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- return model =
- name: 'Core Fighter'
- level: 5
- model: 1
- size: 2
- specs:
- shield:
- capacity: [200,350]
- reload: [4,6]
- generator:
- capacity: [120,200]
- reload: [50,60]
- ship:
- mass: 400
- speed: [70,80]
- rotation: [30,50]
- acceleration: [70,100]
- bodies:
- main:
- section_segments: 6
- offset:
- x: 0
- y: 15
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-70,-70,-50,-50,15,30,60,55]
- z: [5,5,5,10,15,0,-5,-5]
- width: [0,15,20,25,35,25,30,0]
- height: [0,15,20,25,35,20,10,0]
- propeller: false
- texture: [3,18,10,11,11,3,16]
- laser:
- damage: [90,150]
- rate: 1
- type: 2
- speed: [180,240]
- number: 1
- recoil: 150
- error: 0
- boxsides:
- section_segments: 6
- angle: 90
- offset:
- x: 0
- y: 5
- z: 10
- position:
- x: [0,0,0,0]
- y: [-30,-30,30,30]
- z: [5,5,5,5]
- width: [0,25,25,0]
- height: [0,10,10,0]
- propeller: false
- texture: [1]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -70
- z: 20
- position:
- x: [-13,-5,-1,1,-1,-5,-13]
- y: [-16,-15,-10,0,10,15,16]
- z: [-4,-5,0,0,0,-5,-4]
- width: [0,10,15,15,15,10,0]
- height: [5,10,15,15,15,10,5]
- propeller: false
- texture: [63,63,63,63,63,63]
- angle: 90
- cockpitbottom:
- section_segments: 10
- offset:
- x: 0
- y: -90
- z: 9
- position:
- x: [0,0,0,0,0]
- y: [0,5,16,18,34]
- z: [0,0,0,0,0]
- width: [0,15,18,18,19]
- height: [0,5,5,5,0]
- propeller: false
- texture: [3,3,3,3]
- cockpittop:
- section_segments: 10
- offset:
- x: 0
- y: -80
- z: 33.9
- position:
- x: [0,0,0,0,0,0]
- y: [2,4,6,18,25,30]
- z: [0,0,0,0,-5,-10]
- width: [10,10,10,11,12,12]
- height: [0,3,3,3,10,0]
- propeller: false
- texture: [3,3,3,3]
- side_engines:
- section_segments: 10
- offset:
- x: 30
- y: 40
- z: -15
- position:
- x: [0,0,0,0,0,0,0]
- y: [-25,-23,-20,0,20,30,25]
- z: [0,0,0,0,0,0,0]
- width: [0,12,15,17,15,15,0]
- height: [0,12,15,17,15,15,0]
- angle: 0
- propeller: true
- texture: [2,3,4,63,3,17]
- disc:
- section_segments: 20
- offset:
- x: 0
- y: 70
- z: 45
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-5,-5,-10,-10,-10,10,10,10,5,5]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,25,25,35,35,35,35,25,25,0]
- height: [0,25,25,35,35,35,35,25,25,0]
- texture: [18,18,13,18,18,13,18,18]
- propeller: false
- angle: [90]
- cross1:
- section_segments: 4
- offset:
- x: 30.1
- y: 0
- z: 15
- position:
- x: [0,0]
- y: [2,-1]
- z: [0,0]
- width: [0.1,0.1]
- height: [5,5]
- texture: [5]
- cross2:
- section_segments: 4
- offset:
- x: 30.1
- y: -10
- z: 15
- position:
- x: [0,0]
- y: [5,30]
- z: [0,0]
- width: [0.1,0.1]
- height: [1,1]
- texture: [5]
- wings:
- main:
- length: [10,20,55,10]
- width: [15,15,30,20,0]
- angle: [-10,-10,-10,-10]
- position: [30,32,40,30,35]
- bump:
- position: -20
- size: 15
- offset:
- x: 45
- y: 0
- z: -10
- texture: [4,3,3,2]
- doubleside: true
- winglet1:
- length: [20]
- width: [10,10]
- angle: [0]
- position: [0,0,0]
- bump:
- position: 0
- size: 10
- texture: 4
- doubleside: true
- offset:
- x: 0
- y: 98
- z: 55
- winglet2:
- length: [20]
- width: [10,10]
- angle: [0]
- position: [0,0,0]
- bump:
- position: 0
- size: 10
- texture: 4
- doubleside: true
- offset:
- x: 0
- y: 98
- z: 35
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