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Jun 27th, 2017
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  1. #include "fwdialog.h"
  2.  
  3.  
  4.   FWDialog::FWDialog(FWBorder *Container,
  5.            int Row, int Col ,
  6.            int Width , int Height ,
  7.            bool Borderd ,
  8.            const char* Border)
  9.   {}
  10.   FWDialog::~FWDialog(){}
  11.   void  FWDialog::draw(int fn )const{}
  12.   int  FWDialog::edit(int fn ){return 0;}
  13.  
  14.  
  15.   int  FWDialog::add(FWField* field, bool dynamic ){return 0;}
  16.   int FWDialog::add(FWField& field, bool dynamic){return 0;}
  17.   FWDialog& FWDialog::operator<<(FWField* field){}
  18.   FWDialog& FWDialog::operator<<(FWField& field){}
  19.  
  20.  
  21.   bool FWDialog::editable(){return true;}
  22.   int FWDialog::fieldNum()const {return 0;}
  23.   int FWDialog::curIndex()const{return 0;}
  24.  
  25.  
  26.   FWField& FWDialog::operator[](unsigned int index) {}
  27.   FWField& FWDialog::curField(){}
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