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- unbindall
- cl_cloud_settings "0"
- // User Settings --
- sensitivity "2"
- zoom_sensitivity_ratio "0.73"
- cl_crosshairsize "6"
- cl_crosshaircolor "0"
- cl_crosshairthickness "1"
- cl_legacy_crosshair_recoil "1"
- cl_dynamiccrosshair "0"
- m_yaw "0.022"
- m_pitch "0.022"
- m_customaccel "0"
- m_filter "0"
- m_rawinput "1"
- m_mousespeed "0"
- // Buy Binds --
- bind f1 "buy vest"
- bind f2 "buy vesthelm"
- bind f3 "buy flashbang"
- bind f4 "buy hegrenade"
- bind f5 "buy smokegrenade"
- bind f6 "buy defuser"
- bind f7 "buy deagle"
- bind "]" "say I'm a weathered Veteran who's been around the block more than a few times. I think I know what I'm talking about."
- bind "[" "say You are now realizing that every time you swallow, your ear cracks."
- bind "\" "say I have copious amounts of CAL experience under my belt. I played this game when it mattered. I'm a force to be reckoned with."
- bind "'" "say get a dick, put it in yer ear and fukk wut u herd fool. i'll knock you back into last scrim kiddy."
- // Controls --
- bind "f8" "jpeg"
- bind "f" "lastinv"
- bind "q" "slot1"
- bind "c" "slot2"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "0" "slot10"
- bind "INS" "kill"
- bind "MOUSE3" "use weapon_smokegrenade"
- bind "MOUSE4" "use weapon_flashbang"
- bind "MOUSE5" "use weapon_hegrenade"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "invnext"
- bind "," "incrementvar net_graph 0 1 1;incrementvar cl_showpos 0 1 1"
- bind "=" "say I am now ready.;say .ready"
- bind "-" "zb_teamcash"
- bind "k" "+voicerecord"
- bind "b" "buymenu"
- bind "m" "chooseteam"
- bind "g" "drop"
- bind "n" "nightvision"
- bind "w" "+forward"
- bind "s" "+back"
- bind "a" "+moveleft"
- bind "d" "+moveright"
- bind "SPACE" "+jump"
- bind "CTRL" "+duck"
- bind "TAB" "+showscores"
- bind "e" "+use"
- bind "r" "+reload"
- bind "SHIFT" "+speed"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "BACKSPACE" "impulse 100"
- bind "y" "messagemode"
- bind "u" "messagemode2"
- bind "n" "record fix; stop"
- // Demos --
- bind uparrow "overview_mode"
- bind leftarrow "demo_timescale 1"
- //cl_yawspeed 1780
- //bind leftarrow "+left"
- bind downarrow "demo_togglepause"
- bind rightarrow "demo_timescale 6"
- // Graphics --
- cl_phys_props_max "50"
- cl_ragdoll_collide "0"
- cl_ragdoll_physics_enable "0"
- //mat_aaquality "3"
- //mat_antialias "2"
- mat_bumpmap "0"
- mat_clipz "1"
- mat_colorcorrection "0"
- mat_compressedtextures "1"
- mat_disable_bloom "1"
- mat_filterlightmaps "1"
- mat_filtertextures "1"
- mat_forceaniso "4"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_monitorgamma_tv_enabled "1"
- mat_monitorgamma_tv_range_min "3"
- mat_monitorgamma_tv_range_max "260"
- mat_picmip "2"
- mat_reducefillrate "1"
- mat_specular "0"
- mat_trilinear "0"
- mp_decals "100"
- props_break_max_pieces "0"
- props_break_max_pieces_perframe "0"
- r_3dsky "0"
- r_ambientboost "0"
- r_ambientfactor "1"
- r_decal_cullsize "9999"
- r_decals "100"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_dynamic "0"
- r_lightaverage "1"
- r_lod "2"
- r_PhysPropStaticLighting "0"
- r_portalscloseall "0"
- r_rootlod "2"
- r_spray_lifetime "0"
- r_worldlightmin "0.0002"
- r_worldlights "0"
- texture_budget_background_alpha "9999999"
- texture_budget_panel_height "0"
- texture_budget_panel_width "0"
- violence_ablood "1"
- violence_agibs "1"
- violence_hblood "1"
- violence_hgibs "1"
- weapon_showproficiency "1"
- // CPU settings --
- r_3dnow "1"
- r_sse2 "1"
- // Netcode settings --
- cl_downloadfilter "none"
- cl_cmdrate "66"
- cl_updaterate "66"
- cl_interp_ratio "1"
- cl_interp "0"
- cl_lagcompensation "1"
- cl_pred_optimize "2"
- cl_predict "1"
- cl_predictweapons "1"
- cl_smooth "0"
- cl_smoothtime "0"
- cl_wpn_sway_interp "0"
- cl_timeout "9999999"
- rate "1048576"
- // Sound & volume --
- cl_customsounds "0"
- cl_soundfile "0"
- dsp_enhance_stereo "0"
- dsp_mix_max "0.9"
- dsp_room "0"
- dsp_slow_cpu "0"
- dsp_spatial "40"
- dsp_speaker "50"
- dsp_volume "2.0"
- dsp_water "14"
- room_type "0"
- snd_async_fullyasync "0"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducktovolume "0.55"
- snd_mixahead "0.1"
- snd_musicvolume "0"
- snd_noextraupdate "1"
- snd_pitchquality "1"
- snd_profile "0"
- snd_surround_speakers "0"
- soundscape_flush "9999"
- suitvolume "0"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_modenable "1"
- voice_scale "0.8"
- volume "0.3"
- // HUD --
- cl_c4progressbar "1"
- cl_autohelp "0"
- cl_autowepswitch "0"
- cl_min_ct "1"
- cl_min_t "1"
- cl_minmodels "0"
- cl_radar_locked "0"
- cl_radaralpha "250"
- cl_radartype "1"
- cl_righthand "0"
- cl_wpn_sway_interp "0"
- con_enable "1"
- fps_max "999"
- hud_centerid "1"
- hud_fastswitch "1"
- jpeg_quality "100"
- overview_health "1"
- overview_names "1"
- overview_preferred_mode "1"
- overview_tracks "1"
- hud_achievement_count "0"
- hud_achievement_tracker "0"
- hud_achievement_glowtime "0"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "0"
- // CS:S Update Tweaks --
- r_drawdetailprops "0"
- r_propsmaxdist "350"
- r_staticprop_lod "3"
- cl_debugrumble "0"
- cl_playerspraydisable "1"
- cl_showhelp "0"
- prop_active_gib_limit "0"
- soundscape_flush
- mat_savechanges
- clear
- showconsole
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