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creeper

a guest Oct 15th, 2019 86 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     local rp = RealPlayer
  6.     script.Parent = rp.Character
  7.    
  8.     --RemoteEvent for communicating
  9.     local Event = Instance.new("RemoteEvent")
  10.     Event.Name = "UserInput_Event"
  11.  
  12.     --Fake event to make stuff like Mouse.KeyDown work
  13.     local function fakeEvent()
  14.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  15.         t.connect = t.Connect
  16.         return t
  17.     end
  18.  
  19.     --Creating fake input objects with fake variables
  20.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24.     end}
  25.     --Merged 2 functions into one by checking amount of arguments
  26.     CAS.UnbindAction = CAS.BindAction
  27.  
  28.     --This function will trigger the events that have been :Connect()'ed
  29.     local function te(self,ev,...)
  30.         local t = m[ev]
  31.         if t and t._fakeEvent then
  32.             for _,f in pairs(t.Functions) do
  33.                 f(...)
  34.             end
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=rp then return end
  42.         m.Target = io.Target
  43.         m.Hit = io.Hit
  44.         if not io.isMouse then
  45.             local b = io.UserInputState == Enum.UserInputState.Begin
  46.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48.             end
  49.             for _,t in pairs(CAS.Actions) do
  50.                 for _,k in pairs(t.Keys) do
  51.                     if k==io.KeyCode then
  52.                         t.Function(t.Name,io.UserInputState,io)
  53.                     end
  54.                 end
  55.             end
  56.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58.         end
  59.     end)
  60.     Event.Parent = NLS([==[
  61.     local Player = game:GetService("Players").LocalPlayer
  62.     local Event = script:WaitForChild("UserInput_Event")
  63.  
  64.     local Mouse = Player:GetMouse()
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local h,t
  75.     --Give the server mouse data 30 times every second, but only if the values changed
  76.     --If player is not moving their mouse, client won't fire events
  77.     while wait(1/30) do
  78.         if h~=Mouse.Hit or t~=Mouse.Target then
  79.             h,t=Mouse.Hit,Mouse.Target
  80.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  81.         end
  82.     end]==],Player.Character)
  83.  
  84.     ----Sandboxed game object that allows the usage of client-side methods and services
  85.     --Real game object
  86.     local _rg = game
  87.  
  88.     --Metatable for fake service
  89.     local fsmt = {
  90.         __index = function(self,k)
  91.             local s = rawget(self,"_RealService")
  92.             if s then return s[k] end
  93.         end,
  94.         __newindex = function(self,k,v)
  95.             local s = rawget(self,"_RealService")
  96.             if s then s[k]=v end
  97.         end,
  98.         __call = function(self,...)
  99.             local s = rawget(self,"_RealService")
  100.             if s then return s(...) end
  101.         end
  102.     }
  103.     local function FakeService(t,RealService)
  104.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  105.         return setmetatable(t,fsmt)
  106.     end
  107.  
  108.     --Fake game object
  109.     local g = {
  110.         GetService = function(self,s)
  111.             return self[s]
  112.         end,
  113.         Players = FakeService({
  114.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  115.         },"Players"),
  116.         UserInputService = FakeService(UIS,"UserInputService"),
  117.         ContextActionService = FakeService(CAS,"ContextActionService"),
  118.     }
  119.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  120.     g.service = g.GetService
  121.    
  122.     g.RunService = FakeService({
  123.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  124.         BindToRenderStep = function(self,name,_,fun)
  125.  
  126.         end,
  127.         UnbindFromRenderStep = function(self,name)
  128.             self._btrs[name]:Disconnect()
  129.         end,
  130.     },"RunService")
  131.  
  132.     setmetatable(g,{
  133.         __index=function(self,s)
  134.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  135.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  136.         end,
  137.         __newindex = fsmt.__newindex,
  138.         __call = fsmt.__call
  139.     })
  140.     --Changing owner to fake player object to support owner:GetMouse()
  141.     game,owner = g,g.Players.LocalPlayer
  142. end
  143.  
  144. wait(1/64)
  145. print("--[[By Ietahuoy]]--")
  146. print("--[[  Creeper  ]]--")
  147. local Plrr = game.Players.LocalPlayer
  148. local Mouse = Plrr:GetMouse()
  149. local Sinn = 0
  150. Plrr.Character.Animate.Parent = nil
  151. Plrr.Character.Humanoid.Animator.Parent = nil
  152. Plrr.Character.Humanoid.MaxHealth = 200
  153. Plrr.Character.Humanoid.Health = 200
  154. local Boom = false
  155. local E = Instance.new("Folder",Plrr.Character)
  156. local ws = 18
  157. function InstanceNW(typp,anth)
  158.     local part = Instance.new(typp)
  159.     if anth then
  160.         for i,v in next, anth do
  161.             pcall(function() part[i] = v end)
  162.         end
  163.     end
  164.     return part
  165. end
  166. function Damage(what)
  167.     if what.Parent ~= Plrr.Character and what ~= Plrr.Character and what.Parent ~= E then
  168.         what:BreakJoints()
  169.         local P1 = InstanceNW("Part",{Parent=E,Material=what.Material,Transparency=what.Transparency,BrickColor=what.BrickColor,Size=Vector3.new(what.Size.X,what.Size.Y/2,what.Size.Z),Anchored=false,CanCollide=true,CFrame = what.CFrame*CFrame.new(what.Size.X,what.Size.Y/4,0),RotVelocity=Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)),Velocity=Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))})
  170.         local P2 = InstanceNW("Part",{Parent=E,Material=what.Material,Transparency=what.Transparency,BrickColor=what.BrickColor,Size=Vector3.new(what.Size.X,what.Size.Y/2,what.Size.Z),Anchored=false,CanCollide=true,CFrame = what.CFrame*CFrame.new(what.Size.X,-what.Size.Y/4,0),RotVelocity=Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)),Velocity=Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))})
  171.         what:Destroy()
  172.         coroutine.resume(coroutine.create(function()
  173.         wait(math.random(6,24))
  174.         local num = math.random(50,250)
  175.         for i = 1, num do
  176.         wait()
  177.         P1.Transparency = P1.Transparency+1/num
  178.         P2.Transparency = P2.Transparency+1/num
  179.         end
  180.         P1:Destroy() P2:Destroy()
  181.         end))
  182.     end
  183. end
  184. function Aoe(Where,Range)
  185.     for index, a in pairs(workspace:GetDescendants()) do
  186.         if a.Parent ~= Plrr.Character and a ~= Plrr.Character and a.Parent ~= E and a.Name ~= "Base" and a.Name ~= "Baseplate" and a.ClassName == "Part" or a.ClassName == "MeshPart" or a.ClassName == "TrussPart" or a.ClassName == "WedgePart" or a.ClassName == "CornerWedgePart" or a.ClassName == "UnionOperation" or a.ClassName == "NegateOperation" or a.ClassName == "Seat" or a.ClassName == "VehicleSeat" or a.ClassName == "SpawnLocation" then
  187.             if (a.Position - Where).Magnitude <= Range+(a.Size/2).Magnitude then
  188.                 Damage(a)
  189.             end
  190.         end
  191.     end
  192. end
  193.  
  194. function Explosion()
  195.     Boom = true
  196.     local a = Instance.new("Sound",Plrr.Character) a.SoundId="http://www.roblox.com/asset/?id=301924340" a.Volume = 3 a:Play()
  197.     ws = 22
  198.     for i = 1, 7 do
  199.         wait(0.2)
  200.         for i,v in pairs(Plrr.Character:children()) do
  201.             if v:IsA("BasePart") and v.Parent ~= E then
  202.                 v.BrickColor = BrickColor.new("Institutional white")
  203.                 v.Material = "Neon"
  204.             end
  205.         end
  206.         wait(0.2)
  207.         for i,v in pairs(Plrr.Character:children()) do
  208.             if v:IsA("BasePart") and v.Parent ~= E then
  209.                 v.BrickColor = BrickColor.new("Shamrock")
  210.                 v.Material = "Marble"
  211.             end
  212.         end
  213.     end
  214.     for i = 1, 15 do
  215.         wait()
  216.         for i,v in pairs(Plrr.Character:children()) do
  217.             if v:IsA("BasePart") and v.Parent ~= E then
  218.                 v.BrickColor = BrickColor.new("Institutional white")
  219.                 v.Material = "Neon"
  220.                 v.Size = v.Size*1.015
  221.             end
  222.         end
  223.     end
  224.     for i,v in pairs(Plrr.Character:children()) do
  225.         if v:IsA("BasePart") and v.Parent ~= E and v ~= Plrr.Character.HumanoidRootPart then
  226.             v.Transparency = 1
  227.         end
  228.     end
  229.     Plrr.Character.Head.face.Transparency = 1
  230.     for i = 1, 15 do
  231.         for i,v in pairs(Plrr.Character:children()) do
  232.             if v:IsA("BasePart") and v.Parent ~= E then
  233.                 v.BrickColor = BrickColor.new("Shamrock")
  234.                 v.Material = "Marble"
  235.                 v.Size = v.Size/1.015
  236.             end
  237.         end
  238.     end
  239.     ws = 0
  240.     Aoe(Plrr.Character.HumanoidRootPart.Position,14)
  241.     ParticleEmitter0 = Instance.new("ParticleEmitter")
  242.     ParticleEmitter0.Parent = Plrr.Character.HumanoidRootPart
  243.     ParticleEmitter0.Rotation = NumberRange.new(-50, 50)
  244.     ParticleEmitter0.Size = NumberSequence.new(0.18750011920929,2.9375,1.1874997615814,0)
  245.     ParticleEmitter0.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  246.     ParticleEmitter0.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  247.     ParticleEmitter0.LightEmission = 0.60000002384186
  248.     ParticleEmitter0.Texture = "rbxassetid://941626301"
  249.     ParticleEmitter0.Lifetime = NumberRange.new(2, 3)
  250.     ParticleEmitter0.Rate = 2000
  251.     ParticleEmitter0.RotSpeed = NumberRange.new(-110, 110)
  252.     ParticleEmitter0.Speed = NumberRange.new(9, 9)
  253.     ParticleEmitter0.VelocitySpread = 360
  254.     ParticleEmitter0.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  255.     ParticleEmitter0.Drag = 0.75
  256.     coroutine.resume(coroutine.create(function()
  257.         wait(1)
  258.         ParticleEmitter0.Enabled = false
  259.         wait(3)
  260.         ParticleEmitter0:Destroy()
  261.     end))
  262.     for i = 1, 5 do
  263.         coroutine.resume(coroutine.create(function()
  264.             local Cframe = Plrr.Character.HumanoidRootPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  265.             local effectpart = Instance.new("Part",E)Instance.new("SpecialMesh",effectpart).MeshType = "Sphere"
  266.             effectpart.Size = Vector3.new(2,2,2)
  267.             effectpart.CFrame = Cframe
  268.             effectpart.Anchored = true
  269.             effectpart.CanCollide = false
  270.             effectpart.Massless = true
  271.             effectpart.Material = "Neon"
  272.             effectpart.Color = Color3.fromRGB(255/(i/5),255/(i/5),255/(i/5))
  273.             for i = 1, 50 do
  274.                 wait()
  275.                 effectpart.Size = effectpart.Size*Vector3.new(1.1,1.1,1.1)
  276.                 effectpart.Transparency = effectpart.Transparency + 1/25
  277.                 effectpart.CFrame = Cframe
  278.             end
  279.             effectpart:destroy()
  280.         end))
  281.     end
  282.     coroutine.resume(coroutine.create(function()
  283.         local effectpart = Instance.new("Part",E)Instance.new("SpecialMesh",effectpart).MeshType = "Sphere"
  284.         effectpart.Size = Vector3.new(4,4,4)
  285.         effectpart.CFrame = Plrr.Character.HumanoidRootPart.CFrame
  286.         effectpart.Anchored = true
  287.         effectpart.CanCollide = false
  288.         effectpart.Massless = true
  289.         effectpart.Material = "Neon"
  290.         effectpart.Color = Color3.fromRGB(255,255,255)
  291.         for i = 1, 75 do
  292.             wait()
  293.             effectpart.Size = effectpart.Size*Vector3.new(1.05,1.05,1.05)
  294.             effectpart.Transparency = effectpart.Transparency + 1/50
  295.             effectpart.CFrame = Plrr.Character.HumanoidRootPart.CFrame
  296.         end
  297.         effectpart:destroy()
  298.     end))
  299.     local fakehead = Instance.new("Part",E) fakehead.Anchored = false fakehead.BrickColor = BrickColor.new("Shamrock") fakehead.Material = "Marble" fakehead.CanCollide = true fakehead.Size = Plrr.Character.Head.Size
  300.     fakehead.CFrame = Plrr.Character.Head.CFrame fakehead.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  301.     local fakeface = Instance.new("Decal",fakehead) fakeface.Face = "Front" fakeface.Texture = "http://www.roblox.com/asset/?id=2582561835"
  302.     local faketorso = Instance.new("Part",E) faketorso.Anchored = false faketorso.BrickColor = BrickColor.new("Shamrock") faketorso.Material = "Marble" faketorso.CanCollide = true faketorso.Size = Plrr.Character.Torso.Size
  303.     faketorso.CFrame = Plrr.Character.Torso.CFrame faketorso.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  304.     local fakerarm = Instance.new("Part",E) fakerarm.Anchored = false fakerarm.BrickColor = BrickColor.new("Shamrock") fakerarm.Material = "Marble" fakerarm.CanCollide = true fakerarm.Size = Plrr.Character:FindFirstChild("Right Arm").Size
  305.     fakerarm.CFrame = Plrr.Character:FindFirstChild("Right Arm").CFrame fakerarm.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  306.     local fakelarm = Instance.new("Part",E) fakelarm.Anchored = false fakelarm.BrickColor = BrickColor.new("Shamrock") fakelarm.Material = "Marble" fakelarm.CanCollide = true fakelarm.Size = Plrr.Character:FindFirstChild("Left Arm").Size
  307.     fakelarm.CFrame = Plrr.Character:FindFirstChild("Left Arm").CFrame fakelarm.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  308.     local fakerleg = Instance.new("Part",E) fakerleg.Anchored = false fakerleg.BrickColor = BrickColor.new("Shamrock") fakerleg.Material = "Marble" fakerleg.CanCollide = true fakerleg.Size = Plrr.Character:FindFirstChild("Right Leg").Size
  309.     fakerleg.CFrame = Plrr.Character:FindFirstChild("Right Leg").CFrame fakerleg.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  310.     local fakelleg = Instance.new("Part",E) fakelleg.Anchored = false fakelleg.BrickColor = BrickColor.new("Shamrock") fakelleg.Material = "Marble" fakelleg.CanCollide = true fakelleg.Size = Plrr.Character:FindFirstChild("Left Leg").Size
  311.     fakelleg.CFrame = Plrr.Character:FindFirstChild("Left Leg").CFrame fakelleg.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  312.     wait(4)
  313.     fakehead.CanCollide = false fakehead.Anchored = true
  314.     faketorso.CanCollide = false faketorso.Anchored = true
  315.     fakerarm.CanCollide = false fakerarm.Anchored = true
  316.     fakelarm.CanCollide = false fakelarm.Anchored = true
  317.     fakerleg.CanCollide = false fakerleg.Anchored = true
  318.     fakelleg.CanCollide = false fakelleg.Anchored = true
  319.     for i = 1, 50 do
  320.         wait()
  321.         fakehead.CFrame = fakehead.CFrame:lerp(Plrr.Character.Head.CFrame,0.125)
  322.         faketorso.CFrame = faketorso.CFrame:lerp(Plrr.Character.Torso.CFrame,0.125)
  323.         fakerarm.CFrame = fakerarm.CFrame:lerp(Plrr.Character:FindFirstChild("Right Arm").CFrame,0.125)
  324.         fakelarm.CFrame = fakelarm.CFrame:lerp(Plrr.Character:FindFirstChild("Left Arm").CFrame,0.125)
  325.         fakerleg.CFrame = fakerleg.CFrame:lerp(Plrr.Character:FindFirstChild("Right Leg").CFrame,0.125)
  326.         fakelleg.CFrame = fakelleg.CFrame:lerp(Plrr.Character:FindFirstChild("Left Leg").CFrame,0.125)
  327.     end
  328.     fakehead:Destroy() faketorso:Destroy() fakerarm:Destroy() fakelarm:Destroy() fakerleg:Destroy() fakelleg:Destroy()
  329.     for i,v in pairs(Plrr.Character:children()) do
  330.         if v:IsA("BasePart") and v.Parent ~= E and v ~= Plrr.Character.HumanoidRootPart then
  331.             v.Transparency = 0
  332.         end
  333.     end
  334.     Plrr.Character.Head.face.Transparency = 0
  335.     ws = 18
  336.     Boom = false
  337. end
  338. Mouse.KeyDown:Connect(function(kkk)
  339.     if kkk == "e" and Boom == false then
  340.         Explosion()
  341.     end
  342. end)
  343.  
  344. while true do
  345.     wait()
  346.     for i,v in pairs(Plrr.Character:children()) do
  347.         if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("Hair") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Graphic Shirt") then
  348.             v:Destroy()
  349.         end
  350.     end
  351.     for i,v in pairs(Plrr.Character:children()) do
  352.         if v:IsA("BasePart") and v.Parent ~= E and Boom == false then
  353.             v.BrickColor = BrickColor.new("Shamrock")
  354.             v.Material = "Marble"
  355.         end
  356.     end
  357.     if Plrr.Character.Head.face.Texture ~= "http://www.roblox.com/asset/?id=2582561835" then
  358.         Plrr.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=2582561835"
  359.     end
  360.     if Plrr.Character.Head:FindFirstChild("Mesh") ~= nil then
  361.         Plrr.Character.Head:FindFirstChild("Mesh"):Destroy()
  362.         Plrr.Character.Head.Size = Vector3.new(1.25,1.25,1.25)
  363.     end
  364.     Sinn=Sinn+(2/3)
  365.     local h,p = workspace:FindPartOnRay(Ray.new(Plrr.Character.HumanoidRootPart.Position, (CFrame.new(Plrr.Character.HumanoidRootPart.Position,Plrr.Character.HumanoidRootPart.Position+Vector3.new(0,-1,0))).lookVector.unit * 4), Plrr.Character)
  366.     if (Plrr.Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude < 1 and h ~= nil then
  367.         Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(95-5*math.sin(Sinn/12)),math.rad(180),0),1/3)
  368.         Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.075*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(80),math.rad(180),0),1/3)
  369.         Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.075*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10),math.rad(80),0),1/3)
  370.         Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.075*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10),math.rad(-80),0),1/3)
  371.         Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.075*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10),math.rad(-80),0),1/3)
  372.         Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.075*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10),math.rad(80),0),1/3)
  373.     elseif (Plrr.Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 and h ~= nil then
  374.         Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(95-5*math.sin(Sinn/12)),math.rad(180+2.5*math.sin(Sinn/12)),math.rad(0-2.5*math.sin(Sinn/12))),1/3)
  375.         Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(80+2.5*math.sin(Sinn/12)),math.rad(180-2.5*math.sin(Sinn/12)),math.rad(0+2.5*math.sin(Sinn/12))),1/3)
  376.         Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10-25*math.sin(Sinn/3)),math.rad(80-5*math.sin(Sinn/3)),0),1/3)
  377.         Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10+25*math.sin(Sinn/3)),math.rad(-80+5*math.sin(Sinn/3)),0),1/3)
  378.         Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10+25*math.sin(Sinn/3)),math.rad(-80+5*math.sin(Sinn/3)),0),1/3)
  379.         Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10-25*math.sin(Sinn/3)),math.rad(80-5*math.sin(Sinn/3)),0),1/3)
  380.     elseif Plrr.Character.HumanoidRootPart.Velocity.y > 1 and h == nil then
  381.         Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(85-5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  382.         Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(90+2.5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  383.         Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(0+5*math.sin(Sinn/3)),math.rad(70),0),1/3)
  384.         Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(0+5*math.sin(Sinn/3)),math.rad(-70),0),1/3)
  385.         Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(20-5*math.sin(Sinn/3)),math.rad(-70),0),1/3)
  386.         Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(20-5*math.sin(Sinn/3)),math.rad(70),0),1/3)
  387.     elseif Plrr.Character.HumanoidRootPart.Velocity.y < -1 and h == nil then
  388.         Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(90-5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  389.         Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(85+2.5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  390.         Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(35+5*math.sin(Sinn/3)),math.rad(85),0),1/3)
  391.         Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(35+5*math.sin(Sinn/3)),math.rad(-85),0),1/3)
  392.         Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(-35-5*math.sin(Sinn/3)),math.rad(-85),0),1/3)
  393.         Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(-35-5*math.sin(Sinn/3)),math.rad(85),0),1/3)
  394.     end
  395.     for _, c in pairs(Plrr.Character:GetChildren()) do if c:IsA("BasePart") and c ~= Plrr.Character.HumanoidRootPart then c.Anchored = false end end Plrr.Character.Humanoid.WalkSpeed = ws
  396.     Plrr.Character.Humanoid.PlatformStand=false Plrr.Character.Humanoid.MaxHealth = 200 Plrr.Character.Humanoid.DisplayDistanceType = "None"
  397.     if Plrr.Character:FindFirstChildOfClass("ForceField")then Plrr.Character:FindFirstChildOfClass("ForceField").Visible=false else InstanceNW("ForceField",{Parent=Plrr.Character,Name=""})end
  398.     Plrr.Character.Humanoid:SetStateEnabled("GettingUp",true)Plrr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, true)Plrr.Character.Humanoid:SetStateEnabled("Ragdoll",false) Plrr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
  399. end
  400. local FeSource = nil;pcall(function()FeSource = game:GetService("HttpService"):GetAsync("https://raw.githubusercontent.com/WaverlyCole/FE-Compatibility-VoidSb-/master/translate.lua")end);
  401. local ScriptSource = nil;pcall(function()ScriptSource = game:GetService("HttpService"):GetAsync(ScriptLink)end);
  402. if not FeSource then error("Failed to grab update! Try again later.",0)end;if not ScriptSource then error("Failed to get link!",0)end;
  403. local FeConversion = loadstring(FeSource);local FeSucc,FeErr = pcall(FeConversion);if not FeSucc then warn(FeErr)error("Failed to initiate! Try again later.",0) end;
  404. local Script = loadstring(ScriptSource);local Succ,Err = pcall(Script);if not Succ then warn(Err)error("Error loading script.",0) end;
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