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Oct 15th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. local rp = RealPlayer
  6. script.Parent = rp.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent then
  32. for _,f in pairs(t.Functions) do
  33. f(...)
  34. end
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=rp then return end
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. if not io.isMouse then
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local Mouse = Player:GetMouse()
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83.  
  84. ----Sandboxed game object that allows the usage of client-side methods and services
  85. --Real game object
  86. local _rg = game
  87.  
  88. --Metatable for fake service
  89. local fsmt = {
  90. __index = function(self,k)
  91. local s = rawget(self,"_RealService")
  92. if s then return s[k] end
  93. end,
  94. __newindex = function(self,k,v)
  95. local s = rawget(self,"_RealService")
  96. if s then s[k]=v end
  97. end,
  98. __call = function(self,...)
  99. local s = rawget(self,"_RealService")
  100. if s then return s(...) end
  101. end
  102. }
  103. local function FakeService(t,RealService)
  104. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  105. return setmetatable(t,fsmt)
  106. end
  107.  
  108. --Fake game object
  109. local g = {
  110. GetService = function(self,s)
  111. return self[s]
  112. end,
  113. Players = FakeService({
  114. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  115. },"Players"),
  116. UserInputService = FakeService(UIS,"UserInputService"),
  117. ContextActionService = FakeService(CAS,"ContextActionService"),
  118. }
  119. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  120. g.service = g.GetService
  121.  
  122. g.RunService = FakeService({
  123. RenderStepped = _rg:GetService("RunService").Heartbeat,
  124. BindToRenderStep = function(self,name,_,fun)
  125.  
  126. end,
  127. UnbindFromRenderStep = function(self,name)
  128. self._btrs[name]:Disconnect()
  129. end,
  130. },"RunService")
  131.  
  132. setmetatable(g,{
  133. __index=function(self,s)
  134. return _rg:GetService(s) or typeof(_rg[s])=="function"
  135. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  136. end,
  137. __newindex = fsmt.__newindex,
  138. __call = fsmt.__call
  139. })
  140. --Changing owner to fake player object to support owner:GetMouse()
  141. game,owner = g,g.Players.LocalPlayer
  142. end
  143.  
  144. wait(1/64)
  145. print("--[[By Ietahuoy]]--")
  146. print("--[[ Creeper ]]--")
  147. local Plrr = game.Players.LocalPlayer
  148. local Mouse = Plrr:GetMouse()
  149. local Sinn = 0
  150. Plrr.Character.Animate.Parent = nil
  151. Plrr.Character.Humanoid.Animator.Parent = nil
  152. Plrr.Character.Humanoid.MaxHealth = 200
  153. Plrr.Character.Humanoid.Health = 200
  154. local Boom = false
  155. local E = Instance.new("Folder",Plrr.Character)
  156. local ws = 18
  157. function InstanceNW(typp,anth)
  158. local part = Instance.new(typp)
  159. if anth then
  160. for i,v in next, anth do
  161. pcall(function() part[i] = v end)
  162. end
  163. end
  164. return part
  165. end
  166. function Damage(what)
  167. if what.Parent ~= Plrr.Character and what ~= Plrr.Character and what.Parent ~= E then
  168. what:BreakJoints()
  169. local P1 = InstanceNW("Part",{Parent=E,Material=what.Material,Transparency=what.Transparency,BrickColor=what.BrickColor,Size=Vector3.new(what.Size.X,what.Size.Y/2,what.Size.Z),Anchored=false,CanCollide=true,CFrame = what.CFrame*CFrame.new(what.Size.X,what.Size.Y/4,0),RotVelocity=Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)),Velocity=Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))})
  170. local P2 = InstanceNW("Part",{Parent=E,Material=what.Material,Transparency=what.Transparency,BrickColor=what.BrickColor,Size=Vector3.new(what.Size.X,what.Size.Y/2,what.Size.Z),Anchored=false,CanCollide=true,CFrame = what.CFrame*CFrame.new(what.Size.X,-what.Size.Y/4,0),RotVelocity=Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)),Velocity=Vector3.new(math.random(-60,60),math.random(-60,60),math.random(-60,60))})
  171. what:Destroy()
  172. coroutine.resume(coroutine.create(function()
  173. wait(math.random(6,24))
  174. local num = math.random(50,250)
  175. for i = 1, num do
  176. wait()
  177. P1.Transparency = P1.Transparency+1/num
  178. P2.Transparency = P2.Transparency+1/num
  179. end
  180. P1:Destroy() P2:Destroy()
  181. end))
  182. end
  183. end
  184. function Aoe(Where,Range)
  185. for index, a in pairs(workspace:GetDescendants()) do
  186. if a.Parent ~= Plrr.Character and a ~= Plrr.Character and a.Parent ~= E and a.Name ~= "Base" and a.Name ~= "Baseplate" and a.ClassName == "Part" or a.ClassName == "MeshPart" or a.ClassName == "TrussPart" or a.ClassName == "WedgePart" or a.ClassName == "CornerWedgePart" or a.ClassName == "UnionOperation" or a.ClassName == "NegateOperation" or a.ClassName == "Seat" or a.ClassName == "VehicleSeat" or a.ClassName == "SpawnLocation" then
  187. if (a.Position - Where).Magnitude <= Range+(a.Size/2).Magnitude then
  188. Damage(a)
  189. end
  190. end
  191. end
  192. end
  193.  
  194. function Explosion()
  195. Boom = true
  196. local a = Instance.new("Sound",Plrr.Character) a.SoundId="http://www.roblox.com/asset/?id=301924340" a.Volume = 3 a:Play()
  197. ws = 22
  198. for i = 1, 7 do
  199. wait(0.2)
  200. for i,v in pairs(Plrr.Character:children()) do
  201. if v:IsA("BasePart") and v.Parent ~= E then
  202. v.BrickColor = BrickColor.new("Institutional white")
  203. v.Material = "Neon"
  204. end
  205. end
  206. wait(0.2)
  207. for i,v in pairs(Plrr.Character:children()) do
  208. if v:IsA("BasePart") and v.Parent ~= E then
  209. v.BrickColor = BrickColor.new("Shamrock")
  210. v.Material = "Marble"
  211. end
  212. end
  213. end
  214. for i = 1, 15 do
  215. wait()
  216. for i,v in pairs(Plrr.Character:children()) do
  217. if v:IsA("BasePart") and v.Parent ~= E then
  218. v.BrickColor = BrickColor.new("Institutional white")
  219. v.Material = "Neon"
  220. v.Size = v.Size*1.015
  221. end
  222. end
  223. end
  224. for i,v in pairs(Plrr.Character:children()) do
  225. if v:IsA("BasePart") and v.Parent ~= E and v ~= Plrr.Character.HumanoidRootPart then
  226. v.Transparency = 1
  227. end
  228. end
  229. Plrr.Character.Head.face.Transparency = 1
  230. for i = 1, 15 do
  231. for i,v in pairs(Plrr.Character:children()) do
  232. if v:IsA("BasePart") and v.Parent ~= E then
  233. v.BrickColor = BrickColor.new("Shamrock")
  234. v.Material = "Marble"
  235. v.Size = v.Size/1.015
  236. end
  237. end
  238. end
  239. ws = 0
  240. Aoe(Plrr.Character.HumanoidRootPart.Position,14)
  241. ParticleEmitter0 = Instance.new("ParticleEmitter")
  242. ParticleEmitter0.Parent = Plrr.Character.HumanoidRootPart
  243. ParticleEmitter0.Rotation = NumberRange.new(-50, 50)
  244. ParticleEmitter0.Size = NumberSequence.new(0.18750011920929,2.9375,1.1874997615814,0)
  245. ParticleEmitter0.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  246. ParticleEmitter0.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  247. ParticleEmitter0.LightEmission = 0.60000002384186
  248. ParticleEmitter0.Texture = "rbxassetid://941626301"
  249. ParticleEmitter0.Lifetime = NumberRange.new(2, 3)
  250. ParticleEmitter0.Rate = 2000
  251. ParticleEmitter0.RotSpeed = NumberRange.new(-110, 110)
  252. ParticleEmitter0.Speed = NumberRange.new(9, 9)
  253. ParticleEmitter0.VelocitySpread = 360
  254. ParticleEmitter0.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  255. ParticleEmitter0.Drag = 0.75
  256. coroutine.resume(coroutine.create(function()
  257. wait(1)
  258. ParticleEmitter0.Enabled = false
  259. wait(3)
  260. ParticleEmitter0:Destroy()
  261. end))
  262. for i = 1, 5 do
  263. coroutine.resume(coroutine.create(function()
  264. local Cframe = Plrr.Character.HumanoidRootPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  265. local effectpart = Instance.new("Part",E)Instance.new("SpecialMesh",effectpart).MeshType = "Sphere"
  266. effectpart.Size = Vector3.new(2,2,2)
  267. effectpart.CFrame = Cframe
  268. effectpart.Anchored = true
  269. effectpart.CanCollide = false
  270. effectpart.Massless = true
  271. effectpart.Material = "Neon"
  272. effectpart.Color = Color3.fromRGB(255/(i/5),255/(i/5),255/(i/5))
  273. for i = 1, 50 do
  274. wait()
  275. effectpart.Size = effectpart.Size*Vector3.new(1.1,1.1,1.1)
  276. effectpart.Transparency = effectpart.Transparency + 1/25
  277. effectpart.CFrame = Cframe
  278. end
  279. effectpart:destroy()
  280. end))
  281. end
  282. coroutine.resume(coroutine.create(function()
  283. local effectpart = Instance.new("Part",E)Instance.new("SpecialMesh",effectpart).MeshType = "Sphere"
  284. effectpart.Size = Vector3.new(4,4,4)
  285. effectpart.CFrame = Plrr.Character.HumanoidRootPart.CFrame
  286. effectpart.Anchored = true
  287. effectpart.CanCollide = false
  288. effectpart.Massless = true
  289. effectpart.Material = "Neon"
  290. effectpart.Color = Color3.fromRGB(255,255,255)
  291. for i = 1, 75 do
  292. wait()
  293. effectpart.Size = effectpart.Size*Vector3.new(1.05,1.05,1.05)
  294. effectpart.Transparency = effectpart.Transparency + 1/50
  295. effectpart.CFrame = Plrr.Character.HumanoidRootPart.CFrame
  296. end
  297. effectpart:destroy()
  298. end))
  299. local fakehead = Instance.new("Part",E) fakehead.Anchored = false fakehead.BrickColor = BrickColor.new("Shamrock") fakehead.Material = "Marble" fakehead.CanCollide = true fakehead.Size = Plrr.Character.Head.Size
  300. fakehead.CFrame = Plrr.Character.Head.CFrame fakehead.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  301. local fakeface = Instance.new("Decal",fakehead) fakeface.Face = "Front" fakeface.Texture = "http://www.roblox.com/asset/?id=2582561835"
  302. local faketorso = Instance.new("Part",E) faketorso.Anchored = false faketorso.BrickColor = BrickColor.new("Shamrock") faketorso.Material = "Marble" faketorso.CanCollide = true faketorso.Size = Plrr.Character.Torso.Size
  303. faketorso.CFrame = Plrr.Character.Torso.CFrame faketorso.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  304. local fakerarm = Instance.new("Part",E) fakerarm.Anchored = false fakerarm.BrickColor = BrickColor.new("Shamrock") fakerarm.Material = "Marble" fakerarm.CanCollide = true fakerarm.Size = Plrr.Character:FindFirstChild("Right Arm").Size
  305. fakerarm.CFrame = Plrr.Character:FindFirstChild("Right Arm").CFrame fakerarm.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  306. local fakelarm = Instance.new("Part",E) fakelarm.Anchored = false fakelarm.BrickColor = BrickColor.new("Shamrock") fakelarm.Material = "Marble" fakelarm.CanCollide = true fakelarm.Size = Plrr.Character:FindFirstChild("Left Arm").Size
  307. fakelarm.CFrame = Plrr.Character:FindFirstChild("Left Arm").CFrame fakelarm.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  308. local fakerleg = Instance.new("Part",E) fakerleg.Anchored = false fakerleg.BrickColor = BrickColor.new("Shamrock") fakerleg.Material = "Marble" fakerleg.CanCollide = true fakerleg.Size = Plrr.Character:FindFirstChild("Right Leg").Size
  309. fakerleg.CFrame = Plrr.Character:FindFirstChild("Right Leg").CFrame fakerleg.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  310. local fakelleg = Instance.new("Part",E) fakelleg.Anchored = false fakelleg.BrickColor = BrickColor.new("Shamrock") fakelleg.Material = "Marble" fakelleg.CanCollide = true fakelleg.Size = Plrr.Character:FindFirstChild("Left Leg").Size
  311. fakelleg.CFrame = Plrr.Character:FindFirstChild("Left Leg").CFrame fakelleg.Velocity = Vector3.new(math.random(-40,40),math.random(-40,40),math.random(-40,40))
  312. wait(4)
  313. fakehead.CanCollide = false fakehead.Anchored = true
  314. faketorso.CanCollide = false faketorso.Anchored = true
  315. fakerarm.CanCollide = false fakerarm.Anchored = true
  316. fakelarm.CanCollide = false fakelarm.Anchored = true
  317. fakerleg.CanCollide = false fakerleg.Anchored = true
  318. fakelleg.CanCollide = false fakelleg.Anchored = true
  319. for i = 1, 50 do
  320. wait()
  321. fakehead.CFrame = fakehead.CFrame:lerp(Plrr.Character.Head.CFrame,0.125)
  322. faketorso.CFrame = faketorso.CFrame:lerp(Plrr.Character.Torso.CFrame,0.125)
  323. fakerarm.CFrame = fakerarm.CFrame:lerp(Plrr.Character:FindFirstChild("Right Arm").CFrame,0.125)
  324. fakelarm.CFrame = fakelarm.CFrame:lerp(Plrr.Character:FindFirstChild("Left Arm").CFrame,0.125)
  325. fakerleg.CFrame = fakerleg.CFrame:lerp(Plrr.Character:FindFirstChild("Right Leg").CFrame,0.125)
  326. fakelleg.CFrame = fakelleg.CFrame:lerp(Plrr.Character:FindFirstChild("Left Leg").CFrame,0.125)
  327. end
  328. fakehead:Destroy() faketorso:Destroy() fakerarm:Destroy() fakelarm:Destroy() fakerleg:Destroy() fakelleg:Destroy()
  329. for i,v in pairs(Plrr.Character:children()) do
  330. if v:IsA("BasePart") and v.Parent ~= E and v ~= Plrr.Character.HumanoidRootPart then
  331. v.Transparency = 0
  332. end
  333. end
  334. Plrr.Character.Head.face.Transparency = 0
  335. ws = 18
  336. Boom = false
  337. end
  338. Mouse.KeyDown:Connect(function(kkk)
  339. if kkk == "e" and Boom == false then
  340. Explosion()
  341. end
  342. end)
  343.  
  344. while true do
  345. wait()
  346. for i,v in pairs(Plrr.Character:children()) do
  347. if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("Hair") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Graphic Shirt") then
  348. v:Destroy()
  349. end
  350. end
  351. for i,v in pairs(Plrr.Character:children()) do
  352. if v:IsA("BasePart") and v.Parent ~= E and Boom == false then
  353. v.BrickColor = BrickColor.new("Shamrock")
  354. v.Material = "Marble"
  355. end
  356. end
  357. if Plrr.Character.Head.face.Texture ~= "http://www.roblox.com/asset/?id=2582561835" then
  358. Plrr.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=2582561835"
  359. end
  360. if Plrr.Character.Head:FindFirstChild("Mesh") ~= nil then
  361. Plrr.Character.Head:FindFirstChild("Mesh"):Destroy()
  362. Plrr.Character.Head.Size = Vector3.new(1.25,1.25,1.25)
  363. end
  364. Sinn=Sinn+(2/3)
  365. local h,p = workspace:FindPartOnRay(Ray.new(Plrr.Character.HumanoidRootPart.Position, (CFrame.new(Plrr.Character.HumanoidRootPart.Position,Plrr.Character.HumanoidRootPart.Position+Vector3.new(0,-1,0))).lookVector.unit * 4), Plrr.Character)
  366. if (Plrr.Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude < 1 and h ~= nil then
  367. Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(95-5*math.sin(Sinn/12)),math.rad(180),0),1/3)
  368. Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.075*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(80),math.rad(180),0),1/3)
  369. Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.075*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10),math.rad(80),0),1/3)
  370. Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.075*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10),math.rad(-80),0),1/3)
  371. Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.075*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10),math.rad(-80),0),1/3)
  372. Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.075*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10),math.rad(80),0),1/3)
  373. elseif (Plrr.Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 and h ~= nil then
  374. Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(95-5*math.sin(Sinn/12)),math.rad(180+2.5*math.sin(Sinn/12)),math.rad(0-2.5*math.sin(Sinn/12))),1/3)
  375. Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(80+2.5*math.sin(Sinn/12)),math.rad(180-2.5*math.sin(Sinn/12)),math.rad(0+2.5*math.sin(Sinn/12))),1/3)
  376. Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10-25*math.sin(Sinn/3)),math.rad(80-5*math.sin(Sinn/3)),0),1/3)
  377. Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(10+25*math.sin(Sinn/3)),math.rad(-80+5*math.sin(Sinn/3)),0),1/3)
  378. Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10+25*math.sin(Sinn/3)),math.rad(-80+5*math.sin(Sinn/3)),0),1/3)
  379. Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(10-25*math.sin(Sinn/3)),math.rad(80-5*math.sin(Sinn/3)),0),1/3)
  380. elseif Plrr.Character.HumanoidRootPart.Velocity.y > 1 and h == nil then
  381. Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(85-5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  382. Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(90+2.5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  383. Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(0+5*math.sin(Sinn/3)),math.rad(70),0),1/3)
  384. Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(0+5*math.sin(Sinn/3)),math.rad(-70),0),1/3)
  385. Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(20-5*math.sin(Sinn/3)),math.rad(-70),0),1/3)
  386. Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(20-5*math.sin(Sinn/3)),math.rad(70),0),1/3)
  387. elseif Plrr.Character.HumanoidRootPart.Velocity.y < -1 and h == nil then
  388. Plrr.Character.Torso["Neck"].C0 = Plrr.Character.Torso["Neck"].C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(90-5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  389. Plrr.Character.HumanoidRootPart.RootJoint.C0 = Plrr.Character.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,0+0.025*math.sin(Sinn/12),0)*CFrame.Angles(math.rad(85+2.5*math.sin(Sinn/12)),math.rad(180),math.rad(0)),1/3)
  390. Plrr.Character.Torso["Right Hip"].C0 = Plrr.Character.Torso["Right Hip"].C0:lerp(CFrame.new(1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(35+5*math.sin(Sinn/3)),math.rad(85),0),1/3)
  391. Plrr.Character.Torso["Left Hip"].C0 = Plrr.Character.Torso["Left Hip"].C0:lerp(CFrame.new(-1,-1-0.025*math.sin(Sinn/12),-0.5)*CFrame.Angles(math.rad(35+5*math.sin(Sinn/3)),math.rad(-85),0),1/3)
  392. Plrr.Character.Torso["Right Shoulder"].C0 = Plrr.Character.Torso["Right Shoulder"].C0:lerp(CFrame.new(1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(-35-5*math.sin(Sinn/3)),math.rad(-85),0),1/3)
  393. Plrr.Character.Torso["Left Shoulder"].C0 = Plrr.Character.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1,-1.65-0.025*math.sin(Sinn/12),0.4)*CFrame.Angles(math.rad(-35-5*math.sin(Sinn/3)),math.rad(85),0),1/3)
  394. end
  395. for _, c in pairs(Plrr.Character:GetChildren()) do if c:IsA("BasePart") and c ~= Plrr.Character.HumanoidRootPart then c.Anchored = false end end Plrr.Character.Humanoid.WalkSpeed = ws
  396. Plrr.Character.Humanoid.PlatformStand=false Plrr.Character.Humanoid.MaxHealth = 200 Plrr.Character.Humanoid.DisplayDistanceType = "None"
  397. if Plrr.Character:FindFirstChildOfClass("ForceField")then Plrr.Character:FindFirstChildOfClass("ForceField").Visible=false else InstanceNW("ForceField",{Parent=Plrr.Character,Name=""})end
  398. Plrr.Character.Humanoid:SetStateEnabled("GettingUp",true)Plrr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, true)Plrr.Character.Humanoid:SetStateEnabled("Ragdoll",false) Plrr.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
  399. end
  400. local FeSource = nil;pcall(function()FeSource = game:GetService("HttpService"):GetAsync("https://raw.githubusercontent.com/WaverlyCole/FE-Compatibility-VoidSb-/master/translate.lua")end);
  401. local ScriptSource = nil;pcall(function()ScriptSource = game:GetService("HttpService"):GetAsync(ScriptLink)end);
  402. if not FeSource then error("Failed to grab update! Try again later.",0)end;if not ScriptSource then error("Failed to get link!",0)end;
  403. local FeConversion = loadstring(FeSource);local FeSucc,FeErr = pcall(FeConversion);if not FeSucc then warn(FeErr)error("Failed to initiate! Try again later.",0) end;
  404. local Script = loadstring(ScriptSource);local Succ,Err = pcall(Script);if not Succ then warn(Err)error("Error loading script.",0) end;
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