.new(0,5,2,-76)
- darkgbag.Text = 'DarkGreen'
- -- =====================================================================
- local greybag = blackbag:Clone()
- greybag.Name = 'DarkGreenButton'
- greybag.Parent = bagbody
- greybag.Position = UDim2.new(0,5,2,-64)
- greybag.Text = 'Grey'
- -- =====================================================================
- local cbags = bags:Clone()
- cbags.Name = 'cbagsButton'
- cbags.Parent = gearmen
- cbags.Position = UDim2.new(0,-100000,0,100)
- cbags.Text = 'Bags'
- -- =====================================================================
- local primary = bags:Clone()
- primary.Name = 'PrimaryButton'
- primary.Parent = gearmen
- primary.Position = UDim2.new(0,80,2,-55)
- primary.Text = 'Primary'
- -- =====================================================================
- local primarybody = Instance.new('Frame', gearmen)
- primarybody.Name = 'PrimaryBody'
- primarybody.Active = true
- primarybody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- primarybody.BackgroundTransparency = .3
- primarybody.BorderSizePixel = 0
- primarybody.Position = UDim2.new(0,-1100000,0,100)
- primarybody.Size = UDim2.new(0,70,0,230)
- -- =====================================================================
- local m4a1 = Instance.new('TextButton', primarybody)
- m4a1.Name = 'M4A1Button'
- m4a1.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- m4a1.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- m4a1.BackgroundTransparency = .3
- m4a1.BorderSizePixel = 0
- m4a1.Position = UDim2.new(0,5,2,-460)
- m4a1.Size = UDim2.new(0,60,0,10)
- m4a1.Font = 'SourceSansBold'
- m4a1.FontSize = 'Size12'
- m4a1.Text = 'M4A1'
- m4a1.TextColor3 = Color3.new(255,255,255)
- m4a1.TextWrapped = true
- m4a1.BorderColor3 = Color3.new(97/255,97/255,97/255)
- m4a1.TextStrokeTransparency = 0
- -- =====================================================================
- local g36k = m4a1:Clone()
- g36k.Name = 'G36KButton'
- g36k.Parent = primarybody
- g36k.Position = UDim2.new(0,5,2,-448)
- g36k.Text = 'G36K'
- -- =====================================================================
- local scarl = m4a1:Clone()
- scarl.Name = 'ScarLButton'
- scarl.Parent = primarybody
- scarl.Position = UDim2.new(0,5,2,-436)
- scarl.Text = 'Scar L'
- -- =====================================================================
- local m249 = m4a1:Clone()
- m249.Name = 'M249Button'
- m249.Parent = primarybody
- m249.Position = UDim2.new(0,5,2,-424)
- m249.Text = 'M249'
- -- =====================================================================
- local mk48 = m4a1:Clone()
- mk48.Name = 'MK48Button'
- mk48.Parent = primarybody
- mk48.Position = UDim2.new(0,5,2,-412)
- mk48.Text = 'MK 48'
- -- =====================================================================
- local ak47 = m4a1:Clone()
- ak47.Name = 'AK47Button'
- ak47.Parent = primarybody
- ak47.Position = UDim2.new(0,5,2,-400)
- ak47.Text = 'AK 47'
- -- =====================================================================
- local ak12 = m4a1:Clone()
- ak12.Name = 'AK12Button'
- ak12.Parent = primarybody
- ak12.Position = UDim2.new(0,5,2,-388)
- ak12.Text = 'AK 12'
- -- =====================================================================
- local ak104 = m4a1:Clone()
- ak104.Name = 'AK104Button'
- ak104.Parent = primarybody
- ak104.Position = UDim2.new(0,5,2,-376)
- ak104.Text = 'AK 104'
- -- =====================================================================
- local akm = m4a1:Clone()
- akm.Name = 'AKMButton'
- akm.Parent = primarybody
- akm.Position = UDim2.new(0,5,2,-364)
- akm.Text = 'AKM'
- -- =====================================================================
- local rpk = m4a1:Clone()
- rpk.Name = 'RPKButton'
- rpk.Parent = primarybody
- rpk.Position = UDim2.new(0,5,2,-352)
- rpk.Text = 'RPK'
- -- =====================================================================
- local ots14 = m4a1:Clone()
- ots14.Name = 'OTs14Button'
- ots14.Parent = primarybody
- ots14.Position = UDim2.new(0,5,2,-340)
- ots14.Text = 'OTs 14'
- -- =====================================================================
- local m1014 = m4a1:Clone()
- m1014.Name = 'M1014Button'
- m1014.Parent = primarybody
- m1014.Position = UDim2.new(0,5,2,-328)
- m1014.Text = 'M1014'
- -- =====================================================================
- local m14 = m4a1:Clone()
- m14.Name = 'M14Button'
- m14.Parent = primarybody
- m14.Position = UDim2.new(0,5,2,-316)
- m14.Text = 'M14'
- -- =====================================================================
- local hk21 = m4a1:Clone()
- hk21.Name = 'HK21Button'
- hk21.Parent = primarybody
- hk21.Position = UDim2.new(0,5,2,-304)
- hk21.Text = 'HK 21'
- -- =====================================================================
- local mk17 = m4a1:Clone()
- mk17.Name = 'MK17Button'
- mk17.Parent = primarybody
- mk17.Position = UDim2.new(0,5,2,-292)
- mk17.Text = 'MK 17'
- -- =====================================================================
- local hk417 = m4a1:Clone()
- hk417.Name = 'HK417Button'
- hk417.Parent = primarybody
- hk417.Position = UDim2.new(0,5,2,-280)
- hk417.Text = 'HK 417'
- -- =====================================================================
- local fal = m4a1:Clone()
- fal.Name = 'FALButton'
- fal.Parent = primarybody
- fal.Position = UDim2.new(0,5,2,-268)
- fal.Text = 'FAL'
- -- =====================================================================
- local mp5 = m4a1:Clone()
- mp5.Name = 'MP5Button'
- mp5.Parent = primarybody
- mp5.Position = UDim2.new(0,5,2,-256)
- mp5.Text = 'MP5'
- -- =====================================================================
- local ppsh41 = m4a1:Clone()
- ppsh41.Name = 'PPSH41Button'
- ppsh41.Parent = primarybody
- ppsh41.Position = UDim2.new(0,5,2,-244)
- ppsh41.Text = 'PPSH 41'
- -- =====================================================================
- local cprimary = bags:Clone()
- cprimary.Name = 'ClosePrimaryButton'
- cprimary.Parent = gearmen
- cprimary.Position = UDim2.new(0,-100000,2,-55)
- cprimary.Text = 'Primary'
- -- =====================================================================
- local secondary = bags:Clone()
- secondary.Name = 'SecondaryButton'
- secondary.Parent = gearmen
- secondary.Position = UDim2.new(0,145,2,-55)
- secondary.Text = 'Secondary'
- -- =====================================================================
- local secondarybody = Instance.new('Frame', gearmen)
- secondarybody.Name = 'SecondaryBody'
- secondarybody.Active = true
- secondarybody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- secondarybody.BackgroundTransparency = .3
- secondarybody.BorderSizePixel = 0
- secondarybody.Position = UDim2.new(0,-10000,0,100)
- secondarybody.Size = UDim2.new(0,70,0,160)
- -- =====================================================================
- local m1911 = m4a1:Clone()
- m1911.Name = 'M1911Button'
- m1911.Parent = secondarybody
- m1911.Position = UDim2.new(0,5,2,-320)
- m1911.Text = 'M1911'
- -- =====================================================================
- local m9 = m4a1:Clone()
- m9.Name = 'M9Button'
- m9.Parent = secondarybody
- m9.Position = UDim2.new(0,5,2,-308)
- m9.Text = 'M9'
- -- =====================================================================
- local tec9 = m4a1:Clone()
- tec9.Name = 'Tec9Button'
- tec9.Parent = secondarybody
- tec9.Position = UDim2.new(0,5,2,-296)
- tec9.Text = 'Tec 9'
- -- =====================================================================
- local model459 = m4a1:Clone()
- model459.Name = 'Model459Button'
- model459.Parent = secondarybody
- model459.Position = UDim2.new(0,5,2,-284)
- model459.Text = 'Model 549'
- -- =====================================================================
- local usp45 = m4a1:Clone()
- usp45.Name = 'USP45Button'
- usp45.Parent = secondarybody
- usp45.Position = UDim2.new(0,5,2,-272)
- usp45.Text = 'USP 45'
- -- =====================================================================
- local cz75 = m4a1:Clone()
- cz75.Name = 'CZ75Button'
- cz75.Parent = secondarybody
- cz75.Position = UDim2.new(0,5,2,-260)
- cz75.Text = 'CZ 75'
- -- =====================================================================
- local g18 = m4a1:Clone()
- g18.Name = 'G18Button'
- g18.Parent = secondarybody
- g18.Position = UDim2.new(0,5,2,-248)
- g18.Text = 'G18'
- -- =====================================================================
- local model625 = m4a1:Clone()
- model625.Name = 'Model625Button'
- model625.Parent = secondarybody
- model625.Position = UDim2.new(0,5,2,-236)
- model625.Text = 'Model 625'
- -- =====================================================================
- local cbjms = m4a1:Clone()
- cbjms.Name = 'CBJMSButton'
- cbjms.Parent = secondarybody
- cbjms.Position = UDim2.new(0,5,2,-224)
- cbjms.Text = 'CBJ MS'
- -- =====================================================================
- local uzi = m4a1:Clone()
- uzi.Name = 'UziButton'
- uzi.Parent = secondarybody
- uzi.Position = UDim2.new(0,5,2,-212)
- uzi.Text = 'Uzi'
- -- =====================================================================
- local m93r = m4a1:Clone()
- m93r.Name = 'M93RButton'
- m93r.Parent = secondarybody
- m93r.Position = UDim2.new(0,5,2,-200)
- m93r.Text = 'M93R'
- -- =====================================================================
- local g37 = m4a1:Clone()
- g37.Name = 'G37Button'
- g37.Parent = secondarybody
- g37.Position = UDim2.new(0,5,2,-188)
- g37.Text = 'G37'
- -- =====================================================================
- local mk23 = m4a1:Clone()
- mk23.Name = 'Mk23Button'
- mk23.Parent = secondarybody
- mk23.Position = UDim2.new(0,5,2,-176)
- mk23.Text = 'Mk 23'
- -- =====================================================================
- local csecondary = bags:Clone()
- csecondary.Name = 'CSecondaryButton'
- csecondary.Parent = gearmen
- csecondary.Position = UDim2.new(0,-100145,2,-55)
- csecondary.Text = 'Secondary'
- -- =====================================================================
- local cloths = bags:Clone()
- cloths.Name = 'ClothingButton'
- cloths.Parent = gearmen
- cloths.Position = UDim2.new(0,210,2,-55)
- cloths.Text = 'Clothing'
- -- =====================================================================
- local clothsbody = Instance.new('Frame', gearmen)
- clothsbody.Name = 'SecondaryBody'
- clothsbody.Active = true
- clothsbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- clothsbody.BackgroundTransparency = .3
- clothsbody.BorderSizePixel = 0
- clothsbody.Position = UDim2.new(0,-10000,0,100)
- clothsbody.Size = UDim2.new(0,70,0,135)
- -- =====================================================================
- local civilian = m4a1:Clone()
- civilian.Name = 'CivilianButton'
- civilian.Parent = clothsbody
- civilian.Position = UDim2.new(0,5,2,-270)
- civilian.Text = 'Civilian'
- -- =====================================================================
- local padded = m4a1:Clone()
- padded.Name = 'PaddedButton'
- padded.Parent = clothsbody
- padded.Position = UDim2.new(0,5,2,-258)
- padded.Text = 'Padded'
- -- =====================================================================
- local rambo = m4a1:Clone()
- rambo.Name = 'RamboButton'
- rambo.Parent = clothsbody
- rambo.Position = UDim2.new(0,5,2,-246)
- rambo.Text = 'Rambo'
- -- =====================================================================
- local desertcamo = m4a1:Clone()
- desertcamo.Name = 'DesertCamoButton'
- desertcamo.Parent = clothsbody
- desertcamo.Position = UDim2.new(0,5,2,-234)
- desertcamo.Text = 'Desert'
- -- =====================================================================
- local urbancamo = m4a1:Clone()
- urbancamo.Name = 'UrbanCamoButton'
- urbancamo.Parent = clothsbody
- urbancamo.Position = UDim2.new(0,5,2,-222)
- urbancamo.Text = 'Urban'
- -- =====================================================================
- local junglecamo = m4a1:Clone()
- junglecamo.Name = 'JungleCamoButton'
- junglecamo.Parent = clothsbody
- junglecamo.Position = UDim2.new(0,5,2,-210)
- junglecamo.Text = 'Jungle'
- -- =====================================================================
- local woodlandcamo = m4a1:Clone()
- woodlandcamo.Name = 'WoodlandCamoButton'
- woodlandcamo.Parent = clothsbody
- woodlandcamo.Position = UDim2.new(0,5,2,-198)
- woodlandcamo.Text = 'Woodland'
- -- =====================================================================
- local snowcamo = m4a1:Clone()
- snowcamo.Name = 'SnowCamoButton'
- snowcamo.Parent = clothsbody
- snowcamo.Position = UDim2.new(0,5,2,-186)
- snowcamo.Text = 'Snow'
- -- =====================================================================
- local specialforces = m4a1:Clone()
- specialforces.Name = 'specialforcesButton'
- specialforces.Parent = clothsbody
- specialforces.Position = UDim2.new(0,5,2,-174)
- specialforces.Text = 'Special'
- -- =====================================================================
- local gusmanak = m4a1:Clone()
- gusmanak.Name = 'GusmanakButton'
- gusmanak.Parent = clothsbody
- gusmanak.Position = UDim2.new(0,5,2,-162)
- gusmanak.Text = 'Gusmanak'
- -- =====================================================================
- local zolarketh = m4a1:Clone()
- zolarketh.Name = 'ZolarkethButton'
- zolarketh.Parent = clothsbody
- zolarketh.Position = UDim2.new(0,5,2,-150)
- zolarketh.Text = 'Zolarketh'
- -- =====================================================================
- local ccloths = bags:Clone()
- ccloths.Name = 'cClothingButton'
- ccloths.Parent = gearmen
- ccloths.Position = UDim2.new(0,-21000,2,-55)
- ccloths.Text = 'Clothing'
- -- =====================================================================
- local toolbody = Instance.new('Frame', gearmen)
- toolbody.Name = 'SecondaryBody'
- toolbody.Active = true
- toolbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- toolbody.BackgroundTransparency = .3
- toolbody.BorderSizePixel = 0
- toolbody.Position = UDim2.new(0,-10000,0,100)
- toolbody.Size = UDim2.new(0,70,0,40)
- -- =====================================================================
- local toolm = bags:Clone()
- toolm.Name = 'toolmenu'
- toolm.Parent = gearmen
- toolm.Position = UDim2.new(0,275,2,-55)
- toolm.Text = 'Tools'
- -- =====================================================================
- local set1 = m4a1:Clone()
- set1.Name = 'ToolSet1'
- set1.Parent = toolbody
- set1.Position = UDim2.new(0,5,2,-80)
- set1.Text = 'Set 1'
- -- =====================================================================
- local set2 = m4a1:Clone()
- set2.Name = 'ToolSet2'
- set2.Parent = toolbody
- set2.Position = UDim2.new(0,5,2,-68)
- set2.Text = 'Set 2'
- -- =====================================================================
- local set3 = m4a1:Clone()
- set3.Name = 'ToolSet2'
- set3.Parent = toolbody
- set3.Position = UDim2.new(0,5,2,-56)
- set3.Text = 'Set 3'
- -- =====================================================================
- local ctoolm = bags:Clone()
- ctoolm.Name = 'ctoolmenu'
- ctoolm.Parent = gearmen
- ctoolm.Position = UDim2.new(0,-21000,2,-55)
- ctoolm.Text = 'Tools'
- -- =====================================================================
- local supbody = Instance.new('Frame', gearmen)
- supbody.Name = 'supplisebody'
- supbody.Active = true
- supbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- supbody.BackgroundTransparency = .3
- supbody.BorderSizePixel = 0
- supbody.Position = UDim2.new(0,-100000,0,100)
- supbody.Size = UDim2.new(0,70,0,75)
- -- =====================================================================
- local supplise = bags:Clone()
- supplise.Name = 'SuppliesButton'
- supplise.Parent = gearmen
- supplise.Position = UDim2.new(0,340,2,-55)
- supplise.Text = 'Supplies'
- -- =====================================================================
- local food = m4a1:Clone()
- food.Name = 'FoodButton'
- food.Parent = supbody
- food.Position = UDim2.new(0,5,2,-150)
- food.Text = 'Food Kit'
- -- =====================================================================
- local drink = m4a1:Clone()
- drink.Name = 'DrinkButton'
- drink.Parent = supbody
- drink.Position = UDim2.new(0,5,2,-138)
- drink.Text = 'Drink Kit'
- -- =====================================================================
- local med = m4a1:Clone()
- med.Name = 'MedButton'
- med.Parent = supbody
- med.Position = UDim2.new(0,5,2,-126)
- med.Text = 'Medical Kit'
- -- =====================================================================
- local c4 = m4a1:Clone()
- c4.Name = 'C4Button'
- c4.Parent = supbody
- c4.Position = UDim2.new(0,5,2,-114)
- c4.Text = 'C4 Kit'
- -- =====================================================================
- local mines = m4a1:Clone()
- mines.Name = 'MineButton'
- mines.Parent = supbody
- mines.Position = UDim2.new(0,5,2,-102)
- mines.Text = 'Mine Kit'
- -- =====================================================================
- local build = m4a1:Clone()
- build.Name = 'BuildButton'
- build.Parent = supbody
- build.Position = UDim2.new(0,5,2,-90)
- build.Text = 'Build Kit'
- -- =====================================================================
- local csupplise = bags:Clone()
- csupplise.Name = 'cSuppliesButton'
- csupplise.Parent = gearmen
- csupplise.Position = UDim2.new(0,-300340,2,-55)
- csupplise.Text = 'Supplies'
- -- =====================================================================
- local gmd1 = Instance.new('Frame', gearmen)
- gmd1.Name = 'GameMenuDet1'
- gmd1.Active = true
- gmd1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- gmd1.BackgroundTransparency = .3
- gmd1.BorderSizePixel = 0
- gmd1.Position = UDim2.new(0,0,2,-60)
- gmd1.Size = UDim2.new(0,10,0,30)
- -- =====================================================================
- local gmd2 = Instance.new('Frame', gearmen)
- gmd2.Name = 'Body2Det2'
- gmd2.Active = true
- gmd2.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- gmd2.BackgroundTransparency = .3
- gmd2.BorderSizePixel = 0
- gmd2.Position = UDim2.new(0,405,2,-60)
- gmd2.Size = UDim2.new(0,10,0,30)
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- open.MouseButton1Down:connect(function()
- if open.Visible == true then
- menu.Position = UDim2.new(0,800,0,100)
- open.Position = UDim2.new(0,-100000000,0,70)
- close.Position = UDim2.new(0,0,0,350)
- end
- end)
- -- =====================================================================
- apoc.MouseButton1Down:connect(function()
- if apoc.Visible == true then
- capoc.Position = UDim2.new(0,10,2,-545)
- apoc.Position = UDim2.new(0,-100000000,2,-545)
- apocbody1.Position = UDim2.new(0,1200,0,100)
- apocbody2.Position = UDim2.new(0,800,0,400)
- end
- end)
- -- =====================================================================
- capoc.MouseButton1Down:connect(function()
- if apoc.Visible == true then
- apoc.Position = UDim2.new(0,10,2,-545)
- capoc.Position = UDim2.new(0,-1000000,2,-545)
- apocbody1.Position = UDim2.new(0,-10000000,0,100)
- apocbody2.Position = UDim2.new(0,-100000,0,100)
- gearmen.Position = UDim2.new(0,-500000,2,-585)
- gearbut.Position = UDim2.new(0,70,2,-585)
- cgearbut.Position = UDim2.new(0,-500000,2,-585)
- cbags.Position = UDim2.new(0,-5000000,2,-585)
- bags.Position = UDim2.new(0,15,2,-55)
- bagbody.Position = UDim2.new(0,-1000000,0,30)
- cprimary.Position = UDim2.new(0,-5000000,2,-585)
- primary.Position = UDim2.new(0,80,2,-55)
- primarybody.Position = UDim2.new(0,-1000000,0,30)
- csecondary.Position = UDim2.new(0,-5000000,2,-585)
- secondary.Position = UDim2.new(0,145,2,-55)
- secondarybody.Position = UDim2.new(0,-11001040,0,30)
- cloths.Position = UDim2.new(0,210,2,-55)
- ccloths.Position = UDim2.new(0,-500000,2,-585)
- clothsbody.Position = UDim2.new(0,-1000000,0,30)
- ckillm.Position = UDim2.new(0,-5000000,2,-585)
- killm.Position = UDim2.new(0,5,2,-560)
- killbody.Position = UDim2.new(0,-1000000,0,30)
- ctpm.Position = UDim2.new(0,-5000000,2,-585)
- tpm.Position = UDim2.new(0,5,2,-535)
- tpbody.Position = UDim2.new(0,-100000,0,30)
- ccarm.Position = UDim2.new(0,-500000,2,-585)
- carm.Position = UDim2.new(0,5,2,-510)
- carbody.Position = UDim2.new(0,-10000,0,30)
- ctpsm.Position = UDim2.new(0,-500000,2,-585)
- tpsm.Position = UDim2.new(0,5,2,-485)
- tpsbody.Position = UDim2.new(0,-100000,0,30)
- ctoolm.Position = UDim2.new(0,-500000,2,-585)
- toolm.Position = UDim2.new(0,275,2,-55)
- toolbody.Position = UDim2.new(0,-100000,0,30)
- csupplise.Position = UDim2.new(0,-5000000,2,-585)
- supplise.Position = UDim2.new(0,340,2,-55)
- supbody.Position = UDim2.new(0,-3000000,0,30)
- ckickm.Position = UDim2.new(0,-5000000,2,-585)
- kickm.Position = UDim2.new(0,5,2,-460)
- kickbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- killm.MouseButton1Down:connect(function()
- if killm.Visible == true then
- killm.Position = UDim2.new(0,-5000000,2,-585)
- ckillm.Position = UDim2.new(0,5,2,-560)
- killbody.Position = UDim2.new(0,-195,0,35)
- end
- end)
- -- =====================================================================
- ckillm.MouseButton1Down:connect(function()
- if ckillm.Visible == true then
- ckillm.Position = UDim2.new(0,-5000000,2,-585)
- killm.Position = UDim2.new(0,5,2,-560)
- killbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- tpm.MouseButton1Down:connect(function()
- if tpm.Visible == true then
- tpm.Position = UDim2.new(0,-5000000,2,-585)
- ctpm.Position = UDim2.new(0,5,2,-535)
- tpbody.Position = UDim2.new(0,-195,0,60)
- end
- end)
- -- =====================================================================
- ctpm.MouseButton1Down:connect(function()
- if ctpm.Visible == true then
- ctpm.Position = UDim2.new(0,-5000000,2,-585)
- tpm.Position = UDim2.new(0,5,2,-535)
- tpbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- carm.MouseButton1Down:connect(function()
- if carm.Visible == true then
- carm.Position = UDim2.new(0,-5000000,2,-585)
- ccarm.Position = UDim2.new(0,5,2,-510)
- carbody.Position = UDim2.new(0,-195,0,85)
- end
- end)
- -- =====================================================================
- ccarm.MouseButton1Down:connect(function()
- if ccarm.Visible == true then
- ccarm.Position = UDim2.new(0,-5000000,2,-585)
- carm.Position = UDim2.new(0,5,2,-510)
- carbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- tpsm.MouseButton1Down:connect(function()
- if tpsm.Visible == true then
- tpsm.Position = UDim2.new(0,-500000,2,-585)
- ctpsm.Position = UDim2.new(0,5,2,-485)
- tpsbody.Position = UDim2.new(0,-130,0,110)
- end
- end)
- -- =====================================================================
- ctpsm.MouseButton1Down:connect(function()
- if ctpsm.Visible == true then
- ctpsm.Position = UDim2.new(0,-5000000,2,-585)
- tpsm.Position = UDim2.new(0,5,2,-485)
- tpsbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- kickm.MouseButton1Down:connect(function()
- if kickm.Visible == true then
- kickm.Position = UDim2.new(0,-500000,2,-585)
- ckickm.Position = UDim2.new(0,5,2,-460)
- kickbody.Position = UDim2.new(0,-130,0,135)
- end
- end)
- -- =====================================================================
- ckickm.MouseButton1Down:connect(function()
- if ckickm.Visible == true then
- ckickm.Position = UDim2.new(0,-5000000,2,-585)
- kickm.Position = UDim2.new(0,5,2,-460)
- kickbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- toolm.MouseButton1Down:connect(function()
- if toolm.Visible == true then
- toolm.Position = UDim2.new(0,-5000000,2,-585)
- ctoolm.Position = UDim2.new(0,275,2,-55)
- toolbody.Position = UDim2.new(0,270,0,30)
- end
- end)
- -- =====================================================================
- ctoolm.MouseButton1Down:connect(function()
- if ctoolm.Visible == true then
- ctoolm.Position = UDim2.new(0,-5000000,2,-585)
- toolm.Position = UDim2.new(0,275,2,-55)
- toolbody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- primary.MouseButton1Down:connect(function()
- if primary.Visible == true then
- primary.Position = UDim2.new(0,-50000000,2,-585)
- cprimary.Position = UDim2.new(0,80,2,-55)
- primarybody.Position = UDim2.new(0,75,0,30)
- end
- end)
- -- =====================================================================
- cprimary.MouseButton1Down:connect(function()
- if primary.Visible == true then
- cprimary.Position = UDim2.new(0,-50000000,2,-585)
- primary.Position = UDim2.new(0,80,2,-55)
- primarybody.Position = UDim2.new(0,-1000000,0,30)
- end
- end)
- -- =====================================================================
- secondary.MouseButton1Down:connect(function()
- if secondary.Visible == true then
- secondary.Position = UDim2.new(0,-50000000,2,-585)
- csecondary.Position = UDim2.new(0,145,2,-55)
- secondarybody.Position = UDim2.new(0,140,0,30)
- end
- end)
- -- =====================================================================
- csecondary.MouseButton1Down:connect(function()
- if csecondary.Visible == true then
- csecondary.Position = UDim2.new(0,-5000000,2,-585)
- secondary.Position = UDim2.new(0,145,2,-55)
- secondarybody.Position = UDim2.new(0,-100000,0,30)
- end
- end)
- -- =====================================================================
- cloths.MouseButton1Down:connect(function()
- if secondary.Visible == true then
- cloths.Position = UDim2.new(0,-5000000,2,-585)
- ccloths.Position = UDim2.new(0,210,2,-55)
- clothsbody.Position = UDim2.new(0,205,0,30)
- end
- end)
- -- =====================================================================
- ccloths.MouseButton1Down:connect(function()
- if csecondary.Visible == true then
- cloths.Position = UDim2.new(0,210,2,-55)
- ccloths.Position = UDim2.new(0,-500000,2,-585)
- clothsbody.Position = UDim2.new(0,-111040,0,30)
- end
- end)
- -- =====================================================================
- supplise.MouseButton1Down:connect(function()
- if supplise.Visible == true then
- supplise.Position = UDim2.new(0,-500000,2,-585)
- csupplise.Position = UDim2.new(0,340,2,-55)
- supbody.Position = UDim2.new(0,335,0,30)
- end
- end)
- -- =====================================================================
- csupplise.MouseButton1Down:connect(function()
- if csupplise.Visible == true then
- csupplise.Position = UDim2.new(0,-5000000,2,-585)
- supplise.Position = UDim2.new(0,340,2,-55)
- supbody.Position = UDim2.new(0,-3333335,0,30)
- end
- end)
- -- =====================================================================
- gearbut.MouseButton1Down:connect(function()
- if gearbut.Visible == true then
- gearbut.Position = UDim2.new(0,-500000,2,-585)
- cgearbut.Position = UDim2.new(0,70,2,-585)
- gearmen.Position = UDim2.new(0,800,0,70)
- end
- end)
- -- =====================================================================
- cgearbut.MouseButton1Down:connect(function()
- if gearbut.Visible == true then
- gearbut.Position = UDim2.new(0,70,2,-585)
- cgearbut.Position = UDim2.new(0,-5000000,2,-585)
- gearmen.Position = UDim2.new(0,-5000000,2,-585)
- bagbody.Position = UDim2.new(0,-100000,0,100)
- bags.Position = UDim2.new(0,15,2,-55)
- cbags.Position = UDim2.new(0,-100000,0,30)
- cprimary.Position = UDim2.new(0,-500000,2,-585)
- primary.Position = UDim2.new(0,80,2,-55)
- primarybody.Position = UDim2.new(0,-100000,0,30)
- csecondary.Position = UDim2.new(0,-500000,2,-585)
- secondary.Position = UDim2.new(0,145,2,-55)
- secondarybody.Position = UDim2.new(0,-100000,0,30)
- cloths.Position = UDim2.new(0,210,2,-55)
- ccloths.Position = UDim2.new(0,-500000,2,-585)
- clothsbody.Position = UDim2.new(0,-1100040,0,30)
- ctoolm.Position = UDim2.new(0,-500000,2,-585)
- toolm.Position = UDim2.new(0,275,2,-55)
- toolbody.Position = UDim2.new(0,-1000000,0,30)
- csupplise.Position = UDim2.new(0,-5000000,2,-585)
- supplise.Position = UDim2.new(0,340,2,-55)
- supbody.Position = UDim2.new(0,-33333335,0,30)
- end
- end)
- -- =====================================================================
- bags.MouseButton1Down:connect(function()
- if bags.Visible == true then
- bags.Position = UDim2.new(0,-5000000,2,-585)
- cbags.Position = UDim2.new(0,15,2,-55)
- bagbody.Position = UDim2.new(0,10,0,30)
- end
- end)
- -- =====================================================================
- cbags.MouseButton1Down:connect(function()
- if cbags.Visible == true then
- cbags.Position = UDim2.new(0,-500000000,2,-585)
- bags.Position = UDim2.new(0,15,2,-55)
- bagbody.Position = UDim2.new(0,-1000000,0,30)
- end
- end)
- -- =====================================================================
- close.MouseButton1Down:connect(function()
- if close.Visible == true then
- menu.Position = UDim2.new(0,-1000000,0,180)
- close.Position = UDim2.new(0,-1000000,0,70)
- open.Position = UDim2.new(0,0,0,350)
- end
- end)
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- kill.MouseButton1Down:connect(function()
- gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -420600099001)
- end)
- -- =====================================================================
- killa.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- print('nope')
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -42000699001)
- end
- end
- end)
- -- =====================================================================
- killz.MouseButton1Down:connect(function()
- for _,pl in pairs(workspace.Zombies:children()) do
- for xxad,v in pairs(pl:children()) do
- pcall(function() game.Lighting.Remote.DamageZombie:FireServer(v.Humanoid,100) end)
- end
- end
- end)
- -- =====================================================================
- tpplr.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- tpme.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- tpall.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- wait(.01)
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
- else
- print('there are no players in the server!')
- end
- end
- end)
- -- =====================================================================
- cargod.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Tank.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Hull.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Armor.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Fuel.Value = 543
- end
- end
- end
- end)
- -- =====================================================================
- carspeed.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= 'VehicleWreck' then
- v.Stats.MaxSpeed.Value = Value.Text
- v.Stats.MaxSpeed.Offroad.Value = Value.Text
- end
- end
- end)
- -- =====================================================================
- tppbody.MouseButton1Down:connect(function()
- Player = PlayerName.Text
- for _, corpse in pairs(workspace:GetChildren()) do
- if corpse.Name == "Corpse" then
- corpse:MoveTo(workspace[Player].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- -- =====================================================================
- tpcrates.MouseButton1Down:connect(function()
- Player = PlayerName.Text
- for _,v in pairs(workspace:children()) do
- if v.Name == "LargeCrateOpen" or v.Name == "SmallCrateOpen" then
- v:MoveTo(workspace[Player].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- -- =====================================================================
- clearf.MouseButton1Down:connect(function()
- game.Lighting.FogEnd = 1000000000
- end)
- -- =====================================================================
- god.MouseButton1Down:connect(function()
- Player = game.Workspace:FindFirstChild(PlayerName.Text)
- while wait() do
- game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 420699001)
- end
- end)
- -- =====================================================================
- hung.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Hunger.Value = 1000
- end)
- -- =====================================================================
- thirst.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Thirst.Value = 1000
- end)
- -- =====================================================================
- stamina.MouseButton1Down:connect(function()
- Stamina = true
- while wait() do
- if Stamina == true then
- game.Players.LocalPlayer.Backpack.GlobalFunctions.Stamina.Value = 100
- end
- end
- end)
- -- =====================================================================
- spec.MouseButton1Down:connect(function()
- plrn = (PlayerName.Text)
- game.Workspace.CurrentCamera.CameraSubject = game.Players[plrn].Character.Humanoid
- end)
- -- =====================================================================
- esp.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local gui = Instance.new('ScreenGui',plr.PlayerGui)
- local b = Instance.new('BillboardGui')
- b.Size = UDim2.new(5,0,6,0)
- local f = Instance.new('Frame',b)
- f.Size = UDim2.new(1,0,1,0)
- f.BackgroundColor3 = Color3.new(0,220/255,220/255)
- f.BackgroundTransparency = .65
- local t=Instance.new('TextLabel',f)
- t.Size=UDim2.new(1,0,.2,0)
- t.TextColor3=Color3.new(1,1,1)
- t.TextStrokeColor3=Color3.new(0,0,0)
- t.TextStrokeTransparency=.75
- t.TextScaled=true
- t.Name='tx'
- t.BackgroundTransparency=1
- function sp()
- function mg(p)
- if p then
- local es = b:clone()
- es.Parent = gui
- es.Adornee = p.Torso
- es.AlwaysOnTop = true
- es.Frame.tx.Text = p.Name
- end
- end
- for i,v in pairs(game.Players:players'') do
- if v~=plr then
- mg(v.Character)
- v.CharacterAdded:connect(function()
- wait(.25)mg(v.Character)
- end)
- end
- end
- end
- sp()
- end)
- -- =====================================================================
- amusic.MouseButton1Down:connect(function()
- local skryptec = getrenv()["_G"]
- game.Lighting.Remote.CreateSounds:InvokeServer()
- songid = Value.Text
- skryptec.ChangeParent(game.Players.LocalPlayer.Character.Head.Sound, game.Workspace)
- wait(2)
- skryptec.SoundIdSet(game.Workspace.Sound, "http://www.roblox.com/asset/?id="..tostring(songid))
- wait(2)
- skryptec.PlaySound(game.Workspace.Sound, 1, 1)
- wait(10)
- skryptec.StopSound(game.Workspace.Sound)
- end)
- -- =====================================================================
- anoclip.MouseButton1Down:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- game.Workspace[game.Players.LocalPlayer.Name].Torso.Changed:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- end)
- -- =====================================================================
- msgbg.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Green', tostring(servmsg.Text)) end
- end)
- -- ====================================================================
- msgby.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Yellow', tostring(servmsg.Text)) end
- end)
- -- ====================================================================
- msgbr.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Red', tostring(servmsg.Text)) end
- end)
- -- ====================================================================
- msgbb.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Blue', tostring(servmsg.Text)) end
- end)
- -- ====================================================================
- statchange.MouseButton1Down:connect(function()
- plyr = PlayerName.Text
- statc = Value.Text
- game.Players[plyr].playerstats.PlayerKill.Defensive.Value = statc
- game.Players[plyr].playerstats.ZombieKill.Military.Value = statc
- game.Players[plyr].playerstats.Days.Value = statc
- end)
- -- ====================================================================
- spawnitem.MouseButton1Down:connect(function()
- local itemlist = {
- {["ItemName"] = "Mosin Nagant", ["ItemID"] = 1001},
- {["ItemName"] = "Double Barrel Shotgun", ["ItemID"] = 1002},
- {["ItemName"] = "AK 47", ["ItemID"] = 1003},
- {["ItemName"] = "M4A1", ["ItemID"] = 1004},
- {["ItemName"] = "Mk 48", ["ItemID"] = 1005},
- {["ItemName"] = "M1 Garand", ["ItemID"] = 1006},
- {["ItemName"] = "Maverick 88", ["ItemID"] = 10010},
- {["ItemName"] = "M870", ["ItemID"] = 1011},
- {["ItemName"] = "MP5", ["ItemID"] = 1012},
- {["ItemName"] = "Lee-Enfield", ["ItemID"] = 1015},
- {["ItemName"] = "M14", ["ItemID"] = 1016},
- {["ItemName"] = "Fedorov", ["ItemID"] = 1017},
- {["ItemName"] = "SKS", ["ItemID"] = 1018},
- {["ItemName"] = "PPSh", ["ItemID"] = 1019},
- {["ItemName"] = "SCAR-L", ["ItemID"] = 1022},
- {["ItemName"] = "G36K", ["ItemID"] = 1023},
- {["ItemName"] = "M249", ["ItemID"] = 1024},
- {["ItemName"] = "Auto-5", ["ItemID"] = 1025},
- {["ItemName"] = "PP-19", ["ItemID"] = 1026},
- {["ItemName"] = "M1014", ["ItemID"] = 1027},
- {["ItemName"] = "M3", ["ItemID"] = 1028},
- {["ItemName"] = "FAL", ["ItemID"] = 1029},
- {["ItemName"] = "G3", ["ItemID"] = 1030},
- {["ItemName"] = "Mk17", ["ItemID"] = 1031},
- {["ItemName"] = "HK 21", ["ItemID"] = 1032},
- {["ItemName"] = "HK 417", ["ItemID"] = 1033},
- {["ItemName"] = "RPK", ["ItemID"] = 1034},
- {["ItemName"] = "AK 12", ["ItemID"] = 1035},
- {["ItemName"] = "OTs 14", ["ItemID"] = 1036},
- {["ItemName"] = "AK 104", ["ItemID"] = 1037},
- {["ItemName"] = "AKM", ["ItemID"] = 1038},
- {["ItemName"] = "AK 74", ["ItemID"] = 1039},
- {["ItemName"] = "AN 94", ["ItemID"] = 1040},
- {["ItemName"] = "AKs 74u", ["ItemID"] = 1041},
- {["ItemName"] = "M1911", ["ItemID"] = 2002},
- {["ItemName"] = "Makarov", ["ItemID"] = 2003},
- {["ItemName"] = "M9", ["ItemID"] = 2004},
- {["ItemName"] = "Tec 9", ["ItemID"] = 2005},
- {["ItemName"] = "Model 625", ["ItemID"] = 2006},
- {["ItemName"] = "USP 45", ["ItemID"] = 2007},
- {["ItemName"] = "CZ 75", ["ItemID"] = 2008},
- {["ItemName"] = "G18", ["ItemID"] = 2011},
- {["ItemName"] = "Model 459", ["ItemID"] = 2013},
- {["ItemName"] = "CBJ MS", ["ItemID"] = 2014},
- {["ItemName"] = "Uzi", ["ItemID"] = 2015},
- {["ItemName"] = "M93R", ["ItemID"] = 2016},
- {["ItemName"] = "G37", ["ItemID"] = 2017},
- {["ItemName"] = "Mk 23", ["ItemID"] = 2018},
- {["ItemName"] = "M1911 Ammo", ["ItemID"] = 15},
- {["ItemName"] = "Makarov Ammo", ["ItemID"] = 16},
- {["ItemName"] = "Mosin Nagant Ammo", ["ItemID"] = 17},
- {["ItemName"] = "Double Barrel Shotgun Ammo", ["ItemID"] = 18},
- {["ItemName"] = "Mk 48 Ammo", ["ItemID"] = 23},
- {["ItemName"] = "M1 Garand Ammo", ["ItemID"] = 24},
- {["ItemName"] = "Model 625 Ammo", ["ItemID"] = 25},
- {["ItemName"] = "(USP 45, G37, Mk 23) Ammo", ["ItemID"] = 26},
- {["ItemName"] = "(Maverick 88, Auto-5) Ammo", ["ItemID"] = 27},
- {["ItemName"] = "(N870, M1014) Ammo", ["ItemID"] = 28},
- {["ItemName"] = "MP5 Ammo", ["ItemID"] = 29},
- {["ItemName"] = "CZ 75 Ammo", ["ItemID"] = 40},
- {["ItemName"] = "Lee Enfield Ammo", ["ItemID"] = 42},
- {["ItemName"] = "Fedorov Ammo", ["ItemID"] = 44},
- {["ItemName"] = "SKS Ammo", ["ItemID"] = 45},
- {["ItemName"] = "PPSh Ammo", ["ItemID"] = 46},
- {["ItemName"] = "(AK 47, AK-12, AK 104, AKM, RPK, OTs 14) 30 ROUNDS", ["ItemID"] = 48},
- {["ItemName"] = "(AK 47, AK-12, AK 104, AKM, RPK, OTs 14) 40 ROUNDS", ["ItemID"] = 49},
- {["ItemName"] = "(AK 47, AK-12, AK 104, AKM, RPK, OTs 14) 75 ROUNDS", ["ItemID"] = 50},
- {["ItemName"] = "(M4A1, G36K, SCAR-L) 30 ROUNDS", ["ItemID"] = 51},
- {["ItemName"] = "(M4A1, G36K, SCAR-L) 50 ROUNDS", ["ItemID"] = 52},
- {["ItemName"] = "(M4A1, G36K, SCAR-L) 100 ROUNDS", ["ItemID"] = 53},
- {["ItemName"] = "(M9, M93R, G18) 17 ROUNDS", ["ItemID"] = 54},
- {["ItemName"] = "(M9, M93R, G18) 32 ROUNDS", ["ItemID"] = 55},
- {["ItemName"] = "(Tec 9, Uzi, CBJ-MS) 20 ROUNDS", ["ItemID"] = 56},
- {["ItemName"] = "(Tec 9, Uzi, CBJ-MS) 32 ROUNDS", ["ItemID"] = 57},
- {["ItemName"] = "PP 19 Ammo", ["ItemID"] = 58},
- {["ItemName"] = "Model 459 Ammo", ["ItemID"] = 59},
- {["ItemName"] = "M3 Ammo", ["ItemID"] = 60},
- {["ItemName"] = "M249 Ammo", ["ItemID"] = 61},
- {["ItemName"] = "(M14, HK 21, G3, HK 417, FAL, Mk 17) 20 ROUNDS", ["ItemID"] = 62},
- {["ItemName"] = "(M14, HK 21, G3, HK 417, FAL, Mk 17) 30 ROUNDS", ["ItemID"] = 63},
- {["ItemName"] = "(M14, HK 21, G3, HK 417, FAL, Mk 17) 50 ROUNDS", ["ItemID"] = 64},
- {["ItemName"] = "(AK 74, AKs 74u, AN 94) 30 ROUNDS", ["ItemID"] = 65},
- {["ItemName"] = "(AK 74, AKs 74u, AN 94) 45 ROUNDS", ["ItemID"] = 66},
- {["ItemName"] = "(AK 74, AKs 74u, AN 94) 75 ROUNDS", ["ItemID"] = 67},
- {["ItemName"] = "Hatchet", ["ItemID"] = 3011},
- {["ItemName"] = "Crowbar", ["ItemID"] = 3012},
- {["ItemName"] = "Combat Knife", ["ItemID"] = 3013},
- {["ItemName"] = "Sabre", ["ItemID"] = 3014},
- {["ItemName"] = "Watch", ["ItemID"] = 3001},
- {["ItemName"] = "Compass", ["ItemID"] = 3002},
- {["ItemName"] = "Map", ["ItemID"] = 3003},
- {["ItemName"] = "Entrencher", ["ItemID"] = 3004},
- {["ItemName"] = "Matches", ["ItemID"] = 3005},
- {["ItemName"] = "GPS", ["ItemID"] = 3006},
- {["ItemName"] = "Binoculars", ["ItemID"] = 3007},
- {["ItemName"] = "Old Flashlight", ["ItemID"] = 3008},
- {["ItemName"] = "Survival Flashlight", ["ItemID"] = 3009},
- {["ItemName"] = "Military Flashlight", ["ItemID"] = 3010},
- {["ItemName"] = "Omni-Light", ["ItemID"] = 3015},
- {["ItemName"] = "Vehicle Jack", ["ItemID"] = 3016},
- {["ItemName"] = "C4 Detonator", ["ItemID"] = 3017},
- {["ItemName"] = "Personal Radio", ["ItemID"] = 3018},
- {["ItemName"] = "Red Chemlight", ["ItemID"] = 3020},
- {["ItemName"] = "Green Chemlight", ["ItemID"] = 3021},
- {["ItemName"] = "Blue Chemlight", ["ItemID"] = 3022},
- {["ItemName"] = "CCO Sight", ["ItemID"] = 9001},
- {["ItemName"] = "Holo Sight", ["ItemID"] = 9002},
- {["ItemName"] = "Reflex Sight", ["ItemID"] = 9003},
- {["ItemName"] = "Kobra Sight", ["ItemID"] = 9004},
- {["ItemName"] = "Foregrip", ["ItemID"] = 9005},
- {["ItemName"] = "Laser", ["ItemID"] = 9006},
- {["ItemName"] = "9mm Suppressor", ["ItemID"] = 9007},
- {["ItemName"] = ".45 Suppressor", ["ItemID"] = 9008},
- {["ItemName"] = "5.56 Suppressor", ["ItemID"] = 9009},
- {["ItemName"] = "7.62 Suppressor", ["ItemID"] = 9010},
- {["ItemName"] = "5.45 Supprossor", ["ItemID"] = 9011},
- {["ItemName"] = "Flashlight", ["ItemID"] = 9012},
- {["ItemName"] = "ACOG Sight", ["ItemID"] = 9013},
- {["ItemName"] = "SUSAT Sight", ["ItemID"] = 9014},
- {["ItemName"] = "Bloodbag", ["ItemID"] = 11},
- {["ItemName"] = "Painkillers", ["ItemID"] = 12},
- {["ItemName"] = "Wheel", ["ItemID"] = 180},
- {["ItemName"] = "Engine", ["ItemID"] = 181},
- {["ItemName"] = "Fuel Tank", ["ItemID"] = 182},
- {["ItemName"] = "Scrap Metal", ["ItemID"] = 183},
- {["ItemName"] = "Windscreen Glass", ["ItemID"] = 184},
- {["ItemName"] = "Filled Jerry Can", ["ItemID"] = 185},
- {["ItemName"] = "Empty Jerry Can", ["ItemID"] = 186},
- {["ItemName"] = "Ballistic Glass", ["ItemID"] = 187},
- {["ItemName"] = "Armour Plates", ["ItemID"] = 188},
- {["ItemName"] = "Reinforced Wheel", ["ItemID"] = 189},
- {["ItemName"] = "Wooden Slabs", ["ItemID"] = 31},
- {["ItemName"] = "Bricks", ["ItemID"] = 32},
- {["ItemName"] = "Stone Bricks", ["ItemID"] = 33},
- {["ItemName"] = "Timber", ["ItemID"] = 34},
- {["ItemName"] = "Stone Walls", ["ItemID"] = 35},
- {["ItemName"] = "Wooden Planks", ["ItemID"] = 36},
- {["ItemName"] = "Floodlight", ["ItemID"] = 37},
- {["ItemName"] = "Small Crate", ["ItemID"] = 38},
- {["ItemName"] = "Large Crate", ["ItemID"] = 39},
- {["ItemName"] = "Civilian PTop", ["ItemID"] = 5001},
- {["ItemName"] = "Padded Top", ["ItemID"] = 5002},
- {["ItemName"] = "Rambo Top", ["ItemID"] = 5003},
- {["ItemName"] = "Desert Camo Top", ["ItemID"] = 5004},
- {["ItemName"] = "Urban Camo Top", ["ItemID"] = 5005},
- {["ItemName"] = "Jungle Camo Top", ["ItemID"] = 5006},
- {["ItemName"] = "Woodland Camo Top", ["ItemID"] = 5007},
- {["ItemName"] = "Snow Camo Top", ["ItemID"] = 5008},
- {["ItemName"] = "Special Forces Uniform Top", ["ItemID"] = 5009},
- {["ItemName"] = "Gusmanak's Armor Top", ["ItemID"] = 5010},
- {["ItemName"] = "ZolarKeth's Armor Top", ["ItemID"] = 5011},
- {["ItemName"] = "Civilian Pants", ["ItemID"] = 6001},
- {["ItemName"] = "Padded Pants", ["ItemID"] = 6002},
- {["ItemName"] = "Rambo Pants", ["ItemID"] = 6003},
- {["ItemName"] = "Desert Camo Pants", ["ItemID"] = 6004},
- {["ItemName"] = "Urban Camo Pants", ["ItemID"] = 6005},
- {["ItemName"] = "Jungle Camo Pants", ["ItemID"] = 6006},
- {["ItemName"] = "Woodland Camo Pants", ["ItemID"] = 6007},
- {["ItemName"] = "Snow Camo Pants", ["ItemID"] = 6008},
- {["ItemName"] = "Special Forces Uniform Pants", ["ItemID"] = 6009},
- {["ItemName"] = "Gusmanak's Armor Pants", ["ItemID"] = 6010},
- {["ItemName"] = "ZolarKeth's Armor Pants", ["ItemID"] = 6011},
- {["ItemName"] = "Firewood", ["ItemID"] = 250},
- {["ItemName"] = "Road Flare", ["ItemID"] = 251},
- {["ItemName"] = "C4", ["ItemID"] = 255},
- {["ItemName"] = "Anti Personel Mine", ["ItemID"] = 256},
- {["ItemName"] = "Anti Tank Mine", ["ItemID"] = 257},
- {["ItemName"] = "Tan Fanny Pack", ["ItemID"] = 4001},
- {["ItemName"] = "White Fanny Pack", ["ItemID"] = 4002},
- {["ItemName"] = "Blue Fanny Pack", ["ItemID"] = 4003},
- {["ItemName"] = "Purple Fanny Pack", ["ItemID"] = 4004},
- {["ItemName"] = "Orange Hiking Pack", ["ItemID"] = 4005},
- {["ItemName"] = "White Hiking Pack", ["ItemID"] = 4006},
- {["ItemName"] = "Blue Hiking Pack", ["ItemID"] = 4007},
- {["ItemName"] = "Brown Hiking Pack", ["ItemID"] = 4008},
- {["ItemName"] = "Tan Survival Pack", ["ItemID"] = 4009},
- {["ItemName"] = "Gray Survival Pack", ["ItemID"] = 4010},
- {["ItemName"] = "Green Survival Pack", ["ItemID"] = 4011},
- {["ItemName"] = "Brown Survival Pack", ["ItemID"] = 4012},
- {["ItemName"] = "Light Green Military Pack", ["ItemID"] = 4013},
- {["ItemName"] = "Green Military Pack", ["ItemID"] = 4014},
- {["ItemName"] = "Gray Military Pack", ["ItemID"] = 4015},
- {["ItemName"] = "Black Military Pack", ["ItemID"] = 4016},
- {["ItemName"] = "Silenced Squad Beret", ["ItemID"] = 7020},
- {["ItemName"] = "Cowl", ["ItemID"] = 7002},
- {["ItemName"] = "Ranger Hat", ["ItemID"] = 7003},
- {["ItemName"] = "Fedora", ["ItemID"] = 7004},
- {["ItemName"] = "Bowler Hat", ["ItemID"] = 7005},
- {["ItemName"] = "Biking Helmet", ["ItemID"] = 7006},
- {["ItemName"] = "Brimmed Hat", ["ItemID"] = 7007},
- {["ItemName"] = "Pilot Helmet", ["ItemID"] = 7008},
- {["ItemName"] = "Beanie", ["ItemID"] = 7011},
- {["ItemName"] = "Cowboy Hat", ["ItemID"] = 7012},
- {["ItemName"] = "Red Beret", ["ItemID"] = 7013},
- {["ItemName"] = "Soviet Ushanka", ["ItemID"] = 7014},
- {["ItemName"] = "Trinity Beret", ["ItemID"] = 7015},
- {["ItemName"] = "Ballistic Helmet", ["ItemID"] = 7016},
- {["ItemName"] = "Jungle Camo Ballistic Helmet", ["ItemID"] = 7017},
- {["ItemName"] = "Black Camo Balistic Helmet", ["ItemID"] = 7019},
- {["ItemName"] = "Black Shades", ["ItemID"] = 8001},
- {["ItemName"] = "Black Bandana", ["ItemID"] = 8002},
- {["ItemName"] = "Eye Patch", ["ItemID"] = 8003},
- {["ItemName"] = "FireFighters Mask", ["ItemID"] = 8004},
- {["ItemName"] = "Grey Shades", ["ItemID"] = 8005},
- {["ItemName"] = "Horn-Rimmed Glasses", ["ItemID"] = 8006},
- {["ItemName"] = "Mercenary Mask", ["ItemID"] = 8007},
- {["ItemName"] = "Mime Mask", ["ItemID"] = 8008},
- {["ItemName"] = "Special Forces Mask", ["ItemID"] = 8009},
- }
- AddItem = function(Slot, ID)
- game.Lighting.Remote.AddObject:FireServer(Slot, ID)
- end
- DropItem = function(Slot, oID)
- game.Lighting.Remote.DropItem:FireServer(Slot, oID)
- end
- for i, v in pairs(itemlist) do
- if v.ItemName == Value.Text then
- AddItem(game.Players.LocalPlayer.playerstats.slots.slot20, v.ItemID)
- game.Players.LocalPlayer.playerstats.slots.slot20:WaitForChild("ObjectID")
- DropItem(game.Players.LocalPlayer.playerstats.slots.slot20, game.Players.LocalPlayer.playerstats.slots.slot20.ObjectID)
- break
- end
- end
- end)
- -- ====================================================================
- sshat.MouseButton1Down:connect(function()
- AddItem = function(Slot, ID)
- game.Lighting.Remote.AddObject:FireServer(Slot, ID)
- end
- DropItem = function(Slot, oID)
- game.Lighting.Remote.DropItem:FireServer(Slot, oID)
- end
- ObjectID = 7020
- AddItem(game.Players.LocalPlayer.playerstats.slots.slot20, tonumber(7020))
- game.Players.LocalPlayer.playerstats.slots.slot20:WaitForChild("ObjectID")
- DropItem(game.Players.LocalPlayer.playerstats.slots.slot20, game.Players.LocalPlayer.playerstats.slots.slot20.ObjectID)
- end)
- -- ====================================================================
- kickp.MouseButton1Down:connect(function()
- local kickem = getrenv()["_G"]
- player = PlayerName.Text
- kickem.Destruct(game.Players[player])
- end)
- -- ====================================================================
- kicko.MouseButton1Down:connect(function()
- local kickem = getrenv()["_G"]
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- print("Excluded myself.")
- else
- wait(.01)
- kickem.Destruct(v)
- end
- end
- end)
- -- ====================================================================
- tpcar.MouseButton1Down:connect(function()
- carid = game.Workspace.Vehicles:FindFirstChild(Value.Text)
- carid:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random( -10,10)))
- end)
- -- ====================================================================
- blackbag.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- lightgbag.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4013)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- darkgbag.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4014)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- greybag.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4015)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- -- ====================================================================
- -- ====================================================================
- m4a1.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1004)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9009)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- g36k.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1023)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9009)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- scarl.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1022)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9009)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- m249.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1024)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 61)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 61)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- mk48.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1005)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 23)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 23)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- ak47.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1003)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- ak12.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1035)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- ak104.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1037)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- akm.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1038)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- rpk.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1034)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- ots14.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1036)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- m1014.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1027)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9002)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 28)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 28)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- m14.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1016)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- hk21.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1032)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- mk17.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1031)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- hk417.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1033)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- fal.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1029)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9013)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- mp5.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1012)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.sight, 9004)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.silencer, 9007)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.primary.under, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 29)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 29)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- ppsh41.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1012)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 48)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 29)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- -- ====================================================================
- -- ====================================================================
- m1911.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2002)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9008)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 15)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 15)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 15)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 15)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- m9.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2004)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.under, 9012)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 55)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- tec9.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2005)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.sight, 9002)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 57)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 57)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- model459.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2013)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.under, 9012)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 59)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 59)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 59)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 59)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- usp45.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2007)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9008)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.under, 9012)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 26)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- cz75.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2008)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.under, 9012)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 40)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 40)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 40)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 40)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- g18.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2011)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.under, 9012)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 55)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- model625.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2006)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 25)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 25)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 25)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 25)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- cbjms.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2014)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.sight, 9002)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 57)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 57)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- uzi.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2015)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.sight, 9002)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 57)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 57)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 57)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- m93r.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2016)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 55)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 55)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 55)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- g37.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2017)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9008)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 26)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 26)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- mk23.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotsecondary, 2018)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.attachments.secondary.silencer, 9008)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 26)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 26)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 26)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- -- ====================================================================
- -- ====================================================================
- civilian.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5001)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6001)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- padded.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5002)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6002)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- rambo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5003)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6003)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- desertcamo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5004)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6004)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- urbancamo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5005)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6005)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- junglecamo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5006)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6006)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- woodlandcamo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5007)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6007)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- snowcamo.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5008)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6008)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- specialforces.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5009)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6009)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- gusmanak.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5010)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6010)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- zolarketh.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 5011)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 6011)
- wait(.01)
- print("spawned stuff")
- end)
- -- ====================================================================
- -- ====================================================================
- -- ====================================================================
- set1.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot1, 3014)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot2, 3001)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot3, 3002)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot4, 3003)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot5, 3004)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot6, 3006)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot7, 3007)
- wait(.5)
- print("stuff spawned")
- end)
- -- ====================================================================
- set2.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot1, 3011)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot2, 3015)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot3, 3002)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot4, 3003)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot5, 3004)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot6, 3018)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot7, 3016)
- wait(.5)
- print("stuff spawned")
- end)
- -- =====================================================================
- set3.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot1, 3014)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot2, 3015)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot3, 3002)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot4, 3003)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot5, 3017)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot6, 3006)
- wait(.5)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot7, 3007)
- wait(.5)
- print("stuff spawned")
- end)
- -- ====================================================================
- -- ====================================================================
- -- ====================================================================
- food.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 10)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 10)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 10)
- wait(.01)
- print("spawned stuff")
- end)
- -- =====================================================================
- drink.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 209)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 209)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 209)
- wait(.01)
- print("spawned stuff")
- end)
- -- =====================================================================
- med.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.01)
- print("spawned stuff")
- end)
- -- =====================================================================
- c4.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 255)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 255)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 255)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot7, 3017)
- wait(.01)
- print("spawned stuff")
- end)
- -- =====================================================================
- mines.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 256)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 256)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 257)
- wait(.01)
- print("spawned stuff")
- end)
- -- =====================================================================
- build.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 35)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 35)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 35)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 35)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 34)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 34)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 34)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 32)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 32)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 37)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 37)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 37)
- wait(.01)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.utilityslots.slot7, 3007)
- wait(.01)
- print("stuff spawned")
- end)
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- local rourbody = Instance.new('Frame', Gui)
- rourbody.Name = 'rpbody'
- rourbody.Active = true
- rourbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- rourbody.BorderSizePixel = .5
- rourbody.Position = UDim2.new(0,-1000,0,100)
- rourbody.Size = UDim2.new(0,400,0,142)
- rourbody.BackgroundTransparency = .3
- rourbody.Draggable = true
- -- =====================================================================
- local rourd1 = Instance.new('Frame', rourbody)
- rourd1.Name = 'rourDet1'
- rourd1.Active = true
- rourd1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- rourd1.BackgroundTransparency = 0
- rourd1.BorderSizePixel = 0
- rourd1.Position = UDim2.new(0,0,2,-284)
- rourd1.Size = UDim2.new(0,10,0,142)
- rourd1.BackgroundTransparency = .5
- -- =====================================================================
- local rourd2 = Instance.new('Frame', rourbody)
- rourd2.Name = 'rourd2'
- rourd2.Active = true
- rourd2.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- rourd2.BackgroundTransparency = 0
- rourd2.BorderSizePixel = 0
- rourd2.Position = UDim2.new(0,390,2,-284)
- rourd2.Size = UDim2.new(0,10,0,142)
- rourd2.BackgroundTransparency = .3
- -- =====================================================================
- local rocit = Instance.new('TextButton', rourbody)
- rocit.Name = 'RocitizensMoney'
- rocit.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- rocit.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- rocit.BackgroundTransparency = .5
- rocit.BorderSizePixel = 0
- rocit.Position = UDim2.new(0,15,2,-279)
- rocit.Size = UDim2.new(0,370,0,28)
- rocit.Font = 'SourceSansBold'
- rocit.FontSize = 'Size28'
- rocit.Text = 'RoCitizens Money'
- rocit.TextColor3 = Color3.new(255,255,255)
- rocit.TextWrapped = true
- rocit.BorderColor3 = Color3.new(97/255,97/255,97/255)
- rocit.TextStrokeTransparency = 0
- -- =====================================================================
- local urb = Instance.new('TextButton', rourbody)
- urb.Name = 'RocitizensMoney'
- urb.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- urb.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- urb.BackgroundTransparency = .5
- urb.BorderSizePixel = 0
- urb.Position = UDim2.new(0,15,2,-246)
- urb.Size = UDim2.new(0,370,0,28)
- urb.Font = 'SourceSansBold'
- urb.FontSize = 'Size28'
- urb.Text = 'Urbis Money'
- urb.TextColor3 = Color3.new(255,255,255)
- urb.TextWrapped = true
- urb.BorderColor3 = Color3.new(97/255,97/255,97/255)
- urb.TextStrokeTransparency = 0
- -- =====================================================================
- local meepm = urb:Clone()
- meepm.Name = 'MeepCityMOney'
- meepm.Parent = rourbody
- meepm.Position = UDim2.new(0,15,2,-213)
- meepm.Text = 'MeepCity Money'
- -- =====================================================================
- local plazam = urb:Clone()
- plazam.Name = 'PlazaMOney'
- plazam.Parent = rourbody
- plazam.Position = UDim2.new(0,15,2,-180)
- plazam.Text = 'Plaza Money'
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- -- ****************************************************************** --
- rour.MouseButton1Down:connect(function()
- if rour.Visible == true then
- crour.Position = UDim2.new(0,10,2,-510)
- rour.Position = UDim2.new(0,-1000000,2,-545)
- rourbody.Position = UDim2.new(0,800,0,400)
- end
- end)
- -- =====================================================================
- crour.MouseButton1Down:connect(function()
- if crour.Visible == true then
- rour.Position = UDim2.new(0,10,2,-510)
- crour.Position = UDim2.new(0,-1000000,2,-545)
- rourbody.Position = UDim2.new(0,-80000,0,400)
- end
- end)
- -- =====================================================================
- rocit.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.Main.Shop.BlueprintsShop.Taylorian.Cost.Value=-2000000000
- end)
- -- =====================================================================
- urb.MouseButton1Down:connect(function()
- game.Workspace.Remote.PlaceRouletteBet:FireServer(-10000000000,{24})
- end)
- -- =====================================================================
- meepm.MouseButton1Down:connect(function()
- local COINS = 100000
- game.ReplicatedStorage.Connection:InvokeServer(26, COINS)
- end)
- -- =====================================================================
- plazam.MouseButton1Down:connect(function()
- local amount = 10000000000
- game.ReplicatedStorage.ServerStats.ChangeMoney:FireServer(amount, math.floor(math.sqrt(game.ReplicatedStorage.ServerStats.CurrentID.Value)) + 1337)
- end)
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- local phanbody = Instance.new('Frame', Gui)
- phanbody.Name = 'phantombody'
- phanbody.Active = true
- phanbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- phanbody.BorderSizePixel = .5
- phanbody.Position = UDim2.new(0,-100000000,0,100)
- phanbody.Size = UDim2.new(0,400,0,104)
- phanbody.BackgroundTransparency = .3
- phanbody.Draggable = true
- -- =====================================================================
- local phanbody2d1 = Instance.new('Frame', phanbody)
- phanbody2d1.Name = 'Body2Det1'
- phanbody2d1.Active = true
- phanbody2d1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- phanbody2d1.BackgroundTransparency = 0
- phanbody2d1.BorderSizePixel = 0
- phanbody2d1.Position = UDim2.new(0,0,2,-208)
- phanbody2d1.Size = UDim2.new(0,10,0,104)
- phanbody2d1.BackgroundTransparency = .5
- -- =====================================================================
- local phanbody2d2 = Instance.new('Frame', phanbody)
- phanbody2d2.Name = 'phanBody2Det2'
- phanbody2d2.Active = true
- phanbody2d2.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- phanbody2d2.BackgroundTransparency = 0
- phanbody2d2.BorderSizePixel = 0
- phanbody2d2.Position = UDim2.new(0,390,2,-208)
- phanbody2d2.Size = UDim2.new(0,10,0,104)
- phanbody2d2.BackgroundTransparency = .3
- -- =====================================================================
- local phanesp = Instance.new('TextButton', phanbody)
- phanesp.Name = 'RocitizensMoney'
- phanesp.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- phanesp.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- phanesp.BackgroundTransparency = .5
- phanesp.BorderSizePixel = 0
- phanesp.Position = UDim2.new(0,15,2,-203)
- phanesp.Size = UDim2.new(0,150,0,28)
- phanesp.Font = 'SourceSansBold'
- phanesp.FontSize = 'Size28'
- phanesp.Text = 'Player ESP'
- phanesp.TextColor3 = Color3.new(255,255,255)
- phanesp.TextWrapped = true
- phanesp.BorderColor3 = Color3.new(97/255,97/255,97/255)
- phanesp.TextStrokeTransparency = 0
- -- =====================================================================
- local phanhitbox = phanesp:Clone()
- phanhitbox.Name = 'PhantomESP'
- phanhitbox.Parent = phanbody
- phanhitbox.Position = UDim2.new(0,15,2,-170)
- phanhitbox.Text = 'Large Hit Box'
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- phan.MouseButton1Down:connect(function()
- if phan.Visible == true then
- cphan.Position = UDim2.new(0,10,2,-475)
- phan.Position = UDim2.new(0,-1000000,2,-545)
- phanbody.Position = UDim2.new(0,800,0,400)
- end
- end)
- -- =====================================================================
- cphan.MouseButton1Down:connect(function()
- if phan.Visible == true then
- phan.Position = UDim2.new(0,10,2,-475)
- cphan.Position = UDim2.new(0,-1000000,2,-545)
- phanbody.Position = UDim2.new(0,-800000,0,400)
- end
- end)
- -- =====================================================================
- phanesp.MouseButton1Down:connect(function()
- local Players = game:service("Players")
- local LocalPlayer = Players.LocalPlayer
- function Esp(player, username)
- if player ~= Players.LocalPlayer and player.Character then
- local torso = player.Character:FindFirstChild("Torso")
- if torso then
- local base = Instance.new("BillboardGui", workspace.CurrentCamera)
- local esP = Instance.new("Frame", base)
- base.AlwaysOnTop = true
- base.Enabled = true
- base.Size = UDim2.new(4.5,0,6,0)
- base.Name = username
- base.Adornee = torso
- base.StudsOffset = Vector3.new(0, -0.6, 0)
- esP.BackgroundColor3 = Color3.new(216/225,17/225,6/225)
- esP.BackgroundTransparency = 0.8
- esP.BorderColor3 = Color3.new(0,0,0)
- esP.BorderSizePixel = 1
- esP.Size = UDim2.new(1,0,1,0)
- end
- end
- end
- function CheckEsp()
- for x,player in pairs(Players:GetChildren()) do
- if player then
- if player.TeamColor ~= LocalPlayer.TeamColor then
- local char = player.Character
- if char then
- local torso = char:FindFirstChild("Torso")
- if torso then
- local currentcam = workspace.CurrentCamera
- local playerName = player.Name
- if currentcam:FindFirstChild(playerName) == nil then
- Esp(player, playerName)
- end
- end
- end
- end
- end
- end
- end
- while wait(1) do
- CheckEsp()
- end
- end)
- -- =====================================================================
- phanhitbox.MouseButton1Down:connect(function()
- for i,player in pairs(game:GetService('Players'):GetPlayers()) do
- if player.TeamColor ~= game:GetService('Players').LocalPlayer.TeamColor then
- local weld = Instance.new('Weld',player.Character.Torso)
- local part = Instance.new('Part',player.Character)
- part.Size = Vector3.new(200,200,200)
- part.Material = "Neon"
- part.BrickColor = BrickColor.new('Really red')
- part.CFrame = player.Character.Torso.CFrame
- part.CanCollide = false
- weld.C0 = player.Character.Torso.CFrame:inverse()
- weld.Part0 = player.Character.Torso
- weld.C1 = part.CFrame:inverse()
- weld.Part1 = part
- end
- end
- end)
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- local prisonbody = Instance.new('Frame', Gui)
- prisonbody.Name = 'prisonbody'
- prisonbody.Active = true
- prisonbody.BackgroundColor3 = Color3.new(65/255,8/225,8/225)
- prisonbody.BorderSizePixel = .5
- prisonbody.Position = UDim2.new(0,-1000000,0,100)
- prisonbody.Size = UDim2.new(0,400,0,104)
- prisonbody.BackgroundTransparency = .3
- prisonbody.Draggable = true
- -- =====================================================================
- local prisond1 = Instance.new('Frame', prisonbody)
- prisond1.Name = 'rourDet1'
- prisond1.Active = true
- prisond1.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- prisond1.BackgroundTransparency = 0
- prisond1.BorderSizePixel = 0
- prisond1.Position = UDim2.new(0,0,2,-208)
- prisond1.Size = UDim2.new(0,10,0,104)
- prisond1.BackgroundTransparency = .5
- -- =====================================================================
- local prisond2 = Instance.new('Frame', prisonbody)
- prisond2.Name = 'rourd2'
- prisond2.Active = true
- prisond2.BackgroundColor3 = Color3.new(124/255,8/225,8/225)
- prisond2.BackgroundTransparency = 0
- prisond2.BorderSizePixel = 0
- prisond2.Position = UDim2.new(0,390,2,-208)
- prisond2.Size = UDim2.new(0,10,0,104)
- prisond2.BackgroundTransparency = .3
- -- =====================================================================
- local teamp = Instance.new('TextButton', prisonbody)
- teamp.Name = 'joinpteam'
- teamp.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- teamp.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- teamp.BackgroundTransparency = .5
- teamp.BorderSizePixel = 0
- teamp.Position = UDim2.new(0,15,2,-203)
- teamp.Size = UDim2.new(0,160,0,28)
- teamp.Font = 'SourceSansBold'
- teamp.FontSize = 'Size28'
- teamp.Text = 'Join Guards'
- teamp.TextColor3 = Color3.new(255,255,255)
- teamp.TextWrapped = true
- teamp.BorderColor3 = Color3.new(97/255,97/255,97/255)
- teamp.TextStrokeTransparency = 0
- -- =====================================================================
- local teamc = Instance.new('TextButton', prisonbody)
- teamc.Name = 'joincteam'
- teamc.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- teamc.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- teamc.BackgroundTransparency = .5
- teamc.BorderSizePixel = 0
- teamc.Position = UDim2.new(0,15,2,-170)
- teamc.Size = UDim2.new(0,160,0,28)
- teamc.Font = 'SourceSansBold'
- teamc.FontSize = 'Size28'
- teamc.Text = 'Join Inmates'
- teamc.TextColor3 = Color3.new(255,255,255)
- teamc.TextWrapped = true
- teamc.BorderColor3 = Color3.new(97/255,97/255,97/255)
- teamc.TextStrokeTransparency = 0
- -- =====================================================================
- local teamn = Instance.new('TextButton', prisonbody)
- teamn.Name = 'joinnteam'
- teamn.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- teamn.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- teamn.BackgroundTransparency = .5
- teamn.BorderSizePixel = 0
- teamn.Position = UDim2.new(0,15,2,-137)
- teamn.Size = UDim2.new(0,160,0,28)
- teamn.Font = 'SourceSansBold'
- teamn.FontSize = 'Size28'
- teamn.Text = 'Join Neutral'
- teamn.TextColor3 = Color3.new(255,255,255)
- teamn.TextWrapped = true
- teamn.BorderColor3 = Color3.new(97/255,97/255,97/255)
- teamn.TextStrokeTransparency = 0
- -- =====================================================================
- local killau = Instance.new('TextButton', prisonbody)
- killau.Name = 'killaura'
- killau.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- killau.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- killau.BackgroundTransparency = .5
- killau.BorderSizePixel = 0
- killau.Position = UDim2.new(0,180,2,-203)
- killau.Size = UDim2.new(0,205,0,44.5)
- killau.Font = 'SourceSansBold'
- killau.FontSize = 'Size28'
- killau.Text = 'Kill Aura'
- killau.TextColor3 = Color3.new(255,255,255)
- killau.TextWrapped = true
- killau.BorderColor3 = Color3.new(97/255,97/255,97/255)
- killau.TextStrokeTransparency = 0
- -- =====================================================================
- local pnoclip = Instance.new('TextButton', prisonbody)
- pnoclip.Name = 'PrisonNoClip'
- pnoclip.BackgroundColor3 = Color3.new(139/255, 0/255, 0/255)
- pnoclip.BorderColor3 = Color3.new(100/255, 6/255, 6/255)
- pnoclip.BackgroundTransparency = .5
- pnoclip.BorderSizePixel = 0
- pnoclip.Position = UDim2.new(0,180,2,-153.5)
- pnoclip.Size = UDim2.new(0,205,0,44.5)
- pnoclip.Font = 'SourceSansBold'
- pnoclip.FontSize = 'Size28'
- pnoclip.Text = 'NoClip'
- pnoclip.TextColor3 = Color3.new(255,255,255)
- pnoclip.TextWrapped = true
- pnoclip.BorderColor3 = Color3.new(97/255,97/255,97/255)
- pnoclip.TextStrokeTransparency = 0
- -- =====================================================================
- prison.MouseButton1Down:connect(function()
- if prison.Visible == true then
- cprison.Position = UDim2.new(0,10,2,-440)
- prison.Position = UDim2.new(0,-100000000,2,-545)
- prisonbody.Position = UDim2.new(0,800,0,400)
- end
- end)
- -- =====================================================================
- cprison.MouseButton1Down:connect(function()
- if cprison.Visible == true then
- prison.Position = UDim2.new(0,10,2,-440)
- cprison.Position = UDim2.new(0,-100000000,2,-545)
- prisonbody.Position = UDim2.new(0,800,0,-400000)
- end
- end)
- -- =====================================================================
- teamp.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- -- =====================================================================
- teamc.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- -- =====================================================================
- teamn.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- -- =====================================================================
- killau.MouseButton1Down:connect(function()
- while wait(0.1) do
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 10 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- end
- end)
- -- =====================================================================
- pnoclip.MouseButton1Down:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- game.Workspace[game.Players.LocalPlayer.Name].Torso.Changed:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- end)
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
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