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Mar 23rd, 2018
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  1. #define true 1
  2. #define false 0
  3. // Required for the XM8, do not remove!
  4. #include "R3F_LOG\desc_include.h" // THIS IS THE LINE YOU NEED
  5. #include "RscDefines.hpp"
  6.  
  7. ///////////////////////////////////////////////////////////////////////////////
  8. // Server Settings - Modify at will
  9. ///////////////////////////////////////////////////////////////////////////////
  10. author = "Exile Mod Team";
  11. onLoadName = "Charly Teapoint Tanoa";
  12. onLoadMission= "http://www.navy-seals-altis.com";
  13. loadScreen = "custom\login.jpg";
  14. disableChannels[] = {2, 6};
  15. OnLoadIntro = "Willkommen bei Charly Teapoint Exile Tanoa";
  16. OnLoadIntroTime = false;
  17. OnLoadMissionTime = false;
  18.  
  19. class Header
  20. {
  21. gameType = Survive; // Do NOT change this
  22. minPlayers = 1;
  23. maxPlayers = 100;
  24. };
  25.  
  26. ///////////////////////////////////////////////////////////////////////////////
  27. // Exile Settings - Do not change these!
  28. ///////////////////////////////////////////////////////////////////////////////
  29. forceRotorLibSimulation = 2;
  30. skipLobby = 1;
  31. joinUnassigned = 1;
  32. respawn = "BASE";
  33. respawnDelay = 120;
  34. respawnDialog = 0;
  35. respawnOnStart = 0;
  36. respawnButton = 1;
  37. respawnTemplates[] = {"Exile"};
  38. corpseManagerMode = 0;
  39. corpseLimit = 20;
  40. corpseRemovalMinTime = 1800;
  41. corpseRemovalMaxTime = 3600;
  42. wreckManagerMode = 0;
  43. wreckLimit = 2;
  44. wreckRemovalMinTime = 60;
  45. wreckRemovalMaxTime = 360;
  46. scriptedPlayer = 1;
  47. disabledAI = 1;
  48. enableItemsDropping = 0;
  49. briefing = 0;
  50. debriefing = 0;
  51. allowFunctionsLog = 1;
  52. enableDebugConsole = 0;
  53. allowFunctionsRecompile = 0;
  54. showSquadRadar = 0;
  55. showUAVFeed = 0;
  56. reviveDelay = 6;
  57. reviveForceRespawnDelay = 3;
  58. reviveBleedOutDelay = 120;
  59.  
  60. showHUD[] =
  61. {
  62. true, // Scripted HUD (same as showHUD command)
  63. true, // Vehicle + soldier info
  64. true, // Vehicle radar
  65. true, // Vehicle compass
  66. true, // Tank direction indicator
  67. false, // Commanding menu
  68. false, // Group Bar
  69. true, // HUD Weapon Cursors
  70. true // Vehicle Panel (Required for GPS)
  71. };
  72.  
  73. #include "config.cpp"
  74. #include "CfgRemoteExec.hpp"
  75. #include "infiSTAR_defines.hpp"
  76. #include "infiSTAR_AdminMenu.hpp"
  77. #include "infiSTAR_chat.hpp"
  78. #include "infiSTAR_KeyBinds.hpp"
  79.  
  80. class RscTitles
  81. {
  82. #include "custom\statusBar\statusBar.hpp"
  83. #include "VEMFr_client\gui\RscDisplayVEMFrClient.hpp"
  84. #include "VEMFr_client\gui\RscDisplayBaseAttack.hpp"
  85. };
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