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- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Clutter\VP25_FernBasket.nif
- 5 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\DLC04\SetDressing\NukaMarketBaskets01.BGSM" to "materials\DLC04\SetDressing\NukaMarketBaskets01.BGSM"
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Clutter\VP25_LeafyBasket.nif
- 16 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\DLC04\SetDressing\NukaMarketBaskets01.BGSM" to "materials\DLC04\SetDressing\NukaMarketBaskets01.BGSM"
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Actors\Robot\Parts\AlienBlasterHand.nif
- 12 BSLightingShaderProperty: Added Skinned flag
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\SetDressing\VP25_FrillyTableLamp01On.nif
- 1 BSXFlags: Flags set to "Havok | Articulated | External Emit"
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\SetDressing\Boats\VP25_TugBoatDoor.nif
- 12 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\SetDressing\Coffee Maker\VP25_CoffeeMaker.nif
- 12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Niero\GND_Outfit.nif
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Actors/Alien/Alien_01_D.dds" to "textures/Actors/Alien/Alien_01_D.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Actors/Alien/Alien_01_N.dds" to "textures/Actors/Alien/Alien_01_N.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "Actors/Alien/Alien_01_S.dds" to "textures/Actors/Alien/Alien_01_S.dds"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Actors/Alien/Alien_01_D.dds" to "textures/Actors/Alien/Alien_01_D.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Actors/Alien/Alien_01_N.dds" to "textures/Actors/Alien/Alien_01_N.dds"
- 15 BSShaderTextureSet\Textures\Textures #7: Path changed from "Actors/Alien/Alien_01_S.dds" to "textures/Actors/Alien/Alien_01_S.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Actors/Alien/Alien_01_D.dds" to "textures/Actors/Alien/Alien_01_D.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Actors/Alien/Alien_01_N.dds" to "textures/Actors/Alien/Alien_01_N.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Actors/Alien/Alien_01_S.dds" to "textures/Actors/Alien/Alien_01_S.dds"
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Niero\FOutfit.nif
- 140 BSEffectShaderProperty: Added Skinned flag
- 140 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\Niero\MOutfit.nif
- 140 BSEffectShaderProperty: Added Skinned flag
- 140 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- BodySlide and CBBE for the Human-Sized Alien Suit-94745-1-0-0-1751589378\Tools\BodySlide\ShapeData\Human-Sized Alien Suit\Human-Sized Alien Suit.nif
- 140 BSEffectShaderProperty: Added Skinned flag
- 140 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\AlienGun\VP25_AlienGun.nif
- 14 BSEffectShaderProperty\Source Texture: Path changed from "textures/VP25/AlienGun\ReceiverGlow_D.dds" to "textures\VP25\AlienGun\ReceiverGlow_D.dds"
- 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\effects\fxlightbeamabduction.nif
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 10 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 16 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- Transmission Zeta-94745-1-0-3-1752177177\Meshes\vp25\vehicles\mothership\mothership.nif
- 1 BSXFlags: Flags set to "Havok | Articulated"
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